open-nomad/client/servers/manager_internal_test.go

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package servers
import (
"fmt"
"log"
"math/rand"
"net"
"os"
"testing"
"time"
)
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func init() {
// Seed the random number generator
rand.Seed(time.Now().UnixNano())
}
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type fauxAddr struct {
Addr string
}
func (fa *fauxAddr) String() string { return fa.Addr }
func (fa *fauxAddr) Network() string { return fa.Addr }
type fauxConnPool struct {
// failPct between 0.0 and 1.0 == pct of time a Ping should fail
failPct float64
}
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func (cp *fauxConnPool) Ping(net.Addr) error {
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successProb := rand.Float64()
if successProb > cp.failPct {
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return nil
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}
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return fmt.Errorf("bad server")
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}
func testManager(t *testing.T) (m *Manager) {
logger := log.New(os.Stderr, "", 0)
shutdownCh := make(chan struct{})
m = New(logger, shutdownCh, &fauxConnPool{})
return m
}
func testManagerFailProb(failPct float64) (m *Manager) {
logger := log.New(os.Stderr, "", 0)
shutdownCh := make(chan struct{})
m = New(logger, shutdownCh, &fauxConnPool{failPct: failPct})
return m
}
func TestManagerInternal_cycleServer(t *testing.T) {
server0 := &Server{Addr: &fauxAddr{"server1"}}
server1 := &Server{Addr: &fauxAddr{"server2"}}
server2 := &Server{Addr: &fauxAddr{"server3"}}
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srvs := Servers([]*Server{server0, server1, server2})
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srvs.cycle()
if len(srvs) != 3 {
t.Fatalf("server length incorrect: %d/3", len(srvs))
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}
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if srvs[0] != server1 &&
srvs[1] != server2 &&
srvs[2] != server0 {
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t.Fatalf("server ordering after one cycle not correct")
}
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srvs.cycle()
if srvs[0] != server2 &&
srvs[1] != server0 &&
srvs[2] != server1 {
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t.Fatalf("server ordering after two cycles not correct")
}
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srvs.cycle()
if srvs[0] != server0 &&
srvs[1] != server1 &&
srvs[2] != server2 {
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t.Fatalf("server ordering after three cycles not correct")
}
}
func TestManagerInternal_New(t *testing.T) {
m := testManager(t)
if m == nil {
t.Fatalf("Manager nil")
}
if m.logger == nil {
t.Fatalf("Manager.logger nil")
}
if m.shutdownCh == nil {
t.Fatalf("Manager.shutdownCh nil")
}
}
// func (l *serverList) refreshServerRebalanceTimer() {
func TestManagerInternal_refreshServerRebalanceTimer(t *testing.T) {
type clusterSizes struct {
numNodes int32
numServers int
minRebalance time.Duration
}
clusters := []clusterSizes{
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{1, 0, 5 * time.Minute}, // partitioned cluster
{1, 3, 5 * time.Minute},
{2, 3, 5 * time.Minute},
{100, 0, 5 * time.Minute}, // partitioned
{100, 1, 5 * time.Minute}, // partitioned
{100, 3, 5 * time.Minute},
{1024, 1, 5 * time.Minute}, // partitioned
{1024, 3, 5 * time.Minute}, // partitioned
{1024, 5, 5 * time.Minute},
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{16384, 1, 4 * time.Minute}, // partitioned
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{16384, 2, 5 * time.Minute}, // partitioned
{16384, 3, 5 * time.Minute}, // partitioned
{16384, 5, 5 * time.Minute},
{32768, 0, 5 * time.Minute}, // partitioned
{32768, 1, 8 * time.Minute}, // partitioned
{32768, 2, 3 * time.Minute}, // partitioned
{32768, 3, 5 * time.Minute}, // partitioned
{32768, 5, 3 * time.Minute}, // partitioned
{65535, 7, 5 * time.Minute},
{65535, 0, 5 * time.Minute}, // partitioned
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{65535, 1, 8 * time.Minute}, // partitioned
{65535, 2, 3 * time.Minute}, // partitioned
{65535, 3, 5 * time.Minute}, // partitioned
{65535, 5, 3 * time.Minute}, // partitioned
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{65535, 7, 5 * time.Minute},
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{1000000, 1, 4 * time.Hour}, // partitioned
{1000000, 2, 2 * time.Hour}, // partitioned
{1000000, 3, 80 * time.Minute}, // partitioned
{1000000, 5, 50 * time.Minute}, // partitioned
{1000000, 11, 20 * time.Minute}, // partitioned
{1000000, 19, 10 * time.Minute},
}
logger := log.New(os.Stderr, "", log.LstdFlags)
shutdownCh := make(chan struct{})
for _, s := range clusters {
m := New(logger, shutdownCh, &fauxConnPool{})
m.SetNumNodes(s.numNodes)
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servers := make([]*Server, 0, s.numServers)
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for i := 0; i < s.numServers; i++ {
nodeName := fmt.Sprintf("s%02d", i)
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servers = append(servers, &Server{Addr: &fauxAddr{nodeName}})
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}
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m.SetServers(servers)
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d := m.refreshServerRebalanceTimer()
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t.Logf("Nodes: %d; Servers: %d; Refresh: %v; Min: %v", s.numNodes, s.numServers, d, s.minRebalance)
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if d < s.minRebalance {
t.Errorf("duration too short for cluster of size %d and %d servers (%s < %s)", s.numNodes, s.numServers, d, s.minRebalance)
}
}
}