595 lines
16 KiB
Go
595 lines
16 KiB
Go
package consul
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import (
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"fmt"
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"math"
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"math/rand"
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"net/rpc"
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"os"
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"strings"
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"testing"
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"time"
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msgpackrpc "github.com/hashicorp/net-rpc-msgpackrpc"
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"github.com/hashicorp/serf/coordinate"
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"github.com/stretchr/testify/require"
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"github.com/hashicorp/consul/acl"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/lib"
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"github.com/hashicorp/consul/sdk/testutil/retry"
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"github.com/hashicorp/consul/testrpc"
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)
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// generateRandomCoordinate creates a random coordinate. This mucks with the
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// underlying structure directly, so it's not really useful for any particular
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// position in the network, but it's a good payload to send through to make
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// sure things come out the other side or get stored correctly.
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func generateRandomCoordinate() *coordinate.Coordinate {
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config := coordinate.DefaultConfig()
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coord := coordinate.NewCoordinate(config)
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for i := range coord.Vec {
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coord.Vec[i] = rand.NormFloat64()
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}
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coord.Error = rand.NormFloat64()
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coord.Adjustment = rand.NormFloat64()
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return coord
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}
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func TestCoordinate_Update(t *testing.T) {
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if testing.Short() {
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t.Skip("too slow for testing.Short")
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}
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t.Parallel()
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dir1, s1 := testServerWithConfig(t, func(c *Config) {
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c.CoordinateUpdatePeriod = 500 * time.Millisecond
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c.CoordinateUpdateBatchSize = 5
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c.CoordinateUpdateMaxBatches = 2
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})
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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codec := rpcClient(t, s1)
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defer codec.Close()
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testrpc.WaitForTestAgent(t, s1.RPC, "dc1")
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// Register some nodes.
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nodes := []string{"node1", "node2"}
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if err := registerNodes(nodes, codec, ""); err != nil {
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t.Fatal(err)
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}
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// Send an update for the first node.
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arg1 := structs.CoordinateUpdateRequest{
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Datacenter: "dc1",
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Node: "node1",
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Coord: generateRandomCoordinate(),
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}
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var out struct{}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg1, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Send an update for the second node.
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arg2 := structs.CoordinateUpdateRequest{
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Datacenter: "dc1",
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Node: "node2",
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Coord: generateRandomCoordinate(),
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}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Make sure the updates did not yet apply because the update period
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// hasn't expired.
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state := s1.fsm.State()
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_, c, err := state.Coordinate(nil, "node1", nil)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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require.Equal(t, lib.CoordinateSet{}, c)
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_, c, err = state.Coordinate(nil, "node2", nil)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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require.Equal(t, lib.CoordinateSet{}, c)
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// Send another update for the second node. It should take precedence
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// since there will be two updates in the same batch.
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arg2.Coord = generateRandomCoordinate()
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Wait a while and the updates should get picked up.
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time.Sleep(3 * s1.config.CoordinateUpdatePeriod)
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_, c, err = state.Coordinate(nil, "node1", nil)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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expected := lib.CoordinateSet{
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"": arg1.Coord,
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}
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require.Equal(t, expected, c)
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_, c, err = state.Coordinate(nil, "node2", nil)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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expected = lib.CoordinateSet{
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"": arg2.Coord,
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}
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require.Equal(t, expected, c)
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// Register a bunch of additional nodes.
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spamLen := s1.config.CoordinateUpdateBatchSize*s1.config.CoordinateUpdateMaxBatches + 1
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for i := 0; i < spamLen; i++ {
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req := structs.RegisterRequest{
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Datacenter: "dc1",
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Node: fmt.Sprintf("bogusnode%d", i),
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Address: "127.0.0.1",
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}
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var reply struct{}
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if err := msgpackrpc.CallWithCodec(codec, "Catalog.Register", &req, &reply); err != nil {
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t.Fatalf("err: %v", err)
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}
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}
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// Now spam some coordinate updates and make sure it starts throwing
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// them away if they exceed the batch allowance. Note we have to make
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// unique names since these are held in map by node name.
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for i := 0; i < spamLen; i++ {
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arg1.Node = fmt.Sprintf("bogusnode%d", i)
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arg1.Coord = generateRandomCoordinate()
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg1, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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}
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// Wait a little while for the batch routine to run, then make sure
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// exactly one of the updates got dropped (we won't know which one).
