220 lines
5.6 KiB
Go
220 lines
5.6 KiB
Go
package state
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import (
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"fmt"
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"sync"
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"github.com/armon/go-radix"
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)
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// Watch is the external interface that's common to all the different flavors.
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type Watch interface {
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// Wait registers the given channel and calls it back when the watch
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// fires.
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Wait(notifyCh chan struct{})
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// Clear deregisters the given channel.
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Clear(notifyCh chan struct{})
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}
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// FullTableWatch implements a single notify group for a table.
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type FullTableWatch struct {
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group NotifyGroup
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}
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// NewFullTableWatch returns a new full table watch.
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func NewFullTableWatch() *FullTableWatch {
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return &FullTableWatch{}
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}
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// See Watch.
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func (w *FullTableWatch) Wait(notifyCh chan struct{}) {
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w.group.Wait(notifyCh)
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}
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// See Watch.
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func (w *FullTableWatch) Clear(notifyCh chan struct{}) {
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w.group.Clear(notifyCh)
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}
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// Notify wakes up all the watchers registered for this table.
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func (w *FullTableWatch) Notify() {
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w.group.Notify()
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}
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// DumbWatchManager is a wrapper that allows nested code to arm full table
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// watches multiple times but fire them only once. This doesn't have any
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// way to clear the state, and it's not thread-safe, so it should be used once
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// and thrown away inside the context of a single thread.
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type DumbWatchManager struct {
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// tableWatches holds the full table watches.
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tableWatches map[string]*FullTableWatch
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// armed tracks whether the table should be notified.
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armed map[string]bool
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}
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// NewDumbWatchManager returns a new dumb watch manager.
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func NewDumbWatchManager(tableWatches map[string]*FullTableWatch) *DumbWatchManager {
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return &DumbWatchManager{
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tableWatches: tableWatches,
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armed: make(map[string]bool),
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}
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}
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// Arm arms the given table's watch.
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func (d *DumbWatchManager) Arm(table string) {
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if _, ok := d.tableWatches[table]; !ok {
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panic(fmt.Sprintf("unknown table: %s", table))
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}
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if _, ok := d.armed[table]; !ok {
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d.armed[table] = true
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}
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}
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// Notify fires watches for all the armed tables.
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func (d *DumbWatchManager) Notify() {
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for table, _ := range d.armed {
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d.tableWatches[table].Notify()
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}
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}
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// PrefixWatch provides a Watch-compatible interface for a PrefixWatchManager,
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// bound to a specific prefix.
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type PrefixWatch struct {
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// manager is the underlying watch manager.
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manager *PrefixWatchManager
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// prefix is the prefix we are watching.
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prefix string
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}
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// Wait registers the given channel with the notify group for our prefix.
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func (w *PrefixWatch) Wait(notifyCh chan struct{}) {
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w.manager.Wait(w.prefix, notifyCh)
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}
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// Clear deregisters the given channel from the the notify group for our prefix.
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func (w *PrefixWatch) Clear(notifyCh chan struct{}) {
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w.manager.Clear(w.prefix, notifyCh)
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}
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// PrefixWatchManager maintains a notify group for each prefix, allowing for
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// much more fine-grained watches.
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type PrefixWatchManager struct {
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// watches has the set of notify groups, organized by prefix.
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watches *radix.Tree
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// lock protects the watches tree.
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lock sync.Mutex
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}
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// NewPrefixWatchManager returns a new prefix watch manager.
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func NewPrefixWatchManager() *PrefixWatchManager {
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return &PrefixWatchManager{
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watches: radix.New(),
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}
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}
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// NewPrefixWatch returns a Watch-compatible interface for watching the given
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// prefix.
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func (w *PrefixWatchManager) NewPrefixWatch(prefix string) Watch {
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return &PrefixWatch{
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manager: w,
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prefix: prefix,
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}
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}
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// Wait registers the given channel on a prefix.
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func (w *PrefixWatchManager) Wait(prefix string, notifyCh chan struct{}) {
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w.lock.Lock()
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defer w.lock.Unlock()
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var group *NotifyGroup
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if raw, ok := w.watches.Get(prefix); ok {
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group = raw.(*NotifyGroup)
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} else {
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group = &NotifyGroup{}
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w.watches.Insert(prefix, group)
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}
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group.Wait(notifyCh)
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}
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// Clear deregisters the given channel from the notify group for a prefix (if
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// one exists).
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func (w *PrefixWatchManager) Clear(prefix string, notifyCh chan struct{}) {
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w.lock.Lock()
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defer w.lock.Unlock()
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if raw, ok := w.watches.Get(prefix); ok {
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group := raw.(*NotifyGroup)
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group.Clear(notifyCh)
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}
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}
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// Notify wakes up all the watchers associated with the given prefix. If subtree
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// is true then we will also notify all the tree under the prefix, such as when
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// a key is being deleted.
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func (w *PrefixWatchManager) Notify(prefix string, subtree bool) {
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w.lock.Lock()
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defer w.lock.Unlock()
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var cleanup []string
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fn := func(k string, raw interface{}) bool {
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group := raw.(*NotifyGroup)
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group.Notify()
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if k != "" {
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cleanup = append(cleanup, k)
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}
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return false
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}
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// Invoke any watcher on the path downward to the key.
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w.watches.WalkPath(prefix, fn)
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// If the entire prefix may be affected (e.g. delete tree),
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// invoke the entire prefix.
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if subtree {
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w.watches.WalkPrefix(prefix, fn)
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}
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// Delete the old notify groups.
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for i := len(cleanup) - 1; i >= 0; i-- {
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w.watches.Delete(cleanup[i])
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}
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// TODO (slackpad) If a watch never fires then we will never clear it
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// out of the tree. The old state store had the same behavior, so this
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// has been around for a while. We should probably add a prefix scan
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// with a function that clears out any notify groups that are empty.
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}
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// MultiWatch wraps several watches and allows any of them to trigger the
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// caller.
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type MultiWatch struct {
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// watches holds the list of subordinate watches to forward events to.
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watches []Watch
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}
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// NewMultiWatch returns a new new multi watch over the given set of watches.
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func NewMultiWatch(watches ...Watch) *MultiWatch {
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return &MultiWatch{
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watches: watches,
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}
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}
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// See Watch.
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func (w *MultiWatch) Wait(notifyCh chan struct{}) {
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for _, watch := range w.watches {
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watch.Wait(notifyCh)
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}
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}
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// See Watch.
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func (w *MultiWatch) Clear(notifyCh chan struct{}) {
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for _, watch := range w.watches {
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watch.Clear(notifyCh)
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}
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}
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