open-nomad/scheduler/generic_sched_test.go

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package scheduler
import (
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"fmt"
"reflect"
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"sort"
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"testing"
"time"
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memdb "github.com/hashicorp/go-memdb"
"github.com/hashicorp/nomad/helper"
"github.com/hashicorp/nomad/helper/uuid"
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"github.com/hashicorp/nomad/nomad/mock"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
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)
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func TestServiceSched_JobRegister(t *testing.T) {
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h := NewHarness(t)
// Create some nodes
for i := 0; i < 10; i++ {
node := mock.Node()
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noErr(t, h.State.UpsertNode(h.NextIndex(), node))
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}
// Create a job
job := mock.Job()
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noErr(t, h.State.UpsertJob(h.NextIndex(), job))
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// Create a mock evaluation to register the job
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eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan doesn't have annotations.
if plan.Annotations != nil {
t.Fatalf("expected no annotations")
}
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// Ensure the eval has no spawned blocked eval
if len(h.CreateEvals) != 0 {
t.Fatalf("bad: %#v", h.CreateEvals)
if h.Evals[0].BlockedEval != "" {
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t.Fatalf("bad: %#v", h.Evals[0])
}
}
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// Ensure the plan allocated
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var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 10 {
t.Fatalf("bad: %#v", plan)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
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noErr(t, err)
// Ensure all allocations placed
if len(out) != 10 {
t.Fatalf("bad: %#v", out)
}
// Ensure different ports were used.
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used := make(map[int]map[string]struct{})
for _, alloc := range out {
for _, resource := range alloc.TaskResources {
for _, port := range resource.Networks[0].DynamicPorts {
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nodeMap, ok := used[port.Value]
if !ok {
nodeMap = make(map[string]struct{})
used[port.Value] = nodeMap
}
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if _, ok := nodeMap[alloc.NodeID]; ok {
t.Fatalf("Port collision on node %q %v", alloc.NodeID, port.Value)
}
nodeMap[alloc.NodeID] = struct{}{}
}
}
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
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}
func TestServiceSched_JobRegister_StickyAllocs(t *testing.T) {
h := NewHarness(t)
// Create some nodes
for i := 0; i < 10; i++ {
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Create a job
job := mock.Job()
job.TaskGroups[0].EphemeralDisk.Sticky = true
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
if err := h.Process(NewServiceScheduler, eval); err != nil {
t.Fatalf("err: %v", err)
}
// Ensure the plan allocated
plan := h.Plans[0]
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planned := make(map[string]*structs.Allocation)
for _, allocList := range plan.NodeAllocation {
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for _, alloc := range allocList {
planned[alloc.ID] = alloc
}
}
if len(planned) != 10 {
t.Fatalf("bad: %#v", plan)
}
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// Update the job to force a rolling upgrade
updated := job.Copy()
updated.TaskGroups[0].Tasks[0].Resources.CPU += 10
noErr(t, h.State.UpsertJob(h.NextIndex(), updated))
// Create a mock evaluation to handle the update
eval = &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
h1 := NewHarnessWithState(t, h.State)
if err := h1.Process(NewServiceScheduler, eval); err != nil {
t.Fatalf("err: %v", err)
}
// Ensure we have created only one new allocation
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// Ensure a single plan
if len(h1.Plans) != 1 {
t.Fatalf("bad: %#v", h1.Plans)
}
plan = h1.Plans[0]
var newPlanned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
newPlanned = append(newPlanned, allocList...)
}
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if len(newPlanned) != 10 {
t.Fatalf("bad plan: %#v", plan)
}
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// Ensure that the new allocations were placed on the same node as the older
// ones
for _, new := range newPlanned {
if new.PreviousAllocation == "" {
t.Fatalf("new alloc %q doesn't have a previous allocation", new.ID)
}
old, ok := planned[new.PreviousAllocation]
if !ok {
t.Fatalf("new alloc %q previous allocation doesn't match any prior placed alloc (%q)", new.ID, new.PreviousAllocation)
}
if new.NodeID != old.NodeID {
t.Fatalf("new alloc and old alloc node doesn't match; got %q; want %q", new.NodeID, old.NodeID)
}
}
}
func TestServiceSched_JobRegister_DiskConstraints(t *testing.T) {
h := NewHarness(t)
// Create a node
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Create a job with count 2 and disk as 60GB so that only one allocation
// can fit
job := mock.Job()
job.TaskGroups[0].Count = 2
job.TaskGroups[0].EphemeralDisk.SizeMB = 88 * 1024
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan doesn't have annotations.
if plan.Annotations != nil {
t.Fatalf("expected no annotations")
}
// Ensure the eval has a blocked eval
if len(h.CreateEvals) != 1 {
t.Fatalf("bad: %#v", h.CreateEvals)
}
if h.CreateEvals[0].TriggeredBy != structs.EvalTriggerQueuedAllocs {
t.Fatalf("bad: %#v", h.CreateEvals[0])
}
// Ensure the plan allocated only one allocation
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 1 {
t.Fatalf("bad: %#v", plan)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Ensure only one allocation was placed
if len(out) != 1 {
t.Fatalf("bad: %#v", out)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
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func TestServiceSched_JobRegister_DistinctHosts(t *testing.T) {
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h := NewHarness(t)
// Create some nodes
for i := 0; i < 10; i++ {
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Create a job that uses distinct host and has count 1 higher than what is
// possible.
job := mock.Job()
job.TaskGroups[0].Count = 11
job.Constraints = append(job.Constraints, &structs.Constraint{Operand: structs.ConstraintDistinctHosts})
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the eval has spawned blocked eval
if len(h.CreateEvals) != 1 {
t.Fatalf("bad: %#v", h.CreateEvals)
}
// Ensure the plan failed to alloc
outEval := h.Evals[0]
if len(outEval.FailedTGAllocs) != 1 {
t.Fatalf("bad: %+v", outEval)
}
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 10 {
t.Fatalf("bad: %#v", plan)
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
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noErr(t, err)
// Ensure all allocations placed
if len(out) != 10 {
t.Fatalf("bad: %#v", out)
}
// Ensure different node was used per.
used := make(map[string]struct{})
for _, alloc := range out {
if _, ok := used[alloc.NodeID]; ok {
t.Fatalf("Node collision %v", alloc.NodeID)
}
used[alloc.NodeID] = struct{}{}
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestServiceSched_JobRegister_DistinctProperty(t *testing.T) {
h := NewHarness(t)
// Create some nodes
for i := 0; i < 10; i++ {
node := mock.Node()
rack := "rack2"
if i < 5 {
rack = "rack1"
}
node.Meta["rack"] = rack
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Create a job that uses distinct property and has count higher than what is
// possible.
job := mock.Job()
job.TaskGroups[0].Count = 8
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job.Constraints = append(job.Constraints,
&structs.Constraint{
Operand: structs.ConstraintDistinctProperty,
LTarget: "${meta.rack}",
RTarget: "2",
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})
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan doesn't have annotations.
if plan.Annotations != nil {
t.Fatalf("expected no annotations")
}
// Ensure the eval has spawned blocked eval
if len(h.CreateEvals) != 1 {
t.Fatalf("bad: %#v", h.CreateEvals)
}
// Ensure the plan failed to alloc
outEval := h.Evals[0]
if len(outEval.FailedTGAllocs) != 1 {
t.Fatalf("bad: %+v", outEval)
}
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 4 {
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t.Fatalf("bad: %#v", plan)
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
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noErr(t, err)
// Ensure all allocations placed
if len(out) != 4 {
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t.Fatalf("bad: %#v", out)
}
// Ensure each node was only used twice
used := make(map[string]uint64)
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for _, alloc := range out {
if count, _ := used[alloc.NodeID]; count > 2 {
t.Fatalf("Node %v used too much: %d", alloc.NodeID, count)
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}
used[alloc.NodeID]++
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}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestServiceSched_JobRegister_DistinctProperty_TaskGroup(t *testing.T) {
h := NewHarness(t)
// Create some nodes
for i := 0; i < 2; i++ {
node := mock.Node()
node.Meta["ssd"] = "true"
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Create a job that uses distinct property only on one task group.
job := mock.Job()
job.TaskGroups = append(job.TaskGroups, job.TaskGroups[0].Copy())
job.TaskGroups[0].Count = 1
job.TaskGroups[0].Constraints = append(job.TaskGroups[0].Constraints,
&structs.Constraint{
Operand: structs.ConstraintDistinctProperty,
LTarget: "${meta.ssd}",
})
job.TaskGroups[1].Name = "tg2"
job.TaskGroups[1].Count = 2
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan doesn't have annotations.
if plan.Annotations != nil {
t.Fatalf("expected no annotations")
}
// Ensure the eval hasn't spawned blocked eval
if len(h.CreateEvals) != 0 {
t.Fatalf("bad: %#v", h.CreateEvals[0])
}
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 3 {
t.Fatalf("bad: %#v", plan)
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Ensure all allocations placed
if len(out) != 3 {
t.Fatalf("bad: %#v", out)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestServiceSched_JobRegister_DistinctProperty_TaskGroup_Incr(t *testing.T) {
h := NewHarness(t)
assert := assert.New(t)
// Create a job that uses distinct property over the node-id
job := mock.Job()
job.TaskGroups[0].Count = 3
job.TaskGroups[0].Constraints = append(job.TaskGroups[0].Constraints,
&structs.Constraint{
Operand: structs.ConstraintDistinctProperty,
LTarget: "${node.unique.id}",
})
assert.Nil(h.State.UpsertJob(h.NextIndex(), job), "UpsertJob")
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 6; i++ {
node := mock.Node()
nodes = append(nodes, node)
assert.Nil(h.State.UpsertNode(h.NextIndex(), node), "UpsertNode")
}
// Create some allocations
var allocs []*structs.Allocation
for i := 0; i < 3; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
allocs = append(allocs, alloc)
}
assert.Nil(h.State.UpsertAllocs(h.NextIndex(), allocs), "UpsertAllocs")
// Update the count
job2 := job.Copy()
job2.TaskGroups[0].Count = 6
assert.Nil(h.State.UpsertJob(h.NextIndex(), job2), "UpsertJob")
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
assert.Nil(h.Process(NewServiceScheduler, eval), "Process")
// Ensure a single plan
assert.Len(h.Plans, 1, "Number of plans")
plan := h.Plans[0]
// Ensure the plan doesn't have annotations.
assert.Nil(plan.Annotations, "Plan.Annotations")
// Ensure the eval hasn't spawned blocked eval
assert.Len(h.CreateEvals, 0, "Created Evals")
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
assert.Len(planned, 6, "Planned Allocations")
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
assert.Nil(err, "AllocsByJob")
// Ensure all allocations placed
assert.Len(out, 6, "Placed Allocations")
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
// Test job registration with spread configured
func TestServiceSched_Spread(t *testing.T) {
assert := assert.New(t)
start := uint8(100)
step := uint8(10)
for i := 0; i < 10; i++ {
name := fmt.Sprintf("%d%% in dc1", start)
t.Run(name, func(t *testing.T) {
h := NewHarness(t)
remaining := uint8(100 - start)
// Create a job that uses spread over data center
job := mock.Job()
job.Datacenters = []string{"dc1", "dc2"}
job.TaskGroups[0].Count = 10
job.TaskGroups[0].Spreads = append(job.TaskGroups[0].Spreads,
&structs.Spread{
Attribute: "${node.datacenter}",
Weight: 100,
SpreadTarget: []*structs.SpreadTarget{
{
Value: "dc1",
Percent: start,
},
{
Value: "dc2",
Percent: remaining,
},
},
})
assert.Nil(h.State.UpsertJob(h.NextIndex(), job), "UpsertJob")
// Create some nodes, half in dc2
var nodes []*structs.Node
nodeMap := make(map[string]*structs.Node)
for i := 0; i < 10; i++ {
node := mock.Node()
if i%2 == 0 {
node.Datacenter = "dc2"
}
nodes = append(nodes, node)
assert.Nil(h.State.UpsertNode(h.NextIndex(), node), "UpsertNode")
nodeMap[node.ID] = node
}
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
assert.Nil(h.Process(NewServiceScheduler, eval), "Process")
// Ensure a single plan
assert.Len(h.Plans, 1, "Number of plans")
plan := h.Plans[0]
// Ensure the plan doesn't have annotations.
