open-nomad/client/allocrunner/taskrunner/task_runner_getters.go

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package taskrunner
import (
"github.com/hashicorp/nomad/nomad/structs"
)
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func (tr *TaskRunner) Alloc() *structs.Allocation {
tr.allocLock.Lock()
defer tr.allocLock.Unlock()
return tr.alloc
}
func (tr *TaskRunner) setAlloc(updated *structs.Allocation) {
tr.allocLock.Lock()
tr.alloc = updated
tr.allocLock.Unlock()
}
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func (tr *TaskRunner) Task() *structs.Task {
tr.taskLock.RLock()
defer tr.taskLock.RUnlock()
return tr.task
}
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func (tr *TaskRunner) TaskState() *structs.TaskState {
tr.stateLock.Lock()
defer tr.stateLock.Unlock()
return tr.state.Copy()
}
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func (tr *TaskRunner) getVaultToken() string {
tr.vaultTokenLock.Lock()
defer tr.vaultTokenLock.Unlock()
return tr.vaultToken
}
// setVaultToken updates the vault token on the task runner as well as in the
// task's environment. These two places must be set atomically to avoid a task
// seeing a different token on the task runner and in its environment.
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func (tr *TaskRunner) setVaultToken(token string) {
tr.vaultTokenLock.Lock()
defer tr.vaultTokenLock.Unlock()
// Update the Vault token on the runner
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tr.vaultToken = token
// Update the task's environment
tr.envBuilder.SetVaultToken(token, tr.task.Vault.Env)
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}
// getDriverHandle returns a driver handle and its result proxy. Use the
// result proxy instead of the handle's WaitCh.
func (tr *TaskRunner) getDriverHandle() *DriverHandle {
tr.handleLock.Lock()
defer tr.handleLock.Unlock()
return tr.handle
}
// setDriverHanlde sets the driver handle and creates a new result proxy.
func (tr *TaskRunner) setDriverHandle(handle *DriverHandle) {
tr.handleLock.Lock()
defer tr.handleLock.Unlock()
tr.handle = handle
}
func (tr *TaskRunner) clearDriverHandle() {
tr.handleLock.Lock()
defer tr.handleLock.Unlock()
if tr.handle != nil {
tr.driver.DestroyTask(tr.handle.ID(), true)
}
tr.handle = nil
}