open-consul/agent/cache/cache.go

292 lines
8.5 KiB
Go

// Package cache provides caching features for data from a Consul server.
//
// While this is similar in some ways to the "agent/ae" package, a key
// difference is that with anti-entropy, the agent is the authoritative
// source so it resolves differences the server may have. With caching (this
// package), the server is the authoritative source and we do our best to
// balance performance and correctness, depending on the type of data being
// requested.
//
// Currently, the cache package supports only continuous, blocking query
// caching. This means that the cache update is edge-triggered by Consul
// server blocking queries.
package cache
import (
"fmt"
"sync"
"sync/atomic"
"time"
)
//go:generate mockery -all -inpkg
// Cache is a agent-local cache of Consul data.
type Cache struct {
// Keeps track of the cache hits and misses in total. This is used by
// tests currently to verify cache behavior and is not meant for general
// analytics; for that, go-metrics emitted values are better.
hits, misses uint64
// types stores the list of data types that the cache knows how to service.
// These can be dynamically registered with RegisterType.
typesLock sync.RWMutex
types map[string]typeEntry
// entries contains the actual cache data.
//
// NOTE(mitchellh): The entry map key is currently a string in the format
// of "<DC>/<ACL token>/<Request key>" in order to properly partition
// requests to different datacenters and ACL tokens. This format has some
// big drawbacks: we can't evict by datacenter, ACL token, etc. For an
// initial implementaiton this works and the tests are agnostic to the
// internal storage format so changing this should be possible safely.
entriesLock sync.RWMutex
entries map[string]cacheEntry
}
// cacheEntry stores a single cache entry.
type cacheEntry struct {
// Fields pertaining to the actual value
Value interface{}
Error error
Index uint64
// Metadata that is used for internal accounting
Valid bool
Fetching bool
Waiter chan struct{}
}
// typeEntry is a single type that is registered with a Cache.
type typeEntry struct {
Type Type
Opts *RegisterOptions
}
// Options are options for the Cache.
type Options struct {
// Nothing currently, reserved.
}
// New creates a new cache with the given RPC client and reasonable defaults.
// Further settings can be tweaked on the returned value.
func New(*Options) *Cache {
return &Cache{
entries: make(map[string]cacheEntry),
types: make(map[string]typeEntry),
}
}
// RegisterOptions are options that can be associated with a type being
// registered for the cache. This changes the behavior of the cache for
// this type.
type RegisterOptions struct {
// Refresh configures whether the data is actively refreshed or if
// the data is only refreshed on an explicit Get. The default (false)
// is to only request data on explicit Get.
Refresh bool
// RefreshTimer is the time between attempting to refresh data.
// If this is zero, then data is refreshed immediately when a fetch
// is returned.
//
// RefreshTimeout determines the maximum query time for a refresh
// operation. This is specified as part of the query options and is
// expected to be implemented by the Type itself.
//
// Using these values, various "refresh" mechanisms can be implemented:
//
// * With a high timer duration and a low timeout, a timer-based
// refresh can be set that minimizes load on the Consul servers.
//
// * With a low timer and high timeout duration, a blocking-query-based
// refresh can be set so that changes in server data are recognized
// within the cache very quickly.
//
RefreshTimer time.Duration
RefreshTimeout time.Duration
}
// RegisterType registers a cacheable type.
func (c *Cache) RegisterType(n string, typ Type, opts *RegisterOptions) {
c.typesLock.Lock()
defer c.typesLock.Unlock()
c.types[n] = typeEntry{Type: typ, Opts: opts}
}
// Get loads the data for the given type and request. If data satisfying the
// minimum index is present in the cache, it is returned immediately. Otherwise,
// this will block until the data is available or the request timeout is
// reached.
//
// Multiple Get calls for the same Request (matching CacheKey value) will
// block on a single network request.
func (c *Cache) Get(t string, r Request) (interface{}, error) {
info := r.CacheInfo()
if info.Key == "" {
// If no key is specified, then we do not cache this request.