assert.Nil(plan.Annotations, "Plan.Annotations")
// Ensure the eval hasn't spawned blocked eval
assert.Len(h.CreateEvals, 0, "Created Evals")
// Ensure the plan allocated
var planned []*structs.Allocation
dcAllocsMap := make(map[string]int)
for nodeId, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
dc := nodeMap[nodeId].Datacenter
c := dcAllocsMap[dc]
c += len(allocList)
dcAllocsMap[dc] = c
}
assert.Len(planned, 10, "Planned Allocations")
expectedCounts := make(map[string]int)
expectedCounts["dc1"] = 10 - i
if i > 0 {
expectedCounts["dc2"] = i
}
require.Equal(t, expectedCounts, dcAllocsMap)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
})
start = start - step
}
}
// Test job registration with even spread across dc
func TestServiceSched_EvenSpread(t *testing.T) {
assert := assert.New(t)
h := NewHarness(t)
// Create a job that uses even spread over data center
job := mock.Job()
job.Datacenters = []string{"dc1", "dc2"}
job.TaskGroups[0].Count = 10
job.TaskGroups[0].Spreads = append(job.TaskGroups[0].Spreads,
&structs.Spread{
Attribute: "${node.datacenter}",
Weight: 100,
})
assert.Nil(h.State.UpsertJob(h.NextIndex(), job), "UpsertJob")
// Create some nodes, half in dc2
var nodes []*structs.Node
nodeMap := make(map[string]*structs.Node)
for i := 0; i < 10; i++ {
node := mock.Node()
if i%2 == 0 {
node.Datacenter = "dc2"
}
nodes = append(nodes, node)
assert.Nil(h.State.UpsertNode(h.NextIndex(), node), "UpsertNode")
nodeMap[node.ID] = node
}
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
assert.Nil(h.Process(NewServiceScheduler, eval), "Process")
// Ensure a single plan
assert.Len(h.Plans, 1, "Number of plans")
plan := h.Plans[0]
// Ensure the plan doesn't have annotations.
assert.Nil(plan.Annotations, "Plan.Annotations")
// Ensure the eval hasn't spawned blocked eval
assert.Len(h.CreateEvals, 0, "Created Evals")
// Ensure the plan allocated
var planned []*structs.Allocation
dcAllocsMap := make(map[string]int)
for nodeId, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
dc := nodeMap[nodeId].Datacenter
c := dcAllocsMap[dc]
c += len(allocList)
dcAllocsMap[dc] = c
}
assert.Len(planned, 10, "Planned Allocations")
// Expect even split allocs across datacenter
expectedCounts := make(map[string]int)
expectedCounts["dc1"] = 5
expectedCounts["dc2"] = 5
require.Equal(t, expectedCounts, dcAllocsMap)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestServiceSched_JobRegister_Annotate(t *testing.T) {
h := NewHarness(t)
// Create some nodes
for i := 0; i < 10; i++ {
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Create a job
job := mock.Job()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
AnnotatePlan: true,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 10 {
t.Fatalf("bad: %#v", plan)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Ensure all allocations placed
if len(out) != 10 {
t.Fatalf("bad: %#v", out)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
// Ensure the plan had annotations.
if plan.Annotations == nil {
t.Fatalf("expected annotations")
}
desiredTGs := plan.Annotations.DesiredTGUpdates
if l := len(desiredTGs); l != 1 {
t.Fatalf("incorrect number of task groups; got %v; want %v", l, 1)
}
desiredChanges, ok := desiredTGs["web"]
if !ok {
t.Fatalf("expected task group web to have desired changes")
}
expected := &structs.DesiredUpdates{Place: 10}
if !reflect.DeepEqual(desiredChanges, expected) {
t.Fatalf("Unexpected desired updates; got %#v; want %#v", desiredChanges, expected)
}
}
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func TestServiceSched_JobRegister_CountZero(t *testing.T) {
h := NewHarness(t)
// Create some nodes
for i := 0; i < 10; i++ {
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Create a job and set the task group count to zero.
job := mock.Job()
job.TaskGroups[0].Count = 0
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure there was no plan
if len(h.Plans) != 0 {
t.Fatalf("bad: %#v", h.Plans)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
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noErr(t, err)
// Ensure no allocations placed
if len(out) != 0 {
t.Fatalf("bad: %#v", out)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestServiceSched_JobRegister_AllocFail(t *testing.T) {
h := NewHarness(t)
// Create NO nodes
// Create a job
job := mock.Job()
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noErr(t, h.State.UpsertJob(h.NextIndex(), job))
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// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure no plan
if len(h.Plans) != 0 {
t.Fatalf("bad: %#v", h.Plans)
}
// Ensure there is a follow up eval.
if len(h.CreateEvals) != 1 || h.CreateEvals[0].Status != structs.EvalStatusBlocked {
t.Fatalf("bad: %#v", h.CreateEvals)
}
if len(h.Evals) != 1 {
t.Fatalf("incorrect number of updated eval: %#v", h.Evals)
}
outEval := h.Evals[0]
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// Ensure the eval has its spawned blocked eval
if outEval.BlockedEval != h.CreateEvals[0].ID {
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t.Fatalf("bad: %#v", outEval)
}
// Ensure the plan failed to alloc
if outEval == nil || len(outEval.FailedTGAllocs) != 1 {
t.Fatalf("bad: %#v", outEval)
}
metrics, ok := outEval.FailedTGAllocs[job.TaskGroups[0].Name]
if !ok {
t.Fatalf("no failed metrics: %#v", outEval.FailedTGAllocs)
}
// Check the coalesced failures
if metrics.CoalescedFailures != 9 {
t.Fatalf("bad: %#v", metrics)
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}
// Check the available nodes
if count, ok := metrics.NodesAvailable["dc1"]; !ok || count != 0 {
t.Fatalf("bad: %#v", metrics)
}
// Check queued allocations
queued := outEval.QueuedAllocations["web"]
if queued != 10 {
t.Fatalf("expected queued: %v, actual: %v", 10, queued)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestServiceSched_JobRegister_CreateBlockedEval(t *testing.T) {
h := NewHarness(t)
// Create a full node
node := mock.Node()
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node.ReservedResources = &structs.NodeReservedResources{
Cpu: structs.NodeReservedCpuResources{
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CpuShares: node.NodeResources.Cpu.CpuShares,
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},
}
node.ComputeClass()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Create an ineligible node
node2 := mock.Node()
node2.Attributes["kernel.name"] = "windows"
node2.ComputeClass()
noErr(t, h.State.UpsertNode(h.NextIndex(), node2))
// Create a jobs
job := mock.Job()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure no plan
if len(h.Plans) != 0 {
t.Fatalf("bad: %#v", h.Plans)
}
// Ensure the plan has created a follow up eval.
if len(h.CreateEvals) != 1 {
t.Fatalf("bad: %#v", h.CreateEvals)
}
created := h.CreateEvals[0]
if created.Status != structs.EvalStatusBlocked {
t.Fatalf("bad: %#v", created)
}
classes := created.ClassEligibility
if len(classes) != 2 || !classes[node.ComputedClass] || classes[node2.ComputedClass] {
t.Fatalf("bad: %#v", classes)
}
if created.EscapedComputedClass {
t.Fatalf("bad: %#v", created)
}
// Ensure there is a follow up eval.
if len(h.CreateEvals) != 1 || h.CreateEvals[0].Status != structs.EvalStatusBlocked {
t.Fatalf("bad: %#v", h.CreateEvals)
}
if len(h.Evals) != 1 {
t.Fatalf("incorrect number of updated eval: %#v", h.Evals)
}
outEval := h.Evals[0]
// Ensure the plan failed to alloc
if outEval == nil || len(outEval.FailedTGAllocs) != 1 {
t.Fatalf("bad: %#v", outEval)
}
metrics, ok := outEval.FailedTGAllocs[job.TaskGroups[0].Name]
if !ok {
t.Fatalf("no failed metrics: %#v", outEval.FailedTGAllocs)
}
// Check the coalesced failures
if metrics.CoalescedFailures != 9 {
t.Fatalf("bad: %#v", metrics)
}
// Check the available nodes
if count, ok := metrics.NodesAvailable["dc1"]; !ok || count != 2 {
t.Fatalf("bad: %#v", metrics)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestServiceSched_JobRegister_FeasibleAndInfeasibleTG(t *testing.T) {
h := NewHarness(t)
// Create one node
node := mock.Node()
node.NodeClass = "class_0"
noErr(t, node.ComputeClass())
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Create a job that constrains on a node class
job := mock.Job()
job.TaskGroups[0].Count = 2
job.TaskGroups[0].Constraints = append(job.Constraints,
&structs.Constraint{
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LTarget: "${node.class}",
RTarget: "class_0",
Operand: "=",
},
)
tg2 := job.TaskGroups[0].Copy()
tg2.Name = "web2"
tg2.Constraints[1].RTarget = "class_1"
job.TaskGroups = append(job.TaskGroups, tg2)
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 2 {
t.Fatalf("bad: %#v", plan)
}
// Ensure two allocations placed
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
if len(out) != 2 {
t.Fatalf("bad: %#v", out)
}
if len(h.Evals) != 1 {
t.Fatalf("incorrect number of updated eval: %#v", h.Evals)
}
outEval := h.Evals[0]
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// Ensure the eval has its spawned blocked eval
if outEval.BlockedEval != h.CreateEvals[0].ID {
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t.Fatalf("bad: %#v", outEval)
}
// Ensure the plan failed to alloc one tg
if outEval == nil || len(outEval.FailedTGAllocs) != 1 {
t.Fatalf("bad: %#v", outEval)
}
metrics, ok := outEval.FailedTGAllocs[tg2.Name]
if !ok {
t.Fatalf("no failed metrics: %#v", outEval.FailedTGAllocs)
}
// Check the coalesced failures
if metrics.CoalescedFailures != tg2.Count-1 {
t.Fatalf("bad: %#v", metrics)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
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// This test just ensures the scheduler handles the eval type to avoid
// regressions.
func TestServiceSched_EvaluateMaxPlanEval(t *testing.T) {
h := NewHarness(t)
// Create a job and set the task group count to zero.
job := mock.Job()
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job.TaskGroups[0].Count = 0
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock blocked evaluation
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Status: structs.EvalStatusBlocked,
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerMaxPlans,
JobID: job.ID,
}
// Insert it into the state store
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure there was no plan
if len(h.Plans) != 0 {
t.Fatalf("bad: %#v", h.Plans)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestServiceSched_Plan_Partial_Progress(t *testing.T) {
h := NewHarness(t)
// Create a node
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Create a job with a high resource ask so that all the allocations can't
// be placed on a single node.
job := mock.Job()
job.TaskGroups[0].Count = 3
job.TaskGroups[0].Tasks[0].Resources.CPU = 3600
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan doesn't have annotations.
