open-consul/agent/consul/leader_test.go
Matt Keeler 99e0a124cb
New ACLs (#4791)
This PR is almost a complete rewrite of the ACL system within Consul. It brings the features more in line with other HashiCorp products. Obviously there is quite a bit left to do here but most of it is related docs, testing and finishing the last few commands in the CLI. I will update the PR description and check off the todos as I finish them over the next few days/week.
Description

At a high level this PR is mainly to split ACL tokens from Policies and to split the concepts of Authorization from Identities. A lot of this PR is mostly just to support CRUD operations on ACLTokens and ACLPolicies. These in and of themselves are not particularly interesting. The bigger conceptual changes are in how tokens get resolved, how backwards compatibility is handled and the separation of policy from identity which could lead the way to allowing for alternative identity providers.

On the surface and with a new cluster the ACL system will look very similar to that of Nomads. Both have tokens and policies. Both have local tokens. The ACL management APIs for both are very similar. I even ripped off Nomad's ACL bootstrap resetting procedure. There are a few key differences though.

    Nomad requires token and policy replication where Consul only requires policy replication with token replication being opt-in. In Consul local tokens only work with token replication being enabled though.
    All policies in Nomad are globally applicable. In Consul all policies are stored and replicated globally but can be scoped to a subset of the datacenters. This allows for more granular access management.
    Unlike Nomad, Consul has legacy baggage in the form of the original ACL system. The ramifications of this are:
        A server running the new system must still support other clients using the legacy system.
        A client running the new system must be able to use the legacy RPCs when the servers in its datacenter are running the legacy system.
        The primary ACL DC's servers running in legacy mode needs to be a gate that keeps everything else in the entire multi-DC cluster running in legacy mode.

So not only does this PR implement the new ACL system but has a legacy mode built in for when the cluster isn't ready for new ACLs. Also detecting that new ACLs can be used is automatic and requires no configuration on the part of administrators. This process is detailed more in the "Transitioning from Legacy to New ACL Mode" section below.
2018-10-19 12:04:07 -04:00

1159 lines
26 KiB
Go

package consul
import (
"os"
"reflect"
"testing"
"time"
"github.com/hashicorp/consul/agent/connect"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/consul/api"
"github.com/hashicorp/consul/testrpc"
"github.com/hashicorp/consul/testutil/retry"
"github.com/hashicorp/net-rpc-msgpackrpc"
"github.com/hashicorp/serf/serf"
"github.com/stretchr/testify/require"
)
func TestLeader_RegisterMember(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLsEnabled = true
c.ACLMasterToken = "root"
c.ACLDefaultPolicy = "deny"
c.ACLEnforceVersion8 = true
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, c1 := testClient(t)
defer os.RemoveAll(dir2)
defer c1.Shutdown()
// Try to join
joinLAN(t, c1, s1)
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Client should be registered
state := s1.fsm.State()
retry.Run(t, func(r *retry.R) {
_, node, err := state.GetNode(c1.config.NodeName)
if err != nil {
r.Fatalf("err: %v", err)
}
if node == nil {
r.Fatal("client not registered")
}
})
// Should have a check
_, checks, err := state.NodeChecks(nil, c1.config.NodeName)
if err != nil {
