dd0e8eec14
* copyright headers for agent folder * Ignore test data files * fix proto files and remove headers in agent/uiserver folder * ignore deep-copy files
98 lines
2.3 KiB
Go
98 lines
2.3 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package mock
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import (
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"fmt"
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"sync"
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"github.com/hashicorp/consul/agent/structs"
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)
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type Notify struct {
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updated chan int
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// A guard to protect an access to the internal attributes
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// of the notification mock in order to prevent panics
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// raised by the race conditions detector.
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sync.RWMutex
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state map[structs.CheckID]string
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updates map[structs.CheckID]int
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output map[structs.CheckID]string
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serviceIDs map[structs.ServiceID]bool
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}
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func NewNotify() *Notify {
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return &Notify{
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state: make(map[structs.CheckID]string),
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updates: make(map[structs.CheckID]int),
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output: make(map[structs.CheckID]string),
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serviceIDs: make(map[structs.ServiceID]bool),
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}
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}
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// ServiceExists mock
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func (c *Notify) ServiceExists(serviceID structs.ServiceID) bool {
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return c.serviceIDs[serviceID]
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}
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// AddServiceID will mock a service being present locally
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func (c *Notify) AddServiceID(serviceID structs.ServiceID) {
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c.serviceIDs[serviceID] = true
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}
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func NewNotifyChan() (*Notify, chan int) {
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n := &Notify{
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updated: make(chan int),
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state: make(map[structs.CheckID]string),
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updates: make(map[structs.CheckID]int),
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output: make(map[structs.CheckID]string),
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}
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return n, n.updated
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}
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func (m *Notify) sprintf(v interface{}) string {
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m.RLock()
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defer m.RUnlock()
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return fmt.Sprintf("%v", v)
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}
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func (m *Notify) StateMap() string { return m.sprintf(m.state) }
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func (m *Notify) UpdatesMap() string { return m.sprintf(m.updates) }
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func (m *Notify) OutputMap() string { return m.sprintf(m.output) }
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func (m *Notify) UpdateCheck(id structs.CheckID, status, output string) {
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m.Lock()
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m.state[id] = status
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old := m.updates[id]
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m.updates[id] = old + 1
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m.output[id] = output
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m.Unlock()
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if m.updated != nil {
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m.updated <- 1
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}
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}
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// State returns the state of the specified health-check.
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func (m *Notify) State(id structs.CheckID) string {
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m.RLock()
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defer m.RUnlock()
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return m.state[id]
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}
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// Updates returns the count of updates of the specified health-check.
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func (m *Notify) Updates(id structs.CheckID) int {
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m.RLock()
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defer m.RUnlock()
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return m.updates[id]
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}
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// Output returns an output string of the specified health-check.
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func (m *Notify) Output(id structs.CheckID) string {
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m.RLock()
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defer m.RUnlock()
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return m.output[id]
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}
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