open-consul/agent/mock/notify.go
Ronald dd0e8eec14
copyright headers for agent folder (#16704)
* copyright headers for agent folder

* Ignore test data files

* fix proto files and remove headers in agent/uiserver folder

* ignore deep-copy files
2023-03-28 14:39:22 -04:00

98 lines
2.3 KiB
Go

// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package mock
import (
"fmt"
"sync"
"github.com/hashicorp/consul/agent/structs"
)
type Notify struct {
updated chan int
// A guard to protect an access to the internal attributes
// of the notification mock in order to prevent panics
// raised by the race conditions detector.
sync.RWMutex
state map[structs.CheckID]string
updates map[structs.CheckID]int
output map[structs.CheckID]string
serviceIDs map[structs.ServiceID]bool
}
func NewNotify() *Notify {
return &Notify{
state: make(map[structs.CheckID]string),
updates: make(map[structs.CheckID]int),
output: make(map[structs.CheckID]string),
serviceIDs: make(map[structs.ServiceID]bool),
}
}
// ServiceExists mock
func (c *Notify) ServiceExists(serviceID structs.ServiceID) bool {
return c.serviceIDs[serviceID]
}
// AddServiceID will mock a service being present locally
func (c *Notify) AddServiceID(serviceID structs.ServiceID) {
c.serviceIDs[serviceID] = true
}
func NewNotifyChan() (*Notify, chan int) {
n := &Notify{
updated: make(chan int),
state: make(map[structs.CheckID]string),
updates: make(map[structs.CheckID]int),
output: make(map[structs.CheckID]string),
}
return n, n.updated
}
func (m *Notify) sprintf(v interface{}) string {
m.RLock()
defer m.RUnlock()
return fmt.Sprintf("%v", v)
}
func (m *Notify) StateMap() string { return m.sprintf(m.state) }
func (m *Notify) UpdatesMap() string { return m.sprintf(m.updates) }
func (m *Notify) OutputMap() string { return m.sprintf(m.output) }
func (m *Notify) UpdateCheck(id structs.CheckID, status, output string) {
m.Lock()
m.state[id] = status
old := m.updates[id]
m.updates[id] = old + 1
m.output[id] = output
m.Unlock()
if m.updated != nil {
m.updated <- 1
}
}
// State returns the state of the specified health-check.
func (m *Notify) State(id structs.CheckID) string {
m.RLock()
defer m.RUnlock()
return m.state[id]
}
// Updates returns the count of updates of the specified health-check.
func (m *Notify) Updates(id structs.CheckID) int {
m.RLock()
defer m.RUnlock()
return m.updates[id]
}
// Output returns an output string of the specified health-check.
func (m *Notify) Output(id structs.CheckID) string {
m.RLock()
defer m.RUnlock()
return m.output[id]
}