open-consul/agent/consul/client.go
Matt Keeler f9a43a1e2d
ACL Authorizer overhaul (#6620)
* ACL Authorizer overhaul

To account for upcoming features every Authorization function can now take an extra *acl.EnterpriseAuthorizerContext. These are unused in OSS and will always be nil.

Additionally the acl package has received some thorough refactoring to enable all of the extra Consul Enterprise specific authorizations including moving sentinel enforcement into the stubbed structs. The Authorizer funcs now return an acl.EnforcementDecision instead of a boolean. This improves the overall interface as it makes multiple Authorizers easily chainable as they now indicate whether they had an authoritative decision or should use some other defaults. A ChainedAuthorizer was added to handle this Authorizer enforcement chain and will never itself return a non-authoritative decision.

* Include stub for extra enterprise rules in the global management policy

* Allow for an upgrade of the global-management policy
2019-10-15 16:58:50 -04:00

436 lines
12 KiB
Go

package consul
import (
"fmt"
"io"
"log"
"os"
"strconv"
"sync"
"sync/atomic"
"time"
"github.com/armon/go-metrics"
"github.com/hashicorp/consul/agent/pool"
"github.com/hashicorp/consul/agent/router"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/consul/lib"
"github.com/hashicorp/consul/tlsutil"
"github.com/hashicorp/serf/serf"
"golang.org/x/time/rate"
)
const (
// clientRPCConnMaxIdle controls how long we keep an idle connection
// open to a server. 127s was chosen as the first prime above 120s
// (arbitrarily chose to use a prime) with the intent of reusing
// connections who are used by once-a-minute cron(8) jobs *and* who
// use a 60s jitter window (e.g. in vixie cron job execution can
// drift by up to 59s per job, or 119s for a once-a-minute cron job).
clientRPCConnMaxIdle = 127 * time.Second
// clientMaxStreams controls how many idle streams we keep
// open to a server
clientMaxStreams = 32
// serfEventBacklog is the maximum number of unprocessed Serf Events
// that will be held in queue before new serf events block. A
// blocking serf event queue is a bad thing.
serfEventBacklog = 256
// serfEventBacklogWarning is the threshold at which point log
// warnings will be emitted indicating a problem when processing serf
// events.
serfEventBacklogWarning = 200
)
// Client is Consul client which uses RPC to communicate with the
// services for service discovery, health checking, and DC forwarding.
type Client struct {
config *Config
// acls is used to resolve tokens to effective policies
acls *ACLResolver
// DEPRECATED (ACL-Legacy-Compat) - Only needed while we support both
// useNewACLs is a flag to indicate whether we are using the new ACL system
useNewACLs int32
// Connection pool to consul servers
connPool *pool.ConnPool
// routers is responsible for the selection and maintenance of
// Consul servers this agent uses for RPC requests
routers *router.Manager
// rpcLimiter is used to rate limit the total number of RPCs initiated
// from an agent.
rpcLimiter atomic.Value
// eventCh is used to receive events from the
// serf cluster in the datacenter
eventCh chan serf.Event
// Logger uses the provided LogOutput
logger *log.Logger
// serf is the Serf cluster maintained inside the DC
// which contains all the DC nodes
serf *serf.Serf
shutdown bool
shutdownCh chan struct{}
shutdownLock sync.Mutex
// embedded struct to hold all the enterprise specific data
EnterpriseClient
tlsConfigurator *tlsutil.Configurator
}
// NewClient is used to construct a new Consul client from the configuration,
// potentially returning an error.
// NewClient only used to help setting up a client for testing. Normal code
// exercises NewClientLogger.
func NewClient(config *Config) (*Client, error) {
c, err := tlsutil.NewConfigurator(config.ToTLSUtilConfig(), nil)
if err != nil {
return nil, err
}
return NewClientLogger(config, nil, c)
}
func NewClientLogger(config *Config, logger *log.Logger, tlsConfigurator *tlsutil.Configurator) (*Client, error) {
// Check the protocol version
if err := config.CheckProtocolVersion(); err != nil {
return nil, err
}
