open-nomad/nomad/autopilot_test.go

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package nomad
import (
"testing"
"time"
"fmt"
"github.com/hashicorp/consul/agent/consul/autopilot"
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"github.com/hashicorp/consul/sdk/testutil/retry"
"github.com/hashicorp/nomad/testutil"
"github.com/hashicorp/raft"
"github.com/hashicorp/serf/serf"
)
// wantPeers determines whether the server has the given
// number of voting raft peers.
func wantPeers(s *Server, peers int) error {
future := s.raft.GetConfiguration()
if err := future.Error(); err != nil {
return err
}
n := autopilot.NumPeers(future.Configuration())
if got, want := n, peers; got != want {
return fmt.Errorf("server %v: got %d peers want %d\n\tservers: %#+v", s.config.NodeName, got, want, future.Configuration().Servers)
}
return nil
}
// wantRaft determines if the servers have all of each other in their
// Raft configurations,
func wantRaft(servers []*Server) error {
// Make sure all the servers are represented in the Raft config,
// and that there are no extras.
verifyRaft := func(c raft.Configuration) error {
want := make(map[raft.ServerID]bool)
for _, s := range servers {
want[s.config.RaftConfig.LocalID] = true
}
found := make([]raft.ServerID, 0, len(c.Servers))
for _, s := range c.Servers {
found = append(found, s.ID)
if !want[s.ID] {
return fmt.Errorf("don't want %q", s.ID)
}
delete(want, s.ID)
}
if len(want) > 0 {
return fmt.Errorf("didn't find %v in %#+v", want, found)
}
return nil
}
for _, s := range servers {
future := s.raft.GetConfiguration()
if err := future.Error(); err != nil {
return err
}
if err := verifyRaft(future.Configuration()); err != nil {
return err
}
}
return nil
}
func TestAutopilot_CleanupDeadServer(t *testing.T) {
t.Parallel()
t.Run("raft_v2", func(t *testing.T) { testCleanupDeadServer(t, 2) })
t.Run("raft_v3", func(t *testing.T) { testCleanupDeadServer(t, 3) })
}
func testCleanupDeadServer(t *testing.T, raftVersion int) {
conf := func(c *Config) {
c.BootstrapExpect = 3
c.RaftConfig.ProtocolVersion = raft.ProtocolVersion(raftVersion)
}
s1, cleanupS1 := TestServer(t, conf)
defer cleanupS1()
s2, cleanupS2 := TestServer(t, conf)
defer cleanupS2()
s3, cleanupS3 := TestServer(t, conf)
defer cleanupS3()
servers := []*Server{s1, s2, s3}
// Try to join
TestJoin(t, servers...)
for _, s := range servers {
testutil.WaitForLeader(t, s.RPC)
retry.Run(t, func(r *retry.R) { r.Check(wantPeers(s, 3)) })
}
// Bring up a new server
s4, cleanupS4 := TestServer(t, conf)
defer cleanupS4()
// Kill a non-leader server
killedIdx := 0
for i, s := range servers {
if !s.IsLeader() {
killedIdx = i
s.Shutdown()
break
}
}
retry.Run(t, func(r *retry.R) {
for i, s := range servers {
alive := 0
if i == killedIdx {
// Skip shutdown server
continue
}
for _, m := range s.Members() {
if m.Status == serf.StatusAlive {
alive++
}
}
if alive != 2 {
r.Fatalf("expected 2 alive servers but found %v", alive)
}
}
})
// Join the new server
servers[killedIdx] = s4
TestJoin(t, servers...)
