open-consul/agent/consul/session_ttl_test.go
Frank Schroeder cd837b0b18 pkg refactor
command/agent/*                  -> agent/*
    command/consul/*                 -> agent/consul/*
    command/agent/command{,_test}.go -> command/agent{,_test}.go
    command/base/command.go          -> command/base.go
    command/base/*                   -> command/*
    commands.go                      -> command/commands.go

The script which did the refactor is:

(
	cd $GOPATH/src/github.com/hashicorp/consul
	git mv command/agent/command.go command/agent.go
	git mv command/agent/command_test.go command/agent_test.go
	git mv command/agent/flag_slice_value{,_test}.go command/
	git mv command/agent .
	git mv command/base/command.go command/base.go
	git mv command/base/config_util{,_test}.go command/
	git mv commands.go command/
	git mv consul agent
	rmdir command/base/

	gsed -i -e 's|package agent|package command|' command/agent{,_test}.go
	gsed -i -e 's|package agent|package command|' command/flag_slice_value{,_test}.go
	gsed -i -e 's|package base|package command|' command/base.go command/config_util{,_test}.go
	gsed -i -e 's|package main|package command|' command/commands.go

	gsed -i -e 's|base.Command|BaseCommand|' command/commands.go
	gsed -i -e 's|agent.Command|AgentCommand|' command/commands.go
	gsed -i -e 's|\tCommand:|\tBaseCommand:|' command/commands.go
	gsed -i -e 's|base\.||' command/commands.go
	gsed -i -e 's|command\.||' command/commands.go

	gsed -i -e 's|command|c|' main.go
	gsed -i -e 's|range Commands|range command.Commands|' main.go
	gsed -i -e 's|Commands: Commands|Commands: command.Commands|' main.go

	gsed -i -e 's|base\.BoolValue|BoolValue|' command/operator_autopilot_set.go
	gsed -i -e 's|base\.DurationValue|DurationValue|' command/operator_autopilot_set.go
	gsed -i -e 's|base\.StringValue|StringValue|' command/operator_autopilot_set.go
	gsed -i -e 's|base\.UintValue|UintValue|' command/operator_autopilot_set.go

	gsed -i -e 's|\bCommand\b|BaseCommand|' command/base.go
	gsed -i -e 's|BaseCommand Options|Command Options|' command/base.go
	gsed -i -e 's|base.Command|BaseCommand|' command/*.go
	gsed -i -e 's|c\.Command|c.BaseCommand|g' command/*.go
	gsed -i -e 's|\tCommand:|\tBaseCommand:|' command/*_test.go
	gsed -i -e 's|base\.||' command/*_test.go

	gsed -i -e 's|\bCommand\b|AgentCommand|' command/agent{,_test}.go
	gsed -i -e 's|cmd.AgentCommand|cmd.BaseCommand|' command/agent.go

	gsed -i -e 's|cli.AgentCommand = new(Command)|cli.Command = new(AgentCommand)|' command/agent_test.go
	gsed -i -e 's|exec.AgentCommand|exec.Command|' command/agent_test.go
	gsed -i -e 's|exec.BaseCommand|exec.Command|' command/agent_test.go
	gsed -i -e 's|NewTestAgent|agent.NewTestAgent|' command/agent_test.go
	gsed -i -e 's|= TestConfig|= agent.TestConfig|' command/agent_test.go
	gsed -i -e 's|: RetryJoin|: agent.RetryJoin|' command/agent_test.go

	gsed -i -e 's|\.\./\.\./|../|' command/config_util_test.go

	gsed -i -e 's|\bverifyUniqueListeners|VerifyUniqueListeners|' agent/config{,_test}.go command/agent.go
	gsed -i -e 's|\bserfLANKeyring\b|SerfLANKeyring|g' agent/{agent,keyring,testagent}.go command/agent.go
	gsed -i -e 's|\bserfWANKeyring\b|SerfWANKeyring|g' agent/{agent,keyring,testagent}.go command/agent.go
	gsed -i -e 's|\bNewAgent\b|agent.New|g' command/agent{,_test}.go
	gsed -i -e 's|\bNewAgent|New|' agent/{acl_test,agent,testagent}.go

	gsed -i -e 's|\bAgent\b|agent.&|g' command/agent{,_test}.go
	gsed -i -e 's|\bBool\b|agent.&|g' command/agent{,_test}.go
	gsed -i -e 's|\bConfig\b|agent.&|g' command/agent{,_test}.go
	gsed -i -e 's|\bDefaultConfig\b|agent.&|g' command/agent{,_test}.go
	gsed -i -e 's|\bDevConfig\b|agent.&|g' command/agent{,_test}.go
	gsed -i -e 's|\bMergeConfig\b|agent.&|g' command/agent{,_test}.go
	gsed -i -e 's|\bReadConfigPaths\b|agent.&|g' command/agent{,_test}.go
	gsed -i -e 's|\bParseMetaPair\b|agent.&|g' command/agent{,_test}.go
	gsed -i -e 's|\bSerfLANKeyring\b|agent.&|g' command/agent{,_test}.go
	gsed -i -e 's|\bSerfWANKeyring\b|agent.&|g' command/agent{,_test}.go

