open-nomad/jobspec2/parse_job.go

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package jobspec2
import (
"time"
"github.com/hashicorp/nomad/api"
"github.com/hashicorp/nomad/helper/pointer"
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)
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func normalizeJob(jc *jobConfig) {
j := jc.Job
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if j.Name == nil {
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j.Name = &jc.JobID
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}
if j.ID == nil {
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j.ID = &jc.JobID
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}
if j.Periodic != nil && j.Periodic.Spec != nil {
v := "cron"
j.Periodic.SpecType = &v
}
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normalizeVault(jc.Vault)
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if len(jc.Tasks) != 0 {
alone := make([]*api.TaskGroup, 0, len(jc.Tasks))
for _, t := range jc.Tasks {
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alone = append(alone, &api.TaskGroup{
Name: &t.Name,
Tasks: []*api.Task{t},
})
}
alone = append(alone, j.TaskGroups...)
j.TaskGroups = alone
}
for _, tg := range j.TaskGroups {
normalizeNetworkPorts(tg.Networks)
for _, t := range tg.Tasks {
if t.Resources != nil {
normalizeNetworkPorts(t.Resources.Networks)
}
normalizeTemplates(t.Templates)
// normalize Vault
normalizeVault(t.Vault)
if t.Vault == nil {
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t.Vault = jc.Vault
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}
}
}
}
func normalizeVault(v *api.Vault) {
if v == nil {
return
}
if v.Env == nil {
v.Env = pointer.Of(true)
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}
if v.ChangeMode == nil {
v.ChangeMode = pointer.Of("restart")
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}
}
func normalizeNetworkPorts(networks []*api.NetworkResource) {
if networks == nil {
return
}
for _, n := range networks {
if len(n.DynamicPorts) == 0 {
continue
}
dynamic := make([]api.Port, 0, len(n.DynamicPorts))
var reserved []api.Port
for _, p := range n.DynamicPorts {
if p.Value > 0 {
reserved = append(reserved, p)
} else {
dynamic = append(dynamic, p)
}
}
if len(dynamic) == 0 {
dynamic = nil
}
n.DynamicPorts = dynamic
n.ReservedPorts = reserved
}
}
func normalizeTemplates(templates []*api.Template) {
if len(templates) == 0 {
return
}
for _, t := range templates {
if t.ChangeMode == nil {
t.ChangeMode = pointer.Of("restart")
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}
if t.Perms == nil {
t.Perms = pointer.Of("0644")
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}
if t.Splay == nil {
t.Splay = pointer.Of(5 * time.Second)
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}
normalizeChangeScript(t.ChangeScript)
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}
}
func normalizeChangeScript(ch *api.ChangeScript) {
if ch == nil {
return
}
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if ch.Args == nil {
ch.Args = []string{}
}
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if ch.Timeout == nil {
ch.Timeout = pointer.Of(5 * time.Second)
}
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if ch.FailOnError == nil {
ch.FailOnError = pointer.Of(false)
}
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}