if plan.Annotations != nil {
t.Fatalf("expected no annotations")
}
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 1 {
t.Fatalf("bad: %#v", plan)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Ensure only one allocations placed
if len(out) != 1 {
t.Fatalf("bad: %#v", out)
}
queued := h.Evals[0].QueuedAllocations["web"]
if queued != 2 {
t.Fatalf("expected: %v, actual: %v", 2, queued)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
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func TestServiceSched_EvaluateBlockedEval(t *testing.T) {
h := NewHarness(t)
// Create a job
job := mock.Job()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock blocked evaluation
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Status: structs.EvalStatusBlocked,
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
}
// Insert it into the state store
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure there was no plan
if len(h.Plans) != 0 {
t.Fatalf("bad: %#v", h.Plans)
}
// Ensure that the eval was reblocked
if len(h.ReblockEvals) != 1 {
t.Fatalf("bad: %#v", h.ReblockEvals)
}
if h.ReblockEvals[0].ID != eval.ID {
t.Fatalf("expect same eval to be reblocked; got %q; want %q", h.ReblockEvals[0].ID, eval.ID)
}
// Ensure the eval status was not updated
if len(h.Evals) != 0 {
t.Fatalf("Existing eval should not have status set")
}
}
func TestServiceSched_EvaluateBlockedEval_Finished(t *testing.T) {
h := NewHarness(t)
// Create some nodes
for i := 0; i < 10; i++ {
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Create a job and set the task group count to zero.
job := mock.Job()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock blocked evaluation
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Status: structs.EvalStatusBlocked,
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
}
// Insert it into the state store
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan doesn't have annotations.
if plan.Annotations != nil {
t.Fatalf("expected no annotations")
}
// Ensure the eval has no spawned blocked eval
if len(h.Evals) != 1 {
t.Fatalf("bad: %#v", h.Evals)
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if h.Evals[0].BlockedEval != "" {
t.Fatalf("bad: %#v", h.Evals[0])
}
}
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 10 {
t.Fatalf("bad: %#v", plan)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Ensure all allocations placed
if len(out) != 10 {
t.Fatalf("bad: %#v", out)
}
// Ensure the eval was not reblocked
if len(h.ReblockEvals) != 0 {
t.Fatalf("Existing eval should not have been reblocked as it placed all allocations")
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
// Ensure queued allocations is zero
queued := h.Evals[0].QueuedAllocations["web"]
if queued != 0 {
t.Fatalf("expected queued: %v, actual: %v", 0, queued)
}
}
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func TestServiceSched_JobModify(t *testing.T) {
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h := NewHarness(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
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noErr(t, h.State.UpsertNode(h.NextIndex(), node))
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}
// Generate a fake job with allocations
job := mock.Job()
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noErr(t, h.State.UpsertJob(h.NextIndex(), job))
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var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
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allocs = append(allocs, alloc)
}
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noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
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// Add a few terminal status allocations, these should be ignored
var terminal []*structs.Allocation
for i := 0; i < 5; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
alloc.DesiredStatus = structs.AllocDesiredStatusStop
terminal = append(terminal, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), terminal))
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// Update the job
job2 := mock.Job()
job2.ID = job.ID
// Update the task, such that it cannot be done in-place
job2.TaskGroups[0].Tasks[0].Config["command"] = "/bin/other"
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noErr(t, h.State.UpsertJob(h.NextIndex(), job2))
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// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: 50,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan evicted all allocs
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var update []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
update = append(update, updateList...)
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}
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if len(update) != len(allocs) {
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t.Fatalf("bad: %#v", plan)
}
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 10 {
t.Fatalf("bad: %#v", plan)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
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noErr(t, err)
// Ensure all allocations placed
out, _ = structs.FilterTerminalAllocs(out)
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if len(out) != 10 {
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t.Fatalf("bad: %#v", out)
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}
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h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
// Have a single node and submit a job. Increment the count such that all fit
// on the node but the node doesn't have enough resources to fit the new count +
// 1. This tests that we properly discount the resources of existing allocs.
func TestServiceSched_JobModify_IncrCount_NodeLimit(t *testing.T) {
h := NewHarness(t)
// Create one node
node := mock.Node()
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node.NodeResources.Cpu.CpuShares = 1000
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Generate a fake job with one allocation
job := mock.Job()
job.TaskGroups[0].Tasks[0].Resources.CPU = 256
job2 := job.Copy()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-job.web[0]"
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alloc.AllocatedResources.Tasks["web"].Cpu.CpuShares = 256
allocs = append(allocs, alloc)
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Update the job to count 3
job2.TaskGroups[0].Count = 3
noErr(t, h.State.UpsertJob(h.NextIndex(), job2))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan didn't evicted the alloc
var update []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
update = append(update, updateList...)
}
if len(update) != 0 {
t.Fatalf("bad: %#v", plan)
}
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 3 {
t.Fatalf("bad: %#v", plan)
}
// Ensure the plan had no failures
if len(h.Evals) != 1 {
t.Fatalf("incorrect number of updated eval: %#v", h.Evals)
}
outEval := h.Evals[0]
if outEval == nil || len(outEval.FailedTGAllocs) != 0 {
t.Fatalf("bad: %#v", outEval)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Ensure all allocations placed
out, _ = structs.FilterTerminalAllocs(out)
if len(out) != 3 {
t.Fatalf("bad: %#v", out)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
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func TestServiceSched_JobModify_CountZero(t *testing.T) {
h := NewHarness(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Generate a fake job with allocations
job := mock.Job()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
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alloc.Name = structs.AllocName(alloc.JobID, alloc.TaskGroup, uint(i))
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allocs = append(allocs, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Add a few terminal status allocations, these should be ignored
var terminal []*structs.Allocation
for i := 0; i < 5; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
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alloc.Name = structs.AllocName(alloc.JobID, alloc.TaskGroup, uint(i))
alloc.DesiredStatus = structs.AllocDesiredStatusStop
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terminal = append(terminal, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), terminal))
// Update the job to be count zero
job2 := mock.Job()
job2.ID = job.ID
job2.TaskGroups[0].Count = 0
noErr(t, h.State.UpsertJob(h.NextIndex(), job2))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: 50,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan evicted all allocs
var update []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
update = append(update, updateList...)
}
if len(update) != len(allocs) {
t.Fatalf("bad: %#v", plan)
}
// Ensure the plan didn't allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 0 {
t.Fatalf("bad: %#v", plan)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
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noErr(t, err)
// Ensure all allocations placed
out, _ = structs.FilterTerminalAllocs(out)
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if len(out) != 0 {
t.Fatalf("bad: %#v", out)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
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}
func TestServiceSched_JobModify_Rolling(t *testing.T) {
h := NewHarness(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Generate a fake job with allocations
job := mock.Job()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
allocs = append(allocs, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Update the job
job2 := mock.Job()
job2.ID = job.ID
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desiredUpdates := 4
job2.TaskGroups[0].Update = &structs.UpdateStrategy{
MaxParallel: desiredUpdates,
HealthCheck: structs.UpdateStrategyHealthCheck_Checks,
MinHealthyTime: 10 * time.Second,
HealthyDeadline: 10 * time.Minute,
}
// Update the task, such that it cannot be done in-place
job2.TaskGroups[0].Tasks[0].Config["command"] = "/bin/other"
noErr(t, h.State.UpsertJob(h.NextIndex(), job2))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan evicted only MaxParallel
var update []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
update = append(update, updateList...)
}
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if len(update) != desiredUpdates {
t.Fatalf("bad: got %d; want %d: %#v", len(update), desiredUpdates, plan)
}
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
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if len(planned) != desiredUpdates {
t.Fatalf("bad: %#v", plan)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
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// Check that the deployment id is attached to the eval
if h.Evals[0].DeploymentID == "" {
t.Fatalf("Eval not annotated with deployment id")
}
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// Ensure a deployment was created
if plan.Deployment == nil {
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t.Fatalf("bad: %#v", plan)
}
state, ok := plan.Deployment.TaskGroups[job.TaskGroups[0].Name]
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if !ok {
t.Fatalf("bad: %#v", plan)
}
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if state.DesiredTotal != 10 && state.DesiredCanaries != 0 {
t.Fatalf("bad: %#v", state)
}
}
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// This tests that the old allocation is stopped before placing.
// It is critical to test that the updated job attempts to place more
// allocations as this allows us to assert that destructive changes are done
// first.
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func TestServiceSched_JobModify_Rolling_FullNode(t *testing.T) {
h := NewHarness(t)
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// Create a node and clear the reserved resources
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node := mock.Node()
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node.ReservedResources = nil
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noErr(t, h.State.UpsertNode(h.NextIndex(), node))
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// Create a resource ask that is the same as the resources available on the
// node
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cpu := node.NodeResources.Cpu.CpuShares
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mem := node.NodeResources.Memory.MemoryMB
request := &structs.Resources{
CPU: int(cpu),
MemoryMB: int(mem),
}
allocated := &structs.AllocatedResources{
Tasks: map[string]*structs.AllocatedTaskResources{
"web": {
Cpu: structs.AllocatedCpuResources{
CpuShares: cpu,
},
Memory: structs.AllocatedMemoryResources{
MemoryMB: mem,
},
},
},
}
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// Generate a fake job with one alloc that consumes the whole node
job := mock.Job()
job.TaskGroups[0].Count = 1
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job.TaskGroups[0].Tasks[0].Resources = request
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noErr(t, h.State.UpsertJob(h.NextIndex(), job))
alloc := mock.Alloc()
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alloc.AllocatedResources = allocated
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alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-job.web[0]"
noErr(t, h.State.UpsertAllocs(h.NextIndex(), []*structs.Allocation{alloc}))
// Update the job to place more versions of the task group, drop the count
// and force destructive updates
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job2 := job.Copy()
job2.TaskGroups[0].Count = 5
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job2.TaskGroups[0].Update = &structs.UpdateStrategy{
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MaxParallel: 5,
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HealthCheck: structs.UpdateStrategyHealthCheck_Checks,
MinHealthyTime: 10 * time.Second,
HealthyDeadline: 10 * time.Minute,
}
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job2.TaskGroups[0].Tasks[0].Resources = mock.Job().TaskGroups[0].Tasks[0].Resources
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// Update the task, such that it cannot be done in-place
job2.TaskGroups[0].Tasks[0].Config["command"] = "/bin/other"
noErr(t, h.State.UpsertJob(h.NextIndex(), job2))
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: 50,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan evicted only MaxParallel
var update []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
update = append(update, updateList...)
}
if len(update) != 1 {
t.Fatalf("bad: got %d; want %d: %#v", len(update), 1, plan)
}
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
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if len(planned) != 5 {
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t.Fatalf("bad: %#v", plan)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
// Check that the deployment id is attached to the eval
if h.Evals[0].DeploymentID == "" {
t.Fatalf("Eval not annotated with deployment id")
}
// Ensure a deployment was created
if plan.Deployment == nil {
t.Fatalf("bad: %#v", plan)
}
state, ok := plan.Deployment.TaskGroups[job.TaskGroups[0].Name]
if !ok {
t.Fatalf("bad: %#v", plan)
}
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if state.DesiredTotal != 5 || state.DesiredCanaries != 0 {
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t.Fatalf("bad: %#v", state)
}
}
func TestServiceSched_JobModify_Canaries(t *testing.T) {
h := NewHarness(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Generate a fake job with allocations
job := mock.Job()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
allocs = append(allocs, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Update the job
job2 := mock.Job()
job2.ID = job.ID
desiredUpdates := 2
job2.TaskGroups[0].Update = &structs.UpdateStrategy{
MaxParallel: desiredUpdates,
Canary: desiredUpdates,
HealthCheck: structs.UpdateStrategyHealthCheck_Checks,
MinHealthyTime: 10 * time.Second,
HealthyDeadline: 10 * time.Minute,
}
// Update the task, such that it cannot be done in-place
job2.TaskGroups[0].Tasks[0].Config["command"] = "/bin/other"
noErr(t, h.State.UpsertJob(h.NextIndex(), job2))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan evicted nothing
var update []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
update = append(update, updateList...)
