open-nomad/vendor/github.com/shirou/w32/user32.go

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2016-02-12 18:02:16 +00:00
// Copyright 2010-2012 The W32 Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
2017-02-02 06:25:39 +00:00
// +build windows
2016-02-12 18:02:16 +00:00
package w32
import (
"fmt"
"syscall"
"unsafe"
)
var (
moduser32 = syscall.NewLazyDLL("user32.dll")
procRegisterClassEx = moduser32.NewProc("RegisterClassExW")
procLoadIcon = moduser32.NewProc("LoadIconW")
procLoadCursor = moduser32.NewProc("LoadCursorW")
procShowWindow = moduser32.NewProc("ShowWindow")
procUpdateWindow = moduser32.NewProc("UpdateWindow")
procCreateWindowEx = moduser32.NewProc("CreateWindowExW")
procAdjustWindowRect = moduser32.NewProc("AdjustWindowRect")
procAdjustWindowRectEx = moduser32.NewProc("AdjustWindowRectEx")
procDestroyWindow = moduser32.NewProc("DestroyWindow")
procDefWindowProc = moduser32.NewProc("DefWindowProcW")
procDefDlgProc = moduser32.NewProc("DefDlgProcW")
procPostQuitMessage = moduser32.NewProc("PostQuitMessage")
procGetMessage = moduser32.NewProc("GetMessageW")
procTranslateMessage = moduser32.NewProc("TranslateMessage")
procDispatchMessage = moduser32.NewProc("DispatchMessageW")
procSendMessage = moduser32.NewProc("SendMessageW")
procPostMessage = moduser32.NewProc("PostMessageW")
procWaitMessage = moduser32.NewProc("WaitMessage")
procSetWindowText = moduser32.NewProc("SetWindowTextW")
procGetWindowTextLength = moduser32.NewProc("GetWindowTextLengthW")
procGetWindowText = moduser32.NewProc("GetWindowTextW")
procGetWindowRect = moduser32.NewProc("GetWindowRect")
procMoveWindow = moduser32.NewProc("MoveWindow")
procScreenToClient = moduser32.NewProc("ScreenToClient")
procCallWindowProc = moduser32.NewProc("CallWindowProcW")
procSetWindowLong = moduser32.NewProc("SetWindowLongW")
procSetWindowLongPtr = moduser32.NewProc("SetWindowLongW")
procGetWindowLong = moduser32.NewProc("GetWindowLongW")
procGetWindowLongPtr = moduser32.NewProc("GetWindowLongW")
procEnableWindow = moduser32.NewProc("EnableWindow")
procIsWindowEnabled = moduser32.NewProc("IsWindowEnabled")
procIsWindowVisible = moduser32.NewProc("IsWindowVisible")
procSetFocus = moduser32.NewProc("SetFocus")
procInvalidateRect = moduser32.NewProc("InvalidateRect")
procGetClientRect = moduser32.NewProc("GetClientRect")
procGetDC = moduser32.NewProc("GetDC")
procReleaseDC = moduser32.NewProc("ReleaseDC")
procSetCapture = moduser32.NewProc("SetCapture")
procReleaseCapture = moduser32.NewProc("ReleaseCapture")
procGetWindowThreadProcessId = moduser32.NewProc("GetWindowThreadProcessId")
procMessageBox = moduser32.NewProc("MessageBoxW")
procGetSystemMetrics = moduser32.NewProc("GetSystemMetrics")
procCopyRect = moduser32.NewProc("CopyRect")
procEqualRect = moduser32.NewProc("EqualRect")
