open-nomad/client/driver/driver.go

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package driver
import (
"fmt"
"log"
"strings"
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"sync"
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"github.com/hashicorp/nomad/client/config"
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"github.com/hashicorp/nomad/client/fingerprint"
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"github.com/hashicorp/nomad/nomad/structs"
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)
// BuiltinDrivers contains the built in registered drivers
// which are available for allocation handling
var BuiltinDrivers = map[string]Factory{
"docker": NewDockerDriver,
"exec": NewExecDriver,
"java": NewJavaDriver,
"qemu": NewQemuDriver,
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}
// NewDriver is used to instantiate and return a new driver
// given the name and a logger
func NewDriver(name string, ctx *DriverContext) (Driver, error) {
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// Lookup the factory function
factory, ok := BuiltinDrivers[name]
if !ok {
return nil, fmt.Errorf("unknown driver '%s'", name)
}
// Instantiate the driver
f := factory(ctx)
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return f, nil
}
// Factory is used to instantiate a new Driver
type Factory func(*DriverContext) Driver
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// Driver is used for execution of tasks. This allows Nomad
// to support many pluggable implementations of task drivers.
// Examples could include LXC, Docker, Qemu, etc.
type Driver interface {
// Drivers must support the fingerprint interface for detection
fingerprint.Fingerprint
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// Start is used to being task execution
Start(ctx *ExecContext, task *structs.Task) (DriverHandle, error)
// Open is used to re-open a handle to a task
Open(ctx *ExecContext, handleID string) (DriverHandle, error)
}
// DriverContext is a means to inject dependencies such as loggers, configs, and
// node attributes into a Driver without having to change the Driver interface
// each time we do it. Used in conjection with Factory, above.
type DriverContext struct {
config *config.Config
logger *log.Logger
node *structs.Node
}
// NewDriverContext initializes a new DriverContext with the specified fields.
// This enables other packages to create DriverContexts but keeps the fields
// private to the driver. If we want to change this later we can gorename all of
// the fields in DriverContext.
func NewDriverContext(config *config.Config, node *structs.Node, logger *log.Logger) *DriverContext {
return &DriverContext{
config: config,
node: node,
logger: logger,
}
}
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// DriverHandle is an opaque handle into a driver used for task
// manipulation
type DriverHandle interface {
// Returns an opaque handle that can be used to re-open the handle
ID() string
// WaitCh is used to return a channel used wait for task completion
WaitCh() chan error
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// Update is used to update the task if possible
Update(task *structs.Task) error
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// Kill is used to stop the task
Kill() error
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}
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// ExecContext is shared between drivers within an allocation
type ExecContext struct {
sync.Mutex
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// AllocDir is the directory used for storing any state
// of this allocation. It will be purged on alloc destroy.
AllocDir string
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}
// NewExecContext is used to create a new execution context
func NewExecContext() *ExecContext {
ctx := &ExecContext{}
return ctx
}
// PopulateEnvironment converts exec context and task configuration into
// environment variables so they can be passed along to a driver.
//
// The output is a list of strings with NAME=value pairs.
func PopulateEnvironment(ctx *ExecContext, task *structs.Task) []string {
env := []string{}
env = append(env, fmt.Sprintf("NOMAD_ALLOC_DIR=%s", ctx.AllocDir))
env = append(env, fmt.Sprintf("NOMAD_MEMORY_LIMIT=%d", task.Resources.MemoryMB))
env = append(env, fmt.Sprintf("NOMAD_CPU_LIMIT=%d", task.Resources.CPU))
// Meta values
for key, value := range task.Meta {
env = append(env, fmt.Sprintf("NOMAD_META_%s=%s", strings.ToUpper(key), value))
}
// Named Ports
// TODO make this work with multiple network interfaces.
network := task.Resources.Networks[0]
env = append(env, fmt.Sprintf("NOMAD_HOST_IP=%d", network.IP))
for idx, port := range network.ListDynamicPorts() {
env = append(env, fmt.Sprintf("NOMAD_PORT_%s=%d", strings.ToUpper(network.DynamicPorts[idx]), port))
}
return env
}