3fcb2e16f4
This change was mostly automated with the following First generate a list of functions with: git grep -o 'Store) \([^(]\+\)(tx \*txn' ./agent/consul/state | awk '{print $2}' | grep -o '^[^(]\+' Then the list was curated a bit with trial/error to remove and add funcs as necessary. Finally the replacement was done with: dir=agent/consul/state file=${1-funcnames} while read fn; do echo "$fn" sed -i -e "s/(s \*Store) $fn(/$fn(/" $dir/*.go sed -i -e "s/s\.$fn(/$fn(/" $dir/*.go sed -i -e "s/s\.store\.$fn(/$fn(/" $dir/*.go done < $file
227 lines
6.2 KiB
Go
227 lines
6.2 KiB
Go
package state
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import (
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"fmt"
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"github.com/hashicorp/consul/agent/structs"
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memdb "github.com/hashicorp/go-memdb"
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)
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const federationStateTableName = "federation-states"
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func federationStateTableSchema() *memdb.TableSchema {
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return &memdb.TableSchema{
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Name: federationStateTableName,
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Indexes: map[string]*memdb.IndexSchema{
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"id": {
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Name: "id",
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AllowMissing: false,
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Unique: true,
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Indexer: &memdb.StringFieldIndex{
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Field: "Datacenter",
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Lowercase: true,
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},
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},
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},
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}
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}
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func init() {
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registerSchema(federationStateTableSchema)
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}
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// FederationStates is used to pull all the federation states for the snapshot.
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func (s *Snapshot) FederationStates() ([]*structs.FederationState, error) {
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configs, err := s.tx.Get(federationStateTableName, "id")
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if err != nil {
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return nil, err
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}
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var ret []*structs.FederationState
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for wrapped := configs.Next(); wrapped != nil; wrapped = configs.Next() {
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ret = append(ret, wrapped.(*structs.FederationState))
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}
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return ret, nil
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}
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// FederationState is used when restoring from a snapshot.
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func (s *Restore) FederationState(g *structs.FederationState) error {
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// Insert
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if err := s.tx.Insert(federationStateTableName, g); err != nil {
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return fmt.Errorf("failed restoring federation state object: %s", err)
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}
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if err := indexUpdateMaxTxn(s.tx, g.ModifyIndex, federationStateTableName); err != nil {
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return fmt.Errorf("failed updating index: %s", err)
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}
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return nil
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}
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func (s *Store) FederationStateBatchSet(idx uint64, configs structs.FederationStates) error {
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tx := s.db.WriteTxn(idx)
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defer tx.Abort()
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for _, config := range configs {
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if err := federationStateSetTxn(tx, idx, config); err != nil {
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return err
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}
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}
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return tx.Commit()
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}
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// FederationStateSet is called to do an upsert of a given federation state.
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func (s *Store) FederationStateSet(idx uint64, config *structs.FederationState) error {
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tx := s.db.WriteTxn(idx)
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defer tx.Abort()
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if err := federationStateSetTxn(tx, idx, config); err != nil {
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return err
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}
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return tx.Commit()
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}
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// federationStateSetTxn upserts a federation state inside of a transaction.
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func federationStateSetTxn(tx *txn, idx uint64, config *structs.FederationState) error {
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if config.Datacenter == "" {
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return fmt.Errorf("missing datacenter on federation state")
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}
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// Check for existing.
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var existing *structs.FederationState
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existingRaw, err := tx.First(federationStateTableName, "id", config.Datacenter)
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if err != nil {
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return fmt.Errorf("failed federation state lookup: %s", err)
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}
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if existingRaw != nil {
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existing = existingRaw.(*structs.FederationState)
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}
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// Set the indexes
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if existing != nil {
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config.CreateIndex = existing.CreateIndex
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config.ModifyIndex = idx
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} else {
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config.CreateIndex = idx
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config.ModifyIndex = idx
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}
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if config.PrimaryModifyIndex == 0 {
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// Since replication ordinarily would set this value for us, we can
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// assume this is a write to the primary datacenter's federation state
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// so we can just duplicate the new modify index.