}
if len(update) != 0 {
t.Fatalf("bad: got %d; want %d: %#v", len(update), 0, plan)
}
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != desiredUpdates {
t.Fatalf("bad: %#v", plan)
}
for _, canary := range planned {
if canary.DeploymentStatus == nil || !canary.DeploymentStatus.Canary {
t.Fatalf("expected canary field to be set on canary alloc %q", canary.ID)
}
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
// Check that the deployment id is attached to the eval
if h.Evals[0].DeploymentID == "" {
t.Fatalf("Eval not annotated with deployment id")
}
// Ensure a deployment was created
if plan.Deployment == nil {
t.Fatalf("bad: %#v", plan)
}
state, ok := plan.Deployment.TaskGroups[job.TaskGroups[0].Name]
if !ok {
t.Fatalf("bad: %#v", plan)
}
if state.DesiredTotal != 10 && state.DesiredCanaries != desiredUpdates {
t.Fatalf("bad: %#v", state)
}
// Assert the canaries were added to the placed list
if len(state.PlacedCanaries) != desiredUpdates {
t.Fatalf("bad: %#v", state)
}
}
func TestServiceSched_JobModify_InPlace(t *testing.T) {
h := NewHarness(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Generate a fake job with allocations and create an older deployment
job := mock.Job()
d := mock.Deployment()
d.JobID = job.ID
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
noErr(t, h.State.UpsertDeployment(h.NextIndex(), d))
// Create allocs that are part of the old deployment
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
alloc.DeploymentID = d.ID
alloc.DeploymentStatus = &structs.AllocDeploymentStatus{Healthy: helper.BoolToPtr(true)}
allocs = append(allocs, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Update the job
job2 := mock.Job()
job2.ID = job.ID
desiredUpdates := 4
job2.TaskGroups[0].Update = &structs.UpdateStrategy{
MaxParallel: desiredUpdates,
HealthCheck: structs.UpdateStrategyHealthCheck_Checks,
MinHealthyTime: 10 * time.Second,
HealthyDeadline: 10 * time.Minute,
}
noErr(t, h.State.UpsertJob(h.NextIndex(), job2))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan did not evict any allocs
var update []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
update = append(update, updateList...)
}
if len(update) != 0 {
t.Fatalf("bad: %#v", plan)
}
// Ensure the plan updated the existing allocs
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 10 {
t.Fatalf("bad: %#v", plan)
}
for _, p := range planned {
if p.Job != job2 {
t.Fatalf("should update job")
}
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Ensure all allocations placed
if len(out) != 10 {
t.Fatalf("bad: %#v", out)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
// Verify the network did not change
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rp := structs.Port{Label: "admin", Value: 5000}
for _, alloc := range out {
for _, resources := range alloc.TaskResources {
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if resources.Networks[0].ReservedPorts[0] != rp {
t.Fatalf("bad: %#v", alloc)
}
}
}
// Verify the deployment id was changed and health cleared
for _, alloc := range out {
if alloc.DeploymentID == d.ID {
t.Fatalf("bad: deployment id not cleared")
} else if alloc.DeploymentStatus != nil {
t.Fatalf("bad: deployment status not cleared")
}
}
}
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func TestServiceSched_JobModify_DistinctProperty(t *testing.T) {
h := NewHarness(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
node.Meta["rack"] = fmt.Sprintf("rack%d", i)
nodes = append(nodes, node)
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Create a job that uses distinct property and has count higher than what is
// possible.
job := mock.Job()
job.TaskGroups[0].Count = 11
job.Constraints = append(job.Constraints,
&structs.Constraint{
Operand: structs.ConstraintDistinctProperty,
LTarget: "${meta.rack}",
})
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
oldJob := job.Copy()
oldJob.JobModifyIndex -= 1
oldJob.TaskGroups[0].Count = 4
// Place 4 of 10
var allocs []*structs.Allocation
for i := 0; i < 4; i++ {
alloc := mock.Alloc()
alloc.Job = oldJob
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
allocs = append(allocs, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan doesn't have annotations.
if plan.Annotations != nil {
t.Fatalf("expected no annotations")
}
// Ensure the eval hasn't spawned blocked eval
if len(h.CreateEvals) != 1 {
t.Fatalf("bad: %#v", h.CreateEvals)
}
// Ensure the plan failed to alloc
outEval := h.Evals[0]
if len(outEval.FailedTGAllocs) != 1 {
t.Fatalf("bad: %+v", outEval)
}
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 10 {
t.Fatalf("bad: %#v", planned)
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
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noErr(t, err)
// Ensure all allocations placed
if len(out) != 10 {
t.Fatalf("bad: %#v", out)
}
// Ensure different node was used per.
used := make(map[string]struct{})
for _, alloc := range out {
if _, ok := used[alloc.NodeID]; ok {
t.Fatalf("Node collision %v", alloc.NodeID)
}
used[alloc.NodeID] = struct{}{}
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
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func TestServiceSched_JobDeregister_Purged(t *testing.T) {
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h := NewHarness(t)
// Generate a fake job with allocations
job := mock.Job()
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
allocs = append(allocs, alloc)
}
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for _, alloc := range allocs {
h.State.UpsertJobSummary(h.NextIndex(), mock.JobSummary(alloc.JobID))
}
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noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
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// Create a mock evaluation to deregister the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: 50,
TriggeredBy: structs.EvalTriggerJobDeregister,
JobID: job.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan evicted all nodes
if len(plan.NodeUpdate["12345678-abcd-efab-cdef-123456789abc"]) != len(allocs) {
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t.Fatalf("bad: %#v", plan)
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
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noErr(t, err)
// Ensure that the job field on the allocation is still populated
for _, alloc := range out {
if alloc.Job == nil {
t.Fatalf("bad: %#v", alloc)
}
}
// Ensure no remaining allocations
out, _ = structs.FilterTerminalAllocs(out)
if len(out) != 0 {
t.Fatalf("bad: %#v", out)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestServiceSched_JobDeregister_Stopped(t *testing.T) {
h := NewHarness(t)
require := require.New(t)
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// Generate a fake job with allocations
job := mock.Job()
job.Stop = true
require.NoError(h.State.UpsertJob(h.NextIndex(), job))
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var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
allocs = append(allocs, alloc)
}
require.NoError(h.State.UpsertAllocs(h.NextIndex(), allocs))
// Create a summary where the queued allocs are set as we want to assert
// they get zeroed out.
summary := mock.JobSummary(job.ID)
web := summary.Summary["web"]
web.Queued = 2
require.NoError(h.State.UpsertJobSummary(h.NextIndex(), summary))
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// Create a mock evaluation to deregister the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: 50,
TriggeredBy: structs.EvalTriggerJobDeregister,
JobID: job.ID,
Status: structs.EvalStatusPending,
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}
require.NoError(h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
require.NoError(h.Process(NewServiceScheduler, eval))
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// Ensure a single plan
require.Len(h.Plans, 1)
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plan := h.Plans[0]
// Ensure the plan evicted all nodes
require.Len(plan.NodeUpdate["12345678-abcd-efab-cdef-123456789abc"], len(allocs))
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// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
require.NoError(err)
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// Ensure that the job field on the allocation is still populated
for _, alloc := range out {
require.NotNil(alloc.Job)
}
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// Ensure no remaining allocations
out, _ = structs.FilterTerminalAllocs(out)
require.Empty(out)
// Assert the job summary is cleared out
sout, err := h.State.JobSummaryByID(ws, job.Namespace, job.ID)
require.NoError(err)
require.NotNil(sout)
require.Contains(sout.Summary, "web")
webOut := sout.Summary["web"]
require.Zero(webOut.Queued)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
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}
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func TestServiceSched_NodeDown(t *testing.T) {
h := NewHarness(t)
// Register a node
node := mock.Node()
node.Status = structs.NodeStatusDown
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noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Generate a fake job with allocations and an update policy.