procInflateRect = moduser32.NewProc("InflateRect")
procIntersectRect = moduser32.NewProc("IntersectRect")
procIsRectEmpty = moduser32.NewProc("IsRectEmpty")
procOffsetRect = moduser32.NewProc("OffsetRect")
procPtInRect = moduser32.NewProc("PtInRect")
procSetRect = moduser32.NewProc("SetRect")
procSetRectEmpty = moduser32.NewProc("SetRectEmpty")
procSubtractRect = moduser32.NewProc("SubtractRect")
procUnionRect = moduser32.NewProc("UnionRect")
procCreateDialogParam = moduser32.NewProc("CreateDialogParamW")
procDialogBoxParam = moduser32.NewProc("DialogBoxParamW")
procGetDlgItem = moduser32.NewProc("GetDlgItem")
procDrawIcon = moduser32.NewProc("DrawIcon")
procClientToScreen = moduser32.NewProc("ClientToScreen")
procIsDialogMessage = moduser32.NewProc("IsDialogMessageW")
procIsWindow = moduser32.NewProc("IsWindow")
procEndDialog = moduser32.NewProc("EndDialog")
procPeekMessage = moduser32.NewProc("PeekMessageW")
procTranslateAccelerator = moduser32.NewProc("TranslateAcceleratorW")
procSetWindowPos = moduser32.NewProc("SetWindowPos")
procFillRect = moduser32.NewProc("FillRect")
procDrawText = moduser32.NewProc("DrawTextW")
procAddClipboardFormatListener = moduser32.NewProc("AddClipboardFormatListener")
procRemoveClipboardFormatListener = moduser32.NewProc("RemoveClipboardFormatListener")
procOpenClipboard = moduser32.NewProc("OpenClipboard")
procCloseClipboard = moduser32.NewProc("CloseClipboard")
procEnumClipboardFormats = moduser32.NewProc("EnumClipboardFormats")
procGetClipboardData = moduser32.NewProc("GetClipboardData")
procSetClipboardData = moduser32.NewProc("SetClipboardData")
procEmptyClipboard = moduser32.NewProc("EmptyClipboard")
procGetClipboardFormatName = moduser32.NewProc("GetClipboardFormatNameW")
procIsClipboardFormatAvailable = moduser32.NewProc("IsClipboardFormatAvailable")
procBeginPaint = moduser32.NewProc("BeginPaint")
procEndPaint = moduser32.NewProc("EndPaint")
procGetKeyboardState = moduser32.NewProc("GetKeyboardState")
procMapVirtualKey = moduser32.NewProc("MapVirtualKeyExW")
procGetAsyncKeyState = moduser32.NewProc("GetAsyncKeyState")
procToAscii = moduser32.NewProc("ToAscii")
procSwapMouseButton = moduser32.NewProc("SwapMouseButton")
procGetCursorPos = moduser32.NewProc("GetCursorPos")
procSetCursorPos = moduser32.NewProc("SetCursorPos")
procSetCursor = moduser32.NewProc("SetCursor")
procCreateIcon = moduser32.NewProc("CreateIcon")
procDestroyIcon = moduser32.NewProc("DestroyIcon")
procMonitorFromPoint = moduser32.NewProc("MonitorFromPoint")
procMonitorFromRect = moduser32.NewProc("MonitorFromRect")
procMonitorFromWindow = moduser32.NewProc("MonitorFromWindow")
procGetMonitorInfo = moduser32.NewProc("GetMonitorInfoW")
procEnumDisplayMonitors = moduser32.NewProc("EnumDisplayMonitors")
procEnumDisplaySettingsEx = moduser32.NewProc("EnumDisplaySettingsExW")
