c621b4a420
In an upcoming change we will need to pass a grpc.ClientConnPool from BaseDeps into Server. While looking at that change I noticed all of the existing consulOption fields are already on BaseDeps. Instead of duplicating the fields, we can create a struct used by agent/consul, and use that struct in BaseDeps. This allows us to pass along dependencies without translating them into different representations. I also looked at moving all of BaseDeps in agent/consul, however that created some circular imports. Resolving those cycles wouldn't be too bad (it was only an error in agent/consul being imported from cache-types), however this change seems a little better by starting to introduce some structure to BaseDeps. This change is also a small step in reducing the scope of Agent. Also remove some constants that were only used by tests, and move the relevant comment to where the live configuration is set. Removed some validation from NewServer and NewClient, as these are not really runtime errors. They would be code errors, which will cause a panic anyway, so no reason to handle them specially here.
394 lines
10 KiB
Go
394 lines
10 KiB
Go
package consul
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import (
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"fmt"
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"io"
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"strconv"
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"sync"
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"sync/atomic"
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"time"
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"github.com/armon/go-metrics"
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"github.com/hashicorp/consul/agent/pool"
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"github.com/hashicorp/consul/agent/router"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/lib"
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"github.com/hashicorp/consul/logging"
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"github.com/hashicorp/consul/tlsutil"
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"github.com/hashicorp/consul/types"
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"github.com/hashicorp/go-hclog"
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"github.com/hashicorp/serf/serf"
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"golang.org/x/time/rate"
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)
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const (
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// serfEventBacklog is the maximum number of unprocessed Serf Events
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// that will be held in queue before new serf events block. A
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// blocking serf event queue is a bad thing.
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serfEventBacklog = 256
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// serfEventBacklogWarning is the threshold at which point log
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// warnings will be emitted indicating a problem when processing serf
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// events.
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serfEventBacklogWarning = 200
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)
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// Client is Consul client which uses RPC to communicate with the
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// services for service discovery, health checking, and DC forwarding.
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type Client struct {
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config *Config
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// acls is used to resolve tokens to effective policies
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acls *ACLResolver
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// DEPRECATED (ACL-Legacy-Compat) - Only needed while we support both
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// useNewACLs is a flag to indicate whether we are using the new ACL system
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useNewACLs int32
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// Connection pool to consul servers
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connPool *pool.ConnPool
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// router is responsible for the selection and maintenance of
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// Consul servers this agent uses for RPC requests
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router *router.Router
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// rpcLimiter is used to rate limit the total number of RPCs initiated
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// from an agent.
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rpcLimiter atomic.Value
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// eventCh is used to receive events from the serf cluster in the datacenter
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eventCh chan serf.Event
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// Logger uses the provided LogOutput
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logger hclog.InterceptLogger
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// serf is the Serf cluster maintained inside the DC
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// which contains all the DC nodes
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serf *serf.Serf
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shutdown bool
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shutdownCh chan struct{}
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shutdownLock sync.Mutex
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// embedded struct to hold all the enterprise specific data
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EnterpriseClient
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tlsConfigurator *tlsutil.Configurator
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}
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// NewClient creates and returns a Client
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func NewClient(config *Config, deps Deps) (*Client, error) {
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if err := config.CheckProtocolVersion(); err != nil {
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return nil, err
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}
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if config.DataDir == "" {
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return nil, fmt.Errorf("Config must provide a DataDir")
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}
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if err := config.CheckACL(); err != nil {
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return nil, err
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}
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c := &Client{
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config: config,
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connPool: deps.ConnPool,
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eventCh: make(chan serf.Event, serfEventBacklog),
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logger: deps.Logger.NamedIntercept(logging.ConsulClient),
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shutdownCh: make(chan struct{}),
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tlsConfigurator: deps.TLSConfigurator,
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}
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c.rpcLimiter.Store(rate.NewLimiter(config.RPCRate, config.RPCMaxBurst))
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if err := c.initEnterprise(); err != nil {
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c.Shutdown()
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return nil, err
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}
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c.useNewACLs = 0
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aclConfig := ACLResolverConfig{
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Config: config,
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Delegate: c,
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Logger: c.logger,
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AutoDisable: true,
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CacheConfig: clientACLCacheConfig,
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ACLConfig: newACLConfig(c.logger),
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}
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var err error
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if c.acls, err = NewACLResolver(&aclConfig); err != nil {
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c.Shutdown()
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return nil, fmt.Errorf("Failed to create ACL resolver: %v", err)
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}
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// Initialize the LAN Serf
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c.serf, err = c.setupSerf(config.SerfLANConfig, c.eventCh, serfLANSnapshot)
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if err != nil {
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c.Shutdown()
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return nil, fmt.Errorf("Failed to start lan serf: %v", err)
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}
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if err := deps.Router.AddArea(types.AreaLAN, c.serf, c.connPool); err != nil {
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c.Shutdown()
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return nil, fmt.Errorf("Failed to add LAN area to the RPC router: %w", err)
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}
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c.router = deps.Router
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// Start LAN event handlers after the router is complete since the event
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// handlers depend on the router and the router depends on Serf.