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time.Sleep(3 * s1.config.CoordinateUpdatePeriod)
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numDropped := 0
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for i := 0; i < spamLen; i++ {
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_, c, err = state.Coordinate(nil, fmt.Sprintf("bogusnode%d", i), nil)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if len(c) == 0 {
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numDropped++
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}
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}
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if numDropped != 1 {
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t.Fatalf("wrong number of coordinates dropped, %d != 1", numDropped)
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}
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// Send a coordinate with a NaN to make sure that we don't absorb that
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// into the database.
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arg2.Coord.Vec[0] = math.NaN()
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err = msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out)
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if err == nil || !strings.Contains(err.Error(), "invalid coordinate") {
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t.Fatalf("should have failed with an error, got %v", err)
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}
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// Finally, send a coordinate with the wrong dimensionality to make sure
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// there are no panics, and that it gets rejected.
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arg2.Coord.Vec = make([]float64, 2*len(arg2.Coord.Vec))
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err = msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out)
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if err == nil || !strings.Contains(err.Error(), "incompatible coordinate") {
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t.Fatalf("should have failed with an error, got %v", err)
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}
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}
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func TestCoordinate_Update_ACLDeny(t *testing.T) {
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if testing.Short() {
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t.Skip("too slow for testing.Short")
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}
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t.Parallel()
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dir1, s1 := testServerWithConfig(t, func(c *Config) {
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c.PrimaryDatacenter = "dc1"
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c.ACLsEnabled = true
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c.ACLMasterToken = "root"
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c.ACLResolverSettings.ACLDefaultPolicy = "deny"
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})
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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codec := rpcClient(t, s1)
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defer codec.Close()
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testrpc.WaitForLeader(t, s1.RPC, "dc1", testrpc.WithToken("root"))
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// Register some nodes.
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nodes := []string{"node1", "node2"}
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if err := registerNodes(nodes, codec, "root"); err != nil {
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t.Fatal(err)
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}
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// Send an update for the first node.
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// don't have version 8 ACLs enforced yet.
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req := structs.CoordinateUpdateRequest{
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Datacenter: "dc1",
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Node: "node1",
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Coord: generateRandomCoordinate(),
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}
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var out struct{}
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err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &req, &out)
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if !acl.IsErrPermissionDenied(err) {
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t.Fatalf("err: %v", err)
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}
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id := createToken(t, codec, `node "node1" { policy = "write" }`)
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// With the token, it should now go through.
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req.Token = id
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &req, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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// But it should be blocked for the other node.
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req.Node = "node2"
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err = msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &req, &out)
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if !acl.IsErrPermissionDenied(err) {
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t.Fatalf("err: %v", err)
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}
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}
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func TestCoordinate_ListDatacenters(t *testing.T) {
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if testing.Short() {
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t.Skip("too slow for testing.Short")
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}
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t.Parallel()
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dir1, s1 := testServer(t)
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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codec := rpcClient(t, s1)
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defer codec.Close()
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testrpc.WaitForLeader(t, s1.RPC, "dc1")
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// It's super hard to force the Serfs into a known configuration of
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// coordinates, so the best we can do is make sure our own DC shows
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// up in the list with the proper coordinates. The guts of the algorithm
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// are extensively tested in rtt_test.go using a mock database.
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var out []structs.DatacenterMap
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.ListDatacenters", struct{}{}, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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if len(out) != 1 ||
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out[0].Datacenter != "dc1" ||
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len(out[0].Coordinates) != 1 ||
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out[0].Coordinates[0].Node != s1.config.NodeName {
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t.Fatalf("bad: %v", out)
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}
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c, err := s1.serfWAN.GetCoordinate()
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if err != nil {
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t.Fatalf("bad: %v", err)
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}
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require.Equal(t, out[0].Coordinates[0].Coord, c)
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}
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func TestCoordinate_ListNodes(t *testing.T) {
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if testing.Short() {
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t.Skip("too slow for testing.Short")
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}
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t.Parallel()
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dir1, s1 := testServer(t)
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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codec := rpcClient(t, s1)
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defer codec.Close()
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testrpc.WaitForLeader(t, s1.RPC, "dc1")
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// Register some nodes.
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nodes := []string{"foo", "bar", "baz"}
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if err := registerNodes(nodes, codec, ""); err != nil {
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t.Fatal(err)
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}
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// Send coordinate updates for a few nodes.
