open-nomad/nomad/worker_test.go

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package nomad
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import (
"reflect"
"testing"
"time"
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"github.com/hashicorp/nomad/nomad/structs"
"github.com/hashicorp/nomad/testutil"
)
func TestWorker_dequeueEvaluation(t *testing.T) {
s1 := testServer(t, func(c *Config) {
c.NumSchedulers = 0
c.EnabledSchedulers = []string{structs.JobTypeService}
})
defer s1.Shutdown()
testutil.WaitForLeader(t, s1.RPC)
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// Create the evaluation
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eval1 := mockEval()
s1.evalBroker.Enqueue(eval1)
// Create a worker
w := &Worker{srv: s1, logger: s1.logger}
// Attempt dequeue
eval, shutdown := w.dequeueEvaluation(10 * time.Millisecond)
if shutdown {
t.Fatalf("should not shutdown")
}
// Ensure we get a sane eval
if !reflect.DeepEqual(eval, eval1) {
t.Fatalf("bad: %#v %#v", eval, eval1)
}
}
func TestWorker_dequeueEvaluation_shutdown(t *testing.T) {
s1 := testServer(t, func(c *Config) {
c.NumSchedulers = 0
c.EnabledSchedulers = []string{structs.JobTypeService}
})
defer s1.Shutdown()
testutil.WaitForLeader(t, s1.RPC)
// Create a worker
w := &Worker{srv: s1, logger: s1.logger}
go func() {
time.Sleep(10 * time.Millisecond)
s1.Shutdown()
}()
// Attempt dequeue
eval, shutdown := w.dequeueEvaluation(10 * time.Millisecond)
if !shutdown {
t.Fatalf("should not shutdown")
}
// Ensure we get a sane eval
if eval != nil {
t.Fatalf("bad: %#v", eval)
}
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}
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func TestWorker_sendAck(t *testing.T) {
s1 := testServer(t, func(c *Config) {
c.NumSchedulers = 0
c.EnabledSchedulers = []string{structs.JobTypeService}
})
defer s1.Shutdown()
testutil.WaitForLeader(t, s1.RPC)
// Create the evaluation
eval1 := mockEval()
s1.evalBroker.Enqueue(eval1)
// Create a worker
w := &Worker{srv: s1, logger: s1.logger}
// Attempt dequeue
eval, _ := w.dequeueEvaluation(10 * time.Millisecond)
// Check the depth is 0, 1 unacked
stats := s1.evalBroker.Stats()
if stats.TotalReady != 0 && stats.TotalUnacked != 1 {
t.Fatalf("bad: %#v", stats)
}
// Send the Nack
w.sendAck(eval.ID, false)
// Check the depth is 1, nothing unacked
stats = s1.evalBroker.Stats()
if stats.TotalReady != 1 && stats.TotalUnacked != 0 {
t.Fatalf("bad: %#v", stats)
}
// Attempt dequeue
eval, _ = w.dequeueEvaluation(10 * time.Millisecond)
// Send the Ack
w.sendAck(eval.ID, true)
// Check the depth is 0
stats = s1.evalBroker.Stats()
if stats.TotalReady != 0 && stats.TotalUnacked != 0 {
t.Fatalf("bad: %#v", stats)
}
}