example redis job "runs" on arv2! see below
Tons left to do and lots of churn: 1. No state saving 2. No shutdown or gc 3. Removed AR factory *for now* 4. Made all "Config" structs local to the package they configure 5. Added allocID to GC to avoid a lookup Really hating how many things use *structs.Allocation. It's not bad without state saving, but if AllocRunner starts updating its copy things get racy fast.
This commit is contained in:
parent
9a6aa38b0f
commit
0f7dcfdc9a
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@ -2,14 +2,17 @@ package allocrunnerv2
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import (
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"fmt"
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"path/filepath"
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"sync"
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log "github.com/hashicorp/go-hclog"
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"github.com/hashicorp/nomad/client/allocdir"
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"github.com/hashicorp/nomad/client/allocrunnerv2/config"
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"github.com/hashicorp/nomad/client/allocrunner"
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"github.com/hashicorp/nomad/client/allocrunnerv2/interfaces"
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"github.com/hashicorp/nomad/client/allocrunnerv2/state"
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"github.com/hashicorp/nomad/client/allocrunnerv2/taskrunner"
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"github.com/hashicorp/nomad/client/config"
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cstructs "github.com/hashicorp/nomad/client/structs"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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@ -18,8 +21,7 @@ type allocRunner struct {
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// Logger is the logger for the alloc runner.
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logger log.Logger
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// Config is the configuration for the alloc runner.
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config *config.Config
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clientConfig *config.Config
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// waitCh is closed when the alloc runner has transitioned to a terminal
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// state
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@ -27,7 +29,7 @@ type allocRunner struct {
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// Alloc captures the allocation being run.
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alloc *structs.Allocation
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allocLock sync.Mutex
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allocLock sync.RWMutex
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// state captures the state of the alloc runner
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state *state.State
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@ -42,26 +44,31 @@ type allocRunner struct {
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// tasks are the set of task runners
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tasks map[string]*taskrunner.TaskRunner
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// updateCh receives allocation updates
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// updateCh receives allocation updates via the Update method
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updateCh chan *structs.Allocation
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}
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// NewAllocRunner returns a new allocation runner.
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func NewAllocRunner(config *config.Config) (*allocRunner, error) {
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func NewAllocRunner(config *Config) *allocRunner {
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ar := &allocRunner{
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config: config,
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alloc: config.Allocation,
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alloc: config.Alloc,
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clientConfig: config.ClientConfig,
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tasks: make(map[string]*taskrunner.TaskRunner),
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waitCh: make(chan struct{}),
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updateCh: make(chan *structs.Allocation),
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}
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// Create alloc dir
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//XXX update AllocDir to hc log
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ar.allocDir = allocdir.NewAllocDir(nil, filepath.Join(config.ClientConfig.AllocDir, config.Alloc.ID))
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// Create the logger based on the allocation ID
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ar.logger = config.Logger.With("alloc_id", ar.ID())
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ar.logger = config.Logger.With("alloc_id", config.Alloc.ID)
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// Initialize the runners hooks.
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ar.initRunnerHooks()
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return ar, nil
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return ar
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}
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func (ar *allocRunner) WaitCh() <-chan struct{} {
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@ -115,15 +122,16 @@ POST:
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// runImpl is used to run the runners.
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func (ar *allocRunner) runImpl() (<-chan struct{}, error) {
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// Grab the task group
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tg := ar.alloc.Job.LookupTaskGroup(ar.alloc.TaskGroup)
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alloc := ar.Alloc()
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tg := alloc.Job.LookupTaskGroup(alloc.TaskGroup)
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if tg == nil {
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// XXX Fail and exit
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ar.logger.Error("failed to lookup task group", "task_group", ar.alloc.TaskGroup)
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return nil, fmt.Errorf("failed to lookup task group %q", ar.alloc.TaskGroup)
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ar.logger.Error("failed to lookup task group", "task_group", alloc.TaskGroup)
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return nil, fmt.Errorf("failed to lookup task group %q", alloc.TaskGroup)
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}
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for _, task := range tg.Tasks {
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if err := ar.runTask(task); err != nil {
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if err := ar.runTask(alloc, task); err != nil {
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return nil, err
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}
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}
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@ -142,11 +150,13 @@ func (ar *allocRunner) runImpl() (<-chan struct{}, error) {
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}
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// runTask is used to run a task.
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func (ar *allocRunner) runTask(task *structs.Task) error {
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func (ar *allocRunner) runTask(alloc *structs.Allocation, task *structs.Task) error {
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// Create the runner
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config := &taskrunner.Config{
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Parent: &allocRunnerShim{ar},
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Alloc: alloc,
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ClientConfig: ar.clientConfig,
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Task: task,
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TaskDir: ar.allocDir.NewTaskDir(task.Name),
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Logger: ar.logger,
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}
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tr, err := taskrunner.NewTaskRunner(config)
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@ -162,6 +172,20 @@ func (ar *allocRunner) runTask(task *structs.Task) error {
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return nil
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}
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// Alloc returns the current allocation being run by this runner.
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//XXX how do we handle mutate the state saving stuff
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func (ar *allocRunner) Alloc() *structs.Allocation {
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ar.allocLock.RLock()
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defer ar.allocLock.RUnlock()
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return ar.alloc
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}
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// SaveState does all the state related stuff. Who knows. FIXME
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//XXX
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func (ar *allocRunner) SaveState() error {
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return nil
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}
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// Update the running allocation with a new version received from the server.
