open-nomad/client/alloc_runner_test.go

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package client
import (
"bufio"
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"fmt"
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"os"
"testing"
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"time"
"github.com/hashicorp/nomad/nomad/mock"
"github.com/hashicorp/nomad/nomad/structs"
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"github.com/hashicorp/nomad/testutil"
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"github.com/hashicorp/nomad/client/config"
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ctestutil "github.com/hashicorp/nomad/client/testutil"
)
type MockAllocStateUpdater struct {
Count int
Allocs []*structs.Allocation
}
func (m *MockAllocStateUpdater) Update(alloc *structs.Allocation) {
m.Count += 1
m.Allocs = append(m.Allocs, alloc)
}
func testAllocRunner(restarts bool) (*MockAllocStateUpdater, *AllocRunner) {
logger := testLogger()
conf := config.DefaultConfig()
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conf.StateDir = os.TempDir()
conf.AllocDir = os.TempDir()
upd := &MockAllocStateUpdater{}
alloc := mock.Alloc()
if !restarts {
*alloc.Job.LookupTaskGroup(alloc.TaskGroup).RestartPolicy = structs.RestartPolicy{Attempts: 0}
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alloc.Job.Type = structs.JobTypeBatch
}
ar := NewAllocRunner(logger, conf, upd.Update, alloc)
return upd, ar
}
func TestAllocRunner_SimpleRun(t *testing.T) {
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ctestutil.ExecCompatible(t)
upd, ar := testAllocRunner(false)
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go ar.Run()
defer ar.Destroy()
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testutil.WaitForResult(func() (bool, error) {
if upd.Count == 0 {
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return false, fmt.Errorf("No updates")
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}
last := upd.Allocs[upd.Count-1]
if last.ClientStatus != structs.AllocClientStatusComplete {
return false, fmt.Errorf("got status %v; want %v", last.ClientStatus, structs.AllocClientStatusComplete)
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}
return true, nil
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}, func(err error) {
t.Fatalf("err: %v", err)
})
}
func TestAllocRunner_TerminalUpdate_Destroy(t *testing.T) {
ctestutil.ExecCompatible(t)
upd, ar := testAllocRunner(false)
// Ensure task takes some time
task := ar.alloc.Job.TaskGroups[0].Tasks[0]
task.Config["command"] = "/bin/sleep"
task.Config["args"] = []string{"10"}
go ar.Run()
testutil.WaitForResult(func() (bool, error) {
if upd.Count == 0 {
return false, fmt.Errorf("No updates")
}
last := upd.Allocs[upd.Count-1]
if last.ClientStatus != structs.AllocClientStatusRunning {
return false, fmt.Errorf("got status %v; want %v", last.ClientStatus, structs.AllocClientStatusRunning)
}
return true, nil
}, func(err error) {
t.Fatalf("err: %v", err)
})
// Update the alloc to be terminal which should cause the alloc runner to
// stop the tasks and wait for a destroy.
update := ar.alloc.Copy()
update.DesiredStatus = structs.AllocDesiredStatusStop
ar.Update(update)
testutil.WaitForResult(func() (bool, error) {
if upd.Count == 0 {
return false, nil
}
// Check the status has changed.
last := upd.Allocs[upd.Count-1]
if last.ClientStatus != structs.AllocClientStatusComplete {
return false, fmt.Errorf("got client status %v; want %v", last.ClientStatus, structs.AllocClientStatusComplete)
}
// Check the state still exists
if _, err := os.Stat(ar.stateFilePath()); err != nil {
return false, fmt.Errorf("state file destroyed: %v", err)
}
// Check the alloc directory still exists
if _, err := os.Stat(ar.ctx.AllocDir.AllocDir); err != nil {
return false, fmt.Errorf("alloc dir destroyed: %v", ar.ctx.AllocDir.AllocDir)
}
return true, nil
}, func(err error) {
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t.Fatalf("err: %v", err)
})
// Send the destroy signal and ensure the AllocRunner cleans up.
ar.Destroy()
testutil.WaitForResult(func() (bool, error) {
if upd.Count == 0 {
return false, nil
}
// Check the status has changed.