t.Fatalf("err: %v", err)
}
if len(checks) != 1 {
t.Fatalf("client missing check")
}
if checks[0].CheckID != structs.SerfCheckID {
t.Fatalf("bad check: %v", checks[0])
}
if checks[0].Name != structs.SerfCheckName {
t.Fatalf("bad check: %v", checks[0])
}
if checks[0].Status != api.HealthPassing {
t.Fatalf("bad check: %v", checks[0])
}
// Server should be registered
_, node, err := state.GetNode(s1.config.NodeName)
if err != nil {
t.Fatalf("err: %v", err)
}
if node == nil {
t.Fatalf("server not registered")
}
// Service should be registered
_, services, err := state.NodeServices(nil, s1.config.NodeName)
if err != nil {
t.Fatalf("err: %v", err)
}
if _, ok := services.Services["consul"]; !ok {
t.Fatalf("consul service not registered: %v", services)
}
}
func TestLeader_FailedMember(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLsEnabled = true
c.ACLMasterToken = "root"
c.ACLDefaultPolicy = "deny"
c.ACLEnforceVersion8 = true
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, c1 := testClient(t)
defer os.RemoveAll(dir2)
defer c1.Shutdown()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Try to join
joinLAN(t, c1, s1)
// Fail the member
c1.Shutdown()
// Should be registered
state := s1.fsm.State()
retry.Run(t, func(r *retry.R) {
_, node, err := state.GetNode(c1.config.NodeName)
if err != nil {
r.Fatalf("err: %v", err)
}
if node == nil {
r.Fatal("client not registered")
}
})
// Should have a check
_, checks, err := state.NodeChecks(nil, c1.config.NodeName)
if err != nil {
t.Fatalf("err: %v", err)
}
if len(checks) != 1 {
t.Fatalf("client missing check")
}
if checks[0].CheckID != structs.SerfCheckID {
t.Fatalf("bad check: %v", checks[0])
}
if checks[0].Name != structs.SerfCheckName {
t.Fatalf("bad check: %v", checks[0])
}
retry.Run(t, func(r *retry.R) {
_, checks, err = state.NodeChecks(nil, c1.config.NodeName)
if err != nil {
r.Fatalf("err: %v", err)
}
if got, want := checks[0].Status, api.HealthCritical; got != want {
r.Fatalf("got status %q want %q", got, want)
}
})
}
func TestLeader_LeftMember(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLsEnabled = true
c.ACLMasterToken = "root"
c.ACLDefaultPolicy = "deny"
c.ACLEnforceVersion8 = true
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, c1 := testClient(t)
defer os.RemoveAll(dir2)
defer c1.Shutdown()
// Try to join
joinLAN(t, c1, s1)
state := s1.fsm.State()
// Should be registered
retry.Run(t, func(r *retry.R) {
_, node, err := state.GetNode(c1.config.NodeName)
if err != nil {
r.Fatalf("err: %v", err)
}
if node == nil {
r.Fatal("client not registered")
}
})
// Node should leave
c1.Leave()
c1.Shutdown()
// Should be deregistered
retry.Run(t, func(r *retry.R) {
_, node, err := state.GetNode(c1.config.NodeName)
if err != nil {
r.Fatalf("err: %v", err)
}
if node != nil {
r.Fatal("client still registered")
}
})
}
func TestLeader_ReapMember(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLsEnabled = true
c.ACLMasterToken = "root"
c.ACLDefaultPolicy = "deny"
c.ACLEnforceVersion8 = true
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, c1 := testClient(t)
defer os.RemoveAll(dir2)
defer c1.Shutdown()
// Try to join
joinLAN(t, c1, s1)
state := s1.fsm.State()
// Should be registered
retry.Run(t, func(r *retry.R) {
_, node, err := state.GetNode(c1.config.NodeName)
if err != nil {
r.Fatalf("err: %v", err)
}
if node == nil {
r.Fatal("client not registered")
}
})
// Simulate a node reaping
mems := s1.LANMembers()
var c1mem serf.Member
for _, m := range mems {
if m.Name == c1.config.NodeName {
c1mem = m
c1mem.Status = StatusReap
break
}
}
s1.reconcileCh <- c1mem
// Should be deregistered; we have to poll quickly here because
// anti-entropy will put it back.
