241 lines
6.7 KiB
Go
241 lines
6.7 KiB
Go
package consul
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import (
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"fmt"
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"net"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/consul/consul/structs"
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"github.com/hashicorp/raft"
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"github.com/hashicorp/serf/serf"
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"time"
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)
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// Operator endpoint is used to perform low-level operator tasks for Consul.
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type Operator struct {
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srv *Server
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}
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// RaftGetConfiguration is used to retrieve the current Raft configuration.
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func (op *Operator) RaftGetConfiguration(args *structs.DCSpecificRequest, reply *structs.RaftConfigurationResponse) error {
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if done, err := op.srv.forward("Operator.RaftGetConfiguration", args, args, reply); done {
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return err
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}
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// This action requires operator read access.
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acl, err := op.srv.resolveToken(args.Token)
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if err != nil {
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return err
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}
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if acl != nil && !acl.OperatorRead() {
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return permissionDeniedErr
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}
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// We can't fetch the leader and the configuration atomically with
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// the current Raft API.
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future := op.srv.raft.GetConfiguration()
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if err := future.Error(); err != nil {
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return err
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}
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// Index the Consul information about the servers.
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serverMap := make(map[raft.ServerAddress]serf.Member)
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for _, member := range op.srv.serfLAN.Members() {
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valid, parts := agent.IsConsulServer(member)
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if !valid {
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continue
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}
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addr := (&net.TCPAddr{IP: member.Addr, Port: parts.Port}).String()
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serverMap[raft.ServerAddress(addr)] = member
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}
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// Fill out the reply.
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leader := op.srv.raft.Leader()
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reply.Index = future.Index()
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for _, server := range future.Configuration().Servers {
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node := "(unknown)"
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if member, ok := serverMap[server.Address]; ok {
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node = member.Name
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}
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entry := &structs.RaftServer{
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ID: server.ID,
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Node: node,
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Address: server.Address,
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Leader: server.Address == leader,
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Voter: server.Suffrage == raft.Voter,
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}
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reply.Servers = append(reply.Servers, entry)
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}
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return nil
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}
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// RaftRemovePeerByAddress is used to kick a stale peer (one that it in the Raft
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// quorum but no longer known to Serf or the catalog) by address in the form of
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// "IP:port". The reply argument is not used, but it required to fulfill the RPC
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// interface.
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func (op *Operator) RaftRemovePeerByAddress(args *structs.RaftPeerByAddressRequest, reply *struct{}) error {
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if done, err := op.srv.forward("Operator.RaftRemovePeerByAddress", args, args, reply); done {
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return err
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}
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// This is a super dangerous operation that requires operator write
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// access.
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acl, err := op.srv.resolveToken(args.Token)
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if err != nil {
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return err
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}
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if acl != nil && !acl.OperatorWrite() {
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return permissionDeniedErr
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}
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// Since this is an operation designed for humans to use, we will return
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// an error if the supplied address isn't among the peers since it's
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// likely they screwed up.
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{
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future := op.srv.raft.GetConfiguration()
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if err := future.Error(); err != nil {
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return err
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}
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for _, s := range future.Configuration().Servers {
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if s.Address == args.Address {
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goto REMOVE
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}
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}
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return fmt.Errorf("address %q was not found in the Raft configuration",
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args.Address)
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}
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REMOVE:
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// The Raft library itself will prevent various forms of foot-shooting,
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// like making a configuration with no voters. Some consideration was
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// given here to adding more checks, but it was decided to make this as
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// low-level and direct as possible. We've got ACL coverage to lock this
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// down, and if you are an operator, it's assumed you know what you are
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// doing if you are calling this. If you remove a peer that's known to
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// Serf, for example, it will come back when the leader does a reconcile
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// pass.
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future := op.srv.raft.RemovePeer(args.Address)
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if err := future.Error(); err != nil {
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op.srv.logger.Printf("[WARN] consul.operator: Failed to remove Raft peer %q: %v",
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args.Address, err)
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return err
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}
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op.srv.logger.Printf("[WARN] consul.operator: Removed Raft peer %q", args.Address)
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return nil
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}
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// AutopilotGetConfiguration is used to retrieve the current Autopilot configuration.
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func (op *Operator) AutopilotGetConfiguration(args *structs.DCSpecificRequest, reply *structs.AutopilotConfig) error {
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if done, err := op.srv.forward("Operator.AutopilotGetConfiguration", args, args, reply); done {
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return err
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}
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// This action requires operator read access.
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acl, err := op.srv.resolveToken(args.Token)
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if err != nil {
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return err
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}
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if acl != nil && !acl.OperatorRead() {
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return permissionDeniedErr
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}
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state := op.srv.fsm.State()
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_, config, err := state.AutopilotConfig()
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if err != nil {
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return err
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}
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*reply = *config
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return nil
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}
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// AutopilotSetConfiguration is used to set the current Autopilot configuration.
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func (op *Operator) AutopilotSetConfiguration(args *structs.AutopilotSetConfigRequest, reply *bool) error {
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if done, err := op.srv.forward("Operator.AutopilotSetConfiguration", args, args, reply); done {
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return err
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}
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// This action requires operator write access.
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acl, err := op.srv.resolveToken(args.Token)
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if err != nil {
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return err
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}
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if acl != nil && !acl.OperatorWrite() {
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return permissionDeniedErr
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}
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// Apply the update
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resp, err := op.srv.raftApply(structs.AutopilotRequestType, args)
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if err != nil {
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op.srv.logger.Printf("[ERR] consul.operator: Apply failed: %v", err)
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return err
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}
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if respErr, ok := resp.(error); ok {
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return respErr
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}
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// Check if the return type is a bool.
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if respBool, ok := resp.(bool); ok {
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*reply = respBool
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}
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return nil
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}
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// ServerHealth is used to get the current health of the servers.
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func (op *Operator) ServerHealth(args *structs.DCSpecificRequest, reply *structs.OperatorHealthReply) error {
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// This must be sent to the leader, so we fix the args since we are
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// re-using a structure where we don't support all the options.
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args.RequireConsistent = true
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args.AllowStale = false
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if done, err := op.srv.forward("Operator.ServerHealth", args, args, reply); done {
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return err
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}
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// This action requires operator read access.
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acl, err := op.srv.resolveToken(args.Token)
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if err != nil {
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return err
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}
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if acl != nil && !acl.OperatorRead() {
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return permissionDeniedErr
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}
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status := structs.OperatorHealthReply{
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Healthy: true,
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}
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future := op.srv.raft.GetConfiguration()
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if err := future.Error(); err != nil {
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return err
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}
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healthyCount := 0
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servers := future.Configuration().Servers
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for _, s := range servers {
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health := op.srv.getServerHealth(string(s.Address))
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if health != nil {
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// Fix up StableSince to be more readable
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health.StableSince = health.StableSince.Round(time.Second).UTC()
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if !health.Healthy {
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status.Healthy = false
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} else {
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healthyCount++
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}
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status.Servers = append(status.Servers, *health)
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}
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}
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// If we have extra healthy servers, set FailureTolerance
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if healthyCount > len(servers)/2+1 {
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status.FailureTolerance = healthyCount - (len(servers)/2 + 1)
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}
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*reply = status
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return nil
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}
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