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go c.lanEventHandler()
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// This needs to happen after initializing c.router to prevent a race
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// condition where the router manager is used when the pointer is nil
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if c.acls.ACLsEnabled() {
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go c.monitorACLMode()
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}
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if err := c.startEnterprise(); err != nil {
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c.Shutdown()
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return nil, err
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}
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return c, nil
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}
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// Shutdown is used to shutdown the client
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func (c *Client) Shutdown() error {
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c.logger.Info("shutting down client")
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c.shutdownLock.Lock()
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defer c.shutdownLock.Unlock()
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if c.shutdown {
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return nil
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}
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c.shutdown = true
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close(c.shutdownCh)
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if c.serf != nil {
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c.serf.Shutdown()
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}
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// Close the connection pool
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c.connPool.Shutdown()
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c.acls.Close()
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return nil
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}
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// Leave is used to prepare for a graceful shutdown
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func (c *Client) Leave() error {
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c.logger.Info("client starting leave")
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// Leave the LAN pool
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if c.serf != nil {
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if err := c.serf.Leave(); err != nil {
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c.logger.Error("Failed to leave LAN Serf cluster", "error", err)
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}
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}
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return nil
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}
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// JoinLAN is used to have Consul client join the inner-DC pool
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// The target address should be another node inside the DC
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// listening on the Serf LAN address
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func (c *Client) JoinLAN(addrs []string) (int, error) {
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return c.serf.Join(addrs, true)
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}
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// LocalMember is used to return the local node
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func (c *Client) LocalMember() serf.Member {
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return c.serf.LocalMember()
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}
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// LANMembers is used to return the members of the LAN cluster
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func (c *Client) LANMembers() []serf.Member {
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return c.serf.Members()
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}
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// LANMembersAllSegments returns members from all segments.
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func (c *Client) LANMembersAllSegments() ([]serf.Member, error) {
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return c.serf.Members(), nil
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}
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// LANSegmentMembers only returns our own segment's members, because clients
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// can't be in multiple segments.
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func (c *Client) LANSegmentMembers(segment string) ([]serf.Member, error) {
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if segment == c.config.Segment {
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return c.LANMembers(), nil
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}
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return nil, fmt.Errorf("segment %q not found", segment)
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}
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// RemoveFailedNode is used to remove a failed node from the cluster
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func (c *Client) RemoveFailedNode(node string, prune bool) error {
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if prune {
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return c.serf.RemoveFailedNodePrune(node)
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}
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return c.serf.RemoveFailedNode(node)
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}
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// KeyManagerLAN returns the LAN Serf keyring manager
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func (c *Client) KeyManagerLAN() *serf.KeyManager {
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return c.serf.KeyManager()
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}
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// RPC is used to forward an RPC call to a consul server, or fail if no servers
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func (c *Client) RPC(method string, args interface{}, reply interface{}) error {
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// This is subtle but we start measuring the time on the client side
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// right at the time of the first request, vs. on the first retry as
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// is done on the server side inside forward(). This is because the
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// servers may already be applying the RPCHoldTimeout up there, so by
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// starting the timer here we won't potentially double up the delay.
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// TODO (slackpad) Plumb a deadline here with a context.
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firstCheck := time.Now()
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TRY:
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manager, server := c.router.FindLANRoute()
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if server == nil {
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return structs.ErrNoServers
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}
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// Enforce the RPC limit.
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metrics.IncrCounter([]string{"client", "rpc"}, 1)
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if !c.rpcLimiter.Load().(*rate.Limiter).Allow() {
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metrics.IncrCounter([]string{"client", "rpc", "exceeded"}, 1)
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return structs.ErrRPCRateExceeded
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}
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// Make the request.
