open-consul/vendor/golang.org/x/net/bpf/vm_instructions.go
Pierre Souchay ab9dd18bec
Bump version of miekg/dns to 1.0.4
See https://github.com/hashicorp/consul/issues/3977

While trying to improve furthermore #3948 (This pull request is still valid since we are not using Compression to compute the result anyway).

I saw a strange behaviour of dns library.
Basically, msg.Len() and len(msg.Pack()) disagree on Message len.

Thus, calculation of DNS response is false consul relies on msg.Len() instead of the result of Pack()

This is linked to miekg/dns#453 and a fix has been provided with miekg/dns#454

Would it be possible to upgrade miekg/dns to a more recent function ?

Consul might for instance upgrade to a post 1.0 release such as https://github.com/miekg/dns/releases/tag/v1.0.4
2018-03-28 10:23:57 -05:00

175 lines
3.6 KiB
Go

// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package bpf
import (
"encoding/binary"
"fmt"
)
func aluOpConstant(ins ALUOpConstant, regA uint32) uint32 {
return aluOpCommon(ins.Op, regA, ins.Val)
}
func aluOpX(ins ALUOpX, regA uint32, regX uint32) (uint32, bool) {
// Guard against division or modulus by zero by terminating
// the program, as the OS BPF VM does
if regX == 0 {
switch ins.Op {
case ALUOpDiv, ALUOpMod:
return 0, false
}
}
return aluOpCommon(ins.Op, regA, regX), true
}
func aluOpCommon(op ALUOp, regA uint32, value uint32) uint32 {
switch op {
case ALUOpAdd:
return regA + value
case ALUOpSub:
return regA - value
case ALUOpMul:
return regA * value
case ALUOpDiv:
// Division by zero not permitted by NewVM and aluOpX checks
return regA / value
case ALUOpOr:
return regA | value
case ALUOpAnd:
return regA & value
case ALUOpShiftLeft:
return regA << value
case ALUOpShiftRight:
return regA >> value
case ALUOpMod:
// Modulus by zero not permitted by NewVM and aluOpX checks
return regA % value
case ALUOpXor:
return regA ^ value
default:
return regA
}
}
func jumpIf(ins JumpIf, value uint32) int {
var ok bool
inV := uint32(ins.Val)
switch ins.Cond {
case JumpEqual:
ok = value == inV
case JumpNotEqual:
ok = value != inV
case JumpGreaterThan:
ok = value > inV
case JumpLessThan:
ok = value < inV
case JumpGreaterOrEqual:
ok = value >= inV
case JumpLessOrEqual:
ok = value <= inV
case JumpBitsSet:
ok = (value & inV) != 0
case JumpBitsNotSet:
ok = (value & inV) == 0
}
if ok {
return int(ins.SkipTrue)
}
return int(ins.SkipFalse)
}
func loadAbsolute(ins LoadAbsolute, in []byte) (uint32, bool) {
offset := int(ins.Off)
size := int(ins.Size)
return loadCommon(in, offset, size)
}
func loadConstant(ins LoadConstant, regA uint32, regX uint32) (uint32, uint32) {
switch ins.Dst {
case RegA:
regA = ins.Val
case RegX:
regX = ins.Val
}
return regA, regX
}
func loadExtension(ins LoadExtension, in []byte) uint32 {
switch ins.Num {
case ExtLen:
return uint32(len(in))
default:
panic(fmt.Sprintf("unimplemented extension: %d", ins.Num))
}
}
func loadIndirect(ins LoadIndirect, in []byte, regX uint32) (uint32, bool) {
offset := int(ins.Off) + int(regX)
size := int(ins.Size)
return loadCommon(in, offset, size)
}
func loadMemShift(ins LoadMemShift, in []byte) (uint32, bool) {
offset := int(ins.Off)
if !inBounds(len(in), offset, 0) {
return 0, false
}
// Mask off high 4 bits and multiply low 4 bits by 4
return uint32(in[offset]&0x0f) * 4, true
}
func inBounds(inLen int, offset int, size int) bool {
return offset+size <= inLen
}
func loadCommon(in []byte, offset int, size int) (uint32, bool) {
if !inBounds(len(in), offset, size) {
return 0, false
}
switch size {
case 1:
return uint32(in[offset]), true
case 2:
return uint32(binary.BigEndian.Uint16(in[offset : offset+size])), true
case 4:
return uint32(binary.BigEndian.Uint32(in[offset : offset+size])), true
default:
panic(fmt.Sprintf("invalid load size: %d", size))
}
}
func loadScratch(ins LoadScratch, regScratch [16]uint32, regA uint32, regX uint32) (uint32, uint32) {
switch ins.Dst {
case RegA:
regA = regScratch[ins.N]
case RegX:
regX = regScratch[ins.N]
}
return regA, regX
}
func storeScratch(ins StoreScratch, regScratch [16]uint32, regA uint32, regX uint32) [16]uint32 {
switch ins.Src {
case RegA:
regScratch[ins.N] = regA
case RegX:
regScratch[ins.N] = regX
}
return regScratch
}