open-nomad/client/pluginmanager/csimanager/fingerprint.go

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package csimanager
import (
"context"
"fmt"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/nomad/client/dynamicplugins"
"github.com/hashicorp/nomad/helper"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/hashicorp/nomad/plugins/csi"
)
type pluginFingerprinter struct {
logger hclog.Logger
client csi.CSIPlugin
info *dynamicplugins.PluginInfo
// basicInfo holds a cache of data that should not change within a CSI plugin.
// This allows us to minimize the number of requests we make to plugins on each
// run of the fingerprinter, and reduces the chances of performing overly
// expensive actions repeatedly, and improves stability of data through
// transient failures.
basicInfo *structs.CSIInfo
fingerprintNode bool
fingerprintController bool
hadFirstSuccessfulFingerprint bool
// hadFirstSuccessfulFingerprintCh is closed the first time a fingerprint
// is completed successfully.
hadFirstSuccessfulFingerprintCh chan struct{}
// requiresStaging is set on a first successful fingerprint. It allows the
// csimanager to efficiently query this as it shouldn't change after a plugin
// is started. Removing this bool will require storing a cache of recent successful
// results that can be used by subscribers of the `hadFirstSuccessfulFingerprintCh`.
requiresStaging bool
}
func (p *pluginFingerprinter) fingerprint(ctx context.Context) *structs.CSIInfo {
if p.basicInfo == nil {
info, err := p.buildBasicFingerprint(ctx)
if err != nil {
// If we receive a fingerprinting error, update the stats with as much
// info as possible and wait for the next fingerprint interval.
info.HealthDescription = fmt.Sprintf("failed initial fingerprint with err: %v", err)
info.Healthy = false
return info
}
// If fingerprinting succeeded, we don't need to repopulate the basic
// info again.
p.basicInfo = info
}
info := p.basicInfo.Copy()
var fp *structs.CSIInfo
var err error
if p.fingerprintNode {
fp, err = p.buildNodeFingerprint(ctx, info)
} else if p.fingerprintController {
fp, err = p.buildControllerFingerprint(ctx, info)
}
if err != nil {
info.Healthy = false
info.HealthDescription = fmt.Sprintf("failed fingerprinting with error: %v", err)
} else {
info = fp
if !p.hadFirstSuccessfulFingerprint {
p.hadFirstSuccessfulFingerprint = true
if p.fingerprintNode {
p.requiresStaging = info.NodeInfo.RequiresNodeStageVolume
}
close(p.hadFirstSuccessfulFingerprintCh)
}
}
return info
}
func (p *pluginFingerprinter) buildBasicFingerprint(ctx context.Context) (*structs.CSIInfo, error) {
info := &structs.CSIInfo{
PluginID: p.info.Name,
AllocID: p.info.AllocID,
Provider: p.info.Options["Provider"],
ProviderVersion: p.info.Version,
Healthy: false,
HealthDescription: "initial fingerprint not completed",
}
if p.fingerprintNode {
info.NodeInfo = &structs.CSINodeInfo{}
}
if p.fingerprintController {
info.ControllerInfo = &structs.CSIControllerInfo{}
}
capabilities, err := p.client.PluginGetCapabilities(ctx)
if err != nil {
return info, err
}
info.RequiresControllerPlugin = capabilities.HasControllerService()
info.RequiresTopologies = capabilities.HasToplogies()
if p.fingerprintNode {
nodeInfo, err := p.client.NodeGetInfo(ctx)
if err != nil {
return info, err
}
info.NodeInfo.ID = nodeInfo.NodeID
info.NodeInfo.MaxVolumes = nodeInfo.MaxVolumes
info.NodeInfo.AccessibleTopology = structCSITopologyFromCSITopology(nodeInfo.AccessibleTopology)
}
return info, nil
}
func applyCapabilitySetToControllerInfo(cs *csi.ControllerCapabilitySet, info *structs.CSIControllerInfo) {
info.SupportsReadOnlyAttach = cs.HasPublishReadonly
info.SupportsAttachDetach = cs.HasPublishUnpublishVolume
info.SupportsListVolumes = cs.HasListVolumes
info.SupportsListVolumesAttachedNodes = cs.HasListVolumesPublishedNodes
}
func (p *pluginFingerprinter) buildControllerFingerprint(ctx context.Context, base *structs.CSIInfo) (*structs.CSIInfo, error) {
fp := base.Copy()
healthy, err := p.client.PluginProbe(ctx)
if err != nil {
return nil, err
}
fp.SetHealthy(healthy)
caps, err := p.client.ControllerGetCapabilities(ctx)
if err != nil {
return fp, err
}
applyCapabilitySetToControllerInfo(caps, fp.ControllerInfo)
return fp, nil
}
func (p *pluginFingerprinter) buildNodeFingerprint(ctx context.Context, base *structs.CSIInfo) (*structs.CSIInfo, error) {
fp := base.Copy()
healthy, err := p.client.PluginProbe(ctx)
if err != nil {
return nil, err
}
fp.SetHealthy(healthy)
caps, err := p.client.NodeGetCapabilities(ctx)
if err != nil {
return fp, err
}
fp.NodeInfo.RequiresNodeStageVolume = caps.HasStageUnstageVolume
return fp, nil
}
func structCSITopologyFromCSITopology(a *csi.Topology) *structs.CSITopology {
if a == nil {
return nil
}
return &structs.CSITopology{
Segments: helper.CopyMapStringString(a.Segments),
}
}