	gsed -i -e 's|circonus\.agent|circonus|g' command/agent{,_test}.go
	gsed -i -e 's|logger\.agent|logger|g' command/agent{,_test}.go
	gsed -i -e 's|metrics\.agent|metrics|g' command/agent{,_test}.go
	gsed -i -e 's|// agent.Agent|// agent|' command/agent{,_test}.go
	gsed -i -e 's|a\.agent\.Config|a.Config|' command/agent{,_test}.go

	gsed -i -e 's|agent\.AppendSliceValue|AppendSliceValue|' command/{configtest,validate}.go

	gsed -i -e 's|consul/consul|agent/consul|' GNUmakefile

	gsed -i -e 's|\.\./test|../../test|' agent/consul/server_test.go

	# fix imports
	f=$(grep -rl 'github.com/hashicorp/consul/command/agent' * | grep '\.go')
	gsed -i -e 's|github.com/hashicorp/consul/command/agent|github.com/hashicorp/consul/agent|' $f
	goimports -w $f

	f=$(grep -rl 'github.com/hashicorp/consul/consul' * | grep '\.go')
	gsed -i -e 's|github.com/hashicorp/consul/consul|github.com/hashicorp/consul/agent/consul|' $f
	goimports -w $f

	goimports -w command/*.go main.go
)
2017-06-10 18:52:45 +02:00

371 lines
8.1 KiB
Go

package consul
import (
"os"
"strings"
"testing"
"time"
"github.com/hashicorp/consul/agent/consul/structs"
"github.com/hashicorp/consul/testrpc"
"github.com/hashicorp/consul/testutil/retry"
"github.com/hashicorp/net-rpc-msgpackrpc"
)
func TestInitializeSessionTimers(t *testing.T) {
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
state := s1.fsm.State()
if err := state.EnsureNode(1, &structs.Node{Node: "foo", Address: "127.0.0.1"}); err != nil {
t.Fatalf("err: %s", err)
}
session := &structs.Session{
ID: generateUUID(),
Node: "foo",
TTL: "10s",
}
if err := state.SessionCreate(100, session); err != nil {
t.Fatalf("err: %v", err)
}
// Reset the session timers
err := s1.initializeSessionTimers()
if err != nil {
t.Fatalf("err: %v", err)
}
// Check that we have a timer
_, ok := s1.sessionTimers[session.ID]
if !ok {
t.Fatalf("missing session timer")
}
}
func TestResetSessionTimer_Fault(t *testing.T) {
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Should not exist
err := s1.resetSessionTimer(generateUUID(), nil)
if err == nil || !strings.Contains(err.Error(), "not found") {
t.Fatalf("err: %v", err)
}
// Create a session
state := s1.fsm.State()
if err := state.EnsureNode(1, &structs.Node{Node: "foo", Address: "127.0.0.1"}); err != nil {
t.Fatalf("err: %s", err)
}
session := &structs.Session{
ID: generateUUID(),
Node: "foo",
TTL: "10s",
}
if err := state.SessionCreate(100, session); err != nil {
t.Fatalf("err: %v", err)
}
// Reset the session timer
err = s1.resetSessionTimer(session.ID, nil)
if err != nil {
t.Fatalf("err: %v", err)
}
// Check that we have a timer
_, ok := s1.sessionTimers[session.ID]
if !ok {
t.Fatalf("missing session timer")
}
}
func TestResetSessionTimer_NoTTL(t *testing.T) {
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Create a session
state := s1.fsm.State()
if err := state.EnsureNode(1, &structs.Node{Node: "foo", Address: "127.0.0.1"}); err != nil {
t.Fatalf("err: %s", err)
}
session := &structs.Session{
ID: generateUUID(),
Node: "foo",
TTL: "0000s",
}
if err := state.SessionCreate(100, session); err != nil {
t.Fatalf("err: %v", err)
}
// Reset the session timer
err := s1.resetSessionTimer(session.ID, session)
if err != nil {
t.Fatalf("err: %v", err)
}
// Check that we have a timer
_, ok := s1.sessionTimers[session.ID]
if ok {
t.Fatalf("should not have session timer")
}
}
func TestResetSessionTimer_InvalidTTL(t *testing.T) {
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
// Create a session
session := &structs.Session{
ID: generateUUID(),
Node: "foo",
TTL: "foo",
}
// Reset the session timer
err := s1.resetSessionTimer(session.ID, session)
if err == nil || !strings.Contains(err.Error(), "Invalid Session TTL") {
t.Fatalf("err: %v", err)
}
}
func TestResetSessionTimerLocked(t *testing.T) {
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
s1.sessionTimersLock.Lock()
s1.resetSessionTimerLocked("foo", 5*time.Millisecond)
s1.sessionTimersLock.Unlock()
if _, ok := s1.sessionTimers["foo"]; !ok {
t.Fatalf("missing timer")
}
time.Sleep(10 * time.Millisecond * structs.SessionTTLMultiplier)
if _, ok := s1.sessionTimers["foo"]; ok {
t.Fatalf("timer should be gone")
}
}
func TestResetSessionTimerLocked_Renew(t *testing.T) {
