open-nomad/nomad/stats_fetcher.go

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package nomad
import (
"context"
"net"
"sync"
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log "github.com/hashicorp/go-hclog"
"github.com/hashicorp/raft"
autopilot "github.com/hashicorp/raft-autopilot"
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"github.com/hashicorp/nomad/helper/pool"
"github.com/hashicorp/nomad/nomad/structs"
)
// StatsFetcher has two functions for autopilot. First, lets us fetch all the
// stats in parallel so we are taking a sample as close to the same time as
// possible, since we are comparing time-sensitive info for the health check.
// Second, it bounds the time so that one slow RPC can't hold up the health
// check loop; as a side effect of how it implements this, it also limits to
// a single in-flight RPC to any given server, so goroutines don't accumulate
// as we run the health check fairly frequently.
type StatsFetcher struct {
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logger log.Logger
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pool *pool.ConnPool
region string
inflight map[raft.ServerID]struct{}
inflightLock sync.Mutex
}
// NewStatsFetcher returns a stats fetcher.
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func NewStatsFetcher(logger log.Logger, pool *pool.ConnPool, region string) *StatsFetcher {
return &StatsFetcher{
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logger: logger.Named("stats_fetcher"),
pool: pool,
region: region,
inflight: make(map[raft.ServerID]struct{}),
}
}
// fetch does the RPC to fetch the server stats from a single server. We don't
// cancel this when the context is canceled because we only want one in-flight
// RPC to each server, so we let it finish and then clean up the in-flight
// tracking.
func (f *StatsFetcher) fetch(server *autopilot.Server, replyCh chan *autopilot.ServerStats) {
var args struct{}
var reply structs.RaftStats
// defer some cleanup to notify everything else that the fetching is no longer occurring
// this is easier than trying to make the conditionals line up just right.
defer func() {
f.inflightLock.Lock()
delete(f.inflight, server.ID)
f.inflightLock.Unlock()
}()
addr, err := net.ResolveTCPAddr("tcp", string(server.Address))
if err != nil {
f.logger.Warn("error resolving TCP address for server",
"address", server.Address,
"error", err)
return
}
err = f.pool.RPC(f.region, addr, "Status.RaftStats", &args, &reply)
if err != nil {
f.logger.Warn("error getting server health", "server", server.Name, "error", err)
return
}
replyCh <- reply.ToAutopilotServerStats()
}
// Fetch will attempt to query all the servers in parallel.
func (f *StatsFetcher) Fetch(ctx context.Context, servers map[raft.ServerID]*autopilot.Server) map[raft.ServerID]*autopilot.ServerStats {
type workItem struct {
server *autopilot.Server
replyCh chan *autopilot.ServerStats
}
// Skip any servers that have inflight requests.
var work []*workItem
f.inflightLock.Lock()
for id, server := range servers {
if _, ok := f.inflight[id]; ok {
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f.logger.Warn("failed retrieving server health; last request still outstanding", "server", server.Name)
} else {
workItem := &workItem{
server: server,
replyCh: make(chan *autopilot.ServerStats, 1),
}
work = append(work, workItem)
f.inflight[id] = struct{}{}
go f.fetch(workItem.server, workItem.replyCh)
}
}
f.inflightLock.Unlock()
// Now wait for the results to come in, or for the context to be
// canceled.
replies := make(map[raft.ServerID]*autopilot.ServerStats)
for _, workItem := range work {
// Drain the reply first if there is one.
select {
case reply := <-workItem.replyCh:
replies[workItem.server.ID] = reply
continue
default:
}
select {
case reply := <-workItem.replyCh:
replies[workItem.server.ID] = reply
case <-ctx.Done():
f.logger.Warn("failed retrieving server health",
"server", workItem.server.Name, "error", ctx.Err())
f.inflightLock.Lock()
delete(f.inflight, workItem.server.ID)
f.inflightLock.Unlock()
}
}
return replies
}