waitForStableLeadership(t, servers)
// Make sure the dead server is removed and we're back to 3 total peers
for _, s := range servers {
retry.Run(t, func(r *retry.R) { r.Check(wantPeers(s, 3)) })
}
}
func TestAutopilot_CleanupDeadServerPeriodic(t *testing.T) {
t.Parallel()
conf := func(c *Config) {
Simplify Bootstrap logic in tests This change updates tests to honor `BootstrapExpect` exclusively when forming test clusters and removes test only knobs, e.g. `config.DevDisableBootstrap`. Background: Test cluster creation is fragile. Test servers don't follow the BootstapExpected route like production clusters. Instead they start as single node clusters and then get rejoin and may risk causing brain split or other test flakiness. The test framework expose few knobs to control those (e.g. `config.DevDisableBootstrap` and `config.Bootstrap`) that control whether a server should bootstrap the cluster. These flags are confusing and it's unclear when to use: their usage in multi-node cluster isn't properly documented. Furthermore, they have some bad side-effects as they don't control Raft library: If `config.DevDisableBootstrap` is true, the test server may not immediately attempt to bootstrap a cluster, but after an election timeout (~50ms), Raft may force a leadership election and win it (with only one vote) and cause a split brain. The knobs are also confusing as Bootstrap is an overloaded term. In BootstrapExpect, we refer to bootstrapping the cluster only after N servers are connected. But in tests and the knobs above, it refers to whether the server is a single node cluster and shouldn't wait for any other server. Changes: This commit makes two changes: First, it relies on `BootstrapExpected` instead of `Bootstrap` and/or `DevMode` flags. This change is relatively trivial. Introduce a `Bootstrapped` flag to track if the cluster is bootstrapped. This allows us to keep `BootstrapExpected` immutable. Previously, the flag was a config value but it gets set to 0 after cluster bootstrap completes.
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c.BootstrapExpect = 5
}
Simplify Bootstrap logic in tests This change updates tests to honor `BootstrapExpect` exclusively when forming test clusters and removes test only knobs, e.g. `config.DevDisableBootstrap`. Background: Test cluster creation is fragile. Test servers don't follow the BootstapExpected route like production clusters. Instead they start as single node clusters and then get rejoin and may risk causing brain split or other test flakiness. The test framework expose few knobs to control those (e.g. `config.DevDisableBootstrap` and `config.Bootstrap`) that control whether a server should bootstrap the cluster. These flags are confusing and it's unclear when to use: their usage in multi-node cluster isn't properly documented. Furthermore, they have some bad side-effects as they don't control Raft library: If `config.DevDisableBootstrap` is true, the test server may not immediately attempt to bootstrap a cluster, but after an election timeout (~50ms), Raft may force a leadership election and win it (with only one vote) and cause a split brain. The knobs are also confusing as Bootstrap is an overloaded term. In BootstrapExpect, we refer to bootstrapping the cluster only after N servers are connected. But in tests and the knobs above, it refers to whether the server is a single node cluster and shouldn't wait for any other server. Changes: This commit makes two changes: First, it relies on `BootstrapExpected` instead of `Bootstrap` and/or `DevMode` flags. This change is relatively trivial. Introduce a `Bootstrapped` flag to track if the cluster is bootstrapped. This allows us to keep `BootstrapExpected` immutable. Previously, the flag was a config value but it gets set to 0 after cluster bootstrap completes.
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s1, cleanupS1 := TestServer(t, conf)
defer cleanupS1()
s2, cleanupS2 := TestServer(t, conf)
defer cleanupS2()
s3, cleanupS3 := TestServer(t, conf)
defer cleanupS3()
s4, cleanupS4 := TestServer(t, conf)
defer cleanupS4()
s5, cleanupS5 := TestServer(t, conf)
defer cleanupS5()
servers := []*Server{s1, s2, s3, s4, s5}
// Join the servers to s1, and wait until they are all promoted to
// voters.
TestJoin(t, servers...)
retry.Run(t, func(r *retry.R) {
r.Check(wantRaft(servers))
for _, s := range servers {
r.Check(wantPeers(s, 5))
}
})
// Kill a non-leader server
if leader := waitForStableLeadership(t, servers); leader == s4 {
s1, s4 = s4, s1
}
s4.Shutdown()
// Should be removed from the peers automatically
servers = []*Server{s1, s2, s3, s5}
retry.Run(t, func(r *retry.R) {
r.Check(wantRaft(servers))
for _, s := range servers {
r.Check(wantPeers(s, 4))
}
})
}
func TestAutopilot_RollingUpdate(t *testing.T) {
t.Parallel()
conf := func(c *Config) {
Simplify Bootstrap logic in tests This change updates tests to honor `BootstrapExpect` exclusively when forming test clusters and removes test only knobs, e.g. `config.DevDisableBootstrap`. Background: Test cluster creation is fragile. Test servers don't follow the BootstapExpected route like production clusters. Instead they start as single node clusters and then get rejoin and may risk causing brain split or other test flakiness. The test framework expose few knobs to control those (e.g. `config.DevDisableBootstrap` and `config.Bootstrap`) that control whether a server should bootstrap the cluster. These flags are confusing and it's unclear when to use: their usage in multi-node cluster isn't properly documented. Furthermore, they have some bad side-effects as they don't control Raft library: If `config.DevDisableBootstrap` is true, the test server may not immediately attempt to bootstrap a cluster, but after an election timeout (~50ms), Raft may force a leadership election and win it (with only one vote) and cause a split brain. The knobs are also confusing as Bootstrap is an overloaded term. In BootstrapExpect, we refer to bootstrapping the cluster only after N servers are connected. But in tests and the knobs above, it refers to whether the server is a single node cluster and shouldn't wait for any other server. Changes: This commit makes two changes: First, it relies on `BootstrapExpected` instead of `Bootstrap` and/or `DevMode` flags. This change is relatively trivial. Introduce a `Bootstrapped` flag to track if the cluster is bootstrapped. This allows us to keep `BootstrapExpected` immutable. Previously, the flag was a config value but it gets set to 0 after cluster bootstrap completes.
