open-nomad/scheduler/context_test.go

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package scheduler
import (
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"log"
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"os"
"reflect"
"sort"
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"testing"
"github.com/hashicorp/nomad/nomad/mock"
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"github.com/hashicorp/nomad/nomad/state"
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"github.com/hashicorp/nomad/nomad/structs"
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)
func testContext(t testing.TB) (*state.StateStore, *EvalContext) {
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state, err := state.NewStateStore(os.Stderr)
if err != nil {
t.Fatalf("err: %v", err)
}
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plan := &structs.Plan{
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NodeUpdate: make(map[string][]*structs.Allocation),
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NodeAllocation: make(map[string][]*structs.Allocation),
}
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logger := log.New(os.Stderr, "", log.LstdFlags)
ctx := NewEvalContext(state, plan, logger)
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return state, ctx
}
func TestEvalContext_ProposedAlloc(t *testing.T) {
state, ctx := testContext(t)
nodes := []*RankedNode{
&RankedNode{
Node: &structs.Node{
// Perfect fit
ID: structs.GenerateUUID(),
Resources: &structs.Resources{
CPU: 2048,
MemoryMB: 2048,
},
},
},
&RankedNode{
Node: &structs.Node{
// Perfect fit
ID: structs.GenerateUUID(),
Resources: &structs.Resources{
CPU: 2048,
MemoryMB: 2048,
},
},
},
}
// Add existing allocations
alloc1 := &structs.Allocation{
ID: structs.GenerateUUID(),
EvalID: structs.GenerateUUID(),
NodeID: nodes[0].Node.ID,
JobID: structs.GenerateUUID(),
Resources: &structs.Resources{
CPU: 2048,
MemoryMB: 2048,
},
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DesiredStatus: structs.AllocDesiredStatusRun,
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ClientStatus: structs.AllocClientStatusPending,
}
alloc2 := &structs.Allocation{
ID: structs.GenerateUUID(),
EvalID: structs.GenerateUUID(),
NodeID: nodes[1].Node.ID,
JobID: structs.GenerateUUID(),
Resources: &structs.Resources{
CPU: 1024,
MemoryMB: 1024,
},
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DesiredStatus: structs.AllocDesiredStatusRun,
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ClientStatus: structs.AllocClientStatusPending,
}
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noErr(t, state.UpsertAllocs(1000, []*structs.Allocation{alloc1, alloc2}))
// Add a planned eviction to alloc1
plan := ctx.Plan()
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plan.NodeUpdate[nodes[0].Node.ID] = []*structs.Allocation{alloc1}
// Add a planned placement to node1
plan.NodeAllocation[nodes[1].Node.ID] = []*structs.Allocation{
&structs.Allocation{
Resources: &structs.Resources{
CPU: 1024,
MemoryMB: 1024,
},
},
}
proposed, err := ctx.ProposedAllocs(nodes[0].Node.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if len(proposed) != 0 {
t.Fatalf("bad: %#v", proposed)
}
proposed, err = ctx.ProposedAllocs(nodes[1].Node.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if len(proposed) != 2 {
t.Fatalf("bad: %#v", proposed)
}
}
func TestEvalEligibility_JobStatus(t *testing.T) {
e := NewEvalEligibility()
cc := uint64(100)
// Get the job before its been set.
if status := e.JobStatus(cc); status != EvalComputedClassUnknown {
t.Fatalf("JobStatus() returned %v; want %v", status, EvalComputedClassUnknown)
}
// Set the job and get its status.
e.SetJobEligibility(false, cc)
if status := e.JobStatus(cc); status != EvalComputedClassIneligible {
t.Fatalf("JobStatus() returned %v; want %v", status, EvalComputedClassIneligible)
}
e.SetJobEligibility(true, cc)
if status := e.JobStatus(cc); status != EvalComputedClassEligible {
t.Fatalf("JobStatus() returned %v; want %v", status, EvalComputedClassEligible)
}
// Check that if I pass class zero it returns escaped
if status := e.JobStatus(0); status != EvalComputedClassEscaped {
t.Fatalf("JobStatus() returned %v; want %v", status, EvalComputedClassEscaped)
}
}
func TestEvalEligibility_TaskGroupStatus(t *testing.T) {
e := NewEvalEligibility()
cc := uint64(100)
tg := "foo"
// Get the tg before its been set.