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//
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// This method is safe for calling concurrently with Run() and does not modify
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@ -169,3 +193,56 @@ func (ar *allocRunner) runTask(task *structs.Task) error {
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func (ar *allocRunner) Update(update *structs.Allocation) {
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ar.updateCh <- update
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}
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// Destroy the alloc runner by stopping it if it is still running and cleaning
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// up all of its resources.
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//
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// This method is safe for calling concurrently with Run(). Callers must
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// receive on WaitCh() to block until alloc runner has stopped and been
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// destroyed.
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//XXX TODO
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func (ar *allocRunner) Destroy() {
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//TODO
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}
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// IsDestroyed returns true if the alloc runner has been destroyed (stopped and
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// garbage collected).
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//
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// This method is safe for calling concurrently with Run(). Callers must
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// receive on WaitCh() to block until alloc runner has stopped and been
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// destroyed.
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//XXX TODO
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func (ar *allocRunner) IsDestroyed() bool {
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return false
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}
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// IsWaiting returns true if the alloc runner is waiting for its previous
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// allocation to terminate.
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//
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// This method is safe for calling concurrently with Run().
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//XXX TODO
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func (ar *allocRunner) IsWaiting() bool {
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return false
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}
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// IsMigrating returns true if the alloc runner is migrating data from its
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// previous allocation.
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//
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// This method is safe for calling concurrently with Run().
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//XXX TODO
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func (ar *allocRunner) IsMigrating() bool {
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return false
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}
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// StatsReporter needs implementing
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//XXX
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func (ar *allocRunner) StatsReporter() allocrunner.AllocStatsReporter {
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return noopStatsReporter{}
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}
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//FIXME implement
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type noopStatsReporter struct{}
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func (noopStatsReporter) LatestAllocStats(taskFilter string) (*cstructs.AllocResourceUsage, error) {
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return nil, fmt.Errorf("not implemented")
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}
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@ -1,15 +0,0 @@
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package allocrunnerv2
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import "github.com/hashicorp/nomad/nomad/structs"
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func (ar *allocRunner) ID() string {
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ar.allocLock.Lock()
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defer ar.allocLock.Unlock()
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return ar.alloc.ID
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}
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func (ar *allocRunner) Alloc() *structs.Allocation {
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ar.allocLock.Lock()
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defer ar.allocLock.Unlock()
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return ar.alloc
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}
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@ -1,4 +1,4 @@
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package config
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package allocrunnerv2
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import (
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"github.com/boltdb/bolt"
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@ -15,8 +15,8 @@ type Config struct {
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// ClientConfig is the clients configuration.
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ClientConfig *clientconfig.Config
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// Allocation captures the allocation that should be run.
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Allocation *structs.Allocation
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// Alloc captures the allocation that should be run.
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Alloc *structs.Allocation
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// StateDB is used to store and restore state.
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StateDB *bolt.DB
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@ -1,10 +0,0 @@
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package interfaces
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import (
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"context"
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"github.com/hashicorp/nomad/client/allocrunnerv2/config"
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)
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// AllocRunnerFactory is the factory method for retrieving an allocation runner.
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type AllocRunnerFactory func(ctx context.Context, config *config.Config) (AllocRunner, error)
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@ -10,10 +10,10 @@ import (
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log "github.com/hashicorp/go-hclog"
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"github.com/hashicorp/nomad/client/allocdir"
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"github.com/hashicorp/nomad/client/allocrunner/taskrunner/restarts"
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"github.com/hashicorp/nomad/client/allocrunnerv2/config"
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"github.com/hashicorp/nomad/client/allocrunnerv2/interfaces"
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arstate "github.com/hashicorp/nomad/client/allocrunnerv2/state"
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"github.com/hashicorp/nomad/client/allocrunnerv2/taskrunner/state"
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"github.com/hashicorp/nomad/client/config"
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"github.com/hashicorp/nomad/client/driver"
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"github.com/hashicorp/nomad/client/driver/env"
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dstructs "github.com/hashicorp/nomad/client/driver/structs"
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@ -46,9 +46,6 @@ type TaskRunner struct {
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// Logger is the logger for the task runner.
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logger log.Logger
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// allocRunner is the parent allocRunner
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allocRunner allocRunner
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// waitCh is closed when the task runner has transitioned to a terminal
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// state
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waitCh chan struct{}
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@ -83,8 +80,10 @@ type TaskRunner struct {
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}
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type Config struct {
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Parent allocRunner
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Alloc *structs.Allocation
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ClientConfig *config.Config
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Task *structs.Task
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TaskDir *allocdir.TaskDir
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Logger log.Logger
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// State is optionally restored task state
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@ -97,19 +96,18 @@ func NewTaskRunner(config *Config) (*TaskRunner, error) {
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// Initialize the environment builder
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envBuilder := env.NewBuilder(
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config.Parent.Config().ClientConfig.Node,
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config.Parent.Alloc(),
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config.ClientConfig.Node,
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config.Alloc,
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config.Task,
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config.Parent.Config().ClientConfig.Region)
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config.ClientConfig.Region)
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tr := &TaskRunner{
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config: config,
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allocRunner: config.Parent,
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state: config.State,
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ctx: trCtx,
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ctxCancel: trCancel,
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task: config.Task,
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taskDir: config.Parent.GetAllocDir().NewTaskDir(config.Task.Name),
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taskDir: config.TaskDir,
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envBuilder: envBuilder,
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waitCh: make(chan struct{}),
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}
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@ -118,7 +116,7 @@ func NewTaskRunner(config *Config) (*TaskRunner, error) {
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tr.logger = config.Logger.Named("task_runner").With("task", config.Task.Name)
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// Build the restart tracker.