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c.BootstrapExpect = 3
c.RaftConfig.ProtocolVersion = 3
}
Simplify Bootstrap logic in tests This change updates tests to honor `BootstrapExpect` exclusively when forming test clusters and removes test only knobs, e.g. `config.DevDisableBootstrap`. Background: Test cluster creation is fragile. Test servers don't follow the BootstapExpected route like production clusters. Instead they start as single node clusters and then get rejoin and may risk causing brain split or other test flakiness. The test framework expose few knobs to control those (e.g. `config.DevDisableBootstrap` and `config.Bootstrap`) that control whether a server should bootstrap the cluster. These flags are confusing and it's unclear when to use: their usage in multi-node cluster isn't properly documented. Furthermore, they have some bad side-effects as they don't control Raft library: If `config.DevDisableBootstrap` is true, the test server may not immediately attempt to bootstrap a cluster, but after an election timeout (~50ms), Raft may force a leadership election and win it (with only one vote) and cause a split brain. The knobs are also confusing as Bootstrap is an overloaded term. In BootstrapExpect, we refer to bootstrapping the cluster only after N servers are connected. But in tests and the knobs above, it refers to whether the server is a single node cluster and shouldn't wait for any other server. Changes: This commit makes two changes: First, it relies on `BootstrapExpected` instead of `Bootstrap` and/or `DevMode` flags. This change is relatively trivial. Introduce a `Bootstrapped` flag to track if the cluster is bootstrapped. This allows us to keep `BootstrapExpected` immutable. Previously, the flag was a config value but it gets set to 0 after cluster bootstrap completes.
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s1, cleanupS1 := TestServer(t, conf)
defer cleanupS1()
s2, cleanupS2 := TestServer(t, conf)
defer cleanupS2()
s3, cleanupS3 := TestServer(t, conf)
defer cleanupS3()
// Join the servers to s1, and wait until they are all promoted to
// voters.
servers := []*Server{s1, s2, s3}
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TestJoin(t, s1, s2, s3)
retry.Run(t, func(r *retry.R) {
r.Check(wantRaft(servers))
for _, s := range servers {
r.Check(wantPeers(s, 3))
}
})
// Add one more server like we are doing a rolling update.