// Check for a data directory!
if config.DataDir == "" {
return nil, fmt.Errorf("Config must provide a DataDir")
}
// Sanity check the ACLs
if err := config.CheckACL(); err != nil {
return nil, err
}
// Ensure we have a log output
if config.LogOutput == nil {
config.LogOutput = os.Stderr
}
// Create a logger
if logger == nil {
logger = log.New(config.LogOutput, "", log.LstdFlags)
}
connPool := &pool.ConnPool{
SrcAddr: config.RPCSrcAddr,
LogOutput: config.LogOutput,
MaxTime: clientRPCConnMaxIdle,
MaxStreams: clientMaxStreams,
TLSConfigurator: tlsConfigurator,
ForceTLS: config.VerifyOutgoing,
}
// Create client
c := &Client{
config: config,
connPool: connPool,
eventCh: make(chan serf.Event, serfEventBacklog),
logger: logger,
shutdownCh: make(chan struct{}),
tlsConfigurator: tlsConfigurator,
}
c.rpcLimiter.Store(rate.NewLimiter(config.RPCRate, config.RPCMaxBurst))
if err := c.initEnterprise(); err != nil {
c.Shutdown()
return nil, err
}
c.useNewACLs = 0
aclConfig := ACLResolverConfig{
Config: config,
Delegate: c,
Logger: logger,
AutoDisable: true,
CacheConfig: clientACLCacheConfig,
EnterpriseConfig: newEnterpriseACLConfig(logger),
}
var err error
if c.acls, err = NewACLResolver(&aclConfig); err != nil {
c.Shutdown()
return nil, fmt.Errorf("Failed to create ACL resolver: %v", err)
}
// Initialize the LAN Serf
c.serf, err = c.setupSerf(config.SerfLANConfig,
c.eventCh, serfLANSnapshot)
if err != nil {
c.Shutdown()
return nil, fmt.Errorf("Failed to start lan serf: %v", err)
}
if c.acls.ACLsEnabled() {
go c.monitorACLMode()
}
// Start maintenance task for servers
c.routers = router.New(c.logger, c.shutdownCh, c.serf, c.connPool)
go c.routers.Start()
// Start LAN event handlers after the router is complete since the event
// handlers depend on the router and the router depends on Serf.
go c.lanEventHandler()
if err := c.startEnterprise(); err != nil {
c.Shutdown()
return nil, err
}
return c, nil
}
// Shutdown is used to shutdown the client
func (c *Client) Shutdown() error {
c.logger.Printf("[INFO] consul: shutting down client")
c.shutdownLock.Lock()
defer c.shutdownLock.Unlock()
if c.shutdown {
return nil
}
c.shutdown = true
close(c.shutdownCh)
if c.serf != nil {
c.serf.Shutdown()
}
// Close the connection pool
c.connPool.Shutdown()
return nil
}
// Leave is used to prepare for a graceful shutdown
func (c *Client) Leave() error {
c.logger.Printf("[INFO] consul: client starting leave")
// Leave the LAN pool
if c.serf != nil {
if err := c.serf.Leave(); err != nil {
c.logger.Printf("[ERR] consul: Failed to leave LAN Serf cluster: %v", err)
}
}
return nil
}
// JoinLAN is used to have Consul client join the inner-DC pool
// The target address should be another node inside the DC
// listening on the Serf LAN address
func (c *Client) JoinLAN(addrs []string) (int, error) {
return c.serf.Join(addrs, true)
}
// LocalMember is used to return the local node
func (c *Client) LocalMember() serf.Member {
return c.serf.LocalMember()
}
// LANMembers is used to return the members of the LAN cluster
func (c *Client) LANMembers() []serf.Member {
return c.serf.Members()
}
// LANMembersAllSegments returns members from all segments.
func (c *Client) LANMembersAllSegments() ([]serf.Member, error) {
return c.serf.Members(), nil
}
// LANSegmentMembers only returns our own segment's members, because clients
// can't be in multiple segments.
func (c *Client) LANSegmentMembers(segment string) ([]serf.Member, error) {
if segment == c.config.Segment {
return c.LANMembers(), nil
}
return nil, fmt.Errorf("segment %q not found", segment)
}
// RemoveFailedNode is used to remove a failed node from the cluster
func (c *Client) RemoveFailedNode(node string, prune bool) error {
if prune {
return c.serf.RemoveFailedNodePrune(node)
}
return c.serf.RemoveFailedNode(node)
}
// KeyManagerLAN returns the LAN Serf keyring manager
func (c *Client) KeyManagerLAN() *serf.KeyManager {
return c.serf.KeyManager()
}
// Encrypted determines if gossip is encrypted
func (c *Client) Encrypted() bool {
return c.serf.EncryptionEnabled()
}
// RPC is used to forward an RPC call to a consul server, or fail if no servers