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alloc := tr.allocRunner.Alloc()
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alloc := config.Alloc
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tg := alloc.Job.LookupTaskGroup(alloc.TaskGroup)
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if tg == nil {
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tr.logger.Error("alloc missing task group")
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@ -156,7 +154,7 @@ func (tr *TaskRunner) initState() {
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}
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func (tr *TaskRunner) initLabels() {
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alloc := tr.allocRunner.Alloc()
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alloc := tr.config.Alloc
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tr.baseLabels = []metrics.Label{
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{
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Name: "job",
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@ -316,14 +314,14 @@ func (tr *TaskRunner) initDriver() error {
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tr.SetState("", structs.NewTaskEvent(structs.TaskDriverMessage).SetDriverMessage(msg))
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}
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alloc := tr.allocRunner.Alloc()
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alloc := tr.config.Alloc
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driverCtx := driver.NewDriverContext(
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alloc.Job.Name,
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alloc.TaskGroup,
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tr.Name(),
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tr.allocRunner.ID(),
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tr.allocRunner.Config().ClientConfig, // XXX Why does it need this
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tr.allocRunner.Config().ClientConfig.Node, // XXX THIS I NEED TO FIX
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alloc.ID,
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tr.config.ClientConfig, // XXX Why does it need this
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tr.config.ClientConfig.Node, // XXX THIS I NEED TO FIX
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tr.logger.StandardLogger(nil), // XXX Should pass this through
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eventEmitter)
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@ -358,7 +356,7 @@ func (tr *TaskRunner) SetState(state string, event *structs.TaskEvent) {
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}
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if event.Type == structs.TaskRestarting {
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if !tr.allocRunner.Config().ClientConfig.DisableTaggedMetrics {
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if !tr.config.ClientConfig.DisableTaggedMetrics {
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metrics.IncrCounterWithLabels([]string{"client", "allocs", "restart"}, 1, tr.baseLabels)
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}
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//if r.config.BackwardsCompatibleMetrics {
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@ -376,7 +374,7 @@ func (tr *TaskRunner) SetState(state string, event *structs.TaskEvent) {
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// Capture the start time if it is just starting
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if task.State != structs.TaskStateRunning {
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task.StartedAt = time.Now().UTC()
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if !tr.allocRunner.Config().ClientConfig.DisableTaggedMetrics {
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if !tr.config.ClientConfig.DisableTaggedMetrics {
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metrics.IncrCounterWithLabels([]string{"client", "allocs", "running"}, 1, tr.baseLabels)
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}
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//if r.config.BackwardsCompatibleMetrics {
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@ -391,14 +389,14 @@ func (tr *TaskRunner) SetState(state string, event *structs.TaskEvent) {
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// Emitting metrics to indicate task complete and failures
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if task.Failed {
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if !tr.allocRunner.Config().ClientConfig.DisableTaggedMetrics {
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if !tr.config.ClientConfig.DisableTaggedMetrics {
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metrics.IncrCounterWithLabels([]string{"client", "allocs", "failed"}, 1, tr.baseLabels)
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}
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//if r.config.BackwardsCompatibleMetrics {
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//metrics.IncrCounter([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, taskName, "failed"}, 1)
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//}
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} else {
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if !tr.allocRunner.Config().ClientConfig.DisableTaggedMetrics {
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if !tr.config.ClientConfig.DisableTaggedMetrics {
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metrics.IncrCounterWithLabels([]string{"client", "allocs", "complete"}, 1, tr.baseLabels)
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}
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//if r.config.BackwardsCompatibleMetrics {
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|
@ -408,9 +406,10 @@ func (tr *TaskRunner) SetState(state string, event *structs.TaskEvent) {
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}
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// Create a copy and notify the alloc runner of the transition
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if err := tr.allocRunner.StateUpdated(tr.state.Copy()); err != nil {
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tr.logger.Error("failed to save state", "error", err)
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}
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//FIXME
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//if err := tr.allocRunner.StateUpdated(tr.state.Copy()); err != nil {
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//tr.logger.Error("failed to save state", "error", err)
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//}
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}
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// appendTaskEvent updates the task status by appending the new event.
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|
|
|
@ -30,7 +30,7 @@ func (tr *TaskRunner) initHooks() {
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func (tr *TaskRunner) prerun() error {
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// Determine if the allocation is terminaland we should avoid running
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// pre-run hooks.