t.Logf("adding server s4")
s4, cleanupS4 := TestServer(t, conf)
defer cleanupS4()
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TestJoin(t, s1, s4)
servers = append(servers, s4)
retry.Run(t, func(r *retry.R) {
r.Check(wantRaft(servers))
for _, s := range servers {
tests: deflake TestAutopilot_RollingUpdate I hypothesize that the flakiness in rolling update is due to shutting down s3 server before s4 is properly added as a voter. The chain of the flakiness is as follows: 1. Bootstrap with s1, s2, s3 2. Add s4 3. Wait for servers to register with 3 voting peers * But we already have 3 voters (s1, s2, and s3) * s4 is added as a non-voter in Raft v3 and must wait until autopilot promots it 4. Test proceeds without s4 being a voter 5. s3 shutdown 6. cluster changes stall due to leader election and too many pending configuration changes (e.g. removing s3 from raft, promoting s4). Here, I have the test wait until s4 is marked as a voter before shutting down s3, so we don't have too many configuration changes at once. In https://circleci.com/gh/hashicorp/nomad/57092, I noticed the following events: ``` TestAutopilot_RollingUpdate: autopilot_test.go:204: adding server s4 TestAutopilot_RollingUpdate: testlog.go:34: 2020-04-03T20:08:19.789Z [INFO] nomad/serf.go:60: nomad: adding server: server="nomad-137.global (Addr: 127.0.0.1:9177) (DC: dc1)" TestAutopilot_RollingUpdate: testlog.go:34: 2020-04-03T20:08:19.789Z [INFO] raft/raft.go:1018: nomad.raft: updating configuration: command=AddNonvoter server-id=c54b5bf4-1159-34f6-032d-56aefeb08425 server-addr=127.0.0.1:9177 servers="[{Suffrage:Voter ID:df01ba65-d1b2-17a9-f792-a4459b3a7c09 Address:127.0.0.1:9171} {Suffrage:Voter ID:c3337778-811e-2675-87f5-006309888387 Address:127.0.0.1:9173} {Suffrage:Voter ID:186d5e15-c473-e2b3-b5a4-3259a84e10ef Address:127.0.0.1:9169} {Suffrage:Nonvoter ID:c54b5bf4-1159-34f6-032d-56aefeb08425 Address:127.0.0.1:9177}]" TestAutopilot_RollingUpdate: autopilot_test.go:218: shutting down server s3 TestAutopilot_RollingUpdate: testlog.go:34: 2020-04-03T20:08:19.797Z [INFO] raft/replication.go:456: nomad.raft: aborting pipeline replication: peer="{Nonvoter c54b5bf4-1159-34f6-032d-56aefeb08425 127.0.0.1:9177}" TestAutopilot_RollingUpdate: autopilot_test.go:235: waiting for s4 to stabalize and be promoted TestAutopilot_RollingUpdate: testlog.go:34: 2020-04-03T20:08:19.975Z [ERROR] raft/raft.go:1656: nomad.raft: failed to make requestVote RPC: target="{Voter c3337778-811e-2675-87f5-006309888387 127.0.0.1:9173}" error="dial tcp 127.0.0.1:9173: connect: connection refused" TestAutopilot_RollingUpdate: retry.go:121: autopilot_test.go:241: don't want "c3337778-811e-2675-87f5-006309888387" autopilot_test.go:241: didn't find map[c54b5bf4-1159-34f6-032d-56aefeb08425:true] in []raft.ServerID{"df01ba65-d1b2-17a9-f792-a4459b3a7c09", "186d5e15-c473-e2b3-b5a4-3259a84e10ef"} ``` Note how s3, c3337778, is present in the peers list in the final failure, but s4, c54b5bf4, is added as a Nonvoter and isn't present in the final peers list.
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r.Check(wantPeers(s, 4))
}
})
// Now kill one of the "old" nodes like we are doing a rolling update.
t.Logf("shutting down server s3")
s3.Shutdown()
isVoter := func() bool {
future := s1.raft.GetConfiguration()
if err := future.Error(); err != nil {
t.Fatalf("err: %v", err)
}
for _, s := range future.Configuration().Servers {
if string(s.ID) == string(s4.config.NodeID) {
return s.Suffrage == raft.Voter
}
}
t.Fatalf("didn't find s4")
return false
}
t.Logf("waiting for s4 to stabalize and be promoted")
// Wait for s4 to stabilize, get promoted to a voter, and for s3 to be
// removed.