job := mock.Job()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
allocs = append(allocs, alloc)
}
// Cover each terminal case and ensure it doesn't change to lost
allocs[7].DesiredStatus = structs.AllocDesiredStatusRun
allocs[7].ClientStatus = structs.AllocClientStatusLost
allocs[8].DesiredStatus = structs.AllocDesiredStatusRun
allocs[8].ClientStatus = structs.AllocClientStatusFailed
allocs[9].DesiredStatus = structs.AllocDesiredStatusRun
allocs[9].ClientStatus = structs.AllocClientStatusComplete
Stop allocs to be rescheduled Currently, when an alloc fails and is rescheduled, the alloc desired state remains as "run" and the nomad client may not free the resources. Here, we ensure that an alloc is marked as stopped when it's rescheduled. Notice the Desired Status and Description before and after this change: Before: ``` mars-2:nomad notnoop$ nomad alloc status 02aba49e ID = 02aba49e Eval ID = bb9ed1d2 Name = example-reschedule.nodes[0] Node ID = 5853d547 Node Name = mars-2.local Job ID = example-reschedule Job Version = 0 Client Status = failed Client Description = Failed tasks Desired Status = run Desired Description = <none> Created = 10s ago Modified = 5s ago Replacement Alloc ID = d6bf872b Task "payload" is "dead" Task Resources CPU Memory Disk Addresses 0/100 MHz 24 MiB/300 MiB 300 MiB Task Events: Started At = 2019-06-06T21:12:45Z Finished At = 2019-06-06T21:12:50Z Total Restarts = 0 Last Restart = N/A Recent Events: Time Type Description 2019-06-06T17:12:50-04:00 Not Restarting Policy allows no restarts 2019-06-06T17:12:50-04:00 Terminated Exit Code: 1 2019-06-06T17:12:45-04:00 Started Task started by client 2019-06-06T17:12:45-04:00 Task Setup Building Task Directory 2019-06-06T17:12:45-04:00 Received Task received by client ``` After: ``` ID = 5001ccd1 Eval ID = 53507a02 Name = example-reschedule.nodes[0] Node ID = a3b04364 Node Name = mars-2.local Job ID = example-reschedule Job Version = 0 Client Status = failed Client Description = Failed tasks Desired Status = stop Desired Description = alloc was rescheduled because it failed Created = 13s ago Modified = 3s ago Replacement Alloc ID = 7ba7ac20 Task "payload" is "dead" Task Resources CPU Memory Disk Addresses 21/100 MHz 24 MiB/300 MiB 300 MiB Task Events: Started At = 2019-06-06T21:22:50Z Finished At = 2019-06-06T21:22:55Z Total Restarts = 0 Last Restart = N/A Recent Events: Time Type Description 2019-06-06T17:22:55-04:00 Not Restarting Policy allows no restarts 2019-06-06T17:22:55-04:00 Terminated Exit Code: 1 2019-06-06T17:22:50-04:00 Started Task started by client 2019-06-06T17:22:50-04:00 Task Setup Building Task Directory 2019-06-06T17:22:50-04:00 Received Task received by client ```
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toBeRescheduled := map[string]bool{allocs[8].ID: true}
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// Mark some allocs as running
for i := 0; i < 4; i++ {
out := allocs[i]
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out.ClientStatus = structs.AllocClientStatusRunning
}
// Mark appropriate allocs for migration
toBeMigrated := map[string]bool{}
for i := 0; i < 3; i++ {
out := allocs[i]
out.DesiredTransition.Migrate = helper.BoolToPtr(true)
toBeMigrated[out.ID] = true
}
toBeLost := map[string]bool{}
for i := len(toBeMigrated); i < 7; i++ {
toBeLost[allocs[i].ID] = true
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
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// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
require.NoError(t, err)
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// Ensure a single plan
require.Len(t, h.Plans, 1)
plan := h.Plans[0]
// Test the scheduler marked all non-terminal allocations as lost
Stop allocs to be rescheduled Currently, when an alloc fails and is rescheduled, the alloc desired state remains as "run" and the nomad client may not free the resources. Here, we ensure that an alloc is marked as stopped when it's rescheduled. Notice the Desired Status and Description before and after this change: Before: ``` mars-2:nomad notnoop$ nomad alloc status 02aba49e ID = 02aba49e Eval ID = bb9ed1d2 Name = example-reschedule.nodes[0] Node ID = 5853d547 Node Name = mars-2.local Job ID = example-reschedule Job Version = 0 Client Status = failed Client Description = Failed tasks Desired Status = run Desired Description = <none> Created = 10s ago Modified = 5s ago Replacement Alloc ID = d6bf872b Task "payload" is "dead" Task Resources CPU Memory Disk Addresses 0/100 MHz 24 MiB/300 MiB 300 MiB Task Events: Started At = 2019-06-06T21:12:45Z Finished At = 2019-06-06T21:12:50Z Total Restarts = 0 Last Restart = N/A Recent Events: Time Type Description 2019-06-06T17:12:50-04:00 Not Restarting Policy allows no restarts 2019-06-06T17:12:50-04:00 Terminated Exit Code: 1 2019-06-06T17:12:45-04:00 Started Task started by client 2019-06-06T17:12:45-04:00 Task Setup Building Task Directory 2019-06-06T17:12:45-04:00 Received Task received by client ``` After: ``` ID = 5001ccd1 Eval ID = 53507a02 Name = example-reschedule.nodes[0] Node ID = a3b04364 Node Name = mars-2.local Job ID = example-reschedule Job Version = 0 Client Status = failed Client Description = Failed tasks Desired Status = stop Desired Description = alloc was rescheduled because it failed Created = 13s ago Modified = 3s ago Replacement Alloc ID = 7ba7ac20 Task "payload" is "dead" Task Resources CPU Memory Disk Addresses 21/100 MHz 24 MiB/300 MiB 300 MiB Task Events: Started At = 2019-06-06T21:22:50Z Finished At = 2019-06-06T21:22:55Z Total Restarts = 0 Last Restart = N/A Recent Events: Time Type Description 2019-06-06T17:22:55-04:00 Not Restarting Policy allows no restarts 2019-06-06T17:22:55-04:00 Terminated Exit Code: 1 2019-06-06T17:22:50-04:00 Started Task started by client 2019-06-06T17:22:50-04:00 Task Setup Building Task Directory 2019-06-06T17:22:50-04:00 Received Task received by client ```
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require.Len(t, plan.NodeUpdate[node.ID], len(toBeMigrated)+len(toBeLost)+len(toBeRescheduled))
for _, out := range plan.NodeUpdate[node.ID] {
t.Run("alloc "+out.ID, func(t *testing.T) {
require.Equal(t, structs.AllocDesiredStatusStop, out.DesiredStatus)
if toBeMigrated[out.ID] {
// there is no indicator on job itself that marks it as migrated
require.NotEqual(t, structs.AllocClientStatusLost, out.ClientStatus)
} else if toBeLost[out.ID] {
require.Equal(t, structs.AllocClientStatusLost, out.ClientStatus)
Stop allocs to be rescheduled Currently, when an alloc fails and is rescheduled, the alloc desired state remains as "run" and the nomad client may not free the resources. Here, we ensure that an alloc is marked as stopped when it's rescheduled. Notice the Desired Status and Description before and after this change: Before: ``` mars-2:nomad notnoop$ nomad alloc status 02aba49e ID = 02aba49e Eval ID = bb9ed1d2 Name = example-reschedule.nodes[0] Node ID = 5853d547 Node Name = mars-2.local Job ID = example-reschedule Job Version = 0 Client Status = failed Client Description = Failed tasks Desired Status = run Desired Description = <none> Created = 10s ago Modified = 5s ago Replacement Alloc ID = d6bf872b Task "payload" is "dead" Task Resources CPU Memory Disk Addresses 0/100 MHz 24 MiB/300 MiB 300 MiB Task Events: Started At = 2019-06-06T21:12:45Z Finished At = 2019-06-06T21:12:50Z Total Restarts = 0 Last Restart = N/A Recent Events: Time Type Description 2019-06-06T17:12:50-04:00 Not Restarting Policy allows no restarts 2019-06-06T17:12:50-04:00 Terminated Exit Code: 1 2019-06-06T17:12:45-04:00 Started Task started by client 2019-06-06T17:12:45-04:00 Task Setup Building Task Directory 2019-06-06T17:12:45-04:00 Received Task received by client ``` After: ``` ID = 5001ccd1 Eval ID = 53507a02 Name = example-reschedule.nodes[0] Node ID = a3b04364 Node Name = mars-2.local Job ID = example-reschedule Job Version = 0 Client Status = failed Client Description = Failed tasks Desired Status = stop Desired Description = alloc was rescheduled because it failed Created = 13s ago Modified = 3s ago Replacement Alloc ID = 7ba7ac20 Task "payload" is "dead" Task Resources CPU Memory Disk Addresses 21/100 MHz 24 MiB/300 MiB 300 MiB Task Events: Started At = 2019-06-06T21:22:50Z Finished At = 2019-06-06T21:22:55Z Total Restarts = 0 Last Restart = N/A Recent Events: Time Type Description 2019-06-06T17:22:55-04:00 Not Restarting Policy allows no restarts 2019-06-06T17:22:55-04:00 Terminated Exit Code: 1 2019-06-06T17:22:50-04:00 Started Task started by client 2019-06-06T17:22:50-04:00 Task Setup Building Task Directory 2019-06-06T17:22:50-04:00 Received Task received by client ```
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} else if toBeRescheduled[out.ID] {
require.Equal(t, structs.AllocClientStatusFailed, out.ClientStatus)
} else {
require.Fail(t, "unexpected alloc update")
}
})
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}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestServiceSched_NodeUpdate(t *testing.T) {
h := NewHarness(t)
// Register a node
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Generate a fake job with allocations and an update policy.
job := mock.Job()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
allocs = append(allocs, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Mark some allocs as running
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ws := memdb.NewWatchSet()
for i := 0; i < 4; i++ {
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out, _ := h.State.AllocByID(ws, allocs[i].ID)
out.ClientStatus = structs.AllocClientStatusRunning
noErr(t, h.State.UpdateAllocsFromClient(h.NextIndex(), []*structs.Allocation{out}))
}
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// Create a mock evaluation which won't trigger any new placements
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
if val, ok := h.Evals[0].QueuedAllocations["web"]; !ok || val != 0 {
t.Fatalf("bad queued allocations: %v", h.Evals[0].QueuedAllocations)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
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func TestServiceSched_NodeDrain(t *testing.T) {
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h := NewHarness(t)
// Register a draining node
node := mock.Node()
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node.Drain = true
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noErr(t, h.State.UpsertNode(h.NextIndex(), node))
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// Create some nodes
for i := 0; i < 10; i++ {
node := mock.Node()
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noErr(t, h.State.UpsertNode(h.NextIndex(), node))
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}
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// Generate a fake job with allocations and an update policy.
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job := mock.Job()
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noErr(t, h.State.UpsertJob(h.NextIndex(), job))
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var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
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alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
alloc.DesiredTransition.Migrate = helper.BoolToPtr(true)
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allocs = append(allocs, alloc)
}
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noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
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// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan evicted all allocs
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if len(plan.NodeUpdate[node.ID]) != len(allocs) {
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t.Fatalf("bad: %#v", plan)
}
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 10 {
t.Fatalf("bad: %#v", plan)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
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noErr(t, err)
// Ensure all allocations placed
out, _ = structs.FilterTerminalAllocs(out)
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if len(out) != 10 {
t.Fatalf("bad: %#v", out)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
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func TestServiceSched_NodeDrain_Down(t *testing.T) {
h := NewHarness(t)
// Register a draining node
node := mock.Node()
node.Drain = true
node.Status = structs.NodeStatusDown
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Generate a fake job with allocations
job := mock.Job()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
allocs = append(allocs, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Set the desired state of the allocs to stop
var stop []*structs.Allocation
for i := 0; i < 6; i++ {
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newAlloc := allocs[i].Copy()
newAlloc.ClientStatus = structs.AllocDesiredStatusStop
newAlloc.DesiredTransition.Migrate = helper.BoolToPtr(true)
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stop = append(stop, newAlloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), stop))
// Mark some of the allocations as running
var running []*structs.Allocation
for i := 4; i < 6; i++ {
newAlloc := stop[i].Copy()
newAlloc.ClientStatus = structs.AllocClientStatusRunning
running = append(running, newAlloc)
}
noErr(t, h.State.UpdateAllocsFromClient(h.NextIndex(), running))
// Mark some of the allocations as complete
var complete []*structs.Allocation
for i := 6; i < 10; i++ {
newAlloc := allocs[i].Copy()
newAlloc.TaskStates = make(map[string]*structs.TaskState)
newAlloc.TaskStates["web"] = &structs.TaskState{
State: structs.TaskStateDead,
Events: []*structs.TaskEvent{
{
Type: structs.TaskTerminated,
ExitCode: 0,
},
},
}
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newAlloc.ClientStatus = structs.AllocClientStatusComplete
complete = append(complete, newAlloc)
}
noErr(t, h.State.UpdateAllocsFromClient(h.NextIndex(), complete))
// Create a mock evaluation to deal with the node update
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan evicted non terminal allocs
if len(plan.NodeUpdate[node.ID]) != 6 {
t.Fatalf("bad: %#v", plan)
}
// Ensure that all the allocations which were in running or pending state
// has been marked as lost
var lostAllocs []string
for _, alloc := range plan.NodeUpdate[node.ID] {
lostAllocs = append(lostAllocs, alloc.ID)
}
sort.Strings(lostAllocs)
var expectedLostAllocs []string
for i := 0; i < 6; i++ {
expectedLostAllocs = append(expectedLostAllocs, allocs[i].ID)
}
sort.Strings(expectedLostAllocs)
if !reflect.DeepEqual(expectedLostAllocs, lostAllocs) {
t.Fatalf("expected: %v, actual: %v", expectedLostAllocs, lostAllocs)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
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func TestServiceSched_NodeDrain_Queued_Allocations(t *testing.T) {
h := NewHarness(t)
// Register a draining node
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Generate a fake job with allocations and an update policy.
job := mock.Job()
job.TaskGroups[0].Count = 2
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 2; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
alloc.DesiredTransition.Migrate = helper.BoolToPtr(true)
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allocs = append(allocs, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
node.Drain = true
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
queued := h.Evals[0].QueuedAllocations["web"]
if queued != 2 {
t.Fatalf("expected: %v, actual: %v", 2, queued)
}
}
func TestServiceSched_RetryLimit(t *testing.T) {
h := NewHarness(t)
h.Planner = &RejectPlan{h}
// Create some nodes
for i := 0; i < 10; i++ {
node := mock.Node()
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noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Create a job
job := mock.Job()
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noErr(t, h.State.UpsertJob(h.NextIndex(), job))
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// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure multiple plans
if len(h.Plans) == 0 {
t.Fatalf("bad: %#v", h.Plans)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Ensure no allocations placed
if len(out) != 0 {
t.Fatalf("bad: %#v", out)
}
// Should hit the retry limit
h.AssertEvalStatus(t, structs.EvalStatusFailed)
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}
func TestServiceSched_Reschedule_OnceNow(t *testing.T) {
h := NewHarness(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Generate a fake job with allocations and an update policy.
