08f9cd1678
* Add a ReplaceType dep mapper and move them into their own file * Implement the service endpoints controller * Implement a Catalog Controllers Integration Test
219 lines
6.3 KiB
Go
219 lines
6.3 KiB
Go
package resourcetest
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import (
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"context"
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"math/rand"
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"time"
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"github.com/hashicorp/consul/internal/resource"
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"github.com/hashicorp/consul/proto-public/pbresource"
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"github.com/hashicorp/consul/sdk/testutil/retry"
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"github.com/stretchr/testify/require"
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"golang.org/x/exp/slices"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/status"
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)
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type Client struct {
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pbresource.ResourceServiceClient
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timeout time.Duration
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wait time.Duration
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}
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func NewClient(client pbresource.ResourceServiceClient) *Client {
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return &Client{
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ResourceServiceClient: client,
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timeout: 7 * time.Second,
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wait: 25 * time.Millisecond,
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}
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}
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func (client *Client) SetRetryerConfig(timeout time.Duration, wait time.Duration) {
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client.timeout = timeout
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client.wait = wait
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}
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func (client *Client) retry(t T, fn func(r *retry.R)) {
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retryer := &retry.Timer{Timeout: client.timeout, Wait: client.wait}
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retry.RunWith(retryer, t, fn)
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}
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func (client *Client) PublishResources(t T, resources []*pbresource.Resource) {
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// Randomize the order of insertion. Generally insertion order shouldn't matter as the
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// controllers should eventually converge on the desired state. The exception to this
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// is that you cannot insert resources with owner refs before the resource they are
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// owned by or insert a resource into a non-default tenant before that tenant exists.
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rand.Shuffle(len(resources), func(i, j int) {
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temp := resources[i]
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resources[i] = resources[j]
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resources[j] = temp
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})
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// This slice will be used to track the resources actually published each round. When
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// a resource with an owner ID is encountered we will not attempt to write but defer it
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// to the next round of publishing
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var written []*pbresource.ID
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for len(resources) > 0 {
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var left []*pbresource.Resource
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published := 0
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for _, res := range resources {
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// check that any owner references would be satisfied
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if res.Owner != nil {
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found := slices.ContainsFunc(written, func(id *pbresource.ID) bool {
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return resource.EqualID(res.Owner, id)
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})
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// the owner hasn't yet been published then we cannot publish this resource
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if !found {
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left = append(left, res)
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continue
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}
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}
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t.Logf("Writing resource %s with type %s", res.Id.Name, resource.ToGVK(res.Id.Type))
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_, err := client.Write(context.Background(), &pbresource.WriteRequest{
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Resource: res,
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})
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require.NoError(t, err)
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// track the number o
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published += 1
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written = append(written, res.Id)
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}
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// the next round only has this subset of resources to attempt writing
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resources = left
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// if we didn't publish any resources this round then nothing would
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// enable us to do so by iterating again so we break to prevent infinite
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// loooping.
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if published == 0 {
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break
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}
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}
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require.Empty(t, resources, "Could not publish all resources - some resources have invalid owner references")
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}
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func (client *Client) RequireResourceNotFound(t T, id *pbresource.ID) {
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t.Helper()
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rsp, err := client.Read(context.Background(), &pbresource.ReadRequest{Id: id})
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require.Error(t, err)
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require.Equal(t, codes.NotFound, status.Code(err))
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require.Nil(t, rsp)
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}
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func (client *Client) RequireResourceExists(t T, id *pbresource.ID) *pbresource.Resource {
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t.Helper()
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rsp, err := client.Read(context.Background(), &pbresource.ReadRequest{Id: id})
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require.NoError(t, err, "error reading %s with type %s", id.Name, resource.ToGVK(id.Type))
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require.NotNil(t, rsp)
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return rsp.Resource
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}
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func (client *Client) RequireVersionUnchanged(t T, id *pbresource.ID, version string) *pbresource.Resource {
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t.Helper()
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res := client.RequireResourceExists(t, id)
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RequireVersionUnchanged(t, res, version)
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return res
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}
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func (client *Client) RequireVersionChanged(t T, id *pbresource.ID, version string) *pbresource.Resource {
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t.Helper()
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res := client.RequireResourceExists(t, id)
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RequireVersionChanged(t, res, version)
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return res
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}
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func (client *Client) RequireStatusCondition(t T, id *pbresource.ID, statusKey string, condition *pbresource.Condition) *pbresource.Resource {
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t.Helper()
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res := client.RequireResourceExists(t, id)
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RequireStatusCondition(t, res, statusKey, condition)
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return res
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}
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func (client *Client) RequireStatusConditionForCurrentGen(t T, id *pbresource.ID, statusKey string, condition *pbresource.Condition) *pbresource.Resource {
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t.Helper()
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res := client.RequireResourceExists(t, id)
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RequireStatusConditionForCurrentGen(t, res, statusKey, condition)
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return res
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}
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func (client *Client) RequireResourceMeta(t T, id *pbresource.ID, key string, value string) *pbresource.Resource {
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t.Helper()
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res := client.RequireResourceExists(t, id)
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RequireResourceMeta(t, res, key, value)
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return res
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}
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func (client *Client) RequireReconciledCurrentGen(t T, id *pbresource.ID, statusKey string) *pbresource.Resource {
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t.Helper()
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res := client.RequireResourceExists(t, id)
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RequireReconciledCurrentGen(t, res, statusKey)
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return res
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}
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func (client *Client) WaitForReconciliation(t T, id *pbresource.ID, statusKey string) *pbresource.Resource {
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t.Helper()
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var res *pbresource.Resource
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client.retry(t, func(r *retry.R) {
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res = client.RequireReconciledCurrentGen(r, id, statusKey)
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})
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return res
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}
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func (client *Client) WaitForStatusCondition(t T, id *pbresource.ID, statusKey string, condition *pbresource.Condition) *pbresource.Resource {
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t.Helper()
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var res *pbresource.Resource
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client.retry(t, func(r *retry.R) {
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res = client.RequireStatusConditionForCurrentGen(t, id, statusKey, condition)
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})
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return res
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}
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func (client *Client) WaitForNewVersion(t T, id *pbresource.ID, version string) *pbresource.Resource {
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t.Helper()
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var res *pbresource.Resource
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client.retry(t, func(r *retry.R) {
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res = client.RequireVersionChanged(r, id, version)
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})
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return res
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}
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func (client *Client) WaitForResourceState(t T, id *pbresource.ID, verify func(T, *pbresource.Resource)) *pbresource.Resource {
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t.Helper()
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var res *pbresource.Resource
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client.retry(t, func(r *retry.R) {
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res = client.RequireResourceExists(r, id)
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verify(r, res)
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})
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return res
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}
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// ResolveResourceID will read the specified resource and returns its full ID.
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// This is mainly useful to get the ID with the Uid filled out.
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func (client *Client) ResolveResourceID(t T, id *pbresource.ID) *pbresource.ID {
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t.Helper()
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return client.RequireResourceExists(t, id).Id
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}
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