servers = []*Server{s1, s2, s4}
retry.Run(t, func(r *retry.R) {
r.Check(wantRaft(servers))
for _, s := range servers {
r.Check(wantPeers(s, 3))
}
if !isVoter() {
r.Fatalf("should be a voter")
}
})
}
func TestAutopilot_CleanupStaleRaftServer(t *testing.T) {
t.Skip("TestAutopilot_CleanupDeadServer is very flaky, removing it for now")
t.Parallel()
conf := func(c *Config) {
Simplify Bootstrap logic in tests This change updates tests to honor `BootstrapExpect` exclusively when forming test clusters and removes test only knobs, e.g. `config.DevDisableBootstrap`. Background: Test cluster creation is fragile. Test servers don't follow the BootstapExpected route like production clusters. Instead they start as single node clusters and then get rejoin and may risk causing brain split or other test flakiness. The test framework expose few knobs to control those (e.g. `config.DevDisableBootstrap` and `config.Bootstrap`) that control whether a server should bootstrap the cluster. These flags are confusing and it's unclear when to use: their usage in multi-node cluster isn't properly documented. Furthermore, they have some bad side-effects as they don't control Raft library: If `config.DevDisableBootstrap` is true, the test server may not immediately attempt to bootstrap a cluster, but after an election timeout (~50ms), Raft may force a leadership election and win it (with only one vote) and cause a split brain. The knobs are also confusing as Bootstrap is an overloaded term. In BootstrapExpect, we refer to bootstrapping the cluster only after N servers are connected. But in tests and the knobs above, it refers to whether the server is a single node cluster and shouldn't wait for any other server. Changes: This commit makes two changes: First, it relies on `BootstrapExpected` instead of `Bootstrap` and/or `DevMode` flags. This change is relatively trivial. Introduce a `Bootstrapped` flag to track if the cluster is bootstrapped. This allows us to keep `BootstrapExpected` immutable. Previously, the flag was a config value but it gets set to 0 after cluster bootstrap completes.
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c.BootstrapExpect = 3
}
Simplify Bootstrap logic in tests This change updates tests to honor `BootstrapExpect` exclusively when forming test clusters and removes test only knobs, e.g. `config.DevDisableBootstrap`. Background: Test cluster creation is fragile. Test servers don't follow the BootstapExpected route like production clusters. Instead they start as single node clusters and then get rejoin and may risk causing brain split or other test flakiness. The test framework expose few knobs to control those (e.g. `config.DevDisableBootstrap` and `config.Bootstrap`) that control whether a server should bootstrap the cluster. These flags are confusing and it's unclear when to use: their usage in multi-node cluster isn't properly documented. Furthermore, they have some bad side-effects as they don't control Raft library: If `config.DevDisableBootstrap` is true, the test server may not immediately attempt to bootstrap a cluster, but after an election timeout (~50ms), Raft may force a leadership election and win it (with only one vote) and cause a split brain. The knobs are also confusing as Bootstrap is an overloaded term. In BootstrapExpect, we refer to bootstrapping the cluster only after N servers are connected. But in tests and the knobs above, it refers to whether the server is a single node cluster and shouldn't wait for any other server. Changes: This commit makes two changes: First, it relies on `BootstrapExpected` instead of `Bootstrap` and/or `DevMode` flags. This change is relatively trivial. Introduce a `Bootstrapped` flag to track if the cluster is bootstrapped. This allows us to keep `BootstrapExpected` immutable. Previously, the flag was a config value but it gets set to 0 after cluster bootstrap completes.
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s1, cleanupS1 := TestServer(t, conf)
defer cleanupS1()
s2, cleanupS2 := TestServer(t, conf)
defer cleanupS2()
s3, cleanupS3 := TestServer(t, conf)
defer cleanupS3()
Simplify Bootstrap logic in tests This change updates tests to honor `BootstrapExpect` exclusively when forming test clusters and removes test only knobs, e.g. `config.DevDisableBootstrap`. Background: Test cluster creation is fragile. Test servers don't follow the BootstapExpected route like production clusters. Instead they start as single node clusters and then get rejoin and may risk causing brain split or other test flakiness. The test framework expose few knobs to control those (e.g. `config.DevDisableBootstrap` and `config.Bootstrap`) that control whether a server should bootstrap the cluster. These flags are confusing and it's unclear when to use: their usage in multi-node cluster isn't properly documented. Furthermore, they have some bad side-effects as they don't control Raft library: If `config.DevDisableBootstrap` is true, the test server may not immediately attempt to bootstrap a cluster, but after an election timeout (~50ms), Raft may force a leadership election and win it (with only one vote) and cause a split brain. The knobs are also confusing as Bootstrap is an overloaded term. In BootstrapExpect, we refer to bootstrapping the cluster only after N servers are connected. But in tests and the knobs above, it refers to whether the server is a single node cluster and shouldn't wait for any other server. Changes: This commit makes two changes: First, it relies on `BootstrapExpected` instead of `Bootstrap` and/or `DevMode` flags. This change is relatively trivial. Introduce a `Bootstrapped` flag to track if the cluster is bootstrapped. This allows us to keep `BootstrapExpected` immutable. Previously, the flag was a config value but it gets set to 0 after cluster bootstrap completes.
