open-consul/agent/consul/fsm_data_store.go
sarahalsmiller 09400bb85b
API Gateway Controller Logic (#16058)
* Add initial API gateway controller logic

---------

Co-authored-by: Nathan Coleman <nathan.coleman@hashicorp.com>
Co-authored-by: Andrew Stucki <andrew.stucki@hashicorp.com>
Co-authored-by: Thomas Eckert <teckert@hashicorp.com>
2023-02-03 21:55:48 +00:00

78 lines
2.2 KiB
Go

package consul
import (
"github.com/hashicorp/consul/acl"
"github.com/hashicorp/consul/agent/consul/fsm"
"github.com/hashicorp/consul/agent/structs"
)
// FSMDataStore implements the DataStore interface using the Consul server and finite state manager.
type FSMDataStore struct {
server *Server
fsm *fsm.FSM
}
func NewFSMDataStore(server *Server, fsm *fsm.FSM) *FSMDataStore {
return &FSMDataStore{
server: server,
fsm: fsm,
}
}
// GetConfigEntry takes in a kind, name, and meta and returns a configentry and an error from the FSM state
func (f *FSMDataStore) GetConfigEntry(kind string, name string, meta *acl.EnterpriseMeta) (structs.ConfigEntry, error) {
store := f.fsm.State()
_, entry, err := store.ConfigEntry(nil, kind, name, meta)
if err != nil {
return nil, err
}
return entry, nil
}
// GetConfigEntriesByKind takes in a kind and returns all instances of that kind of config entry from the FSM state
func (f *FSMDataStore) GetConfigEntriesByKind(kind string) ([]structs.ConfigEntry, error) {
store := f.fsm.State()
_, entries, err := store.ConfigEntriesByKind(nil, kind, acl.WildcardEnterpriseMeta())
if err != nil {
return nil, err
}
return entries, nil
}
// Update takes a config entry and upserts it in the FSM state
func (f *FSMDataStore) Update(entry structs.ConfigEntry) error {
_, err := f.server.leaderRaftApply("ConfigEntry.Apply", structs.ConfigEntryRequestType, &structs.ConfigEntryRequest{
Op: structs.ConfigEntryUpsertCAS,
Entry: entry,
})
return err
}
// UpdateStatus takes a config entry, an error, and updates the status field as needed in the FSM state
func (f *FSMDataStore) UpdateStatus(entry structs.ControlledConfigEntry, err error) error {
if err == nil {
//TODO additional status messages for success?
return nil
}
status := structs.Status{
Conditions: []structs.Condition{{
Status: err.Error() + ": Accepted == false",
},
},
}
entry.SetStatus(status)
return f.Update(entry)
}
// Delete takes a config entry and deletes it from the FSM state
func (f *FSMDataStore) Delete(entry structs.ConfigEntry) error {
_, err := f.server.leaderRaftApply("ConfigEntry.Delete", structs.ConfigEntryRequestType, &structs.ConfigEntryRequest{
Op: structs.ConfigEntryDelete,
Entry: entry,
})
return err
}