open-nomad/client/gc.go

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package client
import (
"container/heap"
"fmt"
"sync"
"time"
hclog "github.com/hashicorp/go-hclog"
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"github.com/hashicorp/nomad/client/stats"
"github.com/hashicorp/nomad/nomad/structs"
)
const (
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// MB is a constant which converts values in bytes to MB
MB = 1024 * 1024
)
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// GCConfig allows changing the behaviour of the garbage collector
type GCConfig struct {
// MaxAllocs is the maximum number of allocations to track before a GC
// is triggered.
MaxAllocs int
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DiskUsageThreshold float64
InodeUsageThreshold float64
Interval time.Duration
ReservedDiskMB int
ParallelDestroys int
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}
// AllocCounter is used by AllocGarbageCollector to discover how many un-GC'd
// allocations a client has and is generally fulfilled by the Client.
type AllocCounter interface {
NumAllocs() int
}
// AllocGarbageCollector garbage collects terminated allocations on a node
type AllocGarbageCollector struct {
config *GCConfig
// allocRunners marked for GC
allocRunners *IndexedGCAllocPQ
// statsCollector for node based thresholds (eg disk)
statsCollector stats.NodeStatsCollector
// allocCounter return the number of un-GC'd allocs on this node
allocCounter AllocCounter
// destroyCh is a semaphore for rate limiting concurrent garbage
// collections
destroyCh chan struct{}
// shutdownCh is closed when the GC's run method should exit
shutdownCh chan struct{}
// triggerCh is ticked by the Trigger method to cause a GC
triggerCh chan struct{}
logger hclog.Logger
}
// NewAllocGarbageCollector returns a garbage collector for terminated
// allocations on a node. Must call Run() in a goroutine enable periodic
// garbage collection.
func NewAllocGarbageCollector(logger hclog.Logger, statsCollector stats.NodeStatsCollector, ac AllocCounter, config *GCConfig) *AllocGarbageCollector {
logger = logger.Named("gc")
// Require at least 1 to make progress
if config.ParallelDestroys <= 0 {
logger.Warn("garbage collector defaulting parallelism to 1 due to invalid input value", "gc_parallel_destroys", config.ParallelDestroys)
config.ParallelDestroys = 1
}
gc := &AllocGarbageCollector{
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allocRunners: NewIndexedGCAllocPQ(),
statsCollector: statsCollector,
allocCounter: ac,
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config: config,
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logger: logger,
destroyCh: make(chan struct{}, config.ParallelDestroys),
shutdownCh: make(chan struct{}),
triggerCh: make(chan struct{}, 1),
}
return gc
}
// Run the periodic garbage collector.
func (a *AllocGarbageCollector) Run() {
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ticker := time.NewTicker(a.config.Interval)
for {
select {
case <-a.triggerCh:
case <-ticker.C:
case <-a.shutdownCh:
ticker.Stop()
return
}
if err := a.keepUsageBelowThreshold(); err != nil {
a.logger.Error("error garbage collecting allocations", "error", err)
}
}
}
// Force the garbage collector to run.
func (a *AllocGarbageCollector) Trigger() {
select {
case a.triggerCh <- struct{}{}:
default:
// already triggered
}
}
// keepUsageBelowThreshold collects disk usage information and garbage collects
// allocations to make disk space available.
func (a *AllocGarbageCollector) keepUsageBelowThreshold() error {
for {
select {
case <-a.shutdownCh:
return nil
default:
}
// Check if we have enough free space
if err := a.statsCollector.Collect(); err != nil {
return err
}
// See if we are below thresholds for used disk space and inode usage
diskStats := a.statsCollector.Stats().AllocDirStats
reason := ""
logf := a.logger.Warn
liveAllocs := a.allocCounter.NumAllocs()
switch {
case diskStats.UsedPercent > a.config.DiskUsageThreshold:
reason = fmt.Sprintf("disk usage of %.0f is over gc threshold of %.0f",
diskStats.UsedPercent, a.config.DiskUsageThreshold)
case diskStats.InodesUsedPercent > a.config.InodeUsageThreshold:
reason = fmt.Sprintf("inode usage of %.0f is over gc threshold of %.0f",
diskStats.InodesUsedPercent, a.config.InodeUsageThreshold)
case liveAllocs > a.config.MaxAllocs:
// if we're unable to gc, don't WARN until at least 2x over limit
if liveAllocs < (a.config.MaxAllocs * 2) {
logf = a.logger.Info
}
reason = fmt.Sprintf("number of allocations (%d) is over the limit (%d)", liveAllocs, a.config.MaxAllocs)
}
if reason == "" {
// No reason to gc, exit
break
}
// Collect an allocation
gcAlloc := a.allocRunners.Pop()
if gcAlloc == nil {
logf("garbage collection skipped because no terminal allocations", "reason", reason)
break
}
// Destroy the alloc runner and wait until it exits
a.destroyAllocRunner(gcAlloc.allocID, gcAlloc.allocRunner, reason)
}
return nil
}
// destroyAllocRunner is used to destroy an allocation runner. It will acquire a
// lock to restrict parallelism and then destroy the alloc runner, returning
// once the allocation has been destroyed.