if status := e.TaskGroupStatus(tg, cc); status != EvalComputedClassUnknown {
t.Fatalf("TaskGroupStatus() returned %v; want %v", status, EvalComputedClassUnknown)
}
// Set the tg and get its status.
e.SetTaskGroupEligibility(false, tg, cc)
if status := e.TaskGroupStatus(tg, cc); status != EvalComputedClassIneligible {
t.Fatalf("TaskGroupStatus() returned %v; want %v", status, EvalComputedClassIneligible)
}
e.SetTaskGroupEligibility(true, tg, cc)
if status := e.TaskGroupStatus(tg, cc); status != EvalComputedClassEligible {
t.Fatalf("TaskGroupStatus() returned %v; want %v", status, EvalComputedClassEligible)
}
// Check that if I pass class zero it returns escaped
if status := e.TaskGroupStatus(tg, 0); status != EvalComputedClassEscaped {
t.Fatalf("TaskGroupStatus() returned %v; want %v", status, EvalComputedClassEscaped)
}
}
func TestEvalEligibility_SetJob(t *testing.T) {
e := NewEvalEligibility()
ne1 := &structs.Constraint{
LTarget: "$attr.kernel.name",
RTarget: "linux",
Operand: "=",
}
e1 := &structs.Constraint{
LTarget: "$attr.unique.kernel.name",
RTarget: "linux",
Operand: "=",
}
e2 := &structs.Constraint{
LTarget: "$meta.unique.key_foo",
RTarget: "linux",
Operand: "<",
}
e3 := &structs.Constraint{
LTarget: "$meta.unique.key_foo",
RTarget: "Windows",
Operand: "<",
}
job := mock.Job()
jobCon := []*structs.Constraint{ne1, e1, e2}
job.Constraints = jobCon
// Set the task constraints
tg := job.TaskGroups[0]
tg.Constraints = []*structs.Constraint{e1}
tg.Tasks[0].Constraints = []*structs.Constraint{e3}
e.SetJob(job)
if !e.HasEscaped() {
t.Fatalf("HasEscaped() should be true")
}
if !e.jobEscaped {
t.Fatalf("SetJob() should mark job as escaped")
}
if escaped, ok := e.tgEscapedConstraints[tg.Name]; !ok || !escaped {
t.Fatalf("SetJob() should mark task group as escaped")
}
}
type uint64Array []uint64
func (u uint64Array) Len() int { return len(u) }
func (u uint64Array) Less(i, j int) bool { return u[i] <= u[j] }
func (u uint64Array) Swap(i, j int) { u[i], u[j] = u[j], u[i] }
func TestEvalEligibility_GetClasses(t *testing.T) {
e := NewEvalEligibility()
e.SetJobEligibility(true, 1)
e.SetJobEligibility(false, 2)
e.SetTaskGroupEligibility(true, "foo", 3)
e.SetTaskGroupEligibility(false, "bar", 4)
e.SetTaskGroupEligibility(true, "bar", 5)
expElig := []uint64{1, 3, 5}
expInelig := []uint64{2, 4}
actElig, actInelig := e.GetClasses()
sort.Sort(uint64Array(actElig))
sort.Sort(uint64Array(actInelig))
if !reflect.DeepEqual(actElig, expElig) {
t.Fatalf("GetClasses() returned %#v; want %#v", actElig, expElig)
}
if !reflect.DeepEqual(actInelig, expInelig) {
t.Fatalf("GetClasses() returned %#v; want %#v", actInelig, expInelig)
}
}