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alloc := tr.allocRunner.Alloc()
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alloc := tr.config.Alloc
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if alloc.TerminalStatus() {
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tr.logger.Trace("skipping pre-run hooks since allocation is terminal")
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return nil
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|
@ -77,7 +77,7 @@ func (tr *TaskRunner) prerun() error {
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//XXX Can we assume everything only wants to be run until
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//successful and simply keep track of which hooks have yet to
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//run on failures+retries?
|
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if hookState.SuccessfulOnce {
|
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if hookState != nil && hookState.SuccessfulOnce {
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tr.logger.Trace("skipping hook since it was successfully run once", "name", name)
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continue
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}
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|
@ -106,9 +106,11 @@ func (tr *TaskRunner) prerun() error {
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// XXX Detect if state has changed so that we can signal to the
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// alloc runner precisly
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/*
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if err := tr.allocRunner.StateUpdated(tr.state.Copy()); err != nil {
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tr.logger.Error("failed to save state", "error", err)
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}
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*/
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tr.state.Unlock()
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}
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|
@ -225,7 +227,7 @@ func (h *taskDirHook) Name() string {
|
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}
|
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|
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func (h *taskDirHook) Prerun(req *interfaces.TaskPrerunRequest, resp *interfaces.TaskPrerunResponse) error {
|
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cc := h.runner.allocRunner.Config().ClientConfig
|
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cc := h.runner.config.ClientConfig
|
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chroot := cconfig.DefaultChrootEnv
|
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if len(cc.ChrootEnv) > 0 {
|
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chroot = cc.ChrootEnv
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|
@ -242,7 +244,7 @@ func (h *taskDirHook) Prerun(req *interfaces.TaskPrerunRequest, resp *interfaces
|
|||
}
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|
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// Update the environment variables based on the built task directory
|
||||
driver.SetEnvvars(h.runner.envBuilder, fsi, h.runner.taskDir, h.runner.allocRunner.Config().ClientConfig)
|
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driver.SetEnvvars(h.runner.envBuilder, fsi, h.runner.taskDir, h.runner.config.ClientConfig)
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return nil
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}
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|
||||
|
|
|
@ -2,7 +2,6 @@ package allocrunnerv2
|
|||
|
||||
import (
|
||||
"github.com/hashicorp/nomad/client/allocdir"
|
||||
"github.com/hashicorp/nomad/client/allocrunnerv2/config"
|
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"github.com/hashicorp/nomad/client/allocrunnerv2/state"
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trstate "github.com/hashicorp/nomad/client/allocrunnerv2/taskrunner/state"
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)
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|
@ -17,10 +16,6 @@ func (a *allocRunnerShim) State() *state.State {
|
|||
return a.state
|
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}
|
||||
|
||||
func (a *allocRunnerShim) Config() *config.Config {
|
||||
return a.config
|
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}
|
||||
|
||||
func (a *allocRunnerShim) GetAllocDir() *allocdir.AllocDir {
|
||||
return a.allocDir
|
||||
}
|
||||
|
|
111
client/client.go
111
client/client.go
|
@ -29,6 +29,7 @@ import (
|
|||
"github.com/hashicorp/consul/lib"
|
||||
"github.com/hashicorp/nomad/client/allocdir"
|
||||
"github.com/hashicorp/nomad/client/allocrunner"
|
||||
"github.com/hashicorp/nomad/client/allocrunnerv2"
|
||||
"github.com/hashicorp/nomad/client/config"
|
||||
"github.com/hashicorp/nomad/client/servers"
|
||||
"github.com/hashicorp/nomad/client/state"
|
||||
|
@ -99,6 +100,18 @@ type ClientStatsReporter interface {
|
|||
LatestHostStats() *stats.HostStats
|
||||
}
|
||||
|
||||
type AllocRunner interface {
|
||||
StatsReporter() allocrunner.AllocStatsReporter
|
||||
Destroy()
|
||||
IsDestroyed() bool
|
||||
IsWaiting() bool
|
||||
IsMigrating() bool
|
||||
WaitCh() <-chan struct{}
|
||||
SaveState() error
|
||||
Update(*structs.Allocation)
|
||||
Alloc() *structs.Allocation
|
||||
}
|
||||
|
||||
// Client is used to implement the client interaction with Nomad. Clients
|
||||
// are expected to register as a schedulable node to the servers, and to
|
||||
// run allocations as determined by the servers.
|
||||
|
@ -150,7 +163,7 @@ type Client struct {
|
|||
|
||||
// allocs maps alloc IDs to their AllocRunner. This map includes all
|
||||
// AllocRunners - running and GC'd - until the server GCs them.
|
||||
allocs map[string]*allocrunner.AllocRunner
|
||||
allocs map[string]AllocRunner
|
||||
allocLock sync.RWMutex
|
||||
|
||||
// allocUpdates stores allocations that need to be synced to the server.
|
||||
|
@ -225,7 +238,6 @@ func NewClient(cfg *config.Config, consulCatalog consul.CatalogAPI, consulServic
|
|||
tlsWrap: tlsWrap,
|
||||
streamingRpcs: structs.NewStreamingRpcRegistry(),
|
||||
logger: logger.StandardLogger(&hclog.StandardLoggerOptions{InferLevels: true}),
|
||||
allocs: make(map[string]*allocrunner.AllocRunner),
|
||||
allocUpdates: make(chan *structs.Allocation, 64),
|
||||
shutdownCh: make(chan struct{}),
|
||||
triggerDiscoveryCh: make(chan struct{}),
|
||||
|
@ -522,16 +534,12 @@ func (c *Client) Shutdown() error {
|
|||
|
||||
// Destroy all the running allocations.