func (a *AllocGarbageCollector) destroyAllocRunner(allocID string, ar AllocRunner, reason string) {
a.logger.Info("garbage collecting allocation", "alloc_id", allocID, "reason", reason)
// Acquire the destroy lock
select {
case <-a.shutdownCh:
return
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case a.destroyCh <- struct{}{}:
}
ar.Destroy()
select {
case <-ar.DestroyCh():
case <-a.shutdownCh:
}
a.logger.Debug("garbage collected %s", "alloc_id", allocID)
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// Release the lock
<-a.destroyCh
}
func (a *AllocGarbageCollector) Stop() {
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close(a.shutdownCh)
}
// Collect garbage collects a single allocation on a node. Returns true if
// alloc was found and garbage collected; otherwise false.
func (a *AllocGarbageCollector) Collect(allocID string) bool {
gcAlloc := a.allocRunners.Remove(allocID)
if gcAlloc == nil {
a.logger.Debug("alloc was already garbage collected", "alloc_id", allocID)
return false
}
a.destroyAllocRunner(allocID, gcAlloc.allocRunner, "forced collection")
return true
}
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// CollectAll garbage collects all terminated allocations on a node
func (a *AllocGarbageCollector) CollectAll() {
for {
select {
case <-a.shutdownCh:
return
default:
}
gcAlloc := a.allocRunners.Pop()
if gcAlloc == nil {
return
}
go a.destroyAllocRunner(gcAlloc.allocID, gcAlloc.allocRunner, "forced full node collection")
}
}
// MakeRoomFor garbage collects enough number of allocations in the terminal
// state to make room for new allocations
func (a *AllocGarbageCollector) MakeRoomFor(allocations []*structs.Allocation) error {
if len(allocations) == 0 {
// Nothing to make room for!
return nil
}
// GC allocs until below the max limit + the new allocations
max := a.config.MaxAllocs - len(allocations)
for a.allocCounter.NumAllocs() > max {
select {
case <-a.shutdownCh:
return nil
default:
}
gcAlloc := a.allocRunners.Pop()
if gcAlloc == nil {
// It's fine if we can't lower below the limit here as
// we'll keep trying to drop below the limit with each
// periodic gc
break
}
// Destroy the alloc runner and wait until it exits
a.destroyAllocRunner(gcAlloc.allocID, gcAlloc.allocRunner, fmt.Sprintf("new allocations and over max (%d)", a.config.MaxAllocs))
}
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totalResource := &structs.AllocatedSharedResources{}
for _, alloc := range allocations {
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// COMPAT(0.11): Remove in 0.11
if alloc.AllocatedResources != nil {
totalResource.Add(&alloc.AllocatedResources.Shared)
} else {
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totalResource.DiskMB += int64(alloc.Resources.DiskMB)
}
}
// If the host has enough free space to accommodate the new allocations then
// we don't need to garbage collect terminated allocations
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if hostStats := a.statsCollector.Stats(); hostStats != nil {
var availableForAllocations uint64
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if hostStats.AllocDirStats.Available < uint64(a.config.ReservedDiskMB*MB) {
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availableForAllocations = 0
} else {
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availableForAllocations = hostStats.AllocDirStats.Available - uint64(a.config.ReservedDiskMB*MB)
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}
if uint64(totalResource.DiskMB*MB) < availableForAllocations {
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return nil
}
}
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var diskCleared int64
for {
select {
case <-a.shutdownCh:
return nil
default:
}
// Collect host stats and see if we still need to remove older