func (c *Client) RPC(method string, args interface{}, reply interface{}) error {
// This is subtle but we start measuring the time on the client side
// right at the time of the first request, vs. on the first retry as
// is done on the server side inside forward(). This is because the
// servers may already be applying the RPCHoldTimeout up there, so by
// starting the timer here we won't potentially double up the delay.
// TODO (slackpad) Plumb a deadline here with a context.
firstCheck := time.Now()
TRY:
server := c.routers.FindServer()
if server == nil {
return structs.ErrNoServers
}
// Enforce the RPC limit.
metrics.IncrCounter([]string{"client", "rpc"}, 1)
if !c.rpcLimiter.Load().(*rate.Limiter).Allow() {
metrics.IncrCounter([]string{"client", "rpc", "exceeded"}, 1)
return structs.ErrRPCRateExceeded
}
// Make the request.
rpcErr := c.connPool.RPC(c.config.Datacenter, server.Addr, server.Version, method, server.UseTLS, args, reply)
if rpcErr == nil {
return nil
}
// Move off to another server, and see if we can retry.
c.logger.Printf("[ERR] consul: %q RPC failed to server %s: %v", method, server.Addr, rpcErr)
metrics.IncrCounterWithLabels([]string{"client", "rpc", "failed"}, 1, []metrics.Label{{Name: "server", Value: server.Name}})
c.routers.NotifyFailedServer(server)
if retry := canRetry(args, rpcErr); !retry {
return rpcErr
}
// We can wait a bit and retry!
if time.Since(firstCheck) < c.config.RPCHoldTimeout {
jitter := lib.RandomStagger(c.config.RPCHoldTimeout / jitterFraction)
select {
case <-time.After(jitter):
goto TRY
case <-c.shutdownCh:
}
}
return rpcErr
}
// SnapshotRPC sends the snapshot request to one of the servers, reading from
// the streaming input and writing to the streaming output depending on the
// operation.
func (c *Client) SnapshotRPC(args *structs.SnapshotRequest, in io.Reader, out io.Writer,
replyFn structs.SnapshotReplyFn) error {
server := c.routers.FindServer()
if server == nil {
return structs.ErrNoServers
}
// Enforce the RPC limit.
metrics.IncrCounter([]string{"client", "rpc"}, 1)
if !c.rpcLimiter.Load().(*rate.Limiter).Allow() {
metrics.IncrCounter([]string{"client", "rpc", "exceeded"}, 1)
return structs.ErrRPCRateExceeded
}
// Request the operation.
var reply structs.SnapshotResponse
snap, err := SnapshotRPC(c.connPool, c.config.Datacenter, server.Addr, server.UseTLS, args, in, &reply)
if err != nil {
return err
}
defer func() {
if err := snap.Close(); err != nil {
c.logger.Printf("[WARN] consul: Failed closing snapshot stream: %v", err)
}
}()
// Let the caller peek at the reply.
if replyFn != nil {
if err := replyFn(&reply); err != nil {
return nil
}
}
// Stream the snapshot.
if out != nil {
if _, err := io.Copy(out, snap); err != nil {
return fmt.Errorf("failed to stream snapshot: %v", err)
}
}
return nil
}
// Stats is used to return statistics for debugging and insight
// for various sub-systems
func (c *Client) Stats() map[string]map[string]string {
numServers := c.routers.NumServers()
toString := func(v uint64) string {
return strconv.FormatUint(v, 10)
}
stats := map[string]map[string]string{
"consul": map[string]string{
"server": "false",
"known_servers": toString(uint64(numServers)),
},
"serf_lan": c.serf.Stats(),
"runtime": runtimeStats(),
}
if c.ACLsEnabled() {
if c.UseLegacyACLs() {
stats["consul"]["acl"] = "legacy"
} else {
stats["consul"]["acl"] = "enabled"
}
} else {
stats["consul"]["acl"] = "disabled"
}
for outerKey, outerValue := range c.enterpriseStats() {
if _, ok := stats[outerKey]; ok {
for innerKey, innerValue := range outerValue {
stats[outerKey][innerKey] = innerValue
}
} else {
stats[outerKey] = outerValue
}
}
return stats
}
// GetLANCoordinate returns the network coordinate of the current node, as
// maintained by Serf.
func (c *Client) GetLANCoordinate() (lib.CoordinateSet, error) {
lan, err := c.serf.GetCoordinate()
if err != nil {
return nil, err
}
cs := lib.CoordinateSet{c.config.Segment: lan}
return cs, nil
}
// ReloadConfig is used to have the Client do an online reload of
// relevant configuration information
func (c *Client) ReloadConfig(config *Config) error {
c.rpcLimiter.Store(rate.NewLimiter(config.RPCRate, config.RPCMaxBurst))
return nil
}