reaped := false
for start := time.Now(); time.Since(start) < 5*time.Second; {
_, node, err := state.GetNode(c1.config.NodeName)
if err != nil {
t.Fatalf("err: %v", err)
}
if node == nil {
reaped = true
break
}
}
if !reaped {
t.Fatalf("client should not be registered")
}
}
func TestLeader_ReapServer(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLsEnabled = true
c.ACLMasterToken = "root"
c.ACLDefaultPolicy = "allow"
c.ACLEnforceVersion8 = true
c.Bootstrap = true
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, s2 := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLsEnabled = true
c.ACLMasterToken = "root"
c.ACLDefaultPolicy = "allow"
c.ACLEnforceVersion8 = true
c.Bootstrap = false
})
defer os.RemoveAll(dir2)
defer s2.Shutdown()
dir3, s3 := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLsEnabled = true
c.ACLMasterToken = "root"
c.ACLDefaultPolicy = "allow"
c.ACLEnforceVersion8 = true
c.Bootstrap = false
})
defer os.RemoveAll(dir3)
defer s3.Shutdown()
// Try to join
joinLAN(t, s1, s2)
joinLAN(t, s1, s3)
testrpc.WaitForLeader(t, s1.RPC, "dc1")
testrpc.WaitForLeader(t, s2.RPC, "dc1")
testrpc.WaitForLeader(t, s3.RPC, "dc1")
state := s1.fsm.State()
// s3 should be registered
retry.Run(t, func(r *retry.R) {
_, node, err := state.GetNode(s3.config.NodeName)
if err != nil {
r.Fatalf("err: %v", err)
}
if node == nil {
r.Fatal("client not registered")
}
})
// call reconcileReaped with a map that does not contain s3
knownMembers := make(map[string]struct{})
knownMembers[s1.config.NodeName] = struct{}{}
knownMembers[s2.config.NodeName] = struct{}{}
err := s1.reconcileReaped(knownMembers)
if err != nil {
t.Fatalf("Unexpected error :%v", err)
}
// s3 should be deregistered
retry.Run(t, func(r *retry.R) {
_, node, err := state.GetNode(s3.config.NodeName)
if err != nil {
r.Fatalf("err: %v", err)
}
if node != nil {
r.Fatalf("server with id %v should not be registered", s3.config.NodeID)
}
})
}
func TestLeader_Reconcile_ReapMember(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLsEnabled = true
c.ACLMasterToken = "root"
c.ACLDefaultPolicy = "deny"
c.ACLEnforceVersion8 = true
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Register a non-existing member
dead := structs.RegisterRequest{
Datacenter: s1.config.Datacenter,
Node: "no-longer-around",
Address: "127.1.1.1",
Check: &structs.HealthCheck{
Node: "no-longer-around",
CheckID: structs.SerfCheckID,
Name: structs.SerfCheckName,
Status: api.HealthCritical,
},
WriteRequest: structs.WriteRequest{
Token: "root",
},
}
var out struct{}
if err := s1.RPC("Catalog.Register", &dead, &out); err != nil {
t.Fatalf("err: %v", err)
}
// Force a reconciliation
if err := s1.reconcile(); err != nil {
t.Fatalf("err: %v", err)
}
// Node should be gone
state := s1.fsm.State()
_, node, err := state.GetNode("no-longer-around")
if err != nil {
t.Fatalf("err: %v", err)
}
if node != nil {
t.Fatalf("client registered")
}
}
func TestLeader_Reconcile(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLsEnabled = true
c.ACLMasterToken = "root"
c.ACLDefaultPolicy = "deny"
c.ACLEnforceVersion8 = true
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, c1 := testClient(t)
defer os.RemoveAll(dir2)
defer c1.Shutdown()
// Join before we have a leader, this should cause a reconcile!
joinLAN(t, c1, s1)
// Should not be registered
state := s1.fsm.State()
_, node, err := state.GetNode(c1.config.NodeName)
if err != nil {
t.Fatalf("err: %v", err)
}
if node != nil {
t.Fatalf("client registered")
}
// Should be registered
retry.Run(t, func(r *retry.R) {
_, node, err := state.GetNode(c1.config.NodeName)
if err != nil {
r.Fatalf("err: %v", err)
}
if node == nil {
r.Fatal("client not registered")
}
})
}
func TestLeader_Reconcile_Races(t *testing.T) {
t.Parallel()
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
dir2, c1 := testClient(t)
defer os.RemoveAll(dir2)
defer c1.Shutdown()
joinLAN(t, c1, s1)
// Wait for the server to reconcile the client and register it.