job := mock.Job()
job.TaskGroups[0].Count = 2
job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{
Attempts: 1,
Interval: 15 * time.Minute,
Delay: 5 * time.Second,
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MaxDelay: 1 * time.Minute,
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DelayFunction: "constant",
}
tgName := job.TaskGroups[0].Name
now := time.Now()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 2; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
allocs = append(allocs, alloc)
}
// Mark one of the allocations as failed
allocs[1].ClientStatus = structs.AllocClientStatusFailed
allocs[1].TaskStates = map[string]*structs.TaskState{tgName: {State: "dead",
StartedAt: now.Add(-1 * time.Hour),
FinishedAt: now.Add(-10 * time.Second)}}
failedAllocID := allocs[1].ID
successAllocID := allocs[0].ID
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Create a mock evaluation
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure multiple plans
if len(h.Plans) == 0 {
t.Fatalf("bad: %#v", h.Plans)
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Verify that one new allocation got created with its restart tracker info
assert := assert.New(t)
assert.Equal(3, len(out))
var newAlloc *structs.Allocation
for _, alloc := range out {
if alloc.ID != successAllocID && alloc.ID != failedAllocID {
newAlloc = alloc
}
}
assert.Equal(failedAllocID, newAlloc.PreviousAllocation)
assert.Equal(1, len(newAlloc.RescheduleTracker.Events))
assert.Equal(failedAllocID, newAlloc.RescheduleTracker.Events[0].PrevAllocID)
// Mark this alloc as failed again, should not get rescheduled
newAlloc.ClientStatus = structs.AllocClientStatusFailed
noErr(t, h.State.UpsertAllocs(h.NextIndex(), []*structs.Allocation{newAlloc}))
// Create another mock evaluation
eval = &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err = h.Process(NewServiceScheduler, eval)
assert.Nil(err)
// Verify no new allocs were created this time
out, err = h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
assert.Equal(3, len(out))
}
// Tests that alloc reschedulable at a future time creates a follow up eval
func TestServiceSched_Reschedule_Later(t *testing.T) {
h := NewHarness(t)
require := require.New(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Generate a fake job with allocations and an update policy.
job := mock.Job()
job.TaskGroups[0].Count = 2
delayDuration := 15 * time.Second
job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{
Attempts: 1,
Interval: 15 * time.Minute,
Delay: delayDuration,
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MaxDelay: 1 * time.Minute,
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DelayFunction: "constant",
}
tgName := job.TaskGroups[0].Name
now := time.Now()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 2; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
allocs = append(allocs, alloc)
}
// Mark one of the allocations as failed
allocs[1].ClientStatus = structs.AllocClientStatusFailed
allocs[1].TaskStates = map[string]*structs.TaskState{tgName: {State: "dead",
StartedAt: now.Add(-1 * time.Hour),
FinishedAt: now}}
failedAllocID := allocs[1].ID
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Create a mock evaluation
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure multiple plans
if len(h.Plans) == 0 {
t.Fatalf("bad: %#v", h.Plans)
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Verify no new allocs were created
require.Equal(2, len(out))
// Verify follow up eval was created for the failed alloc
alloc, err := h.State.AllocByID(ws, failedAllocID)
require.Nil(err)
require.NotEmpty(alloc.FollowupEvalID)
// Ensure there is a follow up eval.
if len(h.CreateEvals) != 1 || h.CreateEvals[0].Status != structs.EvalStatusPending {
t.Fatalf("bad: %#v", h.CreateEvals)
}
followupEval := h.CreateEvals[0]
require.Equal(now.Add(delayDuration), followupEval.WaitUntil)
}
func TestServiceSched_Reschedule_MultipleNow(t *testing.T) {
h := NewHarness(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
maxRestartAttempts := 3
// Generate a fake job with allocations and an update policy.
job := mock.Job()
job.TaskGroups[0].Count = 2
job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{
Attempts: maxRestartAttempts,
Interval: 30 * time.Minute,
Delay: 5 * time.Second,
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DelayFunction: "constant",
}
tgName := job.TaskGroups[0].Name
now := time.Now()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 2; i++ {
alloc := mock.Alloc()
alloc.ClientStatus = structs.AllocClientStatusRunning
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
allocs = append(allocs, alloc)
}
// Mark one of the allocations as failed
allocs[1].ClientStatus = structs.AllocClientStatusFailed
allocs[1].TaskStates = map[string]*structs.TaskState{tgName: {State: "dead",
StartedAt: now.Add(-1 * time.Hour),
FinishedAt: now.Add(-10 * time.Second)}}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Create a mock evaluation
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
expectedNumAllocs := 3
expectedNumReschedTrackers := 1
failedAllocId := allocs[1].ID
failedNodeID := allocs[1].NodeID
assert := assert.New(t)
for i := 0; i < maxRestartAttempts; i++ {
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
noErr(t, err)
// Ensure multiple plans
if len(h.Plans) == 0 {
t.Fatalf("bad: %#v", h.Plans)
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Verify that a new allocation got created with its restart tracker info
assert.Equal(expectedNumAllocs, len(out))
// Find the new alloc with ClientStatusPending
var pendingAllocs []*structs.Allocation
var prevFailedAlloc *structs.Allocation
for _, alloc := range out {
if alloc.ClientStatus == structs.AllocClientStatusPending {
pendingAllocs = append(pendingAllocs, alloc)
}
if alloc.ID == failedAllocId {
prevFailedAlloc = alloc
}
}
assert.Equal(1, len(pendingAllocs))
newAlloc := pendingAllocs[0]
assert.Equal(expectedNumReschedTrackers, len(newAlloc.RescheduleTracker.Events))
// Verify the previous NodeID in the most recent reschedule event
reschedEvents := newAlloc.RescheduleTracker.Events
assert.Equal(failedAllocId, reschedEvents[len(reschedEvents)-1].PrevAllocID)
assert.Equal(failedNodeID, reschedEvents[len(reschedEvents)-1].PrevNodeID)
// Verify that the next alloc of the failed alloc is the newly rescheduled alloc
assert.Equal(newAlloc.ID, prevFailedAlloc.NextAllocation)
// Mark this alloc as failed again
newAlloc.ClientStatus = structs.AllocClientStatusFailed
newAlloc.TaskStates = map[string]*structs.TaskState{tgName: {State: "dead",
StartedAt: now.Add(-12 * time.Second),
FinishedAt: now.Add(-10 * time.Second)}}
failedAllocId = newAlloc.ID
failedNodeID = newAlloc.NodeID
noErr(t, h.State.UpsertAllocs(h.NextIndex(), []*structs.Allocation{newAlloc}))
// Create another mock evaluation
eval = &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
expectedNumAllocs += 1
expectedNumReschedTrackers += 1
}
// Process last eval again, should not reschedule
err := h.Process(NewServiceScheduler, eval)
assert.Nil(err)
// Verify no new allocs were created because restart attempts were exhausted
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
assert.Equal(5, len(out)) // 2 original, plus 3 reschedule attempts
}
// Tests that old reschedule attempts are pruned
func TestServiceSched_Reschedule_PruneEvents(t *testing.T) {
h := NewHarness(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Generate a fake job with allocations and an update policy.
job := mock.Job()
job.TaskGroups[0].Count = 2
job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{
DelayFunction: "exponential",
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MaxDelay: 1 * time.Hour,
Delay: 5 * time.Second,
Unlimited: true,
}
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 2; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
allocs = append(allocs, alloc)
}
now := time.Now()
// Mark allocations as failed with restart info
allocs[1].TaskStates = map[string]*structs.TaskState{job.TaskGroups[0].Name: {State: "dead",
StartedAt: now.Add(-1 * time.Hour),
FinishedAt: now.Add(-15 * time.Minute)}}
allocs[1].ClientStatus = structs.AllocClientStatusFailed
allocs[1].RescheduleTracker = &structs.RescheduleTracker{
Events: []*structs.RescheduleEvent{
{RescheduleTime: now.Add(-1 * time.Hour).UTC().UnixNano(),
PrevAllocID: uuid.Generate(),
PrevNodeID: uuid.Generate(),
Delay: 5 * time.Second,
},
{RescheduleTime: now.Add(-40 * time.Minute).UTC().UnixNano(),
PrevAllocID: allocs[0].ID,
PrevNodeID: uuid.Generate(),
Delay: 10 * time.Second,
},
{RescheduleTime: now.Add(-30 * time.Minute).UTC().UnixNano(),
PrevAllocID: allocs[0].ID,
PrevNodeID: uuid.Generate(),
Delay: 20 * time.Second,
},
{RescheduleTime: now.Add(-20 * time.Minute).UTC().UnixNano(),
PrevAllocID: allocs[0].ID,
PrevNodeID: uuid.Generate(),
Delay: 40 * time.Second,
},
{RescheduleTime: now.Add(-10 * time.Minute).UTC().UnixNano(),
PrevAllocID: allocs[0].ID,
PrevNodeID: uuid.Generate(),
Delay: 80 * time.Second,
},
{RescheduleTime: now.Add(-3 * time.Minute).UTC().UnixNano(),
PrevAllocID: allocs[0].ID,
PrevNodeID: uuid.Generate(),
Delay: 160 * time.Second,
},
},
}
expectedFirstRescheduleEvent := allocs[1].RescheduleTracker.Events[1]
expectedDelay := 320 * time.Second
failedAllocID := allocs[1].ID
successAllocID := allocs[0].ID
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Create a mock evaluation
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure multiple plans
if len(h.Plans) == 0 {
t.Fatalf("bad: %#v", h.Plans)
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Verify that one new allocation got created with its restart tracker info
assert := assert.New(t)
assert.Equal(3, len(out))
var newAlloc *structs.Allocation
for _, alloc := range out {
if alloc.ID != successAllocID && alloc.ID != failedAllocID {
newAlloc = alloc
}
}
assert.Equal(failedAllocID, newAlloc.PreviousAllocation)
// Verify that the new alloc copied the last 5 reschedule attempts
assert.Equal(6, len(newAlloc.RescheduleTracker.Events))
assert.Equal(expectedFirstRescheduleEvent, newAlloc.RescheduleTracker.Events[0])
mostRecentRescheduleEvent := newAlloc.RescheduleTracker.Events[5]
// Verify that the failed alloc ID is in the most recent reschedule event
assert.Equal(failedAllocID, mostRecentRescheduleEvent.PrevAllocID)
// Verify that the delay value was captured correctly
assert.Equal(expectedDelay, mostRecentRescheduleEvent.Delay)
}
// Tests that deployments with failed allocs result in placements as long as the
// deployment is running.
func TestDeployment_FailedAllocs_Reschedule(t *testing.T) {
for _, failedDeployment := range []bool{false, true} {
t.Run(fmt.Sprintf("Failed Deployment: %v", failedDeployment), func(t *testing.T) {
h := NewHarness(t)
require := require.New(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Generate a fake job with allocations and a reschedule policy.