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arg1 := structs.CoordinateUpdateRequest{
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Datacenter: "dc1",
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Node: "foo",
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Coord: generateRandomCoordinate(),
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}
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var out struct{}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg1, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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arg2 := structs.CoordinateUpdateRequest{
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Datacenter: "dc1",
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Node: "bar",
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Coord: generateRandomCoordinate(),
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}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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arg3 := structs.CoordinateUpdateRequest{
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Datacenter: "dc1",
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Node: "baz",
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Coord: generateRandomCoordinate(),
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}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg3, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Now query back for all the nodes.
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retry.Run(t, func(r *retry.R) {
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arg := structs.DCSpecificRequest{
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Datacenter: "dc1",
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}
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resp := structs.IndexedCoordinates{}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.ListNodes", &arg, &resp); err != nil {
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r.Fatalf("err: %v", err)
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}
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if len(resp.Coordinates) != 3 ||
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resp.Coordinates[0].Node != "bar" ||
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resp.Coordinates[1].Node != "baz" ||
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resp.Coordinates[2].Node != "foo" {
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r.Fatalf("bad: %v", resp.Coordinates)
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}
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require.Equal(r, arg2.Coord, resp.Coordinates[0].Coord) // bar
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require.Equal(r, arg3.Coord, resp.Coordinates[1].Coord) // baz
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require.Equal(r, arg1.Coord, resp.Coordinates[2].Coord) // foo
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})
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}
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func TestCoordinate_ListNodes_ACLFilter(t *testing.T) {
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if testing.Short() {
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t.Skip("too slow for testing.Short")
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}
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t.Parallel()
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dir1, s1 := testServerWithConfig(t, func(c *Config) {
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c.PrimaryDatacenter = "dc1"
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c.ACLsEnabled = true
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c.ACLMasterToken = "root"
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c.ACLResolverSettings.ACLDefaultPolicy = "deny"
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})
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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codec := rpcClient(t, s1)
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defer codec.Close()
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testrpc.WaitForLeader(t, s1.RPC, "dc1", testrpc.WithToken("root"))
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// Register some nodes.
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nodes := []string{"foo", "bar", "baz"}
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for _, node := range nodes {
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req := structs.RegisterRequest{
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Datacenter: "dc1",
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Node: node,
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Address: "127.0.0.1",
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WriteRequest: structs.WriteRequest{
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Token: "root",
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},
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}
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var reply struct{}
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if err := msgpackrpc.CallWithCodec(codec, "Catalog.Register", &req, &reply); err != nil {
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t.Fatalf("err: %v", err)
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}
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}
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// Send coordinate updates for a few nodes.
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arg1 := structs.CoordinateUpdateRequest{
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Datacenter: "dc1",
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Node: "foo",
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Coord: generateRandomCoordinate(),
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WriteRequest: structs.WriteRequest{
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Token: "root",
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},
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}
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var out struct{}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg1, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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arg2 := structs.CoordinateUpdateRequest{
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Datacenter: "dc1",
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Node: "bar",
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Coord: generateRandomCoordinate(),
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WriteRequest: structs.WriteRequest{
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Token: "root",
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},
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}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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arg3 := structs.CoordinateUpdateRequest{
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Datacenter: "dc1",
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Node: "baz",
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Coord: generateRandomCoordinate(),
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WriteRequest: structs.WriteRequest{
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Token: "root",
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},
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}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg3, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Wait for all the coordinate updates to apply.
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retry.Run(t, func(r *retry.R) {
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arg := structs.DCSpecificRequest{
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Datacenter: "dc1",
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QueryOptions: structs.QueryOptions{Token: "root"},
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}
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resp := structs.IndexedCoordinates{}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.ListNodes", &arg, &resp); err != nil {
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r.Fatalf("err: %v", err)
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}
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if got, want := len(resp.Coordinates), 3; got != want {
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r.Fatalf("got %d coordinates want %d", got, want)
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}
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})
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// Now that we've waited for the batch processing to ingest the
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// coordinates we can do the rest of the requests without the loop.
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arg := structs.DCSpecificRequest{
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Datacenter: "dc1",
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}
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resp := structs.IndexedCoordinates{}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.ListNodes", &arg, &resp); err != nil {
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t.Fatalf("err: %v", err)
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}
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if len(resp.Coordinates) != 0 {
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t.Fatalf("bad: %#v", resp.Coordinates)
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}
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id := createToken(t, codec, ` node "foo" { policy = "read" } `)
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// With the token, it should now go through.
