09400bb85b
* Add initial API gateway controller logic --------- Co-authored-by: Nathan Coleman <nathan.coleman@hashicorp.com> Co-authored-by: Andrew Stucki <andrew.stucki@hashicorp.com> Co-authored-by: Thomas Eckert <teckert@hashicorp.com>
78 lines
2.2 KiB
Go
78 lines
2.2 KiB
Go
package consul
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import (
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"github.com/hashicorp/consul/acl"
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"github.com/hashicorp/consul/agent/consul/fsm"
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"github.com/hashicorp/consul/agent/structs"
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)
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// FSMDataStore implements the DataStore interface using the Consul server and finite state manager.
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type FSMDataStore struct {
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server *Server
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fsm *fsm.FSM
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}
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func NewFSMDataStore(server *Server, fsm *fsm.FSM) *FSMDataStore {
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return &FSMDataStore{
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server: server,
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fsm: fsm,
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}
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}
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// GetConfigEntry takes in a kind, name, and meta and returns a configentry and an error from the FSM state
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func (f *FSMDataStore) GetConfigEntry(kind string, name string, meta *acl.EnterpriseMeta) (structs.ConfigEntry, error) {
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store := f.fsm.State()
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_, entry, err := store.ConfigEntry(nil, kind, name, meta)
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if err != nil {
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return nil, err
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}
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return entry, nil
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}
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// GetConfigEntriesByKind takes in a kind and returns all instances of that kind of config entry from the FSM state
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func (f *FSMDataStore) GetConfigEntriesByKind(kind string) ([]structs.ConfigEntry, error) {
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store := f.fsm.State()
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_, entries, err := store.ConfigEntriesByKind(nil, kind, acl.WildcardEnterpriseMeta())
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if err != nil {
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return nil, err
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}
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return entries, nil
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}
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// Update takes a config entry and upserts it in the FSM state
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func (f *FSMDataStore) Update(entry structs.ConfigEntry) error {
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_, err := f.server.leaderRaftApply("ConfigEntry.Apply", structs.ConfigEntryRequestType, &structs.ConfigEntryRequest{
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Op: structs.ConfigEntryUpsertCAS,
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Entry: entry,
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})
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return err
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}
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// UpdateStatus takes a config entry, an error, and updates the status field as needed in the FSM state
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func (f *FSMDataStore) UpdateStatus(entry structs.ControlledConfigEntry, err error) error {
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if err == nil {
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//TODO additional status messages for success?
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return nil
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}
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status := structs.Status{
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Conditions: []structs.Condition{{
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Status: err.Error() + ": Accepted == false",
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},
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},
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}
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entry.SetStatus(status)
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return f.Update(entry)
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}
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// Delete takes a config entry and deletes it from the FSM state
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func (f *FSMDataStore) Delete(entry structs.ConfigEntry) error {
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_, err := f.server.leaderRaftApply("ConfigEntry.Delete", structs.ConfigEntryRequestType, &structs.ConfigEntryRequest{
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Op: structs.ConfigEntryDelete,
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Entry: entry,
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})
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return err
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}
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