|
||||
if c.config.DevMode {
|
||||
var wg sync.WaitGroup
|
||||
for _, ar := range c.getAllocRunners() {
|
||||
wg.Add(1)
|
||||
go func(ar *allocrunner.AllocRunner) {
|
||||
ar.Destroy()
|
||||
<-ar.WaitCh()
|
||||
wg.Done()
|
||||
}(ar)
|
||||
}
|
||||
wg.Wait()
|
||||
for _, ar := range c.getAllocRunners() {
|
||||
<-ar.WaitCh()
|
||||
}
|
||||
}
|
||||
|
||||
c.shutdown = true
|
||||
|
@ -614,11 +622,15 @@ func (c *Client) GetAllocFS(allocID string) (allocdir.AllocDirFS, error) {
|
|||
c.allocLock.RLock()
|
||||
defer c.allocLock.RUnlock()
|
||||
|
||||
ar, ok := c.allocs[allocID]
|
||||
_, ok := c.allocs[allocID]
|
||||
if !ok {
|
||||
return nil, structs.NewErrUnknownAllocation(allocID)
|
||||
}
|
||||
return ar.GetAllocDir(), nil
|
||||
|
||||
//XXX Experiment in splitting AllocDir and TaskDir structs as the FS
|
||||
//API only needs the immutable AllocDir struct
|
||||
//FIXME needs a better logger though -- good reason to still get it from alloc runner?
|
||||
return allocdir.NewAllocDir(c.logger, filepath.Join(c.config.AllocDir, allocID)), nil
|
||||
}
|
||||
|
||||
// GetClientAlloc returns the allocation from the client
|
||||
|
@ -803,7 +815,7 @@ func (c *Client) saveState() error {
|
|||
wg.Add(len(runners))
|
||||
|
||||
for id, ar := range runners {
|
||||
go func(id string, ar *allocrunner.AllocRunner) {
|
||||
go func(id string, ar AllocRunner) {
|
||||
err := ar.SaveState()
|
||||
if err != nil {
|
||||
c.logger.Printf("[ERR] client: failed to save state for alloc %q: %v", id, err)
|
||||
|
@ -820,10 +832,10 @@ func (c *Client) saveState() error {
|
|||
}
|
||||
|
||||
// getAllocRunners returns a snapshot of the current set of alloc runners.
|
||||
func (c *Client) getAllocRunners() map[string]*allocrunner.AllocRunner {
|
||||
func (c *Client) getAllocRunners() map[string]AllocRunner {
|
||||
c.allocLock.RLock()
|
||||
defer c.allocLock.RUnlock()
|
||||
runners := make(map[string]*allocrunner.AllocRunner, len(c.allocs))
|
||||
runners := make(map[string]AllocRunner, len(c.allocs))
|
||||
for id, ar := range c.allocs {
|
||||
runners[id] = ar
|
||||
}
|
||||
|
@ -1498,7 +1510,7 @@ func (c *Client) updateAllocStatus(alloc *structs.Allocation) {
|
|||
c.allocLock.RUnlock()
|
||||
|
||||
if ok {
|
||||
c.garbageCollector.MarkForCollection(ar)
|
||||
c.garbageCollector.MarkForCollection(alloc.ID, ar)
|
||||
|
||||
// Trigger a GC in case we're over thresholds and just
|
||||
// waiting for eligible allocs.
|
||||
|
@ -1660,14 +1672,16 @@ OUTER:
|
|||
// need to pull all the allocations.
|
||||
var pull []string
|
||||
filtered := make(map[string]struct{})
|
||||
runners := c.getAllocRunners()
|
||||
var pullIndex uint64
|
||||
for allocID, modifyIndex := range resp.Allocs {
|
||||
// Pull the allocation if we don't have an alloc runner for the
|
||||
// allocation or if the alloc runner requires an updated allocation.
|
||||
runner, ok := runners[allocID]
|
||||
//XXX Part of Client alloc index tracking exp
|
||||
c.allocLock.RLock()
|
||||
currentAR, ok := c.allocs[allocID]
|
||||
c.allocLock.RUnlock()
|
||||
|
||||
if !ok || runner.ShouldUpdate(modifyIndex) {
|
||||
if !ok || modifyIndex > currentAR.Alloc().AllocModifyIndex {
|
||||
// Only pull allocs that are required. Filtered
|
||||
// allocs might be at a higher index, so ignore
|
||||
// it.
|
||||
|
@ -1798,14 +1812,14 @@ func (c *Client) watchNodeUpdates() {
|
|||
func (c *Client) runAllocs(update *allocUpdates) {
|
||||
// Get the existing allocs
|
||||
c.allocLock.RLock()
|
||||
exist := make([]*structs.Allocation, 0, len(c.allocs))
|
||||
for _, ar := range c.allocs {
|
||||
exist = append(exist, ar.Alloc())
|
||||
existing := make(map[string]uint64, len(c.allocs))
|
||||
for id, ar := range c.allocs {
|
||||
existing[id] = ar.Alloc().AllocModifyIndex
|
||||
}
|
||||
c.allocLock.RUnlock()
|
||||
|
||||
// Diff the existing and updated allocations
|
||||
diff := diffAllocs(exist, update)
|
||||
diff := diffAllocs(existing, update)
|
||||
c.logger.Printf("[DEBUG] client: %#v", diff)
|
||||
|
||||
// Remove the old allocations
|
||||
|
@ -1815,9 +1829,9 @@ func (c *Client) runAllocs(update *allocUpdates) {
|
|||
|
||||
// Update the existing allocations
|
||||
for _, update := range diff.updated {
|
||||
if err := c.updateAlloc(update.exist, update.updated); err != nil {
|
||||
if err := c.updateAlloc(update); err != nil {
|
||||
c.logger.Printf("[ERR] client: failed to update alloc %q: %v",
|
||||
update.exist.ID, err)
|
||||
update.ID, err)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1842,34 +1856,33 @@ func (c *Client) runAllocs(update *allocUpdates) {
|
|||
|
||||
// removeAlloc is invoked when we should remove an allocation because it has
|
||||
// been removed by the server.