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arg.Token = id
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.ListNodes", &arg, &resp); err != nil {
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t.Fatalf("err: %v", err)
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}
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if len(resp.Coordinates) != 1 || resp.Coordinates[0].Node != "foo" {
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t.Fatalf("bad: %#v", resp.Coordinates)
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}
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}
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func TestCoordinate_Node(t *testing.T) {
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if testing.Short() {
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t.Skip("too slow for testing.Short")
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}
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t.Parallel()
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dir1, s1 := testServer(t)
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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codec := rpcClient(t, s1)
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defer codec.Close()
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testrpc.WaitForTestAgent(t, s1.RPC, "dc1")
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// Register some nodes.
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nodes := []string{"foo", "bar"}
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if err := registerNodes(nodes, codec, ""); err != nil {
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t.Fatal(err)
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}
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// Send coordinate updates for each node.
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arg1 := structs.CoordinateUpdateRequest{
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Datacenter: "dc1",
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Node: "foo",
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Coord: generateRandomCoordinate(),
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}
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var out struct{}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg1, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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arg2 := structs.CoordinateUpdateRequest{
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Datacenter: "dc1",
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Node: "bar",
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Coord: generateRandomCoordinate(),
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}
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if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Now query back for a specific node (make sure we only get coordinates for foo).
|
|
retry.Run(t, func(r *retry.R) {
|
|
arg := structs.NodeSpecificRequest{
|
|
Node: "foo",
|
|
Datacenter: "dc1",
|
|
}
|
|
resp := structs.IndexedCoordinates{}
|
|
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Node", &arg, &resp); err != nil {
|
|
r.Fatalf("err: %v", err)
|
|
}
|
|
if len(resp.Coordinates) != 1 ||
|
|
resp.Coordinates[0].Node != "foo" {
|
|
r.Fatalf("bad: %v", resp.Coordinates)
|
|
}
|
|
require.Equal(r, arg1.Coord, resp.Coordinates[0].Coord) // foo
|
|
})
|
|
}
|
|
|
|
func TestCoordinate_Node_ACLDeny(t *testing.T) {
|
|
if testing.Short() {
|
|
t.Skip("too slow for testing.Short")
|
|
}
|
|
|
|
t.Parallel()
|
|
dir1, s1 := testServerWithConfig(t, func(c *Config) {
|
|
c.PrimaryDatacenter = "dc1"
|
|
c.ACLsEnabled = true
|
|
c.ACLMasterToken = "root"
|
|
c.ACLResolverSettings.ACLDefaultPolicy = "deny"
|
|
})
|
|
defer os.RemoveAll(dir1)
|
|
defer s1.Shutdown()
|
|
codec := rpcClient(t, s1)
|
|
defer codec.Close()
|
|
|
|
testrpc.WaitForLeader(t, s1.RPC, "dc1", testrpc.WithToken("root"))
|
|
|
|
// Register some nodes.
|
|
nodes := []string{"node1", "node2"}
|
|
if err := registerNodes(nodes, codec, "root"); err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
|
|
coord := generateRandomCoordinate()
|
|
req := structs.CoordinateUpdateRequest{
|
|
Datacenter: "dc1",
|
|
Node: "node1",
|
|
Coord: coord,
|
|
WriteRequest: structs.WriteRequest{Token: "root"},
|
|
}
|
|
var out struct{}
|
|
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &req, &out); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Try a read for the first node. This should fail without a token.
|
|
arg := structs.NodeSpecificRequest{
|
|
Node: "node1",
|
|
Datacenter: "dc1",
|
|
}
|
|
resp := structs.IndexedCoordinates{}
|
|
err := msgpackrpc.CallWithCodec(codec, "Coordinate.Node", &arg, &resp)
|
|
if !acl.IsErrPermissionDenied(err) {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
id := createToken(t, codec, `node "node1" { policy = "read" } `)
|
|
|
|
// With the token, it should now go through.
|
|
arg.Token = id
|
|
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Node", &arg, &resp); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// But it should be blocked for the other node.
|
|
arg.Node = "node2"
|
|
err = msgpackrpc.CallWithCodec(codec, "Coordinate.Node", &arg, &resp)
|
|
if !acl.IsErrPermissionDenied(err) {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
}
|
|
|
|
func registerNodes(nodes []string, codec rpc.ClientCodec, token string) error {
|
|
for _, node := range nodes {
|
|
req := structs.RegisterRequest{
|
|
Datacenter: "dc1",
|
|
Node: node,
|
|
Address: "127.0.0.1",
|
|
WriteRequest: structs.WriteRequest{Token: token},
|
|
}
|
|
var reply struct{}
|
|
if err := msgpackrpc.CallWithCodec(codec, "Catalog.Register", &req, &reply); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|