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s4, cleanupS4 := TestServer(t, func(c *Config) {
c.BootstrapExpect = 0
})
defer cleanupS4()
servers := []*Server{s1, s2, s3}
// Join the servers to s1
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TestJoin(t, s1, s2, s3)
leader := waitForStableLeadership(t, servers)
// Add s4 to peers directly
addr := fmt.Sprintf("127.0.0.1:%d", s4.config.RPCAddr.Port)
future := leader.raft.AddVoter(raft.ServerID(s4.config.NodeID), raft.ServerAddress(addr), 0, 0)
if err := future.Error(); err != nil {
t.Fatal(err)
}
// Verify we have 4 peers
peers, err := s1.numPeers()
if err != nil {
t.Fatal(err)
}
if peers != 4 {
t.Fatalf("bad: %v", peers)
}
// Wait for s4 to be removed
for _, s := range []*Server{s1, s2, s3} {
retry.Run(t, func(r *retry.R) { r.Check(wantPeers(s, 3)) })
}
}
func TestAutopilot_PromoteNonVoter(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, func(c *Config) {
c.RaftConfig.ProtocolVersion = 3
})
defer cleanupS1()
codec := rpcClient(t, s1)
defer codec.Close()
testutil.WaitForLeader(t, s1.RPC)
s2, cleanupS2 := TestServer(t, func(c *Config) {
Simplify Bootstrap logic in tests This change updates tests to honor `BootstrapExpect` exclusively when forming test clusters and removes test only knobs, e.g. `config.DevDisableBootstrap`. Background: Test cluster creation is fragile. Test servers don't follow the BootstapExpected route like production clusters. Instead they start as single node clusters and then get rejoin and may risk causing brain split or other test flakiness. The test framework expose few knobs to control those (e.g. `config.DevDisableBootstrap` and `config.Bootstrap`) that control whether a server should bootstrap the cluster. These flags are confusing and it's unclear when to use: their usage in multi-node cluster isn't properly documented. Furthermore, they have some bad side-effects as they don't control Raft library: If `config.DevDisableBootstrap` is true, the test server may not immediately attempt to bootstrap a cluster, but after an election timeout (~50ms), Raft may force a leadership election and win it (with only one vote) and cause a split brain. The knobs are also confusing as Bootstrap is an overloaded term. In BootstrapExpect, we refer to bootstrapping the cluster only after N servers are connected. But in tests and the knobs above, it refers to whether the server is a single node cluster and shouldn't wait for any other server. Changes: This commit makes two changes: First, it relies on `BootstrapExpected` instead of `Bootstrap` and/or `DevMode` flags. This change is relatively trivial. Introduce a `Bootstrapped` flag to track if the cluster is bootstrapped. This allows us to keep `BootstrapExpected` immutable. Previously, the flag was a config value but it gets set to 0 after cluster bootstrap completes.
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c.BootstrapExpect = 0
c.RaftConfig.ProtocolVersion = 3
})
defer cleanupS2()
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TestJoin(t, s1, s2)
// Make sure we see it as a nonvoter initially. We wait until half
// the stabilization period has passed.
retry.Run(t, func(r *retry.R) {
future := s1.raft.GetConfiguration()
if err := future.Error(); err != nil {
r.Fatal(err)
}
servers := future.Configuration().Servers
if len(servers) != 2 {
r.Fatalf("bad: %v", servers)
}
if servers[1].Suffrage != raft.Nonvoter {
r.Fatalf("bad: %v", servers)
}
health := s1.autopilot.GetServerHealth(string(servers[1].ID))
if health == nil {
r.Fatalf("nil health, %v", s1.autopilot.GetClusterHealth())
}
if !health.Healthy {
r.Fatalf("bad: %v", health)
}
if time.Since(health.StableSince) < s1.config.AutopilotConfig.ServerStabilizationTime/2 {
r.Fatal("stable period not elapsed")
}
})
// Make sure it ends up as a voter.
retry.Run(t, func(r *retry.R) {
future := s1.raft.GetConfiguration()
if err := future.Error(); err != nil {
r.Fatal(err)
}
servers := future.Configuration().Servers
if len(servers) != 2 {
r.Fatalf("bad: %v", servers)
}
if servers[1].Suffrage != raft.Voter {
r.Fatalf("bad: %v", servers)
}
})
}