last := upd.Allocs[upd.Count-1]
if last.ClientStatus != structs.AllocClientStatusComplete {
return false, fmt.Errorf("got client status %v; want %v", last.ClientStatus, structs.AllocClientStatusComplete)
}
// Check the state was cleaned
if _, err := os.Stat(ar.stateFilePath()); err == nil {
return false, fmt.Errorf("state file still exists: %v", ar.stateFilePath())
} else if !os.IsNotExist(err) {
return false, fmt.Errorf("stat err: %v", err)
}
// Check the alloc directory was cleaned
if _, err := os.Stat(ar.ctx.AllocDir.AllocDir); err == nil {
return false, fmt.Errorf("alloc dir still exists: %v", ar.ctx.AllocDir.AllocDir)
} else if !os.IsNotExist(err) {
return false, fmt.Errorf("stat err: %v", err)
}
return true, nil
}, func(err error) {
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t.Fatalf("err: %v", err)
})
}
func TestAllocRunner_DiskExceeded_Destroy(t *testing.T) {
ctestutil.ExecCompatible(t)
upd, ar := testAllocRunner(false)
// Ensure task takes some time
task := ar.alloc.Job.TaskGroups[0].Tasks[0]
task.Config["command"] = "/bin/sleep"
task.Config["args"] = []string{"60"}
go ar.Run()
testutil.WaitForResult(func() (bool, error) {
if upd.Count == 0 {
return false, fmt.Errorf("No updates")
}
last := upd.Allocs[upd.Count-1]
if last.ClientStatus != structs.AllocClientStatusRunning {
return false, fmt.Errorf("got status %v; want %v", last.ClientStatus, structs.AllocClientStatusRunning)
}
return true, nil
}, func(err error) {
t.Fatalf("err: %v", err)
})
// Create a 20mb file in the shared alloc directory, which should cause the
// allocation to terminate in a failed state.
name := ar.ctx.AllocDir.AllocDir + "/20mb.bin"
f, err := os.Create(name)
if err != nil {
t.Fatal("unable to create file: %v", err)
}
defer func() {
if err := f.Close(); err != nil {
t.Fatal("unable to close file: %v", err)
}
os.Remove(name)
}()
// write 20 megabytes (1280 * 16384 bytes) of zeros to the file
w := bufio.NewWriter(f)
buf := make([]byte, 16384)
for i := 0; i < 1280; i++ {
if _, err := w.Write(buf); err != nil {
t.Fatal("unable to write to file: %v", err)
}
}
testutil.WaitForResult(func() (bool, error) {
if upd.Count == 0 {
return false, nil
}
// Check the status has changed.
last := upd.Allocs[upd.Count-1]
if last.ClientStatus != structs.AllocClientStatusFailed {
return false, fmt.Errorf("got client status %v; want %v", last.ClientStatus, structs.AllocClientStatusFailed)
}
// Check the state still exists
if _, err := os.Stat(ar.stateFilePath()); err != nil {
return false, fmt.Errorf("state file destroyed: %v", err)
}
// Check the alloc directory still exists
if _, err := os.Stat(ar.ctx.AllocDir.AllocDir); err != nil {
return false, fmt.Errorf("alloc dir destroyed: %v", ar.ctx.AllocDir.AllocDir)
}
return true, nil
}, func(err error) {
t.Fatalf("err: %v", err)
})
// Send the destroy signal and ensure the AllocRunner cleans up.
ar.Destroy()
testutil.WaitForResult(func() (bool, error) {
if upd.Count == 0 {
return false, nil
}
// Check the status has changed.
last := upd.Allocs[upd.Count-1]
if last.ClientStatus != structs.AllocClientStatusFailed {
return false, fmt.Errorf("got client status %v; want %v", last.ClientStatus, structs.AllocClientStatusFailed)
}
// Check the state was cleaned
if _, err := os.Stat(ar.stateFilePath()); err == nil {
return false, fmt.Errorf("state file still exists: %v", ar.stateFilePath())
} else if !os.IsNotExist(err) {
return false, fmt.Errorf("stat err: %v", err)
}
// Check the alloc directory was cleaned
if _, err := os.Stat(ar.ctx.AllocDir.AllocDir); err == nil {
return false, fmt.Errorf("alloc dir still exists: %v", ar.ctx.AllocDir.AllocDir)
} else if !os.IsNotExist(err) {
return false, fmt.Errorf("stat err: %v", err)
}
return true, nil
}, func(err error) {
t.Fatalf("err: %v", err)
})
}
func TestAllocRunner_Destroy(t *testing.T) {
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ctestutil.ExecCompatible(t)
upd, ar := testAllocRunner(false)
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// Ensure task takes some time
task := ar.alloc.Job.TaskGroups[0].Tasks[0]
task.Config["command"] = "/bin/sleep"
task.Config["args"] = []string{"10"}
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go ar.Run()
start := time.Now()
// Begin the tear down
go func() {
time.Sleep(100 * time.Millisecond)
ar.Destroy()
}()
testutil.WaitForResult(func() (bool, error) {
if upd.Count == 0 {
return false, nil
}
// Check the status has changed.
