open-nomad/api/resources.go

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package api
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import "github.com/hashicorp/nomad/helper"
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// Resources encapsulates the required resources of
// a given task or task group.
type Resources struct {
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CPU *int
MemoryMB *int `mapstructure:"memory"`
DiskMB *int `mapstructure:"disk"`
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IOPS *int
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Networks []*NetworkResource
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Devices []*RequestedDevice
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}
// Canonicalize will supply missing values in the cases
// where they are not provided.
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func (r *Resources) Canonicalize() {
defaultResources := DefaultResources()
if r.CPU == nil {
r.CPU = defaultResources.CPU
}
if r.MemoryMB == nil {
r.MemoryMB = defaultResources.MemoryMB
}
if r.IOPS == nil {
r.IOPS = defaultResources.IOPS
}
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for _, n := range r.Networks {
n.Canonicalize()
}
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for _, d := range r.Devices {
d.Canonicalize()
}
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}
// DefaultResources is a small resources object that contains the
// default resources requests that we will provide to an object.
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// --- THIS FUNCTION IS REPLICATED IN nomad/structs/structs.go
// and should be kept in sync.
func DefaultResources() *Resources {
return &Resources{
CPU: helper.IntToPtr(100),
MemoryMB: helper.IntToPtr(300),
IOPS: helper.IntToPtr(0),
}
}
// MinResources is a small resources object that contains the
// absolute minimum resources that we will provide to an object.
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// This should not be confused with the defaults which are
// provided in DefaultResources() --- THIS LOGIC IS REPLICATED
// IN nomad/structs/structs.go and should be kept in sync.
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func MinResources() *Resources {
return &Resources{
CPU: helper.IntToPtr(20),
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MemoryMB: helper.IntToPtr(10),
IOPS: helper.IntToPtr(0),
}
}
// Merge merges this resource with another resource.
func (r *Resources) Merge(other *Resources) {
if other == nil {
return
}
if other.CPU != nil {
r.CPU = other.CPU
}
if other.MemoryMB != nil {
r.MemoryMB = other.MemoryMB
}
if other.DiskMB != nil {
r.DiskMB = other.DiskMB
}
if other.IOPS != nil {
r.IOPS = other.IOPS
}
if len(other.Networks) != 0 {
r.Networks = other.Networks
}
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if len(other.Devices) != 0 {
r.Devices = other.Devices
}
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}
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type Port struct {
Label string
Value int `mapstructure:"static"`
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}
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// NetworkResource is used to describe required network
// resources of a given task.
type NetworkResource struct {
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Device string
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CIDR string
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IP string
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MBits *int
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ReservedPorts []Port
DynamicPorts []Port
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}
func (n *NetworkResource) Canonicalize() {
if n.MBits == nil {
n.MBits = helper.IntToPtr(10)
}
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}
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// RequestedDevice is used to request a device for a task.
type RequestedDevice struct {
// Name is the request name. The possible values are as follows:
// * <type>: A single value only specifies the type of request.
// * <vendor>/<type>: A single slash delimiter assumes the vendor and type of device is specified.
// * <vendor>/<type>/<name>: Two slash delimiters assume vendor, type and specific model are specified.
//
// Examples are as follows:
// * "gpu"
// * "nvidia/gpu"
// * "nvidia/gpu/GTX2080Ti"
Name string
// Count is the number of requested devices
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Count *uint64
// Constraints are a set of constraints to apply when selecting the device
// to use.
Constraints []*Constraint
// Affinities are a set of affinites to apply when selecting the device
// to use.
Affinities []*Affinity
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}
func (d *RequestedDevice) Canonicalize() {
if d.Count == nil {
d.Count = helper.Uint64ToPtr(1)
}
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}