open-consul/agent/grpc/public/services/peerstream/stream_tracker.go

225 lines
5.0 KiB
Go

package peerstream
import (
"fmt"
"sync"
"time"
)
// Tracker contains a map of (PeerID -> Status).
// As streams are opened and closed we track details about their status.
type Tracker struct {
mu sync.RWMutex
streams map[string]*MutableStatus
// timeNow is a shim for testing.
timeNow func() time.Time
}
func NewTracker() *Tracker {
return &Tracker{
streams: make(map[string]*MutableStatus),
timeNow: time.Now,
}
}
func (t *Tracker) SetClock(clock func() time.Time) {
if clock == nil {
t.timeNow = time.Now
} else {
t.timeNow = clock
}
}
// Connected registers a stream for a given peer, and marks it as connected.
// It also enforces that there is only one active stream for a peer.
func (t *Tracker) Connected(id string) (*MutableStatus, error) {
t.mu.Lock()
defer t.mu.Unlock()
status, ok := t.streams[id]
if !ok {
status = newMutableStatus(t.timeNow)
t.streams[id] = status
return status, nil
}
if status.IsConnected() {
return nil, fmt.Errorf("there is an active stream for the given PeerID %q", id)
}
status.TrackConnected()
return status, nil
}
// Disconnected ensures that if a peer id's stream status is tracked, it is marked as disconnected.
func (t *Tracker) Disconnected(id string) {
t.mu.Lock()
defer t.mu.Unlock()
if status, ok := t.streams[id]; ok {
status.TrackDisconnected()
}
}
func (t *Tracker) StreamStatus(id string) (resp Status, found bool) {
t.mu.RLock()
defer t.mu.RUnlock()
s, ok := t.streams[id]
if !ok {
return Status{}, false
}
return s.GetStatus(), true
}
func (t *Tracker) ConnectedStreams() map[string]chan struct{} {
t.mu.RLock()
defer t.mu.RUnlock()
resp := make(map[string]chan struct{})
for peer, status := range t.streams {
if status.IsConnected() {
resp[peer] = status.doneCh
}
}
return resp
}
func (t *Tracker) DeleteStatus(id string) {
t.mu.Lock()
defer t.mu.Unlock()
delete(t.streams, id)
}
type MutableStatus struct {
mu sync.RWMutex
// timeNow is a shim for testing.
timeNow func() time.Time
// doneCh allows for shutting down a stream gracefully by sending a termination message
// to the peer before the stream's context is cancelled.
doneCh chan struct{}
Status
}
// Status contains information about the replication stream to a peer cluster.
// TODO(peering): There's a lot of fields here...
type Status struct {
// Connected is true when there is an open stream for the peer.
Connected bool
// If the status is not connected, DisconnectTime tracks when the stream was closed. Else it's zero.
DisconnectTime time.Time
// LastAck tracks the time we received the last ACK for a resource replicated TO the peer.
LastAck time.Time
// LastNack tracks the time we received the last NACK for a resource replicated to the peer.
LastNack time.Time
// LastNackMessage tracks the reported error message associated with the last NACK from a peer.
LastNackMessage string
// LastSendError tracks the time of the last error sending into the stream.
LastSendError time.Time
// LastSendErrorMessage tracks the last error message when sending into the stream.
LastSendErrorMessage string
// LastReceiveSuccess tracks the time we last successfully stored a resource replicated FROM the peer.
LastReceiveSuccess time.Time
// LastReceiveError tracks either:
// - The time we failed to store a resource replicated FROM the peer.
// - The time of the last error when receiving from the stream.
LastReceiveError time.Time
// LastReceiveError tracks either:
// - The error message when we failed to store a resource replicated FROM the peer.
// - The last error message when receiving from the stream.
LastReceiveErrorMessage string
}
func newMutableStatus(now func() time.Time) *MutableStatus {
return &MutableStatus{
Status: Status{
Connected: true,
},
timeNow: now,
doneCh: make(chan struct{}),
}
}
func (s *MutableStatus) Done() <-chan struct{} {
return s.doneCh
}
func (s *MutableStatus) TrackAck() {
s.mu.Lock()
s.LastAck = s.timeNow().UTC()
s.mu.Unlock()
}
func (s *MutableStatus) TrackSendError(error string) {
s.mu.Lock()
s.LastSendError = s.timeNow().UTC()
s.LastSendErrorMessage = error
s.mu.Unlock()
}
func (s *MutableStatus) TrackReceiveSuccess() {
s.mu.Lock()
s.LastReceiveSuccess = s.timeNow().UTC()
s.mu.Unlock()
}
func (s *MutableStatus) TrackReceiveError(error string) {
s.mu.Lock()
s.LastReceiveError = s.timeNow().UTC()
s.LastReceiveErrorMessage = error
s.mu.Unlock()
}
func (s *MutableStatus) TrackNack(msg string) {
s.mu.Lock()
s.LastNack = s.timeNow().UTC()
s.LastNackMessage = msg
s.mu.Unlock()
}
func (s *MutableStatus) TrackConnected() {
s.mu.Lock()
s.Connected = true
s.DisconnectTime = time.Time{}
s.mu.Unlock()
}
func (s *MutableStatus) TrackDisconnected() {
s.mu.Lock()
s.Connected = false
s.DisconnectTime = s.timeNow().UTC()
s.mu.Unlock()
}
func (s *MutableStatus) IsConnected() bool {
var resp bool
s.mu.RLock()
resp = s.Connected
s.mu.RUnlock()
return resp
}
func (s *MutableStatus) GetStatus() Status {
s.mu.RLock()
copy := s.Status
s.mu.RUnlock()
return copy
}