open-nomad/vendor/github.com/containerd/console/console_linux.go

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// +build linux
package console
import (
"io"
"os"
"sync"
"golang.org/x/sys/unix"
)
const (
maxEvents = 128
)
// Epoller manages multiple epoll consoles using edge-triggered epoll api so we
// dont have to deal with repeated wake-up of EPOLLER or EPOLLHUP.
// For more details, see:
// - https://github.com/systemd/systemd/pull/4262
// - https://github.com/moby/moby/issues/27202
//
// Example usage of Epoller and EpollConsole can be as follow:
//
// epoller, _ := NewEpoller()
// epollConsole, _ := epoller.Add(console)
// go epoller.Wait()
// var (
// b bytes.Buffer
// wg sync.WaitGroup
// )
// wg.Add(1)
// go func() {
// io.Copy(&b, epollConsole)
// wg.Done()
// }()
// // perform I/O on the console
// epollConsole.Shutdown(epoller.CloseConsole)
// wg.Wait()
// epollConsole.Close()
type Epoller struct {
efd int
mu sync.Mutex
fdMapping map[int]*EpollConsole
}
// NewEpoller returns an instance of epoller with a valid epoll fd.
func NewEpoller() (*Epoller, error) {
efd, err := unix.EpollCreate1(unix.EPOLL_CLOEXEC)
if err != nil {
return nil, err
}
return &Epoller{
efd: efd,
fdMapping: make(map[int]*EpollConsole),
}, nil
}
// Add creates a epoll console based on the provided console. The console will
// be registered with EPOLLET (i.e. using edge-triggered notification) and its
// file descriptor will be set to non-blocking mode. After this, user should use
// the return console to perform I/O.
func (e *Epoller) Add(console Console) (*EpollConsole, error) {
sysfd := int(console.Fd())
// Set sysfd to non-blocking mode
if err := unix.SetNonblock(sysfd, true); err != nil {
return nil, err
}
ev := unix.EpollEvent{
Events: unix.EPOLLIN | unix.EPOLLOUT | unix.EPOLLRDHUP | unix.EPOLLET,
Fd: int32(sysfd),
}
if err := unix.EpollCtl(e.efd, unix.EPOLL_CTL_ADD, sysfd, &ev); err != nil {
return nil, err
}
ef := &EpollConsole{
Console: console,
sysfd: sysfd,
readc: sync.NewCond(&sync.Mutex{}),
writec: sync.NewCond(&sync.Mutex{}),
}
e.mu.Lock()
e.fdMapping[sysfd] = ef
e.mu.Unlock()
return ef, nil
}
// Wait starts the loop to wait for its consoles' notifications and signal
// appropriate console that it can perform I/O.
func (e *Epoller) Wait() error {
events := make([]unix.EpollEvent, maxEvents)
for {
n, err := unix.EpollWait(e.efd, events, -1)
if err != nil {
// EINTR: The call was interrupted by a signal handler before either
// any of the requested events occurred or the timeout expired
if err == unix.EINTR {
continue
}
return err
}
for i := 0; i < n; i++ {
ev := &events[i]
// the console is ready to be read from
if ev.Events&(unix.EPOLLIN|unix.EPOLLHUP|unix.EPOLLERR) != 0 {
if epfile := e.getConsole(int(ev.Fd)); epfile != nil {
epfile.signalRead()
}
}
// the console is ready to be written to
if ev.Events&(unix.EPOLLOUT|unix.EPOLLHUP|unix.EPOLLERR) != 0 {
if epfile := e.getConsole(int(ev.Fd)); epfile != nil {
epfile.signalWrite()
}
}
}
}
}
// Close unregister the console's file descriptor from epoll interface
func (e *Epoller) CloseConsole(fd int) error {
e.mu.Lock()
defer e.mu.Unlock()
delete(e.fdMapping, fd)
return unix.EpollCtl(e.efd, unix.EPOLL_CTL_DEL, fd, &unix.EpollEvent{})
}
func (e *Epoller) getConsole(sysfd int) *EpollConsole {
e.mu.Lock()
f := e.fdMapping[sysfd]
e.mu.Unlock()
return f
}
// Close the epoll fd
func (e *Epoller) Close() error {
return unix.Close(e.efd)
}
// EpollConsole acts like a console but register its file descriptor with a
// epoll fd and uses epoll API to perform I/O.
type EpollConsole struct {
Console
readc *sync.Cond
writec *sync.Cond
sysfd int
closed bool
}
// Read reads up to len(p) bytes into p. It returns the number of bytes read
// (0 <= n <= len(p)) and any error encountered.
//
// If the console's read returns EAGAIN or EIO, we assumes that its a
// temporary error because the other side went away and wait for the signal
// generated by epoll event to continue.
func (ec *EpollConsole) Read(p []byte) (n int, err error) {
var read int
ec.readc.L.Lock()
defer ec.readc.L.Unlock()
for {
read, err = ec.Console.Read(p[n:])
n += read
if err != nil {
var hangup bool
if perr, ok := err.(*os.PathError); ok {
hangup = (perr.Err == unix.EAGAIN || perr.Err == unix.EIO)
} else {
hangup = (err == unix.EAGAIN || err == unix.EIO)
}
// if the other end disappear, assume this is temporary and wait for the
// signal to continue again. Unless we didnt read anything and the
// console is already marked as closed then we should exit
if hangup && !(n == 0 && len(p) > 0 && ec.closed) {
ec.readc.Wait()
continue
}
}
break
}
// if we didnt read anything then return io.EOF to end gracefully
if n == 0 && len(p) > 0 && err == nil {
err = io.EOF
}
// signal for others that we finished the read
ec.readc.Signal()
return n, err
}
// Writes len(p) bytes from p to the console. It returns the number of bytes
// written from p (0 <= n <= len(p)) and any error encountered that caused
// the write to stop early.
//
// If writes to the console returns EAGAIN or EIO, we assumes that its a
// temporary error because the other side went away and wait for the signal
// generated by epoll event to continue.
func (ec *EpollConsole) Write(p []byte) (n int, err error) {
var written int
ec.writec.L.Lock()
defer ec.writec.L.Unlock()
for {
written, err = ec.Console.Write(p[n:])
n += written
if err != nil {
var hangup bool
if perr, ok := err.(*os.PathError); ok {
hangup = (perr.Err == unix.EAGAIN || perr.Err == unix.EIO)
} else {
hangup = (err == unix.EAGAIN || err == unix.EIO)
}
// if the other end disappear, assume this is temporary and wait for the
// signal to continue again.
if hangup {
ec.writec.Wait()
continue
}
}
// unrecoverable error, break the loop and return the error
break
}
if n < len(p) && err == nil {
err = io.ErrShortWrite
}
// signal for others that we finished the write
ec.writec.Signal()
return n, err
}
// Close closed the file descriptor and signal call waiters for this fd.
// It accepts a callback which will be called with the console's fd. The
// callback typically will be used to do further cleanup such as unregister the
// console's fd from the epoll interface.
// User should call Shutdown and wait for all I/O operation to be finished
// before closing the console.
func (ec *EpollConsole) Shutdown(close func(int) error) error {
ec.readc.L.Lock()
defer ec.readc.L.Unlock()
ec.writec.L.Lock()
defer ec.writec.L.Unlock()
ec.readc.Broadcast()
ec.writec.Broadcast()
ec.closed = true
return close(ec.sysfd)
}
// signalRead signals that the console is readable.
func (ec *EpollConsole) signalRead() {
ec.readc.Signal()
}
// signalWrite signals that the console is writable.
func (ec *EpollConsole) signalWrite() {
ec.writec.Signal()
}