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
s1.sessionTimersLock.Lock()
s1.resetSessionTimerLocked("foo", 5*time.Millisecond)
s1.sessionTimersLock.Unlock()
if _, ok := s1.sessionTimers["foo"]; !ok {
t.Fatalf("missing timer")
}
time.Sleep(5 * time.Millisecond)
// Renew the session
s1.sessionTimersLock.Lock()
renew := time.Now()
s1.resetSessionTimerLocked("foo", 5*time.Millisecond)
s1.sessionTimersLock.Unlock()
// Watch for invalidation
for time.Now().Sub(renew) < 20*time.Millisecond {
s1.sessionTimersLock.Lock()
_, ok := s1.sessionTimers["foo"]
s1.sessionTimersLock.Unlock()
if !ok {
end := time.Now()
if end.Sub(renew) < 5*time.Millisecond {
t.Fatalf("early invalidate")
}
return
}
time.Sleep(time.Millisecond)
}
t.Fatalf("should have expired")
}
func TestInvalidateSession(t *testing.T) {
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Create a session
state := s1.fsm.State()
if err := state.EnsureNode(1, &structs.Node{Node: "foo", Address: "127.0.0.1"}); err != nil {
t.Fatalf("err: %s", err)
}
session := &structs.Session{
ID: generateUUID(),
Node: "foo",
TTL: "10s",
}
if err := state.SessionCreate(100, session); err != nil {
t.Fatalf("err: %v", err)
}
// This should cause a destroy
s1.invalidateSession(session.ID)
// Check it is gone
_, sess, err := state.SessionGet(nil, session.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if sess != nil {
t.Fatalf("should destroy session")
}
}
func TestClearSessionTimer(t *testing.T) {
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
s1.sessionTimersLock.Lock()
s1.resetSessionTimerLocked("foo", 5*time.Millisecond)
s1.sessionTimersLock.Unlock()
err := s1.clearSessionTimer("foo")
if err != nil {
t.Fatalf("err: %v", err)
}
if _, ok := s1.sessionTimers["foo"]; ok {
t.Fatalf("timer should be gone")
}
}
func TestClearAllSessionTimers(t *testing.T) {
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
s1.sessionTimersLock.Lock()
s1.resetSessionTimerLocked("foo", 10*time.Millisecond)
s1.resetSessionTimerLocked("bar", 10*time.Millisecond)
s1.resetSessionTimerLocked("baz", 10*time.Millisecond)
s1.sessionTimersLock.Unlock()
err := s1.clearAllSessionTimers()
if err != nil {
t.Fatalf("err: %v", err)
}
if len(s1.sessionTimers) != 0 {
t.Fatalf("timers should be gone")
}
}
func TestServer_SessionTTL_Failover(t *testing.T) {
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, s2 := testServerDCBootstrap(t, "dc1", false)
defer os.RemoveAll(dir2)
defer s2.Shutdown()
dir3, s3 := testServerDCBootstrap(t, "dc1", false)
defer os.RemoveAll(dir3)
defer s3.Shutdown()
servers := []*Server{s1, s2, s3}
// Try to join
joinLAN(t, s2, s1)
joinLAN(t, s3, s1)
retry.Run(t, func(r *retry.R) { r.Check(wantPeers(s1, 3)) })
// Find the leader
var leader *Server
for _, s := range servers {
// Check that s.sessionTimers is empty
if len(s.sessionTimers) != 0 {
t.Fatalf("should have no sessionTimers")
}
// Find the leader too
if s.IsLeader() {
leader = s
}
}
if leader == nil {
t.Fatalf("Should have a leader")
}
codec := rpcClient(t, leader)
defer codec.Close()
// Register a node
node := structs.RegisterRequest{
Datacenter: s1.config.Datacenter,
Node: "foo",
Address: "127.0.0.1",
}
var out struct{}
if err := s1.RPC("Catalog.Register", &node, &out); err != nil {
t.Fatalf("err: %v", err)
}
// Create a TTL session
arg := structs.SessionRequest{
Datacenter: "dc1",
Op: structs.SessionCreate,
Session: structs.Session{
Node: "foo",
TTL: "10s",
},
}
var id1 string
if err := msgpackrpc.CallWithCodec(codec, "Session.Apply", &arg, &id1); err != nil {
t.Fatalf("err: %v", err)
}
// Check that sessionTimers has the session ID
if _, ok := leader.sessionTimers[id1]; !ok {
t.Fatalf("missing session timer")
}
// Shutdown the leader!
leader.Shutdown()
// sessionTimers should be cleared on leader shutdown
if len(leader.sessionTimers) != 0 {
t.Fatalf("session timers should be empty on the shutdown leader")
}
// Find the new leader
retry.Run(t, func(r *retry.R) {
leader = nil
for _, s := range servers {
if s.IsLeader() {
leader = s
}
}
if leader == nil {
r.Fatal("Should have a new leader")
}
// Ensure session timer is restored
if _, ok := leader.sessionTimers[id1]; !ok {
r.Fatal("missing session timer")
}
})
}