open-nomad/ui/app/models/evaluation.js

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import { bool, equal } from '@ember/object/computed';
import Model from '@ember-data/model';
Epic: Evaluation Detail Sidebar (#12370) * chore: prettify gutter-menu * chore: add portal packages * styling: add styles sidebar and portal behavior * ui: sidebar component * ui: create and implement statechart for evals * ui: actor-relationship service and provider component * ui: d3 hierarchy computation * chore: add render-modifiers and curved arrows * ui: create evaluation actor div * fix related evaluations schema * ui: register/deregister evaluation divs * ui: handle resize behavior * bug: infinite re-render cycle * fix: conditional logic to prevent infinite render of flex resizing * ui: related evaluations schema and request param * ui: fix testing for evaluations * refact: make related-evals a proper has-many * chore: don't pauseTest * temp: debug d3 hierarchy * ui: move derived state logic into backing component class for detail * ui: deprecated related evaluations logic in statechart * ui: update evaluation models * ui: update logic to paint svg in non-viewable scroll region * ui: update styling * ui: testing for eval detail view * ui: delete detail from template directory * ui: break detail component down * ui: static data for /evaluation/:id endpoint * ui: fix styling of d3 viz * ui: add query parameter adapter for evals * ui: last minute design requests * wip: address browser updating detail view behavior * refact: handle query-state change in statechart * conditional class looking for currentEval equality (#12411) * F UI/evaluation detail sidebar rel evals (#12415) * ui: remove busy id alias from statechart * ui: edit related evaluations viz error message * ui: bug fixes on related evaluations view (#12423) * ui: remove busy id alias from statechart * ui: edit related evaluations viz error message * ui: update error state * ui: related evaluation outline styling * Related evaluation stylefile and non-link if it matches the active sidebar (#12428) * Adds tabbable and keyboard pressable evaluation table rows (#12433) * ui: fix failing eval list tests (#12437) * ui: move styling into classes (#12438) * fix test failures (#12444) * ui: move styling into classes * ui: eslint disable * ui: allocations have evaluations as async relationships * ui: fix evaluation refresh button (#12447) * ui: move styling into classes * ui: eslint disable * ui: allocations have evaluations as async relationships * ui: refresh bug * ui: final touches on sidebar (#12462) * chore: turn off template linting rules Temporarily turning off template linting because we dont have a set CSS convention and the release needs to go out ASAP. * doc: deprecate out of date comments and vars * ui: edit mirage server fetch logic * ui: style sidebar relative * Modification to mocked related evals and manually set 100% height on svg (#12460) * F UI/evaluation detail sidebar final touches (#12463) * chore: turn off template linting rules Temporarily turning off template linting because we dont have a set CSS convention and the release needs to go out ASAP. * doc: deprecate out of date comments and vars * ui: edit mirage server fetch logic * ui: style sidebar relative * ui: account for new related eval added to chain Co-authored-by: Michael Klein <michael@firstiwaslike.com> Co-authored-by: Phil Renaud <phil@riotindustries.com>
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import { attr, belongsTo, hasMany } from '@ember-data/model';
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import { fragmentArray } from 'ember-data-model-fragments/attributes';
import shortUUIDProperty from '../utils/properties/short-uuid';
export default class Evaluation extends Model {
@shortUUIDProperty('id') shortId;
@shortUUIDProperty('nodeId') shortNodeId;
@attr('number') priority;
@attr('string') type;
@attr('string') triggeredBy;
@attr('string') status;
@attr('string') statusDescription;
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@fragmentArray('placement-failure', { defaultValue: () => [] })
failedTGAllocs;
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Epic: Evaluation Detail Sidebar (#12370) * chore: prettify gutter-menu * chore: add portal packages * styling: add styles sidebar and portal behavior * ui: sidebar component * ui: create and implement statechart for evals * ui: actor-relationship service and provider component * ui: d3 hierarchy computation * chore: add render-modifiers and curved arrows * ui: create evaluation actor div * fix related evaluations schema * ui: register/deregister evaluation divs * ui: handle resize behavior * bug: infinite re-render cycle * fix: conditional logic to prevent infinite render of flex resizing * ui: related evaluations schema and request param * ui: fix testing for evaluations * refact: make related-evals a proper has-many * chore: don't pauseTest * temp: debug d3 hierarchy * ui: move derived state logic into backing component class for detail * ui: deprecated related evaluations logic in statechart * ui: update evaluation models * ui: update logic to paint svg in non-viewable scroll region * ui: update styling * ui: testing for eval detail view * ui: delete detail from template directory * ui: break detail component down * ui: static data for /evaluation/:id endpoint * ui: fix styling of d3 viz * ui: add query parameter adapter for evals * ui: last minute design requests * wip: address browser updating detail view behavior * refact: handle query-state change in statechart * conditional class looking for currentEval equality (#12411) * F UI/evaluation detail sidebar rel evals (#12415) * ui: remove busy id alias from statechart * ui: edit related evaluations viz error message * ui: bug fixes on related evaluations view (#12423) * ui: remove busy id alias from statechart * ui: edit related evaluations viz error message * ui: update error state * ui: related evaluation outline styling * Related evaluation stylefile and non-link if it matches the active sidebar (#12428) * Adds tabbable and keyboard pressable evaluation table rows (#12433) * ui: fix failing eval list tests (#12437) * ui: move styling into classes (#12438) * fix test failures (#12444) * ui: move styling into classes * ui: eslint disable * ui: allocations have evaluations as async relationships * ui: fix evaluation refresh button (#12447) * ui: move styling into classes * ui: eslint disable * ui: allocations have evaluations as async relationships * ui: refresh bug * ui: final touches on sidebar (#12462) * chore: turn off template linting rules Temporarily turning off template linting because we dont have a set CSS convention and the release needs to go out ASAP. * doc: deprecate out of date comments and vars * ui: edit mirage server fetch logic * ui: style sidebar relative * Modification to mocked related evals and manually set 100% height on svg (#12460) * F UI/evaluation detail sidebar final touches (#12463) * chore: turn off template linting rules Temporarily turning off template linting because we dont have a set CSS convention and the release needs to go out ASAP. * doc: deprecate out of date comments and vars * ui: edit mirage server fetch logic * ui: style sidebar relative * ui: account for new related eval added to chain Co-authored-by: Michael Klein <michael@firstiwaslike.com> Co-authored-by: Phil Renaud <phil@riotindustries.com>
2022-04-05 18:34:37 +00:00
@attr('string') previousEval;
@attr('string') nextEval;
@attr('string') blockedEval;
@hasMany('evaluation-stub', { async: false }) relatedEvals;
@bool('failedTGAllocs.length') hasPlacementFailures;
@equal('status', 'blocked') isBlocked;
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@belongsTo('job') job;
@belongsTo('node') node;
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@attr('number') modifyIndex;
@attr('date') modifyTime;
@attr('number') createIndex;
@attr('date') createTime;
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@attr('date') waitUntil;
@attr('string') namespace;
@attr('string') plainJobId;
get hasJob() {
return !!this.plainJobId;
}
get hasNode() {
return !!this.belongsTo('node').id();
}
get nodeId() {
return this.belongsTo('node').id();
}
}