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rpcErr := c.connPool.RPC(c.config.Datacenter, server.ShortName, server.Addr, method, args, reply)
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if rpcErr == nil {
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return nil
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}
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// Move off to another server, and see if we can retry.
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c.logger.Error("RPC failed to server",
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"method", method,
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"server", server.Addr,
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"error", rpcErr,
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)
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metrics.IncrCounterWithLabels([]string{"client", "rpc", "failed"}, 1, []metrics.Label{{Name: "server", Value: server.Name}})
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manager.NotifyFailedServer(server)
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if retry := canRetry(args, rpcErr); !retry {
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return rpcErr
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}
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// We can wait a bit and retry!
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if time.Since(firstCheck) < c.config.RPCHoldTimeout {
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jitter := lib.RandomStagger(c.config.RPCHoldTimeout / jitterFraction)
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select {
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case <-time.After(jitter):
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goto TRY
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case <-c.shutdownCh:
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}
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}
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return rpcErr
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}
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// SnapshotRPC sends the snapshot request to one of the servers, reading from
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// the streaming input and writing to the streaming output depending on the
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// operation.
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func (c *Client) SnapshotRPC(args *structs.SnapshotRequest, in io.Reader, out io.Writer,
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replyFn structs.SnapshotReplyFn) error {
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manager, server := c.router.FindLANRoute()
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if server == nil {
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return structs.ErrNoServers
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}
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// Enforce the RPC limit.
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metrics.IncrCounter([]string{"client", "rpc"}, 1)
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if !c.rpcLimiter.Load().(*rate.Limiter).Allow() {
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metrics.IncrCounter([]string{"client", "rpc", "exceeded"}, 1)
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return structs.ErrRPCRateExceeded
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}
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// Request the operation.
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var reply structs.SnapshotResponse
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snap, err := SnapshotRPC(c.connPool, c.config.Datacenter, server.ShortName, server.Addr, args, in, &reply)
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if err != nil {
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manager.NotifyFailedServer(server)
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return err
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}
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defer func() {
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if err := snap.Close(); err != nil {
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c.logger.Error("Failed closing snapshot stream", "error", err)
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}
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}()
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// Let the caller peek at the reply.
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if replyFn != nil {
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if err := replyFn(&reply); err != nil {
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return nil
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}
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}
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// Stream the snapshot.
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if out != nil {
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if _, err := io.Copy(out, snap); err != nil {
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return fmt.Errorf("failed to stream snapshot: %v", err)
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}
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}
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return nil
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}
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// Stats is used to return statistics for debugging and insight
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// for various sub-systems
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func (c *Client) Stats() map[string]map[string]string {
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numServers := c.router.GetLANManager().NumServers()
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toString := func(v uint64) string {
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return strconv.FormatUint(v, 10)
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}
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stats := map[string]map[string]string{
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"consul": {
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"server": "false",
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"known_servers": toString(uint64(numServers)),
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},
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"serf_lan": c.serf.Stats(),
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"runtime": runtimeStats(),
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}
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if c.config.ACLsEnabled {
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if c.UseLegacyACLs() {
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stats["consul"]["acl"] = "legacy"
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} else {
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stats["consul"]["acl"] = "enabled"
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}
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} else {
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stats["consul"]["acl"] = "disabled"
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}
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for outerKey, outerValue := range c.enterpriseStats() {
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if _, ok := stats[outerKey]; ok {
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for innerKey, innerValue := range outerValue {
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stats[outerKey][innerKey] = innerValue
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}
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} else {
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stats[outerKey] = outerValue
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}
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}
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return stats
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}
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// GetLANCoordinate returns the network coordinate of the current node, as
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// maintained by Serf.
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func (c *Client) GetLANCoordinate() (lib.CoordinateSet, error) {
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lan, err := c.serf.GetCoordinate()
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if err != nil {
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return nil, err
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}
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cs := lib.CoordinateSet{c.config.Segment: lan}
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return cs, nil
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}
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// ReloadConfig is used to have the Client do an online reload of
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// relevant configuration information
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func (c *Client) ReloadConfig(config *Config) error {
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c.rpcLimiter.Store(rate.NewLimiter(config.RPCRate, config.RPCMaxBurst))
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return nil
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}
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