procChangeDisplaySettingsEx = moduser32.NewProc("ChangeDisplaySettingsExW")
procSendInput = moduser32.NewProc("SendInput")
)
func RegisterClassEx(wndClassEx *WNDCLASSEX) ATOM {
ret, _, _ := procRegisterClassEx.Call(uintptr(unsafe.Pointer(wndClassEx)))
return ATOM(ret)
}
func LoadIcon(instance HINSTANCE, iconName *uint16) HICON {
ret, _, _ := procLoadIcon.Call(
uintptr(instance),
uintptr(unsafe.Pointer(iconName)))
return HICON(ret)
}
func LoadCursor(instance HINSTANCE, cursorName *uint16) HCURSOR {
ret, _, _ := procLoadCursor.Call(
uintptr(instance),
uintptr(unsafe.Pointer(cursorName)))
return HCURSOR(ret)
}
func ShowWindow(hwnd HWND, cmdshow int) bool {
ret, _, _ := procShowWindow.Call(
uintptr(hwnd),
uintptr(cmdshow))
return ret != 0
}
func UpdateWindow(hwnd HWND) bool {
ret, _, _ := procUpdateWindow.Call(
uintptr(hwnd))
return ret != 0
}
func CreateWindowEx(exStyle uint, className, windowName *uint16,
style uint, x, y, width, height int, parent HWND, menu HMENU,
instance HINSTANCE, param unsafe.Pointer) HWND {
ret, _, _ := procCreateWindowEx.Call(
uintptr(exStyle),
uintptr(unsafe.Pointer(className)),
uintptr(unsafe.Pointer(windowName)),
uintptr(style),
uintptr(x),
uintptr(y),
uintptr(width),
uintptr(height),
uintptr(parent),
uintptr(menu),
uintptr(instance),
uintptr(param))
return HWND(ret)
}
func AdjustWindowRectEx(rect *RECT, style uint, menu bool, exStyle uint) bool {
ret, _, _ := procAdjustWindowRectEx.Call(
uintptr(unsafe.Pointer(rect)),
uintptr(style),
uintptr(BoolToBOOL(menu)),
uintptr(exStyle))
return ret != 0
}
func AdjustWindowRect(rect *RECT, style uint, menu bool) bool {
ret, _, _ := procAdjustWindowRect.Call(
uintptr(unsafe.Pointer(rect)),
uintptr(style),
uintptr(BoolToBOOL(menu)))
return ret != 0
}
func DestroyWindow(hwnd HWND) bool {
ret, _, _ := procDestroyWindow.Call(
uintptr(hwnd))
return ret != 0
}
func DefWindowProc(hwnd HWND, msg uint32, wParam, lParam uintptr) uintptr {
ret, _, _ := procDefWindowProc.Call(
uintptr(hwnd),
uintptr(msg),
wParam,
lParam)
return ret
}
func DefDlgProc(hwnd HWND, msg uint32, wParam, lParam uintptr) uintptr {
ret, _, _ := procDefDlgProc.Call(
uintptr(hwnd),
uintptr(msg),
wParam,
lParam)
return ret
}
func PostQuitMessage(exitCode int) {
procPostQuitMessage.Call(
uintptr(exitCode))
}
func GetMessage(msg *MSG, hwnd HWND, msgFilterMin, msgFilterMax uint32) int {
ret, _, _ := procGetMessage.Call(
uintptr(unsafe.Pointer(msg)),
uintptr(hwnd),
uintptr(msgFilterMin),
uintptr(msgFilterMax))
return int(ret)
}
func TranslateMessage(msg *MSG) bool {
ret, _, _ := procTranslateMessage.Call(
uintptr(unsafe.Pointer(msg)))
return ret != 0
}
func DispatchMessage(msg *MSG) uintptr {
ret, _, _ := procDispatchMessage.Call(
uintptr(unsafe.Pointer(msg)))
return ret
}
func SendMessage(hwnd HWND, msg uint32, wParam, lParam uintptr) uintptr {