job := mock.Job()
job.TaskGroups[0].Count = 2
job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{
Attempts: 1,
Interval: 15 * time.Minute,
}
jobIndex := h.NextIndex()
require.Nil(h.State.UpsertJob(jobIndex, job))
deployment := mock.Deployment()
deployment.JobID = job.ID
deployment.JobCreateIndex = jobIndex
deployment.JobVersion = job.Version
if failedDeployment {
deployment.Status = structs.DeploymentStatusFailed
}
require.Nil(h.State.UpsertDeployment(h.NextIndex(), deployment))
var allocs []*structs.Allocation
for i := 0; i < 2; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
alloc.DeploymentID = deployment.ID
allocs = append(allocs, alloc)
}
// Mark one of the allocations as failed in the past
allocs[1].ClientStatus = structs.AllocClientStatusFailed
allocs[1].TaskStates = map[string]*structs.TaskState{"web": {State: "start",
StartedAt: time.Now().Add(-12 * time.Hour),
FinishedAt: time.Now().Add(-10 * time.Hour)}}
allocs[1].DesiredTransition.Reschedule = helper.BoolToPtr(true)
require.Nil(h.State.UpsertAllocs(h.NextIndex(), allocs))
// Create a mock evaluation
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.Nil(h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
require.Nil(h.Process(NewServiceScheduler, eval))
if failedDeployment {
// Verify no plan created
require.Len(h.Plans, 0)
} else {
require.Len(h.Plans, 1)
plan := h.Plans[0]
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 1 {
t.Fatalf("bad: %#v", plan)
}
}
})
}
}
func TestBatchSched_Run_CompleteAlloc(t *testing.T) {
h := NewHarness(t)
// Create a node
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Create a job
job := mock.Job()
job.Type = structs.JobTypeBatch
job.TaskGroups[0].Count = 1
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a complete alloc
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-job.web[0]"
alloc.ClientStatus = structs.AllocClientStatusComplete
noErr(t, h.State.UpsertAllocs(h.NextIndex(), []*structs.Allocation{alloc}))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewBatchScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure no plan as it should be a no-op
if len(h.Plans) != 0 {
t.Fatalf("bad: %#v", h.Plans)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Ensure no allocations placed
if len(out) != 1 {
t.Fatalf("bad: %#v", out)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestBatchSched_Run_FailedAlloc(t *testing.T) {
h := NewHarness(t)
// Create a node
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Create a job
job := mock.Job()
job.Type = structs.JobTypeBatch
job.TaskGroups[0].Count = 1
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
tgName := job.TaskGroups[0].Name
now := time.Now()
// Create a failed alloc
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-job.web[0]"
alloc.ClientStatus = structs.AllocClientStatusFailed
alloc.TaskStates = map[string]*structs.TaskState{tgName: {State: "dead",
StartedAt: now.Add(-1 * time.Hour),
FinishedAt: now.Add(-10 * time.Second)}}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), []*structs.Allocation{alloc}))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewBatchScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Ensure a replacement alloc was placed.
if len(out) != 2 {
t.Fatalf("bad: %#v", out)
}
// Ensure that the scheduler is recording the correct number of queued
// allocations
queued := h.Evals[0].QueuedAllocations["web"]
if queued != 0 {
t.Fatalf("expected: %v, actual: %v", 1, queued)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestBatchSched_Run_LostAlloc(t *testing.T) {
h := NewHarness(t)
// Create a node
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Create a job
job := mock.Job()
job.ID = "my-job"
job.Type = structs.JobTypeBatch
job.TaskGroups[0].Count = 3
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Desired = 3
// Mark one as lost and then schedule
// [(0, run, running), (1, run, running), (1, stop, lost)]
// Create two running allocations
var allocs []*structs.Allocation
for i := 0; i <= 1; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
alloc.ClientStatus = structs.AllocClientStatusRunning
allocs = append(allocs, alloc)
}
// Create a failed alloc
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-job.web[1]"
alloc.DesiredStatus = structs.AllocDesiredStatusStop
alloc.ClientStatus = structs.AllocClientStatusComplete
allocs = append(allocs, alloc)
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewBatchScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Ensure a replacement alloc was placed.
if len(out) != 4 {
t.Fatalf("bad: %#v", out)
}
// Assert that we have the correct number of each alloc name
expected := map[string]int{
"my-job.web[0]": 1,
"my-job.web[1]": 2,
"my-job.web[2]": 1,
}
actual := make(map[string]int, 3)
for _, alloc := range out {
actual[alloc.Name] += 1
}
require.Equal(t, actual, expected)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestBatchSched_Run_FailedAllocQueuedAllocations(t *testing.T) {
h := NewHarness(t)
node := mock.Node()
node.Drain = true
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Create a job
job := mock.Job()
job.Type = structs.JobTypeBatch
job.TaskGroups[0].Count = 1
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
tgName := job.TaskGroups[0].Name
now := time.Now()
// Create a failed alloc
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-job.web[0]"
alloc.ClientStatus = structs.AllocClientStatusFailed
alloc.TaskStates = map[string]*structs.TaskState{tgName: {State: "dead",
StartedAt: now.Add(-1 * time.Hour),
FinishedAt: now.Add(-10 * time.Second)}}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), []*structs.Allocation{alloc}))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewBatchScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure that the scheduler is recording the correct number of queued
// allocations
queued := h.Evals[0].QueuedAllocations["web"]
if queued != 1 {
t.Fatalf("expected: %v, actual: %v", 1, queued)
}
}
func TestBatchSched_ReRun_SuccessfullyFinishedAlloc(t *testing.T) {
h := NewHarness(t)
// Create two nodes, one that is drained and has a successfully finished
// alloc and a fresh undrained one
node := mock.Node()
node.Drain = true
node2 := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
noErr(t, h.State.UpsertNode(h.NextIndex(), node2))
// Create a job
job := mock.Job()
job.Type = structs.JobTypeBatch
job.TaskGroups[0].Count = 1
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a successful alloc
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-job.web[0]"
alloc.ClientStatus = structs.AllocClientStatusComplete
alloc.TaskStates = map[string]*structs.TaskState{
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"web": {
State: structs.TaskStateDead,
Events: []*structs.TaskEvent{
{
Type: structs.TaskTerminated,
ExitCode: 0,
},
},
},
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), []*structs.Allocation{alloc}))
// Create a mock evaluation to rerun the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewBatchScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure no plan
if len(h.Plans) != 0 {
t.Fatalf("bad: %#v", h.Plans)
}
// Lookup the allocations by JobID
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ws := memdb.NewWatchSet()
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out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
noErr(t, err)
// Ensure no replacement alloc was placed.
if len(out) != 1 {
t.Fatalf("bad: %#v", out)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
// This test checks that terminal allocations that receive an in-place updated
// are not added to the plan
func TestBatchSched_JobModify_InPlace_Terminal(t *testing.T) {
h := NewHarness(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Generate a fake job with allocations
job := mock.Job()
job.Type = structs.JobTypeBatch
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
alloc.ClientStatus = structs.AllocClientStatusComplete
allocs = append(allocs, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Create a mock evaluation to trigger the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewBatchScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure no plan
if len(h.Plans) != 0 {
t.Fatalf("bad: %#v", h.Plans[0])
}
}
// This test ensures that terminal jobs from older versions are ignored.
func TestBatchSched_JobModify_Destructive_Terminal(t *testing.T) {
h := NewHarness(t)
// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Generate a fake job with allocations
job := mock.Job()
job.Type = structs.JobTypeBatch
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
alloc.ClientStatus = structs.AllocClientStatusComplete
allocs = append(allocs, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Update the job
job2 := mock.Job()
job2.ID = job.ID
job2.Type = structs.JobTypeBatch
job2.Version++
job2.TaskGroups[0].Tasks[0].Env = map[string]string{"foo": "bar"}
noErr(t, h.State.UpsertJob(h.NextIndex(), job2))
allocs = nil
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.Job = job2
alloc.JobID = job2.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
alloc.ClientStatus = structs.AllocClientStatusComplete
alloc.TaskStates = map[string]*structs.TaskState{
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"web": {
State: structs.TaskStateDead,
Events: []*structs.TaskEvent{
{
Type: structs.TaskTerminated,
ExitCode: 0,
},
},
},
}
allocs = append(allocs, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewBatchScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a plan
if len(h.Plans) != 0 {
t.Fatalf("bad: %#v", h.Plans)
}
}
// This test asserts that an allocation from an old job that is running on a
// drained node is cleaned up.
func TestBatchSched_NodeDrain_Running_OldJob(t *testing.T) {
h := NewHarness(t)
// Create two nodes, one that is drained and has a successfully finished
// alloc and a fresh undrained one
node := mock.Node()
node.Drain = true
node2 := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
noErr(t, h.State.UpsertNode(h.NextIndex(), node2))
// Create a job
job := mock.Job()
job.Type = structs.JobTypeBatch
job.TaskGroups[0].Count = 1
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a running alloc
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-job.web[0]"
alloc.ClientStatus = structs.AllocClientStatusRunning
noErr(t, h.State.UpsertAllocs(h.NextIndex(), []*structs.Allocation{alloc}))
// Create an update job
job2 := job.Copy()
job2.TaskGroups[0].Tasks[0].Env = map[string]string{"foo": "bar"}
job2.Version++
noErr(t, h.State.UpsertJob(h.NextIndex(), job2))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewBatchScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan evicted 1
if len(plan.NodeUpdate[node.ID]) != 1 {
t.Fatalf("bad: %#v", plan)
}
// Ensure the plan places 1
if len(plan.NodeAllocation[node2.ID]) != 1 {
t.Fatalf("bad: %#v", plan)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
// This test asserts that an allocation from a job that is complete on a
// drained node is ignored up.
func TestBatchSched_NodeDrain_Complete(t *testing.T) {
h := NewHarness(t)
// Create two nodes, one that is drained and has a successfully finished
// alloc and a fresh undrained one
node := mock.Node()
node.Drain = true
node2 := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
noErr(t, h.State.UpsertNode(h.NextIndex(), node2))
// Create a job
job := mock.Job()
job.Type = structs.JobTypeBatch
job.TaskGroups[0].Count = 1
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a complete alloc
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-job.web[0]"
alloc.ClientStatus = structs.AllocClientStatusComplete
alloc.TaskStates = make(map[string]*structs.TaskState)
alloc.TaskStates["web"] = &structs.TaskState{
State: structs.TaskStateDead,
Events: []*structs.TaskEvent{
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{
Type: structs.TaskTerminated,
ExitCode: 0,
},
},
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), []*structs.Allocation{alloc}))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewBatchScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure no plan
if len(h.Plans) != 0 {
t.Fatalf("bad: %#v", h.Plans)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
// This is a slightly odd test but it ensures that we handle a scale down of a
// task group's count and that it works even if all the allocs have the same
// name.