|
||||
func (c *Client) removeAlloc(alloc *structs.Allocation) {
|
||||
func (c *Client) removeAlloc(allocID string) {
|
||||
c.allocLock.Lock()
|
||||
ar, ok := c.allocs[alloc.ID]
|
||||
defer c.allocLock.Unlock()
|
||||
ar, ok := c.allocs[allocID]
|
||||
if !ok {
|
||||
c.allocLock.Unlock()
|
||||
c.logger.Printf("[WARN] client: missing context for alloc '%s'", alloc.ID)
|
||||
c.logger.Printf("[WARN] client: missing context for alloc '%s'", allocID)
|
||||
return
|
||||
}
|
||||
|
||||
// Stop tracking alloc runner as it's been GC'd by the server
|
||||
delete(c.allocs, alloc.ID)
|
||||
c.allocLock.Unlock()
|
||||
delete(c.allocs, allocID)
|
||||
|
||||
// Ensure the GC has a reference and then collect. Collecting through the GC
|
||||
// applies rate limiting
|
||||
c.garbageCollector.MarkForCollection(ar)
|
||||
c.garbageCollector.MarkForCollection(allocID, ar)
|
||||
|
||||
// GC immediately since the server has GC'd it
|
||||
go c.garbageCollector.Collect(alloc.ID)
|
||||
go c.garbageCollector.Collect(allocID)
|
||||
}
|
||||
|
||||
// updateAlloc is invoked when we should update an allocation
|
||||
func (c *Client) updateAlloc(exist, update *structs.Allocation) error {
|
||||
c.allocLock.RLock()
|
||||
ar, ok := c.allocs[exist.ID]
|
||||
c.allocLock.RUnlock()
|
||||
func (c *Client) updateAlloc(update *structs.Allocation) error {
|
||||
c.allocLock.Lock()
|
||||
defer c.allocLock.Unlock()
|
||||
ar, ok := c.allocs[update.ID]
|
||||
if !ok {
|
||||
c.logger.Printf("[WARN] client: missing context for alloc '%s'", exist.ID)
|
||||
c.logger.Printf("[WARN] client: missing context for alloc %q", update.ID)
|
||||
return nil
|
||||
}
|
||||
|
||||
|
@ -1879,16 +1892,19 @@ func (c *Client) updateAlloc(exist, update *structs.Allocation) error {
|
|||
|
||||
// addAlloc is invoked when we should add an allocation
|
||||
func (c *Client) addAlloc(alloc *structs.Allocation, migrateToken string) error {
|
||||
// Check if we already have an alloc runner
|
||||
c.allocLock.Lock()
|
||||
defer c.allocLock.Unlock()
|
||||
|
||||
// Check if we already have an alloc runner
|
||||
if _, ok := c.allocs[alloc.ID]; ok {
|
||||
c.logger.Printf("[DEBUG]: client: dropping duplicate add allocation request: %q", alloc.ID)
|
||||
return nil
|
||||
}
|
||||
|
||||
//FIXME disabled previous alloc waiting/migrating
|
||||
// get the previous alloc runner - if one exists - for the
|
||||
// blocking/migrating watcher
|
||||
/*
|
||||
var prevAR *allocrunner.AllocRunner
|
||||
if alloc.PreviousAllocation != "" {
|
||||
prevAR = c.allocs[alloc.PreviousAllocation]
|
||||
|
@ -1896,16 +1912,33 @@ func (c *Client) addAlloc(alloc *structs.Allocation, migrateToken string) error
|
|||
|
||||
c.configLock.RLock()
|
||||
prevAlloc := allocrunner.NewAllocWatcher(alloc, prevAR, c, c.configCopy, c.logger, migrateToken)
|
||||
*/
|
||||
|
||||
// Copy the config since the node can be swapped out as it is being updated.
|
||||
// The long term fix is to pass in the config and node separately and then
|
||||
// we don't have to do a copy.
|
||||
ar := allocrunner.NewAllocRunner(c.logger, c.configCopy.Copy(), c.stateDB, c.updateAllocStatus, alloc, c.vaultClient, c.consulService, prevAlloc)
|
||||
//ar := allocrunner.NewAllocRunner(c.logger, c.configCopy.Copy(), c.stateDB, c.updateAllocStatus, alloc, c.vaultClient, c.consulService, prevAlloc)
|
||||
//XXX FIXME
|
||||
logger := hclog.New(&hclog.LoggerOptions{
|
||||
Name: "nomad",
|
||||
Level: hclog.LevelFromString("DEBUG"),
|
||||
})
|
||||
|
||||
c.configLock.RLock()
|
||||
arConf := &allocrunnerv2.Config{
|
||||
Logger: logger,
|
||||
ClientConfig: c.config,
|
||||
Alloc: alloc,
|
||||
StateDB: nil, //FIXME ?
