open-consul/consul/structs/structs.go
2014-02-05 14:27:24 -08:00

191 lines
4.3 KiB
Go

package structs
import (
"bytes"
"fmt"
"github.com/ugorji/go/codec"
"time"
)
var (
ErrNoLeader = fmt.Errorf("No cluster leader")
ErrNoDCPath = fmt.Errorf("No path to datacenter")
ErrNoServers = fmt.Errorf("No known Consul servers")
)
type MessageType uint8
const (
RegisterRequestType MessageType = iota
DeregisterRequestType
)
const (
HealthUnknown = "unknown"
HealthPassing = "passing"
HealthWarning = "warning"
HealthCritical = "critical"
)
// BlockingQuery is used to block on a query and wait for a change.
// Either both fields, or neither must be provided.
type BlockingQuery struct {
// If set, wait until query exceeds given index
MinQueryIndex uint64
// Provided with MinQueryIndex to wait for change
MaxQueryTime time.Duration
}
// RegisterRequest is used for the Catalog.Register endpoint
// to register a node as providing a service. If no service
// is provided, the node is registered.
type RegisterRequest struct {
Datacenter string
Node string
Address string
Service *NodeService
Check *HealthCheck
}
// DeregisterRequest is used for the Catalog.Deregister endpoint
// to deregister a node as providing a service. If no service is
// provided the entire node is deregistered.
type DeregisterRequest struct {
Datacenter string
Node string
ServiceID string
CheckID string
}
// DCSpecificRequest is used to query about a specific DC
type DCSpecificRequest struct {
Datacenter string
BlockingQuery
}
// ServiceSpecificRequest is used to query about a specific node
type ServiceSpecificRequest struct {
Datacenter string
ServiceName string
ServiceTag string
TagFilter bool // Controls tag filtering
BlockingQuery
}
// NodeSpecificRequest is used to request the information about a single node
type NodeSpecificRequest struct {
Datacenter string
Node string
BlockingQuery
}
// ChecksInStateRequest is used to query for nodes in a state
type ChecksInStateRequest struct {
Datacenter string
State string
BlockingQuery
}
// Used to return information about a node
type Node struct {
Node string
Address string
}
type Nodes []Node
// Used to return information about a provided services.
// Maps service name to available tags
type Services map[string][]string
// ServiceNode represents a node that is part of a service
type ServiceNode struct {
Node string
Address string
ServiceID string
ServiceName string
ServiceTag string
ServicePort int
}
type ServiceNodes []ServiceNode
// NodeService is a service provided by a node
type NodeService struct {
ID string
Service string
Tag string
Port int
}
type NodeServices struct {
Node Node
Services map[string]*NodeService
}
// HealthCheck represents a single check on a given node
type HealthCheck struct {
Node string
CheckID string // Unique per-node ID
Name string // Check name
Status string // The current check status
Notes string // Additional notes with the status
ServiceID string // optional associated service
ServiceName string // optional service name
}
type HealthChecks []*HealthCheck
// CheckServiceNode is used to provide the node, it's service
// definition, as well as a HealthCheck that is associated
type CheckServiceNode struct {
Node Node
Service NodeService
Checks HealthChecks
}
type CheckServiceNodes []CheckServiceNode
type IndexedNodes struct {
Index uint64
Nodes Nodes
}
type IndexedServices struct {
Index uint64
Services Services
}
type IndexedServiceNodes struct {
Index uint64
ServiceNodes ServiceNodes
}
type IndexedNodeServices struct {
Index uint64
NodeServices *NodeServices
}
type IndexedHealthChecks struct {
Index uint64
HealthChecks HealthChecks
}
type IndexedCheckServiceNodes struct {
Index uint64
Nodes CheckServiceNodes
}
// Decode is used to decode a MsgPack encoded object
func Decode(buf []byte, out interface{}) error {
var handle codec.MsgpackHandle
return codec.NewDecoder(bytes.NewReader(buf), &handle).Decode(out)
}
// Encode is used to encode a MsgPack object with type prefix
func Encode(t MessageType, msg interface{}) ([]byte, error) {
buf := bytes.NewBuffer(nil)
buf.WriteByte(uint8(t))
handle := codec.MsgpackHandle{}
encoder := codec.NewEncoder(buf, &handle)
err := encoder.Encode(msg)
return buf.Bytes(), err
}