// Pass directly through to the backend.
return c.fetchDirect(t, r)
}
// Get the actual key for our entry
key := c.entryKey(&info)
// First time through
first := true
RETRY_GET:
// Get the current value
c.entriesLock.RLock()
entry, ok := c.entries[key]
c.entriesLock.RUnlock()
// If we have a current value and the index is greater than the
// currently stored index then we return that right away. If the
// index is zero and we have something in the cache we accept whatever
// we have.
if ok && entry.Valid {
if info.MinIndex == 0 || info.MinIndex < entry.Index {
if first {
atomic.AddUint64(&c.hits, 1)
}
return entry.Value, nil
}
}
if first {
// Record the miss if its our first time through
atomic.AddUint64(&c.misses, 1)
}
// No longer our first time through
first = false
// At this point, we know we either don't have a value at all or the
// value we have is too old. We need to wait for new data.
waiter, err := c.fetch(t, key, r)
if err != nil {
return nil, err
}
// Wait on our waiter and then retry the cache load
<-waiter
goto RETRY_GET
}
// entryKey returns the key for the entry in the cache. See the note
// about the entry key format in the structure docs for Cache.
func (c *Cache) entryKey(r *RequestInfo) string {
return fmt.Sprintf("%s/%s/%s", r.Datacenter, r.Token, r.Key)
}
func (c *Cache) fetch(t, key string, r Request) (<-chan struct{}, error) {
// Get the type that we're fetching
c.typesLock.RLock()
tEntry, ok := c.types[t]
c.typesLock.RUnlock()
if !ok {
return nil, fmt.Errorf("unknown type in cache: %s", t)
}
c.entriesLock.Lock()
defer c.entriesLock.Unlock()
entry, ok := c.entries[key]
// If we already have an entry and it is actively fetching, then return
// the currently active waiter.
if ok && entry.Fetching {
return entry.Waiter, nil
}
// If we don't have an entry, then create it. The entry must be marked
// as invalid so that it isn't returned as a valid value for a zero index.
if !ok {
entry = cacheEntry{Valid: false, Waiter: make(chan struct{})}
}
// Set that we're fetching to true, which makes it so that future
// identical calls to fetch will return the same waiter rather than
// perform multiple fetches.
entry.Fetching = true
c.entries[key] = entry
// The actual Fetch must be performed in a goroutine.
go func() {
// Start building the new entry by blocking on the fetch.
var newEntry cacheEntry
result, err := tEntry.Type.Fetch(FetchOptions{
MinIndex: entry.Index,
}, r)
newEntry.Value = result.Value
newEntry.Index = result.Index
newEntry.Error = err
// This is a valid entry with a result
newEntry.Valid = true
// Create a new waiter that will be used for the next fetch.
newEntry.Waiter = make(chan struct{})
// Insert
c.entriesLock.Lock()
c.entries[key] = newEntry
c.entriesLock.Unlock()
// Trigger the waiter
close(entry.Waiter)
// If refresh is enabled, run the refresh in due time. The refresh
// below might block, but saves us from spawning another goroutine.
if tEntry.Opts != nil && tEntry.Opts.Refresh {
c.refresh(tEntry.Opts, t, key, r)
}
}()
return entry.Waiter, nil
}
// fetchDirect fetches the given request with no caching.
func (c *Cache) fetchDirect(t string, r Request) (interface{}, error) {
// Get the type that we're fetching
c.typesLock.RLock()
tEntry, ok := c.types[t]
c.typesLock.RUnlock()
if !ok {
return nil, fmt.Errorf("unknown type in cache: %s", t)
}
// Fetch it with the min index specified directly by the request.
result, err := tEntry.Type.Fetch(FetchOptions{
MinIndex: r.CacheInfo().MinIndex,
}, r)
if err != nil {
return nil, err
}
// Return the result and ignore the rest
return result.Value, nil
}
func (c *Cache) refresh(opts *RegisterOptions, t string, key string, r Request) {
// Sanity-check, we should not schedule anything that has refresh disabled
if !opts.Refresh {
return
}
// If we have a timer, wait for it
if opts.RefreshTimer > 0 {
time.Sleep(opts.RefreshTimer)
}
// Trigger
c.fetch(t, key, r)
}
// Returns the number of cache hits. Safe to call concurrently.
func (c *Cache) Hits() uint64 {
return atomic.LoadUint64(&c.hits)
}