open-nomad/nomad/state/state_store_oss.go

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// +build !ent
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package state
import (
"github.com/hashicorp/nomad/nomad/structs"
)
// enterpriseInit is used to initialize the state store with enterprise
// objects.
func (s *StateStore) enterpriseInit() error {
return nil
}
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// namespaceExists returns whether a namespace exists
func (s *StateStore) namespaceExists(txn *txn, namespace string) (bool, error) {
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return namespace == structs.DefaultNamespace, nil
}
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// updateEntWithAlloc is used to update Nomad Enterprise objects when an allocation is
// added/modified/deleted
func (s *StateStore) updateEntWithAlloc(index uint64, new, existing *structs.Allocation, txn *txn) error {
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return nil
}
func (s *StateStore) NamespaceNames() ([]string, error) {
return []string{structs.DefaultNamespace}, nil
}