ret, _, _ := procSendMessage.Call(
uintptr(hwnd),
uintptr(msg),
wParam,
lParam)
return ret
}
func PostMessage(hwnd HWND, msg uint32, wParam, lParam uintptr) bool {
ret, _, _ := procPostMessage.Call(
uintptr(hwnd),
uintptr(msg),
wParam,
lParam)
return ret != 0
}
func WaitMessage() bool {
ret, _, _ := procWaitMessage.Call()
return ret != 0
}
func SetWindowText(hwnd HWND, text string) {
procSetWindowText.Call(
uintptr(hwnd),
uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(text))))
}
func GetWindowTextLength(hwnd HWND) int {
ret, _, _ := procGetWindowTextLength.Call(
uintptr(hwnd))
return int(ret)
}
func GetWindowText(hwnd HWND) string {
textLen := GetWindowTextLength(hwnd) + 1
buf := make([]uint16, textLen)
procGetWindowText.Call(
uintptr(hwnd),
uintptr(unsafe.Pointer(&buf[0])),
uintptr(textLen))
return syscall.UTF16ToString(buf)
}
func GetWindowRect(hwnd HWND) *RECT {
var rect RECT
procGetWindowRect.Call(
uintptr(hwnd),
uintptr(unsafe.Pointer(&rect)))
return &rect
}
func MoveWindow(hwnd HWND, x, y, width, height int, repaint bool) bool {
ret, _, _ := procMoveWindow.Call(
uintptr(hwnd),
uintptr(x),
uintptr(y),
uintptr(width),
uintptr(height),
uintptr(BoolToBOOL(repaint)))
return ret != 0
}
func ScreenToClient(hwnd HWND, x, y int) (X, Y int, ok bool) {
pt := POINT{X: int32(x), Y: int32(y)}
ret, _, _ := procScreenToClient.Call(
uintptr(hwnd),
uintptr(unsafe.Pointer(&pt)))
return int(pt.X), int(pt.Y), ret != 0
}
func CallWindowProc(preWndProc uintptr, hwnd HWND, msg uint32, wParam, lParam uintptr) uintptr {
ret, _, _ := procCallWindowProc.Call(
preWndProc,
uintptr(hwnd),
uintptr(msg),
wParam,
lParam)
return ret
}
func SetWindowLong(hwnd HWND, index int, value uint32) uint32 {
ret, _, _ := procSetWindowLong.Call(
uintptr(hwnd),
uintptr(index),
uintptr(value))
return uint32(ret)
}
func SetWindowLongPtr(hwnd HWND, index int, value uintptr) uintptr {
ret, _, _ := procSetWindowLongPtr.Call(
uintptr(hwnd),
uintptr(index),
value)
return ret
}
func GetWindowLong(hwnd HWND, index int) int32 {
ret, _, _ := procGetWindowLong.Call(
uintptr(hwnd),
uintptr(index))
return int32(ret)
}
func GetWindowLongPtr(hwnd HWND, index int) uintptr {
ret, _, _ := procGetWindowLongPtr.Call(
uintptr(hwnd),
uintptr(index))
return ret
}
func EnableWindow(hwnd HWND, b bool) bool {
ret, _, _ := procEnableWindow.Call(
uintptr(hwnd),
uintptr(BoolToBOOL(b)))
return ret != 0
}
func IsWindowEnabled(hwnd HWND) bool {
ret, _, _ := procIsWindowEnabled.Call(
uintptr(hwnd))
return ret != 0
}
func IsWindowVisible(hwnd HWND) bool {
ret, _, _ := procIsWindowVisible.Call(
uintptr(hwnd))
return ret != 0
}
func SetFocus(hwnd HWND) HWND {
ret, _, _ := procSetFocus.Call(
uintptr(hwnd))
return HWND(ret)
}
func InvalidateRect(hwnd HWND, rect *RECT, erase bool) bool {
ret, _, _ := procInvalidateRect.Call(