func TestBatchSched_ScaleDown_SameName(t *testing.T) {
h := NewHarness(t)
// Create a node
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Create a job
job := mock.Job()
job.Type = structs.JobTypeBatch
job.TaskGroups[0].Count = 1
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
scoreMetric := &structs.AllocMetric{
NodesEvaluated: 10,
NodesFiltered: 3,
ScoreMetaData: []*structs.NodeScoreMeta{
{
NodeID: node.ID,
Scores: map[string]float64{
"bin-packing": 0.5435,
},
},
},
}
// Create a few running alloc
var allocs []*structs.Allocation
for i := 0; i < 5; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-job.web[0]"
alloc.ClientStatus = structs.AllocClientStatusRunning
alloc.Metrics = scoreMetric
allocs = append(allocs, alloc)
}
noErr(t, h.State.UpsertAllocs(h.NextIndex(), allocs))
// Update the job's modify index to force an inplace upgrade
updatedJob := job.Copy()
updatedJob.JobModifyIndex = job.JobModifyIndex + 1
noErr(t, h.State.UpsertJob(h.NextIndex(), updatedJob))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewBatchScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
require := require.New(t)
// Ensure the plan evicted 4 of the 5
require.Equal(4, len(plan.NodeUpdate[node.ID]))
// Ensure that the scheduler did not overwrite the original score metrics for the i
for _, inPlaceAllocs := range plan.NodeAllocation {
for _, alloc := range inPlaceAllocs {
require.Equal(scoreMetric, alloc.Metrics)
}
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestGenericSched_ChainedAlloc(t *testing.T) {
h := NewHarness(t)
// Create some nodes
for i := 0; i < 10; i++ {
node := mock.Node()
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
}
// Create a job
job := mock.Job()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
if err := h.Process(NewServiceScheduler, eval); err != nil {
t.Fatalf("err: %v", err)
}
var allocIDs []string
for _, allocList := range h.Plans[0].NodeAllocation {
for _, alloc := range allocList {
allocIDs = append(allocIDs, alloc.ID)
}
}
sort.Strings(allocIDs)
// Create a new harness to invoke the scheduler again
h1 := NewHarnessWithState(t, h.State)
job1 := mock.Job()
job1.ID = job.ID
job1.TaskGroups[0].Tasks[0].Env["foo"] = "bar"
job1.TaskGroups[0].Count = 12
noErr(t, h1.State.UpsertJob(h1.NextIndex(), job1))
// Create a mock evaluation to update the job
eval1 := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job1.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job1.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval1}))
// Process the evaluation
if err := h1.Process(NewServiceScheduler, eval1); err != nil {
t.Fatalf("err: %v", err)
}
plan := h1.Plans[0]
// Collect all the chained allocation ids and the new allocations which
// don't have any chained allocations
var prevAllocs []string
var newAllocs []string
for _, allocList := range plan.NodeAllocation {
for _, alloc := range allocList {
if alloc.PreviousAllocation == "" {
newAllocs = append(newAllocs, alloc.ID)
continue
}
prevAllocs = append(prevAllocs, alloc.PreviousAllocation)
}
}
sort.Strings(prevAllocs)
// Ensure that the new allocations has their corresponding original
// allocation ids
if !reflect.DeepEqual(prevAllocs, allocIDs) {
t.Fatalf("expected: %v, actual: %v", len(allocIDs), len(prevAllocs))
}
// Ensuring two new allocations don't have any chained allocations
if len(newAllocs) != 2 {
t.Fatalf("expected: %v, actual: %v", 2, len(newAllocs))
}
}
func TestServiceSched_NodeDrain_Sticky(t *testing.T) {
h := NewHarness(t)
// Register a draining node
node := mock.Node()
node.Drain = true
noErr(t, h.State.UpsertNode(h.NextIndex(), node))
// Create an alloc on the draining node
alloc := mock.Alloc()
alloc.Name = "my-job.web[0]"
alloc.NodeID = node.ID
alloc.Job.TaskGroups[0].Count = 1
alloc.Job.TaskGroups[0].EphemeralDisk.Sticky = true
alloc.DesiredTransition.Migrate = helper.BoolToPtr(true)
noErr(t, h.State.UpsertJob(h.NextIndex(), alloc.Job))
noErr(t, h.State.UpsertAllocs(h.NextIndex(), []*structs.Allocation{alloc}))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: alloc.Job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan evicted all allocs
if len(plan.NodeUpdate[node.ID]) != 1 {
t.Fatalf("bad: %#v", plan)
}
// Ensure the plan didn't create any new allocations
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 0 {
t.Fatalf("bad: %#v", plan)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
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// This test ensures that when a job is stopped, the scheduler properly cancels
// an outstanding deployment.
func TestServiceSched_CancelDeployment_Stopped(t *testing.T) {
h := NewHarness(t)
// Generate a fake job
job := mock.Job()
job.JobModifyIndex = job.CreateIndex + 1
job.ModifyIndex = job.CreateIndex + 1
job.Stop = true
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a deployment
d := mock.Deployment()
d.JobID = job.ID
d.JobCreateIndex = job.CreateIndex
d.JobModifyIndex = job.JobModifyIndex - 1
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noErr(t, h.State.UpsertDeployment(h.NextIndex(), d))
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// Create a mock evaluation to deregister the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: 50,
TriggeredBy: structs.EvalTriggerJobDeregister,
JobID: job.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan cancelled the existing deployment
ws := memdb.NewWatchSet()
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out, err := h.State.LatestDeploymentByJobID(ws, job.Namespace, job.ID)
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noErr(t, err)
if out == nil {
t.Fatalf("No deployment for job")
}
if out.ID != d.ID {
t.Fatalf("Latest deployment for job is different than original deployment")
}
if out.Status != structs.DeploymentStatusCancelled {
t.Fatalf("Deployment status is %q, want %q", out.Status, structs.DeploymentStatusCancelled)
}
if out.StatusDescription != structs.DeploymentStatusDescriptionStoppedJob {
t.Fatalf("Deployment status description is %q, want %q",
out.StatusDescription, structs.DeploymentStatusDescriptionStoppedJob)
}
// Ensure the plan didn't allocate anything
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 0 {
t.Fatalf("bad: %#v", plan)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
// This test ensures that when a job is updated and had an old deployment, the scheduler properly cancels
// the deployment.
func TestServiceSched_CancelDeployment_NewerJob(t *testing.T) {
h := NewHarness(t)
// Generate a fake job
job := mock.Job()
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a deployment for an old version of the job
d := mock.Deployment()
d.JobID = job.ID
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noErr(t, h.State.UpsertDeployment(h.NextIndex(), d))
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// Upsert again to bump job version
noErr(t, h.State.UpsertJob(h.NextIndex(), job))
// Create a mock evaluation to kick the job
eval := &structs.Evaluation{
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Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
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Priority: 50,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
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}
noErr(t, h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
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// Process the evaluation
err := h.Process(NewServiceScheduler, eval)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure a single plan
if len(h.Plans) != 1 {
t.Fatalf("bad: %#v", h.Plans)
}
plan := h.Plans[0]
// Ensure the plan cancelled the existing deployment
ws := memdb.NewWatchSet()
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out, err := h.State.LatestDeploymentByJobID(ws, job.Namespace, job.ID)
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noErr(t, err)
if out == nil {
t.Fatalf("No deployment for job")
}
if out.ID != d.ID {
t.Fatalf("Latest deployment for job is different than original deployment")
}
if out.Status != structs.DeploymentStatusCancelled {
t.Fatalf("Deployment status is %q, want %q", out.Status, structs.DeploymentStatusCancelled)
}
if out.StatusDescription != structs.DeploymentStatusDescriptionNewerJob {
t.Fatalf("Deployment status description is %q, want %q",
out.StatusDescription, structs.DeploymentStatusDescriptionNewerJob)
}
// Ensure the plan didn't allocate anything
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
if len(planned) != 0 {
t.Fatalf("bad: %#v", plan)
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
// Various table driven tests for carry forward
// of past reschedule events
func Test_updateRescheduleTracker(t *testing.T) {
t1 := time.Now().UTC()
alloc := mock.Alloc()
prevAlloc := mock.Alloc()
type testCase struct {
desc string
prevAllocEvents []*structs.RescheduleEvent
reschedPolicy *structs.ReschedulePolicy
expectedRescheduleEvents []*structs.RescheduleEvent
reschedTime time.Time
}
testCases := []testCase{
{
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desc: "No past events",
prevAllocEvents: nil,
reschedPolicy: &structs.ReschedulePolicy{Unlimited: false, Interval: 24 * time.Hour, Attempts: 2, Delay: 5 * time.Second},
reschedTime: t1,
expectedRescheduleEvents: []*structs.RescheduleEvent{
{
RescheduleTime: t1.UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 5 * time.Second,
},
},
},
{
desc: "one past event, linear delay",
prevAllocEvents: []*structs.RescheduleEvent{
{RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 5 * time.Second}},
reschedPolicy: &structs.ReschedulePolicy{Unlimited: false, Interval: 24 * time.Hour, Attempts: 2, Delay: 5 * time.Second},
reschedTime: t1,
expectedRescheduleEvents: []*structs.RescheduleEvent{
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 5 * time.Second,
},
{
RescheduleTime: t1.UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 5 * time.Second,
},
},
},
{
desc: "one past event, fibonacci delay",
prevAllocEvents: []*structs.RescheduleEvent{
{RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 5 * time.Second}},
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reschedPolicy: &structs.ReschedulePolicy{Unlimited: false, Interval: 24 * time.Hour, Attempts: 2, Delay: 5 * time.Second, DelayFunction: "fibonacci", MaxDelay: 60 * time.Second},
reschedTime: t1,
expectedRescheduleEvents: []*structs.RescheduleEvent{
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 5 * time.Second,
},
{
RescheduleTime: t1.UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 5 * time.Second,
},
},
},
{
desc: "eight past events, fibonacci delay, unlimited",
prevAllocEvents: []*structs.RescheduleEvent{
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 5 * time.Second,
},
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 5 * time.Second,
},
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 10 * time.Second,
},
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 15 * time.Second,
},
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 25 * time.Second,
},
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 40 * time.Second,
},
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 65 * time.Second,
},
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 105 * time.Second,
},
},
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reschedPolicy: &structs.ReschedulePolicy{Unlimited: true, Delay: 5 * time.Second, DelayFunction: "fibonacci", MaxDelay: 240 * time.Second},
reschedTime: t1,
expectedRescheduleEvents: []*structs.RescheduleEvent{
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 15 * time.Second,
},
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 25 * time.Second,
},
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 40 * time.Second,
},
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 65 * time.Second,
},
{
RescheduleTime: t1.Add(-1 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 105 * time.Second,
},
{
RescheduleTime: t1.UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 170 * time.Second,
},
},
},
{
desc: " old attempts past interval, exponential delay, limited",
prevAllocEvents: []*structs.RescheduleEvent{
{
RescheduleTime: t1.Add(-2 * time.Hour).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 5 * time.Second,
},
{
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RescheduleTime: t1.Add(-70 * time.Minute).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 10 * time.Second,
},
{
RescheduleTime: t1.Add(-30 * time.Minute).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 20 * time.Second,
},
{
RescheduleTime: t1.Add(-10 * time.Minute).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 40 * time.Second,
},
},
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reschedPolicy: &structs.ReschedulePolicy{Unlimited: false, Interval: 1 * time.Hour, Attempts: 5, Delay: 5 * time.Second, DelayFunction: "exponential", MaxDelay: 240 * time.Second},
reschedTime: t1,
expectedRescheduleEvents: []*structs.RescheduleEvent{
{
RescheduleTime: t1.Add(-30 * time.Minute).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 20 * time.Second,
},
{
RescheduleTime: t1.Add(-10 * time.Minute).UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 40 * time.Second,
},
{
RescheduleTime: t1.UnixNano(),
PrevAllocID: prevAlloc.ID,
PrevNodeID: prevAlloc.NodeID,
Delay: 80 * time.Second,
},
},
},
}
for _, tc := range testCases {
t.Run(tc.desc, func(t *testing.T) {
require := require.New(t)
prevAlloc.RescheduleTracker = &structs.RescheduleTracker{Events: tc.prevAllocEvents}
prevAlloc.Job.LookupTaskGroup(prevAlloc.TaskGroup).ReschedulePolicy = tc.reschedPolicy
updateRescheduleTracker(alloc, prevAlloc, tc.reschedTime)
require.Equal(tc.expectedRescheduleEvents, alloc.RescheduleTracker.Events)
})
}
}