open-nomad/scheduler/service_sched.go

213 lines
5.8 KiB
Go
Raw Normal View History

package scheduler
import (
"fmt"
"log"
2015-08-13 21:03:03 +00:00
"github.com/hashicorp/nomad/nomad/mock"
"github.com/hashicorp/nomad/nomad/structs"
)
2015-08-13 22:17:24 +00:00
const (
// maxScheduleAttempts is used to limit the number of times
// we will attempt to schedule if we continue to hit conflicts.
maxScheduleAttempts = 5
)
// ServiceScheduler is used for 'service' type jobs. This scheduler is
// designed for long-lived services, and as such spends more time attemping
// to make a high quality placement. This is the primary scheduler for
// most workloads.
type ServiceScheduler struct {
logger *log.Logger
state State
planner Planner
2015-08-14 00:11:20 +00:00
attempts int
eval *structs.Evaluation
job *structs.Job
plan *structs.Plan
}
// NewServiceScheduler is a factory function to instantiate a new service scheduler
func NewServiceScheduler(logger *log.Logger, state State, planner Planner) Scheduler {
s := &ServiceScheduler{
logger: logger,
state: state,
planner: planner,
}
return s
}
// Process is used to handle a single evaluation
func (s *ServiceScheduler) Process(eval *structs.Evaluation) error {
2015-08-14 00:11:20 +00:00
// Store the evaluation
s.eval = eval
2015-08-14 00:40:23 +00:00
// Verify the evaluation trigger reason is understood
switch eval.TriggeredBy {
2015-08-14 00:40:23 +00:00
case structs.EvalTriggerJobRegister, structs.EvalTriggerNodeUpdate,
structs.EvalTriggerJobDeregister:
default:
return fmt.Errorf("service scheduler cannot handle '%s' evaluation reason",
eval.TriggeredBy)
}
2015-08-14 00:40:23 +00:00
// Retry up to the maxScheduleAttempts
return retryMax(maxScheduleAttempts, s.process)
}
2015-08-14 00:40:23 +00:00
// process is wrapped in retryMax to iteratively run the handler until we have no
2015-08-14 00:11:20 +00:00
// further work or we've made the maximum number of attempts.
2015-08-14 00:40:23 +00:00
func (s *ServiceScheduler) process() (bool, error) {
2015-08-11 23:41:48 +00:00
// Lookup the Job by ID
2015-08-14 00:11:20 +00:00
job, err := s.state.GetJobByID(s.eval.JobID)
2015-08-11 23:41:48 +00:00
if err != nil {
2015-08-14 00:40:23 +00:00
return false, fmt.Errorf("failed to get job '%s': %v",
2015-08-14 00:11:20 +00:00
s.eval.JobID, err)
}
s.job = job
// Create a plan
s.plan = s.eval.MakePlan(job)
2015-08-14 00:40:23 +00:00
// Compute the target job allocations
if err := s.computeJobAllocs(); err != nil {
2015-08-14 00:11:20 +00:00
s.logger.Printf("[ERR] sched: %#v: %v", s.eval, err)
2015-08-14 00:40:23 +00:00
return false, err
2015-08-11 23:41:48 +00:00
}
2015-08-14 00:11:20 +00:00
// Submit the plan
result, newState, err := s.planner.SubmitPlan(s.plan)
if err != nil {
2015-08-14 00:40:23 +00:00
return false, err
2015-08-14 00:11:20 +00:00
}
// If we got a state refresh, try again since we have stale data
if newState != nil {
s.logger.Printf("[DEBUG] sched: %#v: refresh forced", s.eval)
s.state = newState
2015-08-14 00:40:23 +00:00
return false, nil
2015-08-14 00:11:20 +00:00
}
// Try again if the plan was not fully committed, potential conflict
fullCommit, expected, actual := result.FullCommit(s.plan)
if !fullCommit {
s.logger.Printf("[DEBUG] sched: %#v: attempted %d placements, %d placed",
s.eval, expected, actual)
2015-08-14 00:40:23 +00:00
return false, nil
2015-08-14 00:11:20 +00:00
}
2015-08-14 00:40:23 +00:00
// Success!
return true, nil
2015-08-14 00:11:20 +00:00
}
// computeJobAllocs is used to reconcile differences between the job,
// existing allocations and node status to update the allocations.