uintptr(hwnd),
uintptr(unsafe.Pointer(rect)),
uintptr(BoolToBOOL(erase)))
return ret != 0
}
func GetClientRect(hwnd HWND) *RECT {
var rect RECT
ret, _, _ := procGetClientRect.Call(
uintptr(hwnd),
uintptr(unsafe.Pointer(&rect)))
if ret == 0 {
panic(fmt.Sprintf("GetClientRect(%d) failed", hwnd))
}
return &rect
}
func GetDC(hwnd HWND) HDC {
ret, _, _ := procGetDC.Call(
uintptr(hwnd))
return HDC(ret)
}
func ReleaseDC(hwnd HWND, hDC HDC) bool {
ret, _, _ := procReleaseDC.Call(
uintptr(hwnd),
uintptr(hDC))
return ret != 0
}
func SetCapture(hwnd HWND) HWND {
ret, _, _ := procSetCapture.Call(
uintptr(hwnd))
return HWND(ret)
}
func ReleaseCapture() bool {
ret, _, _ := procReleaseCapture.Call()
return ret != 0
}
func GetWindowThreadProcessId(hwnd HWND) (HANDLE, int) {
var processId int
ret, _, _ := procGetWindowThreadProcessId.Call(
uintptr(hwnd),
uintptr(unsafe.Pointer(&processId)))
return HANDLE(ret), processId
}
func MessageBox(hwnd HWND, title, caption string, flags uint) int {
ret, _, _ := procMessageBox.Call(
uintptr(hwnd),
uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(title))),
uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(caption))),
uintptr(flags))
return int(ret)
}
func GetSystemMetrics(index int) int {
ret, _, _ := procGetSystemMetrics.Call(
uintptr(index))
return int(ret)
}
func CopyRect(dst, src *RECT) bool {
ret, _, _ := procCopyRect.Call(
uintptr(unsafe.Pointer(dst)),
uintptr(unsafe.Pointer(src)))
return ret != 0
}
func EqualRect(rect1, rect2 *RECT) bool {
ret, _, _ := procEqualRect.Call(
uintptr(unsafe.Pointer(rect1)),
uintptr(unsafe.Pointer(rect2)))
return ret != 0
}
func InflateRect(rect *RECT, dx, dy int) bool {
ret, _, _ := procInflateRect.Call(
uintptr(unsafe.Pointer(rect)),
uintptr(dx),
uintptr(dy))
return ret != 0
}
func IntersectRect(dst, src1, src2 *RECT) bool {
ret, _, _ := procIntersectRect.Call(
uintptr(unsafe.Pointer(dst)),
uintptr(unsafe.Pointer(src1)),
uintptr(unsafe.Pointer(src2)))
return ret != 0
}
func IsRectEmpty(rect *RECT) bool {
ret, _, _ := procIsRectEmpty.Call(
uintptr(unsafe.Pointer(rect)))
return ret != 0
}
func OffsetRect(rect *RECT, dx, dy int) bool {
ret, _, _ := procOffsetRect.Call(
uintptr(unsafe.Pointer(rect)),
uintptr(dx),
uintptr(dy))
return ret != 0
}
func PtInRect(rect *RECT, x, y int) bool {
pt := POINT{X: int32(x), Y: int32(y)}
ret, _, _ := procPtInRect.Call(
uintptr(unsafe.Pointer(rect)),
uintptr(unsafe.Pointer(&pt)))
return ret != 0
}
func SetRect(rect *RECT, left, top, right, bottom int) bool {
ret, _, _ := procSetRect.Call(
uintptr(unsafe.Pointer(rect)),
uintptr(left),
uintptr(top),
uintptr(right),
uintptr(bottom))
return ret != 0
}
func SetRectEmpty(rect *RECT) bool {
ret, _, _ := procSetRectEmpty.Call(
uintptr(unsafe.Pointer(rect)))
return ret != 0
}
func SubtractRect(dst, src1, src2 *RECT) bool {