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last := upd.Allocs[upd.Count-1]
if last.ClientStatus != structs.AllocClientStatusComplete {
return false, fmt.Errorf("got client status %v; want %v", last.ClientStatus, structs.AllocClientStatusComplete)
}
// Check the state was cleaned
if _, err := os.Stat(ar.stateFilePath()); err == nil {
return false, fmt.Errorf("state file still exists: %v", ar.stateFilePath())
} else if !os.IsNotExist(err) {
return false, fmt.Errorf("stat err: %v", err)
}
// Check the alloc directory was cleaned
if _, err := os.Stat(ar.ctx.AllocDir.AllocDir); err == nil {
return false, fmt.Errorf("alloc dir still exists: %v", ar.ctx.AllocDir.AllocDir)
} else if !os.IsNotExist(err) {
return false, fmt.Errorf("stat err: %v", err)
}
return true, nil
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}, func(err error) {
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t.Fatalf("err: %v", err)
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})
if time.Since(start) > 15*time.Second {
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t.Fatalf("took too long to terminate")
}
}
func TestAllocRunner_Update(t *testing.T) {
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ctestutil.ExecCompatible(t)
_, ar := testAllocRunner(false)
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// Ensure task takes some time
task := ar.alloc.Job.TaskGroups[0].Tasks[0]
task.Config["command"] = "/bin/sleep"
task.Config["args"] = []string{"10"}
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go ar.Run()
defer ar.Destroy()
// Update the alloc definition
newAlloc := new(structs.Allocation)
*newAlloc = *ar.alloc
newAlloc.Name = "FOO"
newAlloc.AllocModifyIndex++
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ar.Update(newAlloc)
// Check the alloc runner stores the update allocation.
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testutil.WaitForResult(func() (bool, error) {
return ar.Alloc().Name == "FOO", nil
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}, func(err error) {
t.Fatalf("err: %v %#v", err, ar.Alloc())
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})
}
func TestAllocRunner_SaveRestoreState(t *testing.T) {
ctestutil.ExecCompatible(t)
upd, ar := testAllocRunner(false)
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// Ensure task takes some time
task := ar.alloc.Job.TaskGroups[0].Tasks[0]
task.Config["command"] = "/bin/sleep"
task.Config["args"] = []string{"10"}
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go ar.Run()
// Snapshot state
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testutil.WaitForResult(func() (bool, error) {
return len(ar.tasks) == 1, nil
}, func(err error) {
t.Fatalf("task never started: %v", err)
})
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err := ar.SaveState()
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a new alloc runner
ar2 := NewAllocRunner(ar.logger, ar.config, upd.Update,
&structs.Allocation{ID: ar.alloc.ID})
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err = ar2.RestoreState()
if err != nil {
t.Fatalf("err: %v", err)
}
go ar2.Run()
// Destroy and wait
ar2.Destroy()
start := time.Now()
testutil.WaitForResult(func() (bool, error) {
if upd.Count == 0 {
return false, nil
}
last := upd.Allocs[upd.Count-1]
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return last.ClientStatus != structs.AllocClientStatusPending, nil
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}, func(err error) {
t.Fatalf("err: %v %#v %#v", err, upd.Allocs[0], ar.alloc.TaskStates)
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})
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if time.Since(start) > time.Duration(testutil.TestMultiplier()*15)*time.Second {
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t.Fatalf("took too long to terminate")
}
}
func TestAllocRunner_SaveRestoreState_TerminalAlloc(t *testing.T) {
ctestutil.ExecCompatible(t)
upd, ar := testAllocRunner(false)
ar.logger = prefixedTestLogger("ar1: ")
// Ensure task takes some time
task := ar.alloc.Job.TaskGroups[0].Tasks[0]
task.Config["command"] = "/bin/sleep"
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task.Config["args"] = []string{"1000"}
go ar.Run()
testutil.WaitForResult(func() (bool, error) {
if upd.Count == 0 {
return false, fmt.Errorf("No updates")
}
last := upd.Allocs[upd.Count-1]
if last.ClientStatus != structs.AllocClientStatusRunning {
return false, fmt.Errorf("got status %v; want %v", last.ClientStatus, structs.AllocClientStatusRunning)
}
return true, nil
}, func(err error) {
t.Fatalf("err: %v", err)
})
// Update the alloc to be terminal which should cause the alloc runner to
// stop the tasks and wait for a destroy.
