open-nomad/nomad/status_endpoint.go

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package nomad
import (
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"errors"
"fmt"
"strconv"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/nomad/nomad/structs"
)
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// Status endpoint is used to check on server status
type Status struct {
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srv *Server
ctx *RPCContext
logger hclog.Logger
}
func NewStatusEndpoint(srv *Server, ctx *RPCContext) *Status {
return &Status{srv: srv, ctx: ctx, logger: srv.logger.Named("status")}
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}
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// Ping is used to just check for connectivity
func (s *Status) Ping(args struct{}, reply *struct{}) error {
return nil
}
// Leader is used to get the address of the leader
func (s *Status) Leader(args *structs.GenericRequest, reply *string) error {
if args.Region == "" {
args.Region = s.srv.config.Region
}
if done, err := s.srv.forward("Status.Leader", args, args, reply); done {
return err
}
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leader := string(s.srv.raft.Leader())
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if leader != "" {
*reply = leader
} else {
*reply = ""
}
return nil
}
// Peers is used to get all the Raft peers
func (s *Status) Peers(args *structs.GenericRequest, reply *[]string) error {
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if args.Region == "" {
args.Region = s.srv.config.Region
}
if done, err := s.srv.forward("Status.Peers", args, args, reply); done {
return err
}
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future := s.srv.raft.GetConfiguration()
if err := future.Error(); err != nil {
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return err
}
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for _, server := range future.Configuration().Servers {
*reply = append(*reply, string(server.Address))
}
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return nil
}
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// Members return the list of servers in a cluster that a particular server is
// aware of
func (s *Status) Members(args *structs.GenericRequest, reply *structs.ServerMembersResponse) error {
// Check node read permissions
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if aclObj, err := s.srv.ResolveToken(args.AuthToken); err != nil {
return err
} else if aclObj != nil && !aclObj.AllowNodeRead() {
return structs.ErrPermissionDenied
}
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serfMembers := s.srv.Members()
members := make([]*structs.ServerMember, len(serfMembers))
for i, mem := range serfMembers {
members[i] = &structs.ServerMember{
Name: mem.Name,
Addr: mem.Addr,
Port: mem.Port,
Tags: mem.Tags,
Status: mem.Status.String(),
ProtocolMin: mem.ProtocolMin,
ProtocolMax: mem.ProtocolMax,
ProtocolCur: mem.ProtocolCur,
DelegateMin: mem.DelegateMin,
DelegateMax: mem.DelegateMax,
DelegateCur: mem.DelegateCur,
}
}
*reply = structs.ServerMembersResponse{
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ServerName: s.srv.config.NodeName,
ServerRegion: s.srv.config.Region,
ServerDC: s.srv.config.Datacenter,
Members: members,
}
return nil
}
// RaftStats is used by Autopilot to query the raft stats of the local server.
func (s *Status) RaftStats(args struct{}, reply *structs.RaftStats) error {
stats := s.srv.raft.Stats()
var err error
reply.LastContact = stats["last_contact"]
reply.LastIndex, err = strconv.ParseUint(stats["last_log_index"], 10, 64)
if err != nil {
return fmt.Errorf("error parsing server's last_log_index value: %s", err)
}
reply.LastTerm, err = strconv.ParseUint(stats["last_log_term"], 10, 64)
if err != nil {
return fmt.Errorf("error parsing server's last_log_term value: %s", err)
}
return nil
}
// HasNodeConn returns whether the server has a connection to the requested
// Node.
func (s *Status) HasNodeConn(args *structs.NodeSpecificRequest, reply *structs.NodeConnQueryResponse) error {
// Validate the args
if args.NodeID == "" {
return errors.New("Must provide the NodeID")
}
state, ok := s.srv.getNodeConn(args.NodeID)
if ok {
reply.Connected = true
reply.Established = state.Established
}
return nil
}