8b6036c077
In all cases (oss/ent, client/server) this method was returning a value from config. Since the value is consistent, it doesn't need to be part of the delegate interface.
128 lines
4 KiB
Go
128 lines
4 KiB
Go
package consul
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import (
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"sync/atomic"
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"time"
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"github.com/hashicorp/consul/acl"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/lib"
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)
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var clientACLCacheConfig *structs.ACLCachesConfig = &structs.ACLCachesConfig{
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// The ACL cache configuration on client agents is more conservative than
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// on the servers. It is assumed that individual client agents will have
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// fewer distinct identities accessing the client than a server would
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// and thus can put smaller limits on the amount of ACL caching done.
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//
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// Identities - number of identities/acl tokens that can be cached
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Identities: 1024,
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// Policies - number of unparsed ACL policies that can be cached
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Policies: 128,
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// ParsedPolicies - number of parsed ACL policies that can be cached
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ParsedPolicies: 128,
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// Authorizers - number of compiled multi-policy effective policies that can be cached
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Authorizers: 256,
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// Roles - number of ACL roles that can be cached
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Roles: 128,
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}
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func (c *Client) UseLegacyACLs() bool {
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return atomic.LoadInt32(&c.useNewACLs) == 0
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}
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func (c *Client) monitorACLMode() {
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waitTime := aclModeCheckMinInterval
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for {
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foundServers, mode, _ := ServersGetACLMode(c, "", c.config.Datacenter)
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if foundServers && mode == structs.ACLModeEnabled {
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c.logger.Debug("transitioned out of legacy ACL mode")
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c.updateSerfTags("acls", string(structs.ACLModeEnabled))
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atomic.StoreInt32(&c.useNewACLs, 1)
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return
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}
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select {
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case <-c.shutdownCh:
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return
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case <-time.After(waitTime):
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// do nothing
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}
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// calculate the amount of time to wait for the next round
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waitTime = waitTime * 2
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if waitTime > aclModeCheckMaxInterval {
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waitTime = aclModeCheckMaxInterval
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}
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}
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}
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func (c *Client) ACLDatacenter(legacy bool) string {
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// For resolution running on clients, when not in
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// legacy mode the servers within the current datacenter
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// must be queried first to pick up local tokens. When
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// in legacy mode the clients should directly query the
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// ACL Datacenter. When no ACL datacenter has been set
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// then we assume that the local DC is the ACL DC
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if legacy && c.config.ACLDatacenter != "" {
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return c.config.ACLDatacenter
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}
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return c.config.Datacenter
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}
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func (c *Client) ResolveIdentityFromToken(token string) (bool, structs.ACLIdentity, error) {
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// clients do no local identity resolution at the moment
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return false, nil, nil
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}
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func (c *Client) ResolvePolicyFromID(policyID string) (bool, *structs.ACLPolicy, error) {
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// clients do no local policy resolution at the moment
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return false, nil, nil
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}
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func (c *Client) ResolveRoleFromID(roleID string) (bool, *structs.ACLRole, error) {
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// clients do no local role resolution at the moment
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return false, nil, nil
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}
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func (c *Client) ResolveToken(token string) (acl.Authorizer, error) {
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return c.acls.ResolveToken(token)
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}
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func (c *Client) ResolveTokenToIdentity(token string) (structs.ACLIdentity, error) {
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// not using ResolveTokenToIdentityAndAuthorizer because in this case we don't
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// need to resolve the roles, policies and namespace but just want the identity
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// information such as accessor id.
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return c.acls.ResolveTokenToIdentity(token)
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}
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func (c *Client) ResolveTokenToIdentityAndAuthorizer(token string) (structs.ACLIdentity, acl.Authorizer, error) {
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return c.acls.ResolveTokenToIdentityAndAuthorizer(token)
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}
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func (c *Client) ResolveTokenAndDefaultMeta(token string, entMeta *structs.EnterpriseMeta, authzContext *acl.AuthorizerContext) (acl.Authorizer, error) {
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identity, authz, err := c.acls.ResolveTokenToIdentityAndAuthorizer(token)
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if err != nil {
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return nil, err
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}
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// Default the EnterpriseMeta based on the Tokens meta or actual defaults
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// in the case of unknown identity
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if identity != nil {
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entMeta.Merge(identity.EnterpriseMetadata())
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} else {
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entMeta.Merge(structs.DefaultEnterpriseMeta())
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}
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// Use the meta to fill in the ACL authorization context
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entMeta.FillAuthzContext(authzContext)
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return authz, err
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}
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func (c *Client) updateSerfTags(key, value string) {
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// Update the LAN serf
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lib.UpdateSerfTag(c.serf, key, value)
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}
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