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config.PrimaryModifyIndex = idx
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}
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// Insert the federation state and update the index
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if err := tx.Insert(federationStateTableName, config); err != nil {
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return fmt.Errorf("failed inserting federation state: %s", err)
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}
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if err := tx.Insert("index", &IndexEntry{federationStateTableName, idx}); err != nil {
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return fmt.Errorf("failed updating index: %v", err)
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}
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return nil
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}
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// FederationStateGet is called to get a federation state.
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func (s *Store) FederationStateGet(ws memdb.WatchSet, datacenter string) (uint64, *structs.FederationState, error) {
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tx := s.db.Txn(false)
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defer tx.Abort()
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return federationStateGetTxn(tx, ws, datacenter)
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}
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func federationStateGetTxn(tx *txn, ws memdb.WatchSet, datacenter string) (uint64, *structs.FederationState, error) {
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// Get the index
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idx := maxIndexTxn(tx, federationStateTableName)
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// Get the existing contents.
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watchCh, existing, err := tx.FirstWatch(federationStateTableName, "id", datacenter)
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if err != nil {
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return 0, nil, fmt.Errorf("failed federation state lookup: %s", err)
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}
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ws.Add(watchCh)
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if existing == nil {
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return idx, nil, nil
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}
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config, ok := existing.(*structs.FederationState)
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if !ok {
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return 0, nil, fmt.Errorf("federation state %q is an invalid type: %T", datacenter, config)
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}
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return idx, config, nil
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}
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// FederationStateList is called to get all federation state objects.
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func (s *Store) FederationStateList(ws memdb.WatchSet) (uint64, []*structs.FederationState, error) {
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tx := s.db.Txn(false)
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defer tx.Abort()
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return federationStateListTxn(tx, ws)
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}
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func federationStateListTxn(tx *txn, ws memdb.WatchSet) (uint64, []*structs.FederationState, error) {
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// Get the index
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idx := maxIndexTxn(tx, federationStateTableName)
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iter, err := tx.Get(federationStateTableName, "id")
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if err != nil {
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return 0, nil, fmt.Errorf("failed federation state lookup: %s", err)
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}
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ws.Add(iter.WatchCh())
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var results []*structs.FederationState
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for v := iter.Next(); v != nil; v = iter.Next() {
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results = append(results, v.(*structs.FederationState))
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}
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return idx, results, nil
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}
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func (s *Store) FederationStateDelete(idx uint64, datacenter string) error {
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tx := s.db.WriteTxn(idx)
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defer tx.Abort()
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if err := federationStateDeleteTxn(tx, idx, datacenter); err != nil {
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return err
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}
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return tx.Commit()
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}
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func (s *Store) FederationStateBatchDelete(idx uint64, datacenters []string) error {
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tx := s.db.WriteTxn(idx)
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defer tx.Abort()
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for _, datacenter := range datacenters {
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if err := federationStateDeleteTxn(tx, idx, datacenter); err != nil {
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return err
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}
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}
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return tx.Commit()
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}
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func federationStateDeleteTxn(tx *txn, idx uint64, datacenter string) error {
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// Try to retrieve the existing federation state.
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existing, err := tx.First(federationStateTableName, "id", datacenter)
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if err != nil {
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return fmt.Errorf("failed federation state lookup: %s", err)
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}
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if existing == nil {
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return nil
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}
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// Delete the federation state from the DB and update the index.
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if err := tx.Delete(federationStateTableName, existing); err != nil {
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return fmt.Errorf("failed removing federation state: %s", err)
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}
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if err := tx.Insert("index", &IndexEntry{federationStateTableName, idx}); err != nil {
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return fmt.Errorf("failed updating index: %s", err)
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}
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return nil
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}
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