open-nomad/client/util.go

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package client
import (
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"encoding/json"
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"fmt"
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"io/ioutil"
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"math/rand"
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"os"
"path/filepath"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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type allocTuple struct {
exist, updated *structs.Allocation
}
// diffResult is used to return the sets that result from a diff
type diffResult struct {
added []*structs.Allocation
removed []*structs.Allocation
updated []allocTuple
ignore []*structs.Allocation
}
func (d *diffResult) GoString() string {
return fmt.Sprintf("allocs: (added %d) (removed %d) (updated %d) (ignore %d)",
len(d.added), len(d.removed), len(d.updated), len(d.ignore))
}
// diffAllocs is used to diff the existing and updated allocations
// to see what has happened.
func diffAllocs(existing []*structs.Allocation, allocs *allocUpdates) *diffResult {
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// Scan the existing allocations
result := &diffResult{}
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existIdx := make(map[string]struct{})
for _, exist := range existing {
// Mark this as existing
existIdx[exist.ID] = struct{}{}
// Check if the alloc was updated or filtered because an update wasn't
// needed.
alloc, pulled := allocs.pulled[exist.ID]
_, filtered := allocs.filtered[exist.ID]
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// If not updated or filtered, removed
if !pulled && !filtered {
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result.removed = append(result.removed, exist)
continue
}
// Check for an update
if pulled && alloc.AllocModifyIndex > exist.AllocModifyIndex {
result.updated = append(result.updated, allocTuple{exist, alloc})
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continue
}
// Ignore this
result.ignore = append(result.ignore, exist)
}
// Scan the updated allocations for any that are new
for id, pulled := range allocs.pulled {
if _, ok := existIdx[id]; !ok {
result.added = append(result.added, pulled)
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}
}
return result
}
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// shuffleStrings randomly shuffles the list of strings
func shuffleStrings(list []string) {
for i := range list {
j := rand.Intn(i + 1)
list[i], list[j] = list[j], list[i]
}
}
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// persistState is used to help with saving state
func persistState(path string, data interface{}) error {
buf, err := json.Marshal(data)
if err != nil {
return fmt.Errorf("failed to encode state: %v", err)
}
if err := os.MkdirAll(filepath.Dir(path), 0700); err != nil {
return fmt.Errorf("failed to make dirs for %s: %v", path, err)
}
tmpPath := path + ".tmp"
if err := ioutil.WriteFile(tmpPath, buf, 0600); err != nil {
return fmt.Errorf("failed to save state to tmp: %v", err)
}
if err := os.Rename(tmpPath, path); err != nil {
return fmt.Errorf("failed to rename tmp to path: %v", err)
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}
return nil
}
// restoreState is used to read back in the persisted state
func restoreState(path string, data interface{}) error {
buf, err := ioutil.ReadFile(path)
if err != nil {
if os.IsNotExist(err) {
return nil
}
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return fmt.Errorf("failed to read state: %v", err)
}
if err := json.Unmarshal(buf, data); err != nil {
return fmt.Errorf("failed to decode state: %v", err)
}
return nil
}