|
||||
}
|
||||
c.configLock.RUnlock()
|
||||
|
||||
ar := allocrunnerv2.NewAllocRunner(arConf)
|
||||
|
||||
// Store the alloc runner.
|
||||
c.allocs[alloc.ID] = ar
|
||||
|
||||
//XXX(schmichael) Why do we do this?
|
||||
if err := ar.SaveState(); err != nil {
|
||||
c.logger.Printf("[WARN] client: initial save state for alloc %q failed: %v", alloc.ID, err)
|
||||
}
|
||||
|
|
41
client/gc.go
41
client/gc.go
|
@ -7,7 +7,6 @@ import (
|
|||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/hashicorp/nomad/client/allocrunner"
|
||||
"github.com/hashicorp/nomad/client/stats"
|
||||
"github.com/hashicorp/nomad/nomad/structs"
|
||||
)
|
||||
|
@ -162,7 +161,7 @@ func (a *AllocGarbageCollector) keepUsageBelowThreshold() error {
|
|||
}
|
||||
|
||||
// Destroy the alloc runner and wait until it exits
|
||||
a.destroyAllocRunner(gcAlloc.allocRunner, reason)
|
||||
a.destroyAllocRunner(gcAlloc.allocID, gcAlloc.allocRunner, reason)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
@ -170,12 +169,8 @@ func (a *AllocGarbageCollector) keepUsageBelowThreshold() error {
|
|||
// destroyAllocRunner is used to destroy an allocation runner. It will acquire a
|
||||
// lock to restrict parallelism and then destroy the alloc runner, returning
|
||||
// once the allocation has been destroyed.
|
||||
func (a *AllocGarbageCollector) destroyAllocRunner(ar *allocrunner.AllocRunner, reason string) {
|
||||
id := "<nil>"
|
||||
if alloc := ar.Alloc(); alloc != nil {
|
||||
id = alloc.ID
|
||||
}
|
||||
a.logger.Printf("[INFO] client.gc: garbage collecting allocation %s due to %s", id, reason)
|
||||
func (a *AllocGarbageCollector) destroyAllocRunner(allocID string, ar AllocRunner, reason string) {
|
||||
a.logger.Printf("[INFO] client.gc: garbage collecting allocation %s due to %s", allocID, reason)
|
||||
|
||||
// Acquire the destroy lock
|
||||
select {
|
||||
|
@ -191,7 +186,7 @@ func (a *AllocGarbageCollector) destroyAllocRunner(ar *allocrunner.AllocRunner,
|
|||
case <-a.shutdownCh:
|
||||
}
|
||||
|
||||
a.logger.Printf("[DEBUG] client.gc: garbage collected %q", ar.Alloc().ID)
|
||||
a.logger.Printf("[DEBUG] client.gc: garbage collected %s", allocID)
|
||||
|
||||
// Release the lock
|
||||
<-a.destroyCh
|
||||
|
@ -205,7 +200,7 @@ func (a *AllocGarbageCollector) Stop() {
|
|||
// alloc was found and garbage collected; otherwise false.
|
||||
func (a *AllocGarbageCollector) Collect(allocID string) bool {
|
||||
if gcAlloc := a.allocRunners.Remove(allocID); gcAlloc != nil {
|
||||
a.destroyAllocRunner(gcAlloc.allocRunner, "forced collection")
|
||||
a.destroyAllocRunner(allocID, gcAlloc.allocRunner, "forced collection")
|
||||
return true
|
||||
}
|
||||
|
||||
|
@ -227,7 +222,7 @@ func (a *AllocGarbageCollector) CollectAll() {
|
|||
return
|
||||
}
|
||||
|
||||
go a.destroyAllocRunner(gcAlloc.allocRunner, "forced full node collection")
|
||||
go a.destroyAllocRunner(gcAlloc.allocID, gcAlloc.allocRunner, "forced full node collection")
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -257,7 +252,7 @@ func (a *AllocGarbageCollector) MakeRoomFor(allocations []*structs.Allocation) e
|
|||
}
|
||||
|
||||
// Destroy the alloc runner and wait until it exits
|
||||
a.destroyAllocRunner(gcAlloc.allocRunner, fmt.Sprintf("new allocations and over max (%d)", a.config.MaxAllocs))
|
||||
a.destroyAllocRunner(gcAlloc.allocID, gcAlloc.allocRunner, fmt.Sprintf("new allocations and over max (%d)", a.config.MaxAllocs))
|
||||
}
|
||||
|
||||
totalResource := &structs.AllocatedSharedResources{}
|
||||
|
@ -330,7 +325,7 @@ func (a *AllocGarbageCollector) MakeRoomFor(allocations []*structs.Allocation) e
|
|||
}
|
||||
|
||||
// Destroy the alloc runner and wait until it exits
|
||||
a.destroyAllocRunner(ar, fmt.Sprintf("freeing %d MB for new allocations", allocDiskMB))
|
||||
a.destroyAllocRunner(gcAlloc.allocID, ar, fmt.Sprintf("freeing %d MB for new allocations", allocDiskMB))
|
||||
|
||||
diskCleared += allocDiskMB
|
||||
}
|
||||
|
@ -338,13 +333,8 @@ func (a *AllocGarbageCollector) MakeRoomFor(allocations []*structs.Allocation) e
|
|||
}
|
||||
|
||||
// MarkForCollection starts tracking an allocation for Garbage Collection
|
||||
func (a *AllocGarbageCollector) MarkForCollection(ar *allocrunner.AllocRunner) {
|
||||
if ar.Alloc() == nil {
|
||||
a.destroyAllocRunner(ar, "alloc is nil")
|
||||
return
|
||||
}
|
||||
|
||||
if a.allocRunners.Push(ar) {
|
||||
func (a *AllocGarbageCollector) MarkForCollection(allocID string, ar AllocRunner) {
|
||||
if a.allocRunners.Push(allocID, ar) {
|
||||
a.logger.Printf("[INFO] client.gc: marking allocation %v for GC", ar.Alloc().ID)
|
||||
}
|
||||
}
|
||||
|
@ -353,7 +343,8 @@ func (a *AllocGarbageCollector) MarkForCollection(ar *allocrunner.AllocRunner) {
|
|||
// a PQ
|
||||
type GCAlloc struct {
|
||||
timeStamp time.Time
|
||||
allocRunner *allocrunner.AllocRunner
|
||||
allocID string
|
||||
allocRunner AllocRunner
|
||||
index int
|
||||
}
|
||||
|
||||
|
@ -407,20 +398,20 @@ func NewIndexedGCAllocPQ() *IndexedGCAllocPQ {
|
|||
|
||||
// Push an alloc runner into the GC queue. Returns true if alloc was added,
|
||||
// false if the alloc already existed.
