71fb0a723e
* copyright headers for agent folder
205 lines
5.4 KiB
Go
205 lines
5.4 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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/*
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Package ttlcache provides an ExpiryHeap that can be used by a cache to track the
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expiration time of its entries. When an expiry is reached the Timer will fire
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and the entry can be removed.
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*/
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package ttlcache
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import (
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"container/heap"
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"time"
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)
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// Entry in the ExpiryHeap, tracks the index and expiry time of an item in a
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// ttl cache.
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type Entry struct {
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key string
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expiry time.Time
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heapIndex int
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}
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// NotIndexed indicates that the entry does not exist in the heap. Either because
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// it is nil, or because it was removed.
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const NotIndexed = -1
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// Index returns the index of this entry within the heap.
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func (e *Entry) Index() int {
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if e == nil {
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return NotIndexed
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}
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return e.heapIndex
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}
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// Key returns the key for the entry in the heap.
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func (e *Entry) Key() string {
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return e.key
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}
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// ExpiryHeap is a heap that is ordered by the expiry time of entries. It may
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// be used by a cache or storage to expiry items after a TTL.
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//
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// ExpiryHeap expects the caller to synchronize calls to most of its methods. This
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// is necessary because the cache needs to ensure that updates to both its
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// storage and the ExpiryHeap are synchronized.
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type ExpiryHeap struct {
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entries []*Entry
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// NotifyCh is sent a value whenever the 0 index value of the heap
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// changes. This can be used to detect when the earliest value
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// changes.
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NotifyCh chan struct{}
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}
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// NewExpiryHeap creates and returns a new ExpiryHeap.
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func NewExpiryHeap() *ExpiryHeap {
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h := &ExpiryHeap{NotifyCh: make(chan struct{}, 1)}
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heap.Init((*entryHeap)(h))
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return h
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}
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// Add an entry to the heap.
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//
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// Must be synchronized by the caller.
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func (h *ExpiryHeap) Add(key string, expiry time.Duration) *Entry {
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entry := &Entry{
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key: key,
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expiry: time.Now().Add(expiry),
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// Set the initial heap index to the last index. If the entry is swapped it
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// will have the correct index set, and if it remains at the end the last
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// index will be correct.
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heapIndex: len(h.entries),
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}
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heap.Push((*entryHeap)(h), entry)
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if entry.heapIndex == 0 {
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h.notify()
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}
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return entry
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}
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// Update the entry that is currently at idx with the new expiry time, if the new
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// expiry time is further into the future. The heap will be rebalanced after the
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// entry is updated. If the new expiry time is earlier than the existing expiry
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// time than the expiry is not modified.
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//
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// Must be synchronized by the caller.
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func (h *ExpiryHeap) Update(idx int, expiry time.Duration) {
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if idx == NotIndexed {
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// the previous entry did not have a valid index, its not in the heap
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return
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}
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entry := h.entries[idx]
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newExpiry := time.Now().Add(expiry)
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// Ignore the new expiry if the time is earlier than the existing expiry.
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if entry.expiry.After(newExpiry) {
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return
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}
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entry.expiry = newExpiry
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heap.Fix((*entryHeap)(h), idx)
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if idx == 0 || entry.heapIndex == 0 {
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h.notify()
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}
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}
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// Remove the entry at idx from the heap.
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//
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// Must be synchronized by the caller.
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func (h *ExpiryHeap) Remove(idx int) {
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entry := h.entries[idx]
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heap.Remove((*entryHeap)(h), idx)
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// A goroutine which is fetching a new value will have a reference to this
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// entry. When it re-acquires the lock it needs to be informed that
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// the entry was expired while it was fetching. Setting heapIndex to -1
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// indicates that the entry is no longer in the heap, and must be re-added.
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entry.heapIndex = NotIndexed
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if idx == 0 {
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h.notify()
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}
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}
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type entryHeap ExpiryHeap
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func (h *entryHeap) Len() int { return len(h.entries) }
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func (h *entryHeap) Swap(i, j int) {
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h.entries[i], h.entries[j] = h.entries[j], h.entries[i]
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h.entries[i].heapIndex = i
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h.entries[j].heapIndex = j
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}
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func (h *entryHeap) Less(i, j int) bool {
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// The usage of Before here is important (despite being obvious):
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// this function uses the monotonic time that should be available
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// on the time.Time value so the heap is immune to wall clock changes.
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return h.entries[i].expiry.Before(h.entries[j].expiry)
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}
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// heap.Interface, this isn't expected to be called directly.
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func (h *entryHeap) Push(x interface{}) {
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h.entries = append(h.entries, x.(*Entry))
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}
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// heap.Interface, this isn't expected to be called directly.
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func (h *entryHeap) Pop() interface{} {
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n := len(h.entries)
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entries := h.entries
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last := entries[n-1]
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h.entries = entries[0 : n-1]
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return last
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}
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// notify the timer that the head value has changed, so the expiry time has
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// also likely changed.
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func (h *ExpiryHeap) notify() {
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// Send to channel without blocking. Skips sending if there is already
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// an item in the buffered channel.
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select {
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case h.NotifyCh <- struct{}{}:
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default:
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}
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}
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// Next returns a Timer that waits until the first entry in the heap expires.
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//
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// Must be synchronized by the caller.
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func (h *ExpiryHeap) Next() Timer {
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if len(h.entries) == 0 {
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return Timer{}
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}
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entry := h.entries[0]
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return Timer{
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timer: time.NewTimer(time.Until(entry.expiry)),
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Entry: entry,
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}
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}
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// Timer provides a channel to block on. When the Wait channel receives an
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// item the Timer.Entry has expired. The caller is expected to call
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// ExpiryHeap.Remove with the Entry.Index().
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//
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// The caller is responsible for calling Stop to stop the timer if the timer has
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// not fired.
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type Timer struct {
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timer *time.Timer
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Entry *Entry
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}
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func (t *Timer) Wait() <-chan time.Time {
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if t.timer == nil {
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return nil
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}
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return t.timer.C
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}
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func (t *Timer) Stop() {
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if t.timer != nil {
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t.timer.Stop()
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}
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}
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