ret, _, _ := procSubtractRect.Call(
uintptr(unsafe.Pointer(dst)),
uintptr(unsafe.Pointer(src1)),
uintptr(unsafe.Pointer(src2)))
return ret != 0
}
func UnionRect(dst, src1, src2 *RECT) bool {
ret, _, _ := procUnionRect.Call(
uintptr(unsafe.Pointer(dst)),
uintptr(unsafe.Pointer(src1)),
uintptr(unsafe.Pointer(src2)))
return ret != 0
}
func CreateDialog(hInstance HINSTANCE, lpTemplate *uint16, hWndParent HWND, lpDialogProc uintptr) HWND {
ret, _, _ := procCreateDialogParam.Call(
uintptr(hInstance),
uintptr(unsafe.Pointer(lpTemplate)),
uintptr(hWndParent),
lpDialogProc,
0)
return HWND(ret)
}
func DialogBox(hInstance HINSTANCE, lpTemplateName *uint16, hWndParent HWND, lpDialogProc uintptr) int {
ret, _, _ := procDialogBoxParam.Call(
uintptr(hInstance),
uintptr(unsafe.Pointer(lpTemplateName)),
uintptr(hWndParent),
lpDialogProc,
0)
return int(ret)
}
func GetDlgItem(hDlg HWND, nIDDlgItem int) HWND {
ret, _, _ := procGetDlgItem.Call(
uintptr(unsafe.Pointer(hDlg)),
uintptr(nIDDlgItem))
return HWND(ret)
}
func DrawIcon(hDC HDC, x, y int, hIcon HICON) bool {
ret, _, _ := procDrawIcon.Call(
uintptr(unsafe.Pointer(hDC)),
uintptr(x),
uintptr(y),
uintptr(unsafe.Pointer(hIcon)))
return ret != 0
}
func ClientToScreen(hwnd HWND, x, y int) (int, int) {
pt := POINT{X: int32(x), Y: int32(y)}
procClientToScreen.Call(
uintptr(hwnd),
uintptr(unsafe.Pointer(&pt)))
return int(pt.X), int(pt.Y)
}
func IsDialogMessage(hwnd HWND, msg *MSG) bool {
ret, _, _ := procIsDialogMessage.Call(
uintptr(hwnd),
uintptr(unsafe.Pointer(msg)))
return ret != 0
}
func IsWindow(hwnd HWND) bool {
ret, _, _ := procIsWindow.Call(
uintptr(hwnd))
return ret != 0
}
func EndDialog(hwnd HWND, nResult uintptr) bool {
ret, _, _ := procEndDialog.Call(
uintptr(hwnd),
nResult)
return ret != 0
}
func PeekMessage(lpMsg *MSG, hwnd HWND, wMsgFilterMin, wMsgFilterMax, wRemoveMsg uint32) bool {
ret, _, _ := procPeekMessage.Call(
uintptr(unsafe.Pointer(lpMsg)),
uintptr(hwnd),
uintptr(wMsgFilterMin),
uintptr(wMsgFilterMax),
uintptr(wRemoveMsg))
return ret != 0
}
func TranslateAccelerator(hwnd HWND, hAccTable HACCEL, lpMsg *MSG) bool {
ret, _, _ := procTranslateMessage.Call(
uintptr(hwnd),
uintptr(hAccTable),
uintptr(unsafe.Pointer(lpMsg)))
return ret != 0
}
func SetWindowPos(hwnd, hWndInsertAfter HWND, x, y, cx, cy int, uFlags uint) bool {
ret, _, _ := procSetWindowPos.Call(
uintptr(hwnd),
uintptr(hWndInsertAfter),
uintptr(x),
uintptr(y),
uintptr(cx),
uintptr(cy),
uintptr(uFlags))
return ret != 0
}
func FillRect(hDC HDC, lprc *RECT, hbr HBRUSH) bool {
ret, _, _ := procFillRect.Call(
uintptr(hDC),
uintptr(unsafe.Pointer(lprc)),
uintptr(hbr))
return ret != 0
}
func DrawText(hDC HDC, text string, uCount int, lpRect *RECT, uFormat uint) int {
ret, _, _ := procDrawText.Call(
uintptr(hDC),
uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(text))),