|
||||
func (i *IndexedGCAllocPQ) Push(ar *allocrunner.AllocRunner) bool {
|
||||
func (i *IndexedGCAllocPQ) Push(allocID string, ar AllocRunner) bool {
|
||||
i.pqLock.Lock()
|
||||
defer i.pqLock.Unlock()
|
||||
|
||||
alloc := ar.Alloc()
|
||||
if _, ok := i.index[alloc.ID]; ok {
|
||||
if _, ok := i.index[allocID]; ok {
|
||||
// No work to do
|
||||
return false
|
||||
}
|
||||
gcAlloc := &GCAlloc{
|
||||
timeStamp: time.Now(),
|
||||
allocID: allocID,
|
||||
allocRunner: ar,
|
||||
}
|
||||
i.index[alloc.ID] = gcAlloc
|
||||
i.index[allocID] = gcAlloc
|
||||
heap.Push(&i.heap, gcAlloc)
|
||||
return true
|
||||
}
|
||||
|
|
|
@ -7,16 +7,12 @@ import (
|
|||
"github.com/hashicorp/nomad/nomad/structs"
|
||||
)
|
||||
|
||||
type allocTuple struct {
|
||||
exist, updated *structs.Allocation
|
||||
}
|
||||
|
||||
// diffResult is used to return the sets that result from a diff
|
||||
type diffResult struct {
|
||||
added []*structs.Allocation
|
||||
removed []*structs.Allocation
|
||||
updated []allocTuple
|
||||
ignore []*structs.Allocation
|
||||
removed []string
|
||||
updated []*structs.Allocation
|
||||
ignore []string
|
||||
}
|
||||
|
||||
func (d *diffResult) GoString() string {
|
||||
|
@ -26,38 +22,34 @@ func (d *diffResult) GoString() string {
|
|||
|
||||
// diffAllocs is used to diff the existing and updated allocations
|
||||
// to see what has happened.
|
||||
func diffAllocs(existing []*structs.Allocation, allocs *allocUpdates) *diffResult {
|
||||
func diffAllocs(existing map[string]uint64, allocs *allocUpdates) *diffResult {
|
||||
// Scan the existing allocations
|
||||
result := &diffResult{}
|
||||
existIdx := make(map[string]struct{})
|
||||
for _, exist := range existing {
|
||||
// Mark this as existing
|
||||
existIdx[exist.ID] = struct{}{}
|
||||
|
||||
for existID, existIndex := range existing {
|
||||
// Check if the alloc was updated or filtered because an update wasn't
|
||||
// needed.
|
||||
alloc, pulled := allocs.pulled[exist.ID]
|
||||
_, filtered := allocs.filtered[exist.ID]
|
||||
alloc, pulled := allocs.pulled[existID]
|
||||
_, filtered := allocs.filtered[existID]
|
||||
|
||||
// If not updated or filtered, removed
|
||||
if !pulled && !filtered {
|
||||
result.removed = append(result.removed, exist)
|
||||
result.removed = append(result.removed, existID)
|
||||
continue
|
||||
}
|
||||
|
||||
// Check for an update
|
||||
if pulled && alloc.AllocModifyIndex > exist.AllocModifyIndex {
|
||||
result.updated = append(result.updated, allocTuple{exist, alloc})
|
||||
if pulled && alloc.AllocModifyIndex > existIndex {
|
||||
result.updated = append(result.updated, alloc)
|
||||
continue
|
||||
}
|
||||
|
||||
// Ignore this
|
||||
result.ignore = append(result.ignore, exist)
|
||||
result.ignore = append(result.ignore, existID)
|
||||
}
|
||||
|
||||
// Scan the updated allocations for any that are new
|
||||
for id, pulled := range allocs.pulled {
|
||||
if _, ok := existIdx[id]; !ok {
|
||||
if _, ok := existing[id]; !ok {
|
||||
result.added = append(result.added, pulled)
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue