3dd0b59793
* hclog Allow users to choose between unstructured and JSON logging
1507 lines
45 KiB
Go
1507 lines
45 KiB
Go
package consul
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import (
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"context"
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"fmt"
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"net"
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"strconv"
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"sync"
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"sync/atomic"
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"time"
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"github.com/armon/go-metrics"
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"github.com/hashicorp/consul/acl"
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"github.com/hashicorp/consul/agent/consul/autopilot"
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"github.com/hashicorp/consul/agent/metadata"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/api"
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"github.com/hashicorp/consul/lib"
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"github.com/hashicorp/consul/logging"
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"github.com/hashicorp/consul/types"
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"github.com/hashicorp/go-hclog"
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"github.com/hashicorp/go-memdb"
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"github.com/hashicorp/go-uuid"
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"github.com/hashicorp/go-version"
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"github.com/hashicorp/raft"
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"github.com/hashicorp/serf/serf"
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"golang.org/x/time/rate"
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)
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const (
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newLeaderEvent = "consul:new-leader"
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barrierWriteTimeout = 2 * time.Minute
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)
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var (
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// caRootPruneInterval is how often we check for stale CARoots to remove.
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caRootPruneInterval = time.Hour
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// minAutopilotVersion is the minimum Consul version in which Autopilot features
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// are supported.
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minAutopilotVersion = version.Must(version.NewVersion("0.8.0"))
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// minCentralizedConfigVersion is the minimum Consul version in which centralized
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// config is supported
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minCentralizedConfigVersion = version.Must(version.NewVersion("1.5.0"))
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)
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// monitorLeadership is used to monitor if we acquire or lose our role
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// as the leader in the Raft cluster. There is some work the leader is
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// expected to do, so we must react to changes
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func (s *Server) monitorLeadership() {
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// We use the notify channel we configured Raft with, NOT Raft's
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// leaderCh, which is only notified best-effort. Doing this ensures
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// that we get all notifications in order, which is required for
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// cleanup and to ensure we never run multiple leader loops.
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raftNotifyCh := s.raftNotifyCh
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aclModeCheckWait := aclModeCheckMinInterval
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var aclUpgradeCh <-chan time.Time
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if s.ACLsEnabled() {
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aclUpgradeCh = time.After(aclModeCheckWait)
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}
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var weAreLeaderCh chan struct{}
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var leaderLoop sync.WaitGroup
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for {
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select {
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case isLeader := <-raftNotifyCh:
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switch {
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case isLeader:
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if weAreLeaderCh != nil {
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s.logger.Error("attempted to start the leader loop while running")
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continue
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}
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weAreLeaderCh = make(chan struct{})
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leaderLoop.Add(1)
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go func(ch chan struct{}) {
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defer leaderLoop.Done()
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s.leaderLoop(ch)
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}(weAreLeaderCh)
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s.logger.Info("cluster leadership acquired")
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default:
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if weAreLeaderCh == nil {
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s.logger.Error("attempted to stop the leader loop while not running")
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continue
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}
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s.logger.Debug("shutting down leader loop")
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close(weAreLeaderCh)
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leaderLoop.Wait()
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weAreLeaderCh = nil
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s.logger.Info("cluster leadership lost")
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}
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case <-aclUpgradeCh:
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if atomic.LoadInt32(&s.useNewACLs) == 0 {
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aclModeCheckWait = aclModeCheckWait * 2
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if aclModeCheckWait > aclModeCheckMaxInterval {
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aclModeCheckWait = aclModeCheckMaxInterval
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}
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aclUpgradeCh = time.After(aclModeCheckWait)
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if canUpgrade := s.canUpgradeToNewACLs(weAreLeaderCh != nil); canUpgrade {
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if weAreLeaderCh != nil {
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if err := s.initializeACLs(true); err != nil {
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s.logger.Error("error transitioning to using new ACLs", "error", err)
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continue
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}
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}
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s.logger.Debug("transitioning out of legacy ACL mode")
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atomic.StoreInt32(&s.useNewACLs, 1)
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s.updateACLAdvertisement()
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// setting this to nil ensures that we will never hit this case again
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aclUpgradeCh = nil
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}
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} else {
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// establishLeadership probably transitioned us
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aclUpgradeCh = nil
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}
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case <-s.shutdownCh:
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return
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}
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}
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}
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func (s *Server) leadershipTransfer() error {
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retryCount := 3
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for i := 0; i < retryCount; i++ {
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future := s.raft.LeadershipTransfer()
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if err := future.Error(); err != nil {
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s.logger.Error("failed to transfer leadership attempt, will retry",
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"attempt", i,
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"retry_limit", retryCount,
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"error", err,
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)
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} else {
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s.logger.Info("successfully transferred leadership",
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"attempt", i,
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"retry_limit", retryCount,
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)
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return nil
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}
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}
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return fmt.Errorf("failed to transfer leadership in %d attempts", retryCount)
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}
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// leaderLoop runs as long as we are the leader to run various
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// maintenance activities
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func (s *Server) leaderLoop(stopCh chan struct{}) {
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// Fire a user event indicating a new leader
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payload := []byte(s.config.NodeName)
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for name, segment := range s.LANSegments() {
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if err := segment.UserEvent(newLeaderEvent, payload, false); err != nil {
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s.logger.Warn("failed to broadcast new leader event on segment",
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"segment", name,
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"error", err,
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)
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}
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}
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// Reconcile channel is only used once initial reconcile
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// has succeeded
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var reconcileCh chan serf.Member
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establishedLeader := false
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RECONCILE:
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// Setup a reconciliation timer
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reconcileCh = nil
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interval := time.After(s.config.ReconcileInterval)
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// Apply a raft barrier to ensure our FSM is caught up
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start := time.Now()
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barrier := s.raft.Barrier(barrierWriteTimeout)
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if err := barrier.Error(); err != nil {
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s.logger.Error("failed to wait for barrier", "error", err)
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goto WAIT
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}
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metrics.MeasureSince([]string{"leader", "barrier"}, start)
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// Check if we need to handle initial leadership actions
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if !establishedLeader {
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if err := s.establishLeadership(); err != nil {
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s.logger.Error("failed to establish leadership", "error", err)
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// Immediately revoke leadership since we didn't successfully
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// establish leadership.
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s.revokeLeadership()
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// attempt to transfer leadership. If successful it is
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// time to leave the leaderLoop since this node is no
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// longer the leader. If leadershipTransfer() fails, we
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// will try to acquire it again after
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// 5 seconds.
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if err := s.leadershipTransfer(); err != nil {
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s.logger.Error("failed to transfer leadership", "error", err)
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interval = time.After(5 * time.Second)
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goto WAIT
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}
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return
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}
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establishedLeader = true
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defer s.revokeLeadership()
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}
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// Reconcile any missing data
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if err := s.reconcile(); err != nil {
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s.logger.Error("failed to reconcile", "error", err)
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goto WAIT
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}
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// Initial reconcile worked, now we can process the channel
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// updates
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reconcileCh = s.reconcileCh
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WAIT:
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// Poll the stop channel to give it priority so we don't waste time
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// trying to perform the other operations if we have been asked to shut
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// down.
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select {
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case <-stopCh:
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return
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default:
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}
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// Periodically reconcile as long as we are the leader,
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// or when Serf events arrive
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for {
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select {
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case <-stopCh:
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return
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case <-s.shutdownCh:
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return
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case <-interval:
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goto RECONCILE
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case member := <-reconcileCh:
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s.reconcileMember(member)
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case index := <-s.tombstoneGC.ExpireCh():
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go s.reapTombstones(index)
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case errCh := <-s.reassertLeaderCh:
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// we can get into this state when the initial
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// establishLeadership has failed as well as the follow
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// up leadershipTransfer. Afterwards we will be waiting
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// for the interval to trigger a reconciliation and can
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// potentially end up here. There is no point to
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// reassert because this agent was never leader in the
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// first place.
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if !establishedLeader {
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errCh <- fmt.Errorf("leadership has not been established")
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continue
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}
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// continue to reassert only if we previously were the
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// leader, which means revokeLeadership followed by an
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// establishLeadership().
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s.revokeLeadership()
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err := s.establishLeadership()
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errCh <- err
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// in case establishLeadership failed, we will try to
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// transfer leadership. At this time raft thinks we are
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// the leader, but consul disagrees.
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if err != nil {
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if err := s.leadershipTransfer(); err != nil {
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// establishedLeader was true before,
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// but it no longer is since it revoked
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// leadership and Leadership transfer
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// also failed. Which is why it stays
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// in the leaderLoop, but now
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// establishedLeader needs to be set to
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// false.
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establishedLeader = false
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interval = time.After(5 * time.Second)
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goto WAIT
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}
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// leadershipTransfer was successful and it is
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// time to leave the leaderLoop.
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return
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}
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}
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}
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}
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// establishLeadership is invoked once we become leader and are able
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// to invoke an initial barrier. The barrier is used to ensure any
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// previously inflight transactions have been committed and that our
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// state is up-to-date.
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func (s *Server) establishLeadership() error {
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// check for the upgrade here - this helps us transition to new ACLs much
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// quicker if this is a new cluster or this is a test agent
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if canUpgrade := s.canUpgradeToNewACLs(true); canUpgrade {
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if err := s.initializeACLs(true); err != nil {
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return err
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}
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atomic.StoreInt32(&s.useNewACLs, 1)
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s.updateACLAdvertisement()
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} else if err := s.initializeACLs(false); err != nil {
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return err
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}
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// Hint the tombstone expiration timer. When we freshly establish leadership
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// we become the authoritative timer, and so we need to start the clock
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// on any pending GC events.
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s.tombstoneGC.SetEnabled(true)
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lastIndex := s.raft.LastIndex()
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s.tombstoneGC.Hint(lastIndex)
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// Setup the session timers. This is done both when starting up or when
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// a leader fail over happens. Since the timers are maintained by the leader
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// node along, effectively this means all the timers are renewed at the
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// time of failover. The TTL contract is that the session will not be expired
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// before the TTL, so expiring it later is allowable.
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//
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// This MUST be done after the initial barrier to ensure the latest Sessions
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// are available to be initialized. Otherwise initialization may use stale
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// data.
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if err := s.initializeSessionTimers(); err != nil {
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return err
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}
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if err := s.establishEnterpriseLeadership(); err != nil {
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return err
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}
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// attempt to bootstrap config entries
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if err := s.bootstrapConfigEntries(s.config.ConfigEntryBootstrap); err != nil {
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return err
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}
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s.getOrCreateAutopilotConfig()
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s.autopilot.Start()
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// todo(kyhavlov): start a goroutine here for handling periodic CA rotation
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if err := s.initializeCA(); err != nil {
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return err
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}
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s.startConfigReplication()
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s.startConnectLeader()
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s.setConsistentReadReady()
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return nil
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}
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// revokeLeadership is invoked once we step down as leader.
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// This is used to cleanup any state that may be specific to a leader.
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func (s *Server) revokeLeadership() {
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// Disable the tombstone GC, since it is only useful as a leader
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s.tombstoneGC.SetEnabled(false)
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// Clear the session timers on either shutdown or step down, since we
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// are no longer responsible for session expirations.
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s.clearAllSessionTimers()
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s.revokeEnterpriseLeadership()
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s.stopConfigReplication()
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s.stopConnectLeader()
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s.setCAProvider(nil, nil)
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s.stopACLTokenReaping()
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s.stopACLUpgrade()
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s.resetConsistentReadReady()
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s.autopilot.Stop()
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}
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|
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// DEPRECATED (ACL-Legacy-Compat) - Remove once old ACL compatibility is removed
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func (s *Server) initializeLegacyACL() error {
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if !s.ACLsEnabled() {
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return nil
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}
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authDC := s.config.ACLDatacenter
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// Create anonymous token if missing.
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state := s.fsm.State()
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_, token, err := state.ACLTokenGetBySecret(nil, anonymousToken, nil)
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if err != nil {
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return fmt.Errorf("failed to get anonymous token: %v", err)
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}
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// Ignoring expiration times to avoid an insertion collision.
|
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if token == nil {
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req := structs.ACLRequest{
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Datacenter: authDC,
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Op: structs.ACLSet,
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ACL: structs.ACL{
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ID: anonymousToken,
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Name: "Anonymous Token",
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Type: structs.ACLTokenTypeClient,
|
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},
|
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}
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_, err := s.raftApply(structs.ACLRequestType, &req)
|
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if err != nil {
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return fmt.Errorf("failed to create anonymous token: %v", err)
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}
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s.logger.Info("Created the anonymous token")
|
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}
|
|
|
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// Check for configured master token.
|
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if master := s.config.ACLMasterToken; len(master) > 0 {
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_, token, err = state.ACLTokenGetBySecret(nil, master, nil)
|
|
if err != nil {
|
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return fmt.Errorf("failed to get master token: %v", err)
|
|
}
|
|
// Ignoring expiration times to avoid an insertion collision.
|
|
if token == nil {
|
|
req := structs.ACLRequest{
|
|
Datacenter: authDC,
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Op: structs.ACLSet,
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ACL: structs.ACL{
|
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ID: master,
|
|
Name: "Master Token",
|
|
Type: structs.ACLTokenTypeManagement,
|
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},
|
|
}
|
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_, err := s.raftApply(structs.ACLRequestType, &req)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to create master token: %v", err)
|
|
}
|
|
s.logger.Info("Created ACL master token from configuration")
|
|
}
|
|
}
|
|
|
|
// Check to see if we need to initialize the ACL bootstrap info. This
|
|
// needs a Consul version check since it introduces a new Raft operation
|
|
// that'll produce an error on older servers, and it also makes a piece
|
|
// of state in the state store that will cause problems with older
|
|
// servers consuming snapshots, so we have to wait to create it.
|
|
var minVersion = version.Must(version.NewVersion("0.9.1"))
|
|
if ServersMeetMinimumVersion(s.LANMembers(), minVersion) {
|
|
canBootstrap, _, err := state.CanBootstrapACLToken()
|
|
if err != nil {
|
|
return fmt.Errorf("failed looking for ACL bootstrap info: %v", err)
|
|
}
|
|
if canBootstrap {
|
|
req := structs.ACLRequest{
|
|
Datacenter: authDC,
|
|
Op: structs.ACLBootstrapInit,
|
|
}
|
|
resp, err := s.raftApply(structs.ACLRequestType, &req)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to initialize ACL bootstrap: %v", err)
|
|
}
|
|
switch v := resp.(type) {
|
|
case error:
|
|
return fmt.Errorf("failed to initialize ACL bootstrap: %v", v)
|
|
|
|
case bool:
|
|
if v {
|
|
s.logger.Info("ACL bootstrap enabled")
|
|
} else {
|
|
s.logger.Info("ACL bootstrap disabled, existing management tokens found")
|
|
}
|
|
|
|
default:
|
|
return fmt.Errorf("unexpected response trying to initialize ACL bootstrap: %T", v)
|
|
}
|
|
}
|
|
} else {
|
|
s.logger.Warn("Can't initialize ACL bootstrap until all servers are >= " + minVersion.String())
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// initializeACLs is used to setup the ACLs if we are the leader
|
|
// and need to do this.
|
|
func (s *Server) initializeACLs(upgrade bool) error {
|
|
if !s.ACLsEnabled() {
|
|
return nil
|
|
}
|
|
|
|
// Purge the cache, since it could've changed while we were not the
|
|
// leader.
|
|
s.acls.cache.Purge()
|
|
|
|
// Purge the auth method validators since they could've changed while we
|
|
// were not leader.
|
|
s.aclAuthMethodValidators.Purge()
|
|
|
|
// Remove any token affected by CVE-2019-8336
|
|
if !s.InACLDatacenter() {
|
|
_, token, err := s.fsm.State().ACLTokenGetBySecret(nil, redactedToken, nil)
|
|
if err == nil && token != nil {
|
|
req := structs.ACLTokenBatchDeleteRequest{
|
|
TokenIDs: []string{token.AccessorID},
|
|
}
|
|
|
|
_, err := s.raftApply(structs.ACLTokenDeleteRequestType, &req)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to remove token with a redacted secret: %v", err)
|
|
}
|
|
}
|
|
}
|
|
|
|
if s.InACLDatacenter() {
|
|
if s.UseLegacyACLs() && !upgrade {
|
|
s.logger.Info("initializing legacy acls")
|
|
return s.initializeLegacyACL()
|
|
}
|
|
|
|
s.logger.Info("initializing acls")
|
|
|
|
// Create/Upgrade the builtin global-management policy
|
|
_, policy, err := s.fsm.State().ACLPolicyGetByID(nil, structs.ACLPolicyGlobalManagementID, structs.DefaultEnterpriseMeta())
|
|
if err != nil {
|
|
return fmt.Errorf("failed to get the builtin global-management policy")
|
|
}
|
|
if policy == nil || policy.Rules != structs.ACLPolicyGlobalManagement {
|
|
newPolicy := structs.ACLPolicy{
|
|
ID: structs.ACLPolicyGlobalManagementID,
|
|
Name: "global-management",
|
|
Description: "Builtin Policy that grants unlimited access",
|
|
Rules: structs.ACLPolicyGlobalManagement,
|
|
Syntax: acl.SyntaxCurrent,
|
|
EnterpriseMeta: *structs.DefaultEnterpriseMeta(),
|
|
}
|
|
if policy != nil {
|
|
newPolicy.Name = policy.Name
|
|
newPolicy.Description = policy.Description
|
|
}
|
|
|
|
newPolicy.SetHash(true)
|
|
|
|
req := structs.ACLPolicyBatchSetRequest{
|
|
Policies: structs.ACLPolicies{&newPolicy},
|
|
}
|
|
_, err := s.raftApply(structs.ACLPolicySetRequestType, &req)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to create global-management policy: %v", err)
|
|
}
|
|
s.logger.Info("Created ACL 'global-management' policy")
|
|
}
|
|
|
|
// Check for configured master token.
|
|
if master := s.config.ACLMasterToken; len(master) > 0 {
|
|
state := s.fsm.State()
|
|
if _, err := uuid.ParseUUID(master); err != nil {
|
|
s.logger.Warn("Configuring a non-UUID master token is deprecated")
|
|
}
|
|
|
|
_, token, err := state.ACLTokenGetBySecret(nil, master, nil)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to get master token: %v", err)
|
|
}
|
|
// Ignoring expiration times to avoid an insertion collision.
|
|
if token == nil {
|
|
accessor, err := lib.GenerateUUID(s.checkTokenUUID)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to generate the accessor ID for the master token: %v", err)
|
|
}
|
|
|
|
token := structs.ACLToken{
|
|
AccessorID: accessor,
|
|
SecretID: master,
|
|
Description: "Master Token",
|
|
Policies: []structs.ACLTokenPolicyLink{
|
|
{
|
|
ID: structs.ACLPolicyGlobalManagementID,
|
|
},
|
|
},
|
|
CreateTime: time.Now(),
|
|
Local: false,
|
|
|
|
// DEPRECATED (ACL-Legacy-Compat) - only needed for compatibility
|
|
Type: structs.ACLTokenTypeManagement,
|
|
EnterpriseMeta: *structs.DefaultEnterpriseMeta(),
|
|
}
|
|
|
|
token.SetHash(true)
|
|
|
|
done := false
|
|
if canBootstrap, _, err := state.CanBootstrapACLToken(); err == nil && canBootstrap {
|
|
req := structs.ACLTokenBootstrapRequest{
|
|
Token: token,
|
|
ResetIndex: 0,
|
|
}
|
|
if _, err := s.raftApply(structs.ACLBootstrapRequestType, &req); err == nil {
|
|
s.logger.Info("Bootstrapped ACL master token from configuration")
|
|
done = true
|
|
} else {
|
|
if err.Error() != structs.ACLBootstrapNotAllowedErr.Error() &&
|
|
err.Error() != structs.ACLBootstrapInvalidResetIndexErr.Error() {
|
|
return fmt.Errorf("failed to bootstrap master token: %v", err)
|
|
}
|
|
}
|
|
}
|
|
|
|
if !done {
|
|
// either we didn't attempt to or setting the token with a bootstrap request failed.
|
|
req := structs.ACLTokenBatchSetRequest{
|
|
Tokens: structs.ACLTokens{&token},
|
|
CAS: false,
|
|
}
|
|
if _, err := s.raftApply(structs.ACLTokenSetRequestType, &req); err != nil {
|
|
return fmt.Errorf("failed to create master token: %v", err)
|
|
}
|
|
|
|
s.logger.Info("Created ACL master token from configuration")
|
|
}
|
|
}
|
|
}
|
|
|
|
state := s.fsm.State()
|
|
_, token, err := state.ACLTokenGetBySecret(nil, structs.ACLTokenAnonymousID, nil)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to get anonymous token: %v", err)
|
|
}
|
|
// Ignoring expiration times to avoid an insertion collision.
|
|
if token == nil {
|
|
// DEPRECATED (ACL-Legacy-Compat) - Don't need to query for previous "anonymous" token
|
|
// check for legacy token that needs an upgrade
|
|
_, legacyToken, err := state.ACLTokenGetBySecret(nil, anonymousToken, nil)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to get anonymous token: %v", err)
|
|
}
|
|
// Ignoring expiration times to avoid an insertion collision.
|
|
|
|
// the token upgrade routine will take care of upgrading the token if a legacy version exists
|
|
if legacyToken == nil {
|
|
token = &structs.ACLToken{
|
|
AccessorID: structs.ACLTokenAnonymousID,
|
|
SecretID: anonymousToken,
|
|
Description: "Anonymous Token",
|
|
CreateTime: time.Now(),
|
|
EnterpriseMeta: *structs.DefaultEnterpriseMeta(),
|
|
}
|
|
token.SetHash(true)
|
|
|
|
req := structs.ACLTokenBatchSetRequest{
|
|
Tokens: structs.ACLTokens{token},
|
|
CAS: false,
|
|
}
|
|
_, err := s.raftApply(structs.ACLTokenSetRequestType, &req)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to create anonymous token: %v", err)
|
|
}
|
|
s.logger.Info("Created ACL anonymous token from configuration")
|
|
}
|
|
}
|
|
// launch the upgrade go routine to generate accessors for everything
|
|
s.startACLUpgrade()
|
|
} else {
|
|
if s.UseLegacyACLs() && !upgrade {
|
|
if s.IsACLReplicationEnabled() {
|
|
s.startLegacyACLReplication()
|
|
}
|
|
}
|
|
|
|
if upgrade {
|
|
s.stopACLReplication()
|
|
}
|
|
|
|
// ACL replication is now mandatory
|
|
s.startACLReplication()
|
|
}
|
|
|
|
s.startACLTokenReaping()
|
|
|
|
return nil
|
|
}
|
|
|
|
// This function is only intended to be run as a managed go routine, it will block until
|
|
// the context passed in indicates that it should exit.
|
|
func (s *Server) legacyACLTokenUpgrade(ctx context.Context) error {
|
|
limiter := rate.NewLimiter(aclUpgradeRateLimit, int(aclUpgradeRateLimit))
|
|
for {
|
|
if err := limiter.Wait(ctx); err != nil {
|
|
return err
|
|
}
|
|
|
|
// actually run the upgrade here
|
|
state := s.fsm.State()
|
|
tokens, waitCh, err := state.ACLTokenListUpgradeable(aclUpgradeBatchSize)
|
|
if err != nil {
|
|
s.logger.Warn("encountered an error while searching for tokens without accessor ids", "error", err)
|
|
}
|
|
// No need to check expiration time here, as that only exists for v2 tokens.
|
|
|
|
if len(tokens) == 0 {
|
|
ws := memdb.NewWatchSet()
|
|
ws.Add(state.AbandonCh())
|
|
ws.Add(waitCh)
|
|
ws.Add(ctx.Done())
|
|
|
|
// wait for more tokens to need upgrading or the aclUpgradeCh to be closed
|
|
ws.Watch(nil)
|
|
continue
|
|
}
|
|
|
|
var newTokens structs.ACLTokens
|
|
for _, token := range tokens {
|
|
// This should be entirely unnecessary but is just a small safeguard against changing accessor IDs
|
|
if token.AccessorID != "" {
|
|
continue
|
|
}
|
|
|
|
newToken := *token
|
|
if token.SecretID == anonymousToken {
|
|
newToken.AccessorID = structs.ACLTokenAnonymousID
|
|
} else {
|
|
accessor, err := lib.GenerateUUID(s.checkTokenUUID)
|
|
if err != nil {
|
|
s.logger.Warn("failed to generate accessor during token auto-upgrade", "error", err)
|
|
continue
|
|
}
|
|
newToken.AccessorID = accessor
|
|
}
|
|
|
|
// Assign the global-management policy to legacy management tokens
|
|
if len(newToken.Policies) == 0 &&
|
|
len(newToken.ServiceIdentities) == 0 &&
|
|
len(newToken.Roles) == 0 &&
|
|
newToken.Type == structs.ACLTokenTypeManagement {
|
|
newToken.Policies = append(newToken.Policies, structs.ACLTokenPolicyLink{ID: structs.ACLPolicyGlobalManagementID})
|
|
}
|
|
|
|
// need to copy these as we are going to do a CAS operation.
|
|
newToken.CreateIndex = token.CreateIndex
|
|
newToken.ModifyIndex = token.ModifyIndex
|
|
|
|
newToken.SetHash(true)
|
|
|
|
newTokens = append(newTokens, &newToken)
|
|
}
|
|
|
|
req := &structs.ACLTokenBatchSetRequest{Tokens: newTokens, CAS: true}
|
|
|
|
resp, err := s.raftApply(structs.ACLTokenSetRequestType, req)
|
|
if err != nil {
|
|
s.logger.Error("failed to apply acl token upgrade batch", "error", err)
|
|
}
|
|
|
|
if err, ok := resp.(error); ok {
|
|
s.logger.Error("failed to apply acl token upgrade batch", "error", err)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (s *Server) startACLUpgrade() {
|
|
if s.config.PrimaryDatacenter != s.config.Datacenter {
|
|
// token upgrades should only run in the primary
|
|
return
|
|
}
|
|
|
|
s.leaderRoutineManager.Start(aclUpgradeRoutineName, s.legacyACLTokenUpgrade)
|
|
}
|
|
|
|
func (s *Server) stopACLUpgrade() {
|
|
s.leaderRoutineManager.Stop(aclUpgradeRoutineName)
|
|
}
|
|
|
|
// This function is only intended to be run as a managed go routine, it will block until
|
|
// the context passed in indicates that it should exit.
|
|
func (s *Server) runLegacyACLReplication(ctx context.Context) error {
|
|
var lastRemoteIndex uint64
|
|
legacyACLLogger := s.aclReplicationLogger(logging.Legacy)
|
|
limiter := rate.NewLimiter(rate.Limit(s.config.ACLReplicationRate), s.config.ACLReplicationBurst)
|
|
|
|
for {
|
|
if err := limiter.Wait(ctx); err != nil {
|
|
return err
|
|
}
|
|
|
|
if s.tokens.ReplicationToken() == "" {
|
|
continue
|
|
}
|
|
|
|
index, exit, err := s.replicateLegacyACLs(ctx, legacyACLLogger, lastRemoteIndex)
|
|
if exit {
|
|
return nil
|
|
}
|
|
|
|
if err != nil {
|
|
lastRemoteIndex = 0
|
|
s.updateACLReplicationStatusError()
|
|
legacyACLLogger.Warn("Legacy ACL replication error (will retry if still leader)", "error", err)
|
|
} else {
|
|
lastRemoteIndex = index
|
|
s.updateACLReplicationStatusIndex(structs.ACLReplicateLegacy, index)
|
|
legacyACLLogger.Debug("Legacy ACL replication completed through remote index", "index", index)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (s *Server) startLegacyACLReplication() {
|
|
if s.InACLDatacenter() {
|
|
return
|
|
}
|
|
|
|
// unlike some other leader routines this initializes some extra state
|
|
// and therefore we want to prevent re-initialization if things are already
|
|
// running
|
|
if s.leaderRoutineManager.IsRunning(legacyACLReplicationRoutineName) {
|
|
return
|
|
}
|
|
|
|
s.initReplicationStatus()
|
|
|
|
s.leaderRoutineManager.Start(legacyACLReplicationRoutineName, s.runLegacyACLReplication)
|
|
s.logger.Info("started legacy ACL replication")
|
|
s.updateACLReplicationStatusRunning(structs.ACLReplicateLegacy)
|
|
}
|
|
|
|
func (s *Server) startACLReplication() {
|
|
if s.InACLDatacenter() {
|
|
return
|
|
}
|
|
|
|
// unlike some other leader routines this initializes some extra state
|
|
// and therefore we want to prevent re-initialization if things are already
|
|
// running
|
|
if s.leaderRoutineManager.IsRunning(aclPolicyReplicationRoutineName) {
|
|
return
|
|
}
|
|
|
|
s.initReplicationStatus()
|
|
s.leaderRoutineManager.Start(aclPolicyReplicationRoutineName, s.runACLPolicyReplicator)
|
|
s.leaderRoutineManager.Start(aclRoleReplicationRoutineName, s.runACLRoleReplicator)
|
|
|
|
if s.config.ACLTokenReplication {
|
|
s.leaderRoutineManager.Start(aclTokenReplicationRoutineName, s.runACLTokenReplicator)
|
|
s.updateACLReplicationStatusRunning(structs.ACLReplicateTokens)
|
|
} else {
|
|
s.updateACLReplicationStatusRunning(structs.ACLReplicatePolicies)
|
|
}
|
|
}
|
|
|
|
type replicateFunc func(ctx context.Context, logger hclog.Logger, lastRemoteIndex uint64) (uint64, bool, error)
|
|
|
|
// This function is only intended to be run as a managed go routine, it will block until
|
|
// the context passed in indicates that it should exit.
|
|
func (s *Server) runACLPolicyReplicator(ctx context.Context) error {
|
|
policyLogger := s.aclReplicationLogger(structs.ACLReplicatePolicies.SingularNoun())
|
|
policyLogger.Info("started ACL Policy replication")
|
|
return s.runACLReplicator(ctx, policyLogger, structs.ACLReplicatePolicies, s.replicateACLPolicies)
|
|
}
|
|
|
|
// This function is only intended to be run as a managed go routine, it will block until
|
|
// the context passed in indicates that it should exit.
|
|
func (s *Server) runACLRoleReplicator(ctx context.Context) error {
|
|
roleLogger := s.aclReplicationLogger(structs.ACLReplicateRoles.SingularNoun())
|
|
roleLogger.Info("started ACL Role replication")
|
|
return s.runACLReplicator(ctx, roleLogger, structs.ACLReplicateRoles, s.replicateACLRoles)
|
|
}
|
|
|
|
// This function is only intended to be run as a managed go routine, it will block until
|
|
// the context passed in indicates that it should exit.
|
|
func (s *Server) runACLTokenReplicator(ctx context.Context) error {
|
|
tokenLogger := s.aclReplicationLogger(structs.ACLReplicateTokens.SingularNoun())
|
|
tokenLogger.Info("started ACL Token replication")
|
|
return s.runACLReplicator(ctx, tokenLogger, structs.ACLReplicateTokens, s.replicateACLTokens)
|
|
}
|
|
|
|
// This function is only intended to be run as a managed go routine, it will block until
|
|
// the context passed in indicates that it should exit.
|
|
func (s *Server) runACLReplicator(
|
|
ctx context.Context,
|
|
logger hclog.Logger,
|
|
replicationType structs.ACLReplicationType,
|
|
replicateFunc replicateFunc,
|
|
) error {
|
|
var failedAttempts uint
|
|
limiter := rate.NewLimiter(rate.Limit(s.config.ACLReplicationRate), s.config.ACLReplicationBurst)
|
|
|
|
var lastRemoteIndex uint64
|
|
for {
|
|
if err := limiter.Wait(ctx); err != nil {
|
|
return err
|
|
}
|
|
|
|
if s.tokens.ReplicationToken() == "" {
|
|
continue
|
|
}
|
|
|
|
index, exit, err := replicateFunc(ctx, logger, lastRemoteIndex)
|
|
if exit {
|
|
return nil
|
|
}
|
|
|
|
if err != nil {
|
|
lastRemoteIndex = 0
|
|
s.updateACLReplicationStatusError()
|
|
logger.Warn("ACL replication error (will retry if still leader)",
|
|
"error", err,
|
|
)
|
|
if (1 << failedAttempts) < aclReplicationMaxRetryBackoff {
|
|
failedAttempts++
|
|
}
|
|
|
|
select {
|
|
case <-ctx.Done():
|
|
return nil
|
|
case <-time.After((1 << failedAttempts) * time.Second):
|
|
// do nothing
|
|
}
|
|
} else {
|
|
lastRemoteIndex = index
|
|
s.updateACLReplicationStatusIndex(replicationType, index)
|
|
logger.Debug("ACL replication completed through remote index",
|
|
"index", index,
|
|
)
|
|
failedAttempts = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
func (s *Server) aclReplicationLogger(singularNoun string) hclog.Logger {
|
|
return s.loggers.
|
|
Named(logging.Replication).
|
|
Named(logging.ACL).
|
|
Named(singularNoun)
|
|
}
|
|
|
|
func (s *Server) stopACLReplication() {
|
|
// these will be no-ops when not started
|
|
s.leaderRoutineManager.Stop(legacyACLReplicationRoutineName)
|
|
s.leaderRoutineManager.Stop(aclPolicyReplicationRoutineName)
|
|
s.leaderRoutineManager.Stop(aclRoleReplicationRoutineName)
|
|
s.leaderRoutineManager.Stop(aclTokenReplicationRoutineName)
|
|
}
|
|
|
|
func (s *Server) startConfigReplication() {
|
|
if s.config.PrimaryDatacenter == "" || s.config.PrimaryDatacenter == s.config.Datacenter {
|
|
// replication shouldn't run in the primary DC
|
|
return
|
|
}
|
|
|
|
s.leaderRoutineManager.Start(configReplicationRoutineName, s.configReplicator.Run)
|
|
}
|
|
|
|
func (s *Server) stopConfigReplication() {
|
|
// will be a no-op when not started
|
|
s.leaderRoutineManager.Stop(configReplicationRoutineName)
|
|
}
|
|
|
|
// getOrCreateAutopilotConfig is used to get the autopilot config, initializing it if necessary
|
|
func (s *Server) getOrCreateAutopilotConfig() *autopilot.Config {
|
|
logger := s.loggers.Named(logging.Autopilot)
|
|
state := s.fsm.State()
|
|
_, config, err := state.AutopilotConfig()
|
|
if err != nil {
|
|
logger.Error("failed to get config", "error", err)
|
|
return nil
|
|
}
|
|
if config != nil {
|
|
return config
|
|
}
|
|
|
|
if !ServersMeetMinimumVersion(s.LANMembers(), minAutopilotVersion) {
|
|
logger.Warn("can't initialize until all servers are >= " + minAutopilotVersion.String())
|
|
return nil
|
|
}
|
|
|
|
config = s.config.AutopilotConfig
|
|
req := structs.AutopilotSetConfigRequest{Config: *config}
|
|
if _, err = s.raftApply(structs.AutopilotRequestType, req); err != nil {
|
|
logger.Error("failed to initialize config", "error", err)
|
|
return nil
|
|
}
|
|
|
|
return config
|
|
}
|
|
|
|
func (s *Server) bootstrapConfigEntries(entries []structs.ConfigEntry) error {
|
|
if s.config.PrimaryDatacenter != "" && s.config.PrimaryDatacenter != s.config.Datacenter {
|
|
// only bootstrap in the primary datacenter
|
|
return nil
|
|
}
|
|
|
|
if len(entries) < 1 {
|
|
// nothing to initialize
|
|
return nil
|
|
}
|
|
|
|
if !ServersMeetMinimumVersion(s.LANMembers(), minCentralizedConfigVersion) {
|
|
s.loggers.
|
|
Named(logging.CentralConfig).
|
|
Warn("config: can't initialize until all servers >=" + minCentralizedConfigVersion.String())
|
|
return nil
|
|
}
|
|
|
|
state := s.fsm.State()
|
|
for _, entry := range entries {
|
|
// avoid a round trip through Raft if we know the CAS is going to fail
|
|
_, existing, err := state.ConfigEntry(nil, entry.GetKind(), entry.GetName(), entry.GetEnterpriseMeta())
|
|
if err != nil {
|
|
return fmt.Errorf("Failed to determine whether the configuration for %q / %q already exists: %v", entry.GetKind(), entry.GetName(), err)
|
|
}
|
|
|
|
if existing == nil {
|
|
// ensure the ModifyIndex is set to 0 for the CAS request
|
|
entry.GetRaftIndex().ModifyIndex = 0
|
|
|
|
req := structs.ConfigEntryRequest{
|
|
Op: structs.ConfigEntryUpsertCAS,
|
|
Datacenter: s.config.Datacenter,
|
|
Entry: entry,
|
|
}
|
|
|
|
resp, err := s.raftApply(structs.ConfigEntryRequestType, &req)
|
|
if err == nil {
|
|
if respErr, ok := resp.(error); ok {
|
|
err = respErr
|
|
}
|
|
}
|
|
if err != nil {
|
|
return fmt.Errorf("Failed to apply configuration entry %q / %q: %v", entry.GetKind(), entry.GetName(), err)
|
|
}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// reconcileReaped is used to reconcile nodes that have failed and been reaped
|
|
// from Serf but remain in the catalog. This is done by looking for unknown nodes with serfHealth checks registered.
|
|
// We generate a "reap" event to cause the node to be cleaned up.
|
|
func (s *Server) reconcileReaped(known map[string]struct{}) error {
|
|
state := s.fsm.State()
|
|
_, checks, err := state.ChecksInState(nil, api.HealthAny, structs.DefaultEnterpriseMeta())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for _, check := range checks {
|
|
// Ignore any non serf checks
|
|
if check.CheckID != structs.SerfCheckID {
|
|
continue
|
|
}
|
|
|
|
// Check if this node is "known" by serf
|
|
if _, ok := known[check.Node]; ok {
|
|
continue
|
|
}
|
|
|
|
// Get the node services, look for ConsulServiceID
|
|
_, services, err := state.NodeServices(nil, check.Node, structs.DefaultEnterpriseMeta())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
serverPort := 0
|
|
serverAddr := ""
|
|
serverID := ""
|
|
|
|
CHECKS:
|
|
for _, service := range services.Services {
|
|
if service.ID == structs.ConsulServiceID {
|
|
_, node, err := state.GetNode(check.Node)
|
|
if err != nil {
|
|
s.logger.Error("Unable to look up node with name", "name", check.Node, "error", err)
|
|
continue CHECKS
|
|
}
|
|
|
|
serverAddr = node.Address
|
|
serverPort = service.Port
|
|
lookupAddr := net.JoinHostPort(serverAddr, strconv.Itoa(serverPort))
|
|
svr := s.serverLookup.Server(raft.ServerAddress(lookupAddr))
|
|
if svr != nil {
|
|
serverID = svr.ID
|
|
}
|
|
break
|
|
}
|
|
}
|
|
|
|
// Create a fake member
|
|
member := serf.Member{
|
|
Name: check.Node,
|
|
Tags: map[string]string{
|
|
"dc": s.config.Datacenter,
|
|
"role": "node",
|
|
},
|
|
}
|
|
|
|
// Create the appropriate tags if this was a server node
|
|
if serverPort > 0 {
|
|
member.Tags["role"] = "consul"
|
|
member.Tags["port"] = strconv.FormatUint(uint64(serverPort), 10)
|
|
member.Tags["id"] = serverID
|
|
member.Addr = net.ParseIP(serverAddr)
|
|
}
|
|
|
|
// Attempt to reap this member
|
|
if err := s.handleReapMember(member); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// reconcileMember is used to do an async reconcile of a single
|
|
// serf member
|
|
func (s *Server) reconcileMember(member serf.Member) error {
|
|
// Check if this is a member we should handle
|
|
if !s.shouldHandleMember(member) {
|
|
s.logger.Warn("skipping reconcile of node", "member", member)
|
|
return nil
|
|
}
|
|
defer metrics.MeasureSince([]string{"leader", "reconcileMember"}, time.Now())
|
|
var err error
|
|
switch member.Status {
|
|
case serf.StatusAlive:
|
|
err = s.handleAliveMember(member)
|
|
case serf.StatusFailed:
|
|
err = s.handleFailedMember(member)
|
|
case serf.StatusLeft:
|
|
err = s.handleLeftMember(member)
|
|
case StatusReap:
|
|
err = s.handleReapMember(member)
|
|
}
|
|
if err != nil {
|
|
s.logger.Error("failed to reconcile member",
|
|
"member", member,
|
|
"error", err,
|
|
)
|
|
|
|
// Permission denied should not bubble up
|
|
if acl.IsErrPermissionDenied(err) {
|
|
return nil
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// shouldHandleMember checks if this is a Consul pool member
|
|
func (s *Server) shouldHandleMember(member serf.Member) bool {
|
|
if valid, dc := isConsulNode(member); valid && dc == s.config.Datacenter {
|
|
return true
|
|
}
|
|
if valid, parts := metadata.IsConsulServer(member); valid &&
|
|
parts.Segment == "" &&
|
|
parts.Datacenter == s.config.Datacenter {
|
|
return true
|
|
}
|
|
return false
|
|
}
|
|
|
|
// handleAliveMember is used to ensure the node
|
|
// is registered, with a passing health check.
|
|
func (s *Server) handleAliveMember(member serf.Member) error {
|
|
// Register consul service if a server
|
|
var service *structs.NodeService
|
|
if valid, parts := metadata.IsConsulServer(member); valid {
|
|
service = &structs.NodeService{
|
|
ID: structs.ConsulServiceID,
|
|
Service: structs.ConsulServiceName,
|
|
Port: parts.Port,
|
|
Weights: &structs.Weights{
|
|
Passing: 1,
|
|
Warning: 1,
|
|
},
|
|
Meta: map[string]string{
|
|
"raft_version": strconv.Itoa(parts.RaftVersion),
|
|
"serf_protocol_current": strconv.FormatUint(uint64(member.ProtocolCur), 10),
|
|
"serf_protocol_min": strconv.FormatUint(uint64(member.ProtocolMin), 10),
|
|
"serf_protocol_max": strconv.FormatUint(uint64(member.ProtocolMax), 10),
|
|
"version": parts.Build.String(),
|
|
},
|
|
}
|
|
|
|
// Attempt to join the consul server
|
|
if err := s.joinConsulServer(member, parts); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Check if the node exists
|
|
state := s.fsm.State()
|
|
_, node, err := state.GetNode(member.Name)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if node != nil && node.Address == member.Addr.String() {
|
|
// Check if the associated service is available
|
|
if service != nil {
|
|
match := false
|
|
_, services, err := state.NodeServices(nil, member.Name, structs.DefaultEnterpriseMeta())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if services != nil {
|
|
for id := range services.Services {
|
|
if id == service.ID {
|
|
match = true
|
|
}
|
|
}
|
|
}
|
|
if !match {
|
|
goto AFTER_CHECK
|
|
}
|
|
}
|
|
|
|
// Check if the serfCheck is in the passing state
|
|
_, checks, err := state.NodeChecks(nil, member.Name, structs.DefaultEnterpriseMeta())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for _, check := range checks {
|
|
if check.CheckID == structs.SerfCheckID && check.Status == api.HealthPassing {
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
AFTER_CHECK:
|
|
s.logger.Info("member joined, marking health alive", "member", member.Name)
|
|
|
|
// Register with the catalog.
|
|
req := structs.RegisterRequest{
|
|
Datacenter: s.config.Datacenter,
|
|
Node: member.Name,
|
|
ID: types.NodeID(member.Tags["id"]),
|
|
Address: member.Addr.String(),
|
|
Service: service,
|
|
Check: &structs.HealthCheck{
|
|
Node: member.Name,
|
|
CheckID: structs.SerfCheckID,
|
|
Name: structs.SerfCheckName,
|
|
Status: api.HealthPassing,
|
|
Output: structs.SerfCheckAliveOutput,
|
|
},
|
|
}
|
|
if node != nil {
|
|
req.TaggedAddresses = node.TaggedAddresses
|
|
req.NodeMeta = node.Meta
|
|
}
|
|
|
|
_, err = s.raftApply(structs.RegisterRequestType, &req)
|
|
return err
|
|
}
|
|
|
|
// handleFailedMember is used to mark the node's status
|
|
// as being critical, along with all checks as unknown.
|
|
func (s *Server) handleFailedMember(member serf.Member) error {
|
|
// Check if the node exists
|
|
state := s.fsm.State()
|
|
_, node, err := state.GetNode(member.Name)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if node == nil {
|
|
s.logger.Info("ignoring failed event for member because it does not exist in the catalog", "member", member.Name)
|
|
return nil
|
|
}
|
|
|
|
if node.Address == member.Addr.String() {
|
|
// Check if the serfCheck is in the critical state
|
|
_, checks, err := state.NodeChecks(nil, member.Name, structs.DefaultEnterpriseMeta())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for _, check := range checks {
|
|
if check.CheckID == structs.SerfCheckID && check.Status == api.HealthCritical {
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
s.logger.Info("member failed, marking health critical", "member", member.Name)
|
|
|
|
// Register with the catalog
|
|
req := structs.RegisterRequest{
|
|
Datacenter: s.config.Datacenter,
|
|
Node: member.Name,
|
|
ID: types.NodeID(member.Tags["id"]),
|
|
Address: member.Addr.String(),
|
|
Check: &structs.HealthCheck{
|
|
Node: member.Name,
|
|
CheckID: structs.SerfCheckID,
|
|
Name: structs.SerfCheckName,
|
|
Status: api.HealthCritical,
|
|
Output: structs.SerfCheckFailedOutput,
|
|
},
|
|
|
|
// If there's existing information about the node, do not
|
|
// clobber it.
|
|
SkipNodeUpdate: true,
|
|
}
|
|
_, err = s.raftApply(structs.RegisterRequestType, &req)
|
|
return err
|
|
}
|
|
|
|
// handleLeftMember is used to handle members that gracefully
|
|
// left. They are deregistered if necessary.
|
|
func (s *Server) handleLeftMember(member serf.Member) error {
|
|
return s.handleDeregisterMember("left", member)
|
|
}
|
|
|
|
// handleReapMember is used to handle members that have been
|
|
// reaped after a prolonged failure. They are deregistered.
|
|
func (s *Server) handleReapMember(member serf.Member) error {
|
|
return s.handleDeregisterMember("reaped", member)
|
|
}
|
|
|
|
// handleDeregisterMember is used to deregister a member of a given reason
|
|
func (s *Server) handleDeregisterMember(reason string, member serf.Member) error {
|
|
// Do not deregister ourself. This can only happen if the current leader
|
|
// is leaving. Instead, we should allow a follower to take-over and
|
|
// deregister us later.
|
|
if member.Name == s.config.NodeName {
|
|
s.logger.Warn("deregistering self should be done by follower", "name", s.config.NodeName)
|
|
return nil
|
|
}
|
|
|
|
// Remove from Raft peers if this was a server
|
|
if valid, parts := metadata.IsConsulServer(member); valid {
|
|
if err := s.removeConsulServer(member, parts.Port); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Check if the node does not exist
|
|
state := s.fsm.State()
|
|
_, node, err := state.GetNode(member.Name)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if node == nil {
|
|
return nil
|
|
}
|
|
|
|
// Deregister the node
|
|
s.logger.Info("deregistering member", "member", member.Name, "reason", reason)
|
|
req := structs.DeregisterRequest{
|
|
Datacenter: s.config.Datacenter,
|
|
Node: member.Name,
|
|
}
|
|
_, err = s.raftApply(structs.DeregisterRequestType, &req)
|
|
return err
|
|
}
|
|
|
|
// joinConsulServer is used to try to join another consul server
|
|
func (s *Server) joinConsulServer(m serf.Member, parts *metadata.Server) error {
|
|
// Check for possibility of multiple bootstrap nodes
|
|
if parts.Bootstrap {
|
|
members := s.serfLAN.Members()
|
|
for _, member := range members {
|
|
valid, p := metadata.IsConsulServer(member)
|
|
if valid && member.Name != m.Name && p.Bootstrap {
|
|
s.logger.Error("Two nodes are in bootstrap mode. Only one node should be in bootstrap mode, not adding Raft peer.",
|
|
"node_to_add", m.Name,
|
|
"other", member.Name,
|
|
)
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
|
|
// Processing ourselves could result in trying to remove ourselves to
|
|
// fix up our address, which would make us step down. This is only
|
|
// safe to attempt if there are multiple servers available.
|
|
configFuture := s.raft.GetConfiguration()
|
|
if err := configFuture.Error(); err != nil {
|
|
s.logger.Error("failed to get raft configuration", "error", err)
|
|
return err
|
|
}
|
|
if m.Name == s.config.NodeName {
|
|
if l := len(configFuture.Configuration().Servers); l < 3 {
|
|
s.logger.Debug("Skipping self join check for node since the cluster is too small", "node", m.Name)
|
|
return nil
|
|
}
|
|
}
|
|
|
|
// See if it's already in the configuration. It's harmless to re-add it
|
|
// but we want to avoid doing that if possible to prevent useless Raft
|
|
// log entries. If the address is the same but the ID changed, remove the
|
|
// old server before adding the new one.
|
|
addr := (&net.TCPAddr{IP: m.Addr, Port: parts.Port}).String()
|
|
minRaftProtocol, err := s.autopilot.MinRaftProtocol()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for _, server := range configFuture.Configuration().Servers {
|
|
// No-op if the raft version is too low
|
|
if server.Address == raft.ServerAddress(addr) && (minRaftProtocol < 2 || parts.RaftVersion < 3) {
|
|
return nil
|
|
}
|
|
|
|
// If the address or ID matches an existing server, see if we need to remove the old one first
|
|
if server.Address == raft.ServerAddress(addr) || server.ID == raft.ServerID(parts.ID) {
|
|
// Exit with no-op if this is being called on an existing server
|
|
if server.Address == raft.ServerAddress(addr) && server.ID == raft.ServerID(parts.ID) {
|
|
return nil
|
|
}
|
|
future := s.raft.RemoveServer(server.ID, 0, 0)
|
|
if server.Address == raft.ServerAddress(addr) {
|
|
if err := future.Error(); err != nil {
|
|
return fmt.Errorf("error removing server with duplicate address %q: %s", server.Address, err)
|
|
}
|
|
s.logger.Info("removed server with duplicate address", "address", server.Address)
|
|
} else {
|
|
if err := future.Error(); err != nil {
|
|
return fmt.Errorf("error removing server with duplicate ID %q: %s", server.ID, err)
|
|
}
|
|
s.logger.Info("removed server with duplicate ID", "id", server.ID)
|
|
}
|
|
}
|
|
}
|
|
|
|
// Attempt to add as a peer
|
|
switch {
|
|
case minRaftProtocol >= 3:
|
|
addFuture := s.raft.AddNonvoter(raft.ServerID(parts.ID), raft.ServerAddress(addr), 0, 0)
|
|
if err := addFuture.Error(); err != nil {
|
|
s.logger.Error("failed to add raft peer", "error", err)
|
|
return err
|
|
}
|
|
case minRaftProtocol == 2 && parts.RaftVersion >= 3:
|
|
addFuture := s.raft.AddVoter(raft.ServerID(parts.ID), raft.ServerAddress(addr), 0, 0)
|
|
if err := addFuture.Error(); err != nil {
|
|
s.logger.Error("failed to add raft peer", "error", err)
|
|
return err
|
|
}
|
|
default:
|
|
addFuture := s.raft.AddPeer(raft.ServerAddress(addr))
|
|
if err := addFuture.Error(); err != nil {
|
|
s.logger.Error("failed to add raft peer", "error", err)
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Trigger a check to remove dead servers
|
|
s.autopilot.RemoveDeadServers()
|
|
|
|
return nil
|
|
}
|
|
|
|
// removeConsulServer is used to try to remove a consul server that has left
|
|
func (s *Server) removeConsulServer(m serf.Member, port int) error {
|
|
addr := (&net.TCPAddr{IP: m.Addr, Port: port}).String()
|
|
|
|
// See if it's already in the configuration. It's harmless to re-remove it
|
|
// but we want to avoid doing that if possible to prevent useless Raft
|
|
// log entries.
|
|
configFuture := s.raft.GetConfiguration()
|
|
if err := configFuture.Error(); err != nil {
|
|
s.logger.Error("failed to get raft configuration", "error", err)
|
|
return err
|
|
}
|
|
|
|
minRaftProtocol, err := s.autopilot.MinRaftProtocol()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
_, parts := metadata.IsConsulServer(m)
|
|
|
|
// Pick which remove API to use based on how the server was added.
|
|
for _, server := range configFuture.Configuration().Servers {
|
|
// If we understand the new add/remove APIs and the server was added by ID, use the new remove API
|
|
if minRaftProtocol >= 2 && server.ID == raft.ServerID(parts.ID) {
|
|
s.logger.Info("removing server by ID", "id", server.ID)
|
|
future := s.raft.RemoveServer(raft.ServerID(parts.ID), 0, 0)
|
|
if err := future.Error(); err != nil {
|
|
s.logger.Error("failed to remove raft peer",
|
|
"id", server.ID,
|
|
"error", err,
|
|
)
|
|
return err
|
|
}
|
|
break
|
|
} else if server.Address == raft.ServerAddress(addr) {
|
|
// If not, use the old remove API
|
|
s.logger.Info("removing server by address", "address", server.Address)
|
|
future := s.raft.RemovePeer(raft.ServerAddress(addr))
|
|
if err := future.Error(); err != nil {
|
|
s.logger.Error("failed to remove raft peer",
|
|
"address", addr,
|
|
"error", err,
|
|
)
|
|
return err
|
|
}
|
|
break
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// reapTombstones is invoked by the current leader to manage garbage
|
|
// collection of tombstones. When a key is deleted, we trigger a tombstone
|
|
// GC clock. Once the expiration is reached, this routine is invoked
|
|
// to clear all tombstones before this index. This must be replicated
|
|
// through Raft to ensure consistency. We do this outside the leader loop
|
|
// to avoid blocking.
|
|
func (s *Server) reapTombstones(index uint64) {
|
|
defer metrics.MeasureSince([]string{"leader", "reapTombstones"}, time.Now())
|
|
req := structs.TombstoneRequest{
|
|
Datacenter: s.config.Datacenter,
|
|
Op: structs.TombstoneReap,
|
|
ReapIndex: index,
|
|
}
|
|
_, err := s.raftApply(structs.TombstoneRequestType, &req)
|
|
if err != nil {
|
|
s.logger.Error("failed to reap tombstones up to index",
|
|
"index", index,
|
|
"error", err,
|
|
)
|
|
}
|
|
}
|