GC-ing dead batch jobs
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40c9171c0b
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0fe8746692
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@ -231,9 +231,8 @@ func (c *CoreScheduler) gcEval(eval *structs.Evaluation, thresholdIndex uint64)
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return false, nil, err
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}
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// If the job has been deregistered, we want to garbage collect the
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// allocations and evaluations.
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if job != nil {
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// We don't want to gc anything related to a job which is not dead
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if job != nil && job.Status != structs.JobStatusDead {
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return false, nil, nil
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}
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}
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@ -187,7 +187,7 @@ func TestCoreScheduler_EvalGC_Batch_NoAllocs(t *testing.T) {
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}
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}
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func TestCoreScheduler_EvalGC_Batch_Allocs_WithJob(t *testing.T) {
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func TestCoreScheduler_EvalGC_Batch_Allocs_WithRunningJob(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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testutil.WaitForLeader(t, s1.RPC)
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@ -201,21 +201,27 @@ func TestCoreScheduler_EvalGC_Batch_Allocs_WithJob(t *testing.T) {
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t.Fatalf("err: %v", err)
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}
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// Insert "dead" eval
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// Insert "complete" eval
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eval := mock.Eval()
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eval.Type = structs.JobTypeBatch
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eval.Status = structs.EvalStatusFailed
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eval.Status = structs.EvalStatusComplete
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eval.JobID = job.ID
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if err := state.UpsertEvals(1001, []*structs.Evaluation{eval}); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Insert "dead" alloc
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// Insert "failed" alloc
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alloc := mock.Alloc()
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alloc.EvalID = eval.ID
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alloc.JobID = job.ID
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alloc.DesiredStatus = structs.AllocDesiredStatusFailed
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err = state.UpsertAllocs(1002, []*structs.Allocation{alloc})
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// Insert "running" alloc
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alloc2 := mock.Alloc()
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alloc2.EvalID = eval.ID
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alloc2.JobID = job.ID
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alloc2.DesiredStatus = structs.AllocDesiredStatusRun
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err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc2})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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@ -256,6 +262,76 @@ func TestCoreScheduler_EvalGC_Batch_Allocs_WithJob(t *testing.T) {
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}
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}
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func TestCoreScheduler_EvalGC_Batch_Allocs_WithJobInTerminalJob(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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testutil.WaitForLeader(t, s1.RPC)
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// Insert job.
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state := s1.fsm.State()
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job := mock.Job()
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job.Type = structs.JobTypeBatch
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err := state.UpsertJob(1000, job)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Insert "complete" eval
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eval := mock.Eval()
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eval.Type = structs.JobTypeBatch
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eval.Status = structs.EvalStatusComplete
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eval.JobID = job.ID
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if err := state.UpsertEvals(1001, []*structs.Evaluation{eval}); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Insert "complete" alloc
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alloc := mock.Alloc()
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alloc.EvalID = eval.ID
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alloc.JobID = job.ID
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alloc.DesiredStatus = structs.AllocDesiredStatusRun
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alloc.ClientStatus = structs.AllocClientStatusComplete
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err = state.UpsertAllocs(1002, []*structs.Allocation{alloc})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Update the time tables to make this work
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tt := s1.fsm.TimeTable()
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tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
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// Create a core scheduler
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snap, err := state.Snapshot()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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core := NewCoreScheduler(s1, snap)
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// Attempt the GC
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gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000)
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err = core.Process(gc)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Shouldn't be gone because there are associated allocs.
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out, err := state.EvalByID(eval.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out != nil {
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t.Fatalf("expected eval: %v to be GC-ed", out)
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}
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outA, err := state.AllocByID(alloc.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if outA != nil {
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t.Fatalf("expected alloc: %v to be GC-ed", outA)
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}
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}
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func TestCoreScheduler_EvalGC_Batch_Allocs_NoJob(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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