2017-09-15 15:40:23 +00:00
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package command
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import (
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"fmt"
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"strings"
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"github.com/posener/complete"
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)
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type ACLTokenDeleteCommand struct {
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Meta
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}
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func (c *ACLTokenDeleteCommand) Help() string {
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helpText := `
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2017-09-16 00:31:11 +00:00
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Usage: nomad acl token delete <token_accessor_id>
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2017-09-15 15:40:23 +00:00
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2017-10-13 21:36:02 +00:00
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Delete is used to delete an existing ACL token. Requires a management token.
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2017-09-15 15:40:23 +00:00
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General Options:
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` + generalOptionsUsage()
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return strings.TrimSpace(helpText)
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}
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func (c *ACLTokenDeleteCommand) AutocompleteFlags() complete.Flags {
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return mergeAutocompleteFlags(c.Meta.AutocompleteFlags(FlagSetClient),
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complete.Flags{})
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}
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func (c *ACLTokenDeleteCommand) AutocompleteArgs() complete.Predictor {
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return complete.PredictNothing
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}
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func (c *ACLTokenDeleteCommand) Synopsis() string {
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return "Delete an existing ACL token"
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}
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2018-04-18 16:02:11 +00:00
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func (c *ACLTokenDeleteCommand) Name() string { return "acl token delete" }
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2017-09-15 15:40:23 +00:00
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func (c *ACLTokenDeleteCommand) Run(args []string) int {
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2018-04-18 16:02:11 +00:00
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flags := c.Meta.FlagSet(c.Name(), FlagSetClient)
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2017-09-15 15:40:23 +00:00
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flags.Usage = func() { c.Ui.Output(c.Help()) }
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if err := flags.Parse(args); err != nil {
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return 1
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}
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// Check that the last argument is the token to delete. Return error if no
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// such token was provided.
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args = flags.Args()
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if l := len(args); l != 1 {
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2018-04-18 17:55:51 +00:00
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c.Ui.Error("This command takes one argument: <token_accessor_id>")
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2018-04-18 16:02:11 +00:00
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c.Ui.Error(commandErrorText(c))
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2017-09-15 15:40:23 +00:00
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return 1
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}
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tokenAccessorID := args[0]
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// Get the HTTP client
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client, err := c.Meta.Client()
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Error initializing client: %s", err))
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return 1
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}
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// Delete the specified token
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_, err = client.ACLTokens().Delete(tokenAccessorID, nil)
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Error deleting token: %s", err))
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return 1
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}
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// Format the output
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c.Ui.Output(fmt.Sprintf("Token %s successfully deleted", tokenAccessorID))
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return 0
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}
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