update := ar.alloc.Copy()
update.DesiredStatus = structs.AllocDesiredStatusStop
ar.Update(update)
testutil.WaitForResult(func() (bool, error) {
return ar.alloc.DesiredStatus == structs.AllocDesiredStatusStop, nil
}, func(err error) {
t.Fatalf("err: %v", err)
})
err := ar.SaveState()
if err != nil {
t.Fatalf("err: %v", err)
}
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// Ensure both alloc runners don't destroy
ar.destroy = true
// Create a new alloc runner
ar2 := NewAllocRunner(ar.logger, ar.config, upd.Update,
&structs.Allocation{ID: ar.alloc.ID})
ar2.logger = prefixedTestLogger("ar2: ")
err = ar2.RestoreState()
if err != nil {
t.Fatalf("err: %v", err)
}
go ar2.Run()
ar2.logger.Println("[TESTING] starting second alloc runner")
testutil.WaitForResult(func() (bool, error) {
// Check the state still exists
if _, err := os.Stat(ar.stateFilePath()); err != nil {
return false, fmt.Errorf("state file destroyed: %v", err)
}
// Check the alloc directory still exists
if _, err := os.Stat(ar.ctx.AllocDir.AllocDir); err != nil {
return false, fmt.Errorf("alloc dir destroyed: %v", ar.ctx.AllocDir.AllocDir)
}
return true, nil
}, func(err error) {
t.Fatalf("err: %v %#v %#v", err, upd.Allocs[0], ar.alloc.TaskStates)
})
// Send the destroy signal and ensure the AllocRunner cleans up.
ar2.logger.Println("[TESTING] destroying second alloc runner")
ar2.Destroy()
testutil.WaitForResult(func() (bool, error) {
if upd.Count == 0 {
return false, nil
}
// Check the status has changed.
last := upd.Allocs[upd.Count-1]
if last.ClientStatus != structs.AllocClientStatusComplete {
return false, fmt.Errorf("got client status %v; want %v", last.ClientStatus, structs.AllocClientStatusComplete)
}
// Check the state was cleaned
if _, err := os.Stat(ar.stateFilePath()); err == nil {
return false, fmt.Errorf("state file still exists: %v", ar.stateFilePath())
} else if !os.IsNotExist(err) {
return false, fmt.Errorf("stat err: %v", err)
}
// Check the alloc directory was cleaned
if _, err := os.Stat(ar.ctx.AllocDir.AllocDir); err == nil {
return false, fmt.Errorf("alloc dir still exists: %v", ar.ctx.AllocDir.AllocDir)
} else if !os.IsNotExist(err) {
return false, fmt.Errorf("stat err: %v", err)
}
return true, nil
}, func(err error) {
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t.Fatalf("err: %v", err)
})
}
func TestAllocRunner_TaskFailed_KillTG(t *testing.T) {
ctestutil.ExecCompatible(t)
upd, ar := testAllocRunner(false)
// Create two tasks in the task group
task := ar.alloc.Job.TaskGroups[0].Tasks[0]
task.Config["command"] = "/bin/sleep"
task.Config["args"] = []string{"1000"}
task2 := ar.alloc.Job.TaskGroups[0].Tasks[0].Copy()
task2.Name = "task 2"
task2.Config = map[string]interface{}{"command": "invalidBinaryToFail"}
ar.alloc.Job.TaskGroups[0].Tasks = append(ar.alloc.Job.TaskGroups[0].Tasks, task2)
ar.alloc.TaskResources[task2.Name] = task2.Resources
//t.Logf("%#v", ar.alloc.Job.TaskGroups[0])
go ar.Run()
testutil.WaitForResult(func() (bool, error) {
if upd.Count == 0 {
return false, fmt.Errorf("No updates")
}
last := upd.Allocs[upd.Count-1]
if last.ClientStatus != structs.AllocClientStatusFailed {
return false, fmt.Errorf("got status %v; want %v", last.ClientStatus, structs.AllocClientStatusFailed)
}
// Task One should be killed
state1 := last.TaskStates[task.Name]
if state1.State != structs.TaskStateDead {
return false, fmt.Errorf("got state %v; want %v", state1.State, structs.TaskStateDead)
}
if lastE := state1.Events[len(state1.Events)-1]; lastE.Type != structs.TaskSiblingFailed {
return false, fmt.Errorf("got last event %v; want %v", lastE.Type, structs.TaskSiblingFailed)
}
// Task Two should be failed
state2 := last.TaskStates[task2.Name]
if state2.State != structs.TaskStateDead {
return false, fmt.Errorf("got state %v; want %v", state2.State, structs.TaskStateDead)
}
if !state2.Failed() {
return false, fmt.Errorf("task2 should have failed")
}
return true, nil
}, func(err error) {
t.Fatalf("err: %v", err)
})
}