func (s *ServiceScheduler) computeJobAllocs() error {
2015-08-14 00:40:23 +00:00
// Materialize all the task groups, job could be missing if deregistered
var groups map[string]*structs.TaskGroup
if s.job != nil {
groups = materializeTaskGroups(s.job)
2015-08-11 23:41:48 +00:00
}
// If there is nothing required for this job, treat like a deregister
if len(groups) == 0 {
2015-08-14 00:11:20 +00:00
return s.evictJobAllocs()
2015-08-11 23:41:48 +00:00
}
// Lookup the allocations by JobID
2015-08-14 00:11:20 +00:00
allocs, err := s.state.AllocsByJob(s.eval.JobID)
2015-08-11 23:41:48 +00:00
if err != nil {
return fmt.Errorf("failed to get allocs for job '%s': %v",
2015-08-14 00:11:20 +00:00
s.eval.JobID, err)
2015-08-11 23:41:48 +00:00
}
2015-08-13 23:48:34 +00:00
// Determine the tainted nodes containing job allocs
2015-08-14 00:51:31 +00:00
tainted, err := taintedNodes(s.state, allocs)
2015-08-13 23:48:34 +00:00
if err != nil {
return fmt.Errorf("failed to get tainted nodes for job '%s': %v",
2015-08-14 00:11:20 +00:00
s.eval.JobID, err)
2015-08-13 23:48:34 +00:00
}
2015-08-13 22:57:49 +00:00
2015-08-11 23:41:48 +00:00
// Index the existing allocations
indexed := indexAllocs(allocs)
// Diff the required and existing allocations
2015-08-14 00:11:20 +00:00
place, update, migrate, evict, ignore := diffAllocs(s.job, tainted, groups, indexed)
s.logger.Printf("[DEBUG] sched: %#v: need %d placements, %d updates, %d migrations, %d evictions, %d ignored allocs",
s.eval, len(place), len(update), len(migrate), len(evict), len(ignore))
2015-08-11 23:41:48 +00:00
// Fast-pass if nothing to do
2015-08-13 23:48:34 +00:00
if len(place) == 0 && len(update) == 0 && len(evict) == 0 && len(migrate) == 0 {
2015-08-11 23:41:48 +00:00
return nil
}
// Add all the evicts
2015-08-14 00:11:20 +00:00
addEvictsToPlan(s.plan, evict, indexed)
// For simplicity, we treat all migrates as an evict + place.
// XXX: This could probably be done more intelligently?
addEvictsToPlan(s.plan, migrate, indexed)
place = append(place, migrate...)
2015-08-11 23:41:48 +00:00
// For simplicity, we treat all updates as an evict + place.
// XXX: This should be done with rolling in-place updates instead.
2015-08-14 00:11:20 +00:00
addEvictsToPlan(s.plan, update, indexed)
2015-08-11 23:41:48 +00:00
place = append(place, update...)
2015-08-14 00:48:26 +00:00
// Create an evaluation context
ctx := NewEvalContext(s.state, s.plan, s.logger)
// Get the base nodes
nodes, err := readyNodesInDCs(s.state, s.job.Datacenters)
2015-08-13 22:17:24 +00:00
if err != nil {
2015-08-14 00:48:26 +00:00
return err
2015-08-13 22:17:24 +00:00
}
2015-08-14 00:48:26 +00:00
// Construct the placement stack
stack := NewServiceStack(ctx, nodes)
2015-08-14 00:40:23 +00:00
for _, missing := range place {
stack.SetTaskGroup(groups[missing.Name])
option := stack.Select()
if option == nil {
s.logger.Printf("[DEBUG] sched: %#v: failed to place alloc %s",
s.eval, missing)
continue
}
// Create an allocation for this
alloc := &structs.Allocation{
ID: mock.GenerateUUID(),
Name: missing.Name,
NodeID: option.Node.ID,
JobID: s.job.ID,
Job: s.job,
Resources: nil, // TODO: size
Metrics: nil,
Status: structs.AllocStatusPending,
}
s.plan.AppendAlloc(alloc)
2015-08-13 22:17:24 +00:00
}
return nil
}
2015-08-13 23:25:59 +00:00
// evictJobAllocs is used to evict all job allocations
2015-08-14 00:11:20 +00:00
func (s *ServiceScheduler) evictJobAllocs() error {
// Lookup the allocations by JobID
2015-08-14 00:11:20 +00:00
allocs, err := s.state.AllocsByJob(s.eval.JobID)
if err != nil {
return fmt.Errorf("failed to get allocs for job '%s': %v",
2015-08-14 00:11:20 +00:00
s.eval.JobID, err)
}
2015-08-14 00:11:20 +00:00
s.logger.Printf("[DEBUG] sched: %#v: %d evictions needed",
s.eval, len(allocs))
// Add each alloc to be evicted
for _, alloc := range allocs {
2015-08-14 00:11:20 +00:00
s.plan.AppendEvict(alloc)
}
return nil
}