open-nomad/api/nodes.go

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package api
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import (
"fmt"
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"sort"
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"strconv"
)
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// Nodes is used to query node-related API endpoints
type Nodes struct {
client *Client
}
// Nodes returns a handle on the node endpoints.
func (c *Client) Nodes() *Nodes {
return &Nodes{client: c}
}
// List is used to list out all of the nodes
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func (n *Nodes) List(q *QueryOptions) ([]*NodeListStub, *QueryMeta, error) {
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var resp NodeIndexSort
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qm, err := n.client.query("/v1/nodes", &resp, q)
if err != nil {
return nil, nil, err
}
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sort.Sort(resp)
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return resp, qm, nil
}
func (n *Nodes) PrefixList(prefix string) ([]*NodeListStub, *QueryMeta, error) {
return n.List(&QueryOptions{Prefix: prefix})
}
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// Info is used to query a specific node by its ID.
func (n *Nodes) Info(nodeID string, q *QueryOptions) (*Node, *QueryMeta, error) {
var resp Node
qm, err := n.client.query("/v1/node/"+nodeID, &resp, q)
if err != nil {
return nil, nil, err
}
return &resp, qm, nil
}
// ToggleDrain is used to toggle drain mode on/off for a given node.
func (n *Nodes) ToggleDrain(nodeID string, drain bool, q *WriteOptions) (*WriteMeta, error) {
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drainArg := strconv.FormatBool(drain)
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wm, err := n.client.write("/v1/node/"+nodeID+"/drain?enable="+drainArg, nil, nil, q)
if err != nil {
return nil, err
}
return wm, nil
}
// Allocations is used to return the allocations associated with a node.
func (n *Nodes) Allocations(nodeID string, q *QueryOptions) ([]*Allocation, *QueryMeta, error) {
var resp []*Allocation
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qm, err := n.client.query("/v1/node/"+nodeID+"/allocations", &resp, q)
if err != nil {
return nil, nil, err
}
sort.Sort(AllocationSort(resp))
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return resp, qm, nil
}
// ForceEvaluate is used to force-evaluate an existing node.
func (n *Nodes) ForceEvaluate(nodeID string, q *WriteOptions) (string, *WriteMeta, error) {
var resp nodeEvalResponse
wm, err := n.client.write("/v1/node/"+nodeID+"/evaluate", nil, &resp, q)
if err != nil {
return "", nil, err
}
return resp.EvalID, wm, nil
}
func (n *Nodes) Stats(nodeID string, q *QueryOptions) (*HostStats, error) {
var resp HostStats
path := fmt.Sprintf("/v1/client/stats?node_id=%s", nodeID)
if _, err := n.client.query(path, &resp, q); err != nil {
return nil, err
}
return &resp, nil
}
func (n *Nodes) GC(nodeID string, q *QueryOptions) error {
var resp struct{}
path := fmt.Sprintf("/v1/client/gc?node_id=%s", nodeID)
_, err := n.client.query(path, &resp, q)
return err
}
// TODO Add tests
func (n *Nodes) GcAlloc(allocID string, q *QueryOptions) error {
var resp struct{}
path := fmt.Sprintf("/v1/client/allocation/%s/gc", allocID)
_, err := n.client.query(path, &resp, q)
return err
}
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// Node is used to deserialize a node entry.
type Node struct {
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ID string
Datacenter string
Name string
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HTTPAddr string
TLSEnabled bool
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Attributes map[string]string
Resources *Resources
Reserved *Resources
Links map[string]string
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Meta map[string]string
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NodeClass string
Drain bool
Status string
StatusDescription string
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StatusUpdatedAt int64
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Events []*NodeEvent
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CreateIndex uint64
ModifyIndex uint64
}
const (
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NodeEventSubsystemDrain = "Drain"
NodeEventSubsystemDriver = "Driver"
NodeEventSubsystemHeartbeat = "Heartbeat"
NodeEventSubsystemCluster = "Cluster"
)
// NodeEvent is a single unit representing a nodes state change
type NodeEvent struct {
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Message string
Subsystem string
Details map[string]string
Timestamp int64
CreateIndex uint64
}
// HostStats represents resource usage stats of the host running a Nomad client
type HostStats struct {
Memory *HostMemoryStats
CPU []*HostCPUStats
DiskStats []*HostDiskStats
Uptime uint64
CPUTicksConsumed float64
}
type HostMemoryStats struct {
Total uint64
Available uint64
Used uint64
Free uint64
}
type HostCPUStats struct {
CPU string
User float64
System float64
Idle float64
}
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type HostDiskStats struct {
Device string
Mountpoint string
Size uint64
Used uint64
Available uint64
UsedPercent float64
InodesUsedPercent float64
}
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// NodeListStub is a subset of information returned during
// node list operations.
type NodeListStub struct {
Address string
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ID string
Datacenter string
Name string
NodeClass string
Version string
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Drain bool
Status string
StatusDescription string
CreateIndex uint64
ModifyIndex uint64
}
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// NodeIndexSort reverse sorts nodes by CreateIndex
type NodeIndexSort []*NodeListStub
func (n NodeIndexSort) Len() int {
return len(n)
}
func (n NodeIndexSort) Less(i, j int) bool {
return n[i].CreateIndex > n[j].CreateIndex
}
func (n NodeIndexSort) Swap(i, j int) {
n[i], n[j] = n[j], n[i]
}
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// nodeEvalResponse is used to decode a force-eval.
type nodeEvalResponse struct {
EvalID string
}
// AllocationSort reverse sorts allocs by CreateIndex.
type AllocationSort []*Allocation
func (a AllocationSort) Len() int {
return len(a)
}
func (a AllocationSort) Less(i, j int) bool {
return a[i].CreateIndex > a[j].CreateIndex
}
func (a AllocationSort) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}