uintptr(uCount),
uintptr(unsafe.Pointer(lpRect)),
uintptr(uFormat))
return int(ret)
}
func AddClipboardFormatListener(hwnd HWND) bool {
ret, _, _ := procAddClipboardFormatListener.Call(
uintptr(hwnd))
return ret != 0
}
func RemoveClipboardFormatListener(hwnd HWND) bool {
ret, _, _ := procRemoveClipboardFormatListener.Call(
uintptr(hwnd))
return ret != 0
}
func OpenClipboard(hWndNewOwner HWND) bool {
ret, _, _ := procOpenClipboard.Call(
uintptr(hWndNewOwner))
return ret != 0
}
func CloseClipboard() bool {
ret, _, _ := procCloseClipboard.Call()
return ret != 0
}
func EnumClipboardFormats(format uint) uint {
ret, _, _ := procEnumClipboardFormats.Call(
uintptr(format))
return uint(ret)
}
func GetClipboardData(uFormat uint) HANDLE {
ret, _, _ := procGetClipboardData.Call(
uintptr(uFormat))
return HANDLE(ret)
}
func SetClipboardData(uFormat uint, hMem HANDLE) HANDLE {
ret, _, _ := procSetClipboardData.Call(
uintptr(uFormat),
uintptr(hMem))
return HANDLE(ret)
}
func EmptyClipboard() bool {
ret, _, _ := procEmptyClipboard.Call()
return ret != 0
}
func GetClipboardFormatName(format uint) (string, bool) {
cchMaxCount := 255
buf := make([]uint16, cchMaxCount)
ret, _, _ := procGetClipboardFormatName.Call(
uintptr(format),
uintptr(unsafe.Pointer(&buf[0])),
uintptr(cchMaxCount))
if ret > 0 {
return syscall.UTF16ToString(buf), true
}
return "Requested format does not exist or is predefined", false
}
func IsClipboardFormatAvailable(format uint) bool {
ret, _, _ := procIsClipboardFormatAvailable.Call(uintptr(format))
return ret != 0
}
func BeginPaint(hwnd HWND, paint *PAINTSTRUCT) HDC {
ret, _, _ := procBeginPaint.Call(
uintptr(hwnd),
uintptr(unsafe.Pointer(paint)))
return HDC(ret)
}
func EndPaint(hwnd HWND, paint *PAINTSTRUCT) {
procBeginPaint.Call(
uintptr(hwnd),
uintptr(unsafe.Pointer(paint)))
}
func GetKeyboardState(lpKeyState *[]byte) bool {
ret, _, _ := procGetKeyboardState.Call(
uintptr(unsafe.Pointer(&(*lpKeyState)[0])))
return ret != 0
}
func MapVirtualKeyEx(uCode, uMapType uint, dwhkl HKL) uint {
ret, _, _ := procMapVirtualKey.Call(
uintptr(uCode),
uintptr(uMapType),
uintptr(dwhkl))
return uint(ret)
}
func GetAsyncKeyState(vKey int) uint16 {
ret, _, _ := procGetAsyncKeyState.Call(uintptr(vKey))
return uint16(ret)
}
func ToAscii(uVirtKey, uScanCode uint, lpKeyState *byte, lpChar *uint16, uFlags uint) int {
ret, _, _ := procToAscii.Call(
uintptr(uVirtKey),
uintptr(uScanCode),
uintptr(unsafe.Pointer(lpKeyState)),
uintptr(unsafe.Pointer(lpChar)),
uintptr(uFlags))
return int(ret)
}
func SwapMouseButton(fSwap bool) bool {
ret, _, _ := procSwapMouseButton.Call(
uintptr(BoolToBOOL(fSwap)))
return ret != 0
}
func GetCursorPos() (x, y int, ok bool) {
pt := POINT{}
ret, _, _ := procGetCursorPos.Call(uintptr(unsafe.Pointer(&pt)))
return int(pt.X), int(pt.Y), ret != 0