// allocations
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var allocDirStats *stats.DiskStats
if err := a.statsCollector.Collect(); err == nil {
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if hostStats := a.statsCollector.Stats(); hostStats != nil {
allocDirStats = hostStats.AllocDirStats
}
}
if allocDirStats != nil {
if allocDirStats.Available >= uint64(totalResource.DiskMB*MB) {
break
}
} else {
// Falling back to a simpler model to know if we have enough disk
// space if stats collection fails
if diskCleared >= totalResource.DiskMB {
break
}
}
gcAlloc := a.allocRunners.Pop()
if gcAlloc == nil {
break
}
ar := gcAlloc.allocRunner
alloc := ar.Alloc()
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// COMPAT(0.11): Remove in 0.11
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var allocDiskMB int64
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if alloc.AllocatedResources != nil {
allocDiskMB = alloc.AllocatedResources.Shared.DiskMB
} else {
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allocDiskMB = int64(alloc.Resources.DiskMB)
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}
// Destroy the alloc runner and wait until it exits
a.destroyAllocRunner(gcAlloc.allocID, ar, fmt.Sprintf("freeing %d MB for new allocations", allocDiskMB))
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diskCleared += allocDiskMB
}
return nil
}
// MarkForCollection starts tracking an allocation for Garbage Collection
func (a *AllocGarbageCollector) MarkForCollection(allocID string, ar AllocRunner) {
if a.allocRunners.Push(allocID, ar) {
a.logger.Info("marking allocation for GC", "alloc_id", allocID)
}
}
// GCAlloc wraps an allocation runner and an index enabling it to be used within
// a PQ
type GCAlloc struct {
timeStamp time.Time
allocID string
allocRunner AllocRunner
index int
}
type GCAllocPQImpl []*GCAlloc
func (pq GCAllocPQImpl) Len() int {
return len(pq)
}
func (pq GCAllocPQImpl) Less(i, j int) bool {
return pq[i].timeStamp.Before(pq[j].timeStamp)
}
func (pq GCAllocPQImpl) Swap(i, j int) {
pq[i], pq[j] = pq[j], pq[i]
pq[i].index = i
pq[j].index = j
}
func (pq *GCAllocPQImpl) Push(x interface{}) {
n := len(*pq)
item := x.(*GCAlloc)
item.index = n
*pq = append(*pq, item)
}
func (pq *GCAllocPQImpl) Pop() interface{} {
old := *pq
n := len(old)
item := old[n-1]
item.index = -1 // for safety
*pq = old[0 : n-1]
return item
}
// IndexedGCAllocPQ is an indexed PQ which maintains a list of allocation runner
// based on their termination time.
type IndexedGCAllocPQ struct {
index map[string]*GCAlloc
heap GCAllocPQImpl
pqLock sync.Mutex
}
func NewIndexedGCAllocPQ() *IndexedGCAllocPQ {
return &IndexedGCAllocPQ{
index: make(map[string]*GCAlloc),
heap: make(GCAllocPQImpl, 0),
}
}
// Push an alloc runner into the GC queue. Returns true if alloc was added,
// false if the alloc already existed.
func (i *IndexedGCAllocPQ) Push(allocID string, ar AllocRunner) bool {
i.pqLock.Lock()
defer i.pqLock.Unlock()
if _, ok := i.index[allocID]; ok {
// No work to do
return false
}
gcAlloc := &GCAlloc{
timeStamp: time.Now(),
allocID: allocID,
allocRunner: ar,
}
i.index[allocID] = gcAlloc
heap.Push(&i.heap, gcAlloc)
return true
}
func (i *IndexedGCAllocPQ) Pop() *GCAlloc {
i.pqLock.Lock()
defer i.pqLock.Unlock()
if len(i.heap) == 0 {
return nil
}
gcAlloc := heap.Pop(&i.heap).(*GCAlloc)
delete(i.index, gcAlloc.allocRunner.Alloc().ID)
return gcAlloc
}
// Remove alloc from GC. Returns nil if alloc doesn't exist.
func (i *IndexedGCAllocPQ) Remove(allocID string) *GCAlloc {
i.pqLock.Lock()
defer i.pqLock.Unlock()
if gcAlloc, ok := i.index[allocID]; ok {
heap.Remove(&i.heap, gcAlloc.index)
delete(i.index, allocID)
return gcAlloc
}
return nil
}
func (i *IndexedGCAllocPQ) Length() int {
i.pqLock.Lock()
defer i.pqLock.Unlock()
return len(i.heap)
}