}
func SetCursorPos(x, y int) bool {
ret, _, _ := procSetCursorPos.Call(
uintptr(x),
uintptr(y),
)
return ret != 0
}
func SetCursor(cursor HCURSOR) HCURSOR {
ret, _, _ := procSetCursor.Call(
uintptr(cursor),
)
return HCURSOR(ret)
}
func CreateIcon(instance HINSTANCE, nWidth, nHeight int, cPlanes, cBitsPerPixel byte, ANDbits, XORbits *byte) HICON {
ret, _, _ := procCreateIcon.Call(
uintptr(instance),
uintptr(nWidth),
uintptr(nHeight),
uintptr(cPlanes),
uintptr(cBitsPerPixel),
uintptr(unsafe.Pointer(ANDbits)),
uintptr(unsafe.Pointer(XORbits)),
)
return HICON(ret)
}
func DestroyIcon(icon HICON) bool {
ret, _, _ := procDestroyIcon.Call(
uintptr(icon),
)
return ret != 0
}
func MonitorFromPoint(x, y int, dwFlags uint32) HMONITOR {
ret, _, _ := procMonitorFromPoint.Call(
uintptr(x),
uintptr(y),
uintptr(dwFlags),
)
return HMONITOR(ret)
}
func MonitorFromRect(rc *RECT, dwFlags uint32) HMONITOR {
ret, _, _ := procMonitorFromRect.Call(
uintptr(unsafe.Pointer(rc)),
uintptr(dwFlags),
)
return HMONITOR(ret)
}
func MonitorFromWindow(hwnd HWND, dwFlags uint32) HMONITOR {
ret, _, _ := procMonitorFromWindow.Call(
uintptr(hwnd),
uintptr(dwFlags),
)
return HMONITOR(ret)
}
func GetMonitorInfo(hMonitor HMONITOR, lmpi *MONITORINFO) bool {
ret, _, _ := procGetMonitorInfo.Call(
uintptr(hMonitor),
uintptr(unsafe.Pointer(lmpi)),
)
return ret != 0
}
func EnumDisplayMonitors(hdc HDC, clip *RECT, fnEnum, dwData uintptr) bool {
ret, _, _ := procEnumDisplayMonitors.Call(
uintptr(hdc),
uintptr(unsafe.Pointer(clip)),
fnEnum,
dwData,
)
return ret != 0
}
func EnumDisplaySettingsEx(szDeviceName *uint16, iModeNum uint32, devMode *DEVMODE, dwFlags uint32) bool {
ret, _, _ := procEnumDisplaySettingsEx.Call(
uintptr(unsafe.Pointer(szDeviceName)),
uintptr(iModeNum),
uintptr(unsafe.Pointer(devMode)),
uintptr(dwFlags),
)
return ret != 0
}
func ChangeDisplaySettingsEx(szDeviceName *uint16, devMode *DEVMODE, hwnd HWND, dwFlags uint32, lParam uintptr) int32 {
ret, _, _ := procChangeDisplaySettingsEx.Call(
uintptr(unsafe.Pointer(szDeviceName)),
uintptr(unsafe.Pointer(devMode)),
uintptr(hwnd),
uintptr(dwFlags),
lParam,
)
return int32(ret)
}
/* remove to build without cgo
func SendInput(inputs []INPUT) uint32 {
var validInputs []C.INPUT
for _, oneInput := range inputs {
input := C.INPUT{_type: C.DWORD(oneInput.Type)}
switch oneInput.Type {
case INPUT_MOUSE:
(*MouseInput)(unsafe.Pointer(&input)).mi = oneInput.Mi
case INPUT_KEYBOARD:
(*KbdInput)(unsafe.Pointer(&input)).ki = oneInput.Ki
case INPUT_HARDWARE:
(*HardwareInput)(unsafe.Pointer(&input)).hi = oneInput.Hi
default:
panic("unkown type")
}
validInputs = append(validInputs, input)
}
ret, _, _ := procSendInput.Call(
uintptr(len(validInputs)),
uintptr(unsafe.Pointer(&validInputs[0])),
uintptr(unsafe.Sizeof(C.INPUT{})),
)
return uint32(ret)
}
*/