state := s1.fsm.State()
var nodeAddr string
retry.Run(t, func(r *retry.R) {
_, node, err := state.GetNode(c1.config.NodeName)
if err != nil {
r.Fatalf("err: %v", err)
}
if node == nil {
r.Fatal("client not registered")
}
nodeAddr = node.Address
})
// Add in some metadata via the catalog (as if the agent synced it
// there). We also set the serfHealth check to failing so the reconcile
// will attempt to flip it back
req := structs.RegisterRequest{
Datacenter: s1.config.Datacenter,
Node: c1.config.NodeName,
ID: c1.config.NodeID,
Address: nodeAddr,
NodeMeta: map[string]string{"hello": "world"},
Check: &structs.HealthCheck{
Node: c1.config.NodeName,
CheckID: structs.SerfCheckID,
Name: structs.SerfCheckName,
Status: api.HealthCritical,
Output: "",
},
}
var out struct{}
if err := s1.RPC("Catalog.Register", &req, &out); err != nil {
t.Fatalf("err: %v", err)
}
// Force a reconcile and make sure the metadata stuck around.
if err := s1.reconcile(); err != nil {
t.Fatalf("err: %v", err)
}
_, node, err := state.GetNode(c1.config.NodeName)
if err != nil {
t.Fatalf("err: %v", err)
}
if node == nil {
t.Fatalf("bad")
}
if hello, ok := node.Meta["hello"]; !ok || hello != "world" {
t.Fatalf("bad")
}
// Fail the member and wait for the health to go critical.
c1.Shutdown()
retry.Run(t, func(r *retry.R) {
_, checks, err := state.NodeChecks(nil, c1.config.NodeName)
if err != nil {
r.Fatalf("err: %v", err)
}
if got, want := checks[0].Status, api.HealthCritical; got != want {
r.Fatalf("got state %q want %q", got, want)
}
})
// Make sure the metadata didn't get clobbered.
_, node, err = state.GetNode(c1.config.NodeName)
if err != nil {
t.Fatalf("err: %v", err)
}
if node == nil {
t.Fatalf("bad")
}
if hello, ok := node.Meta["hello"]; !ok || hello != "world" {
t.Fatalf("bad")
}
}
func TestLeader_LeftServer(t *testing.T) {
t.Parallel()
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, s2 := testServerDCBootstrap(t, "dc1", false)
defer os.RemoveAll(dir2)
defer s2.Shutdown()
dir3, s3 := testServerDCBootstrap(t, "dc1", false)
defer os.RemoveAll(dir3)
defer s3.Shutdown()
// Put s1 last so we don't trigger a leader election.
servers := []*Server{s2, s3, s1}
// Try to join
joinLAN(t, s2, s1)
joinLAN(t, s3, s1)
for _, s := range servers {
retry.Run(t, func(r *retry.R) { r.Check(wantPeers(s, 3)) })
}
// Kill any server
servers[0].Shutdown()
// Force remove the non-leader (transition to left state)
if err := servers[1].RemoveFailedNode(servers[0].config.NodeName); err != nil {
t.Fatalf("err: %v", err)
}
// Wait until the remaining servers show only 2 peers.
for _, s := range servers[1:] {
retry.Run(t, func(r *retry.R) { r.Check(wantPeers(s, 2)) })
}
s1.Shutdown()
}
func TestLeader_LeftLeader(t *testing.T) {
t.Parallel()
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, s2 := testServerDCBootstrap(t, "dc1", false)
defer os.RemoveAll(dir2)
defer s2.Shutdown()
dir3, s3 := testServerDCBootstrap(t, "dc1", false)
defer os.RemoveAll(dir3)
defer s3.Shutdown()
servers := []*Server{s1, s2, s3}
// Try to join
joinLAN(t, s2, s1)
joinLAN(t, s3, s1)
for _, s := range servers {
retry.Run(t, func(r *retry.R) { r.Check(wantPeers(s, 3)) })
}
// Kill the leader!
var leader *Server
for _, s := range servers {
if s.IsLeader() {
leader = s
break
}
}
if leader == nil {
t.Fatalf("Should have a leader")
}
if !leader.isReadyForConsistentReads() {
t.Fatalf("Expected leader to be ready for consistent reads ")
}
leader.Leave()
if leader.isReadyForConsistentReads() {
t.Fatalf("Expected consistent read state to be false ")
}
leader.Shutdown()
time.Sleep(100 * time.Millisecond)
var remain *Server
for _, s := range servers {
if s == leader {
continue
}
remain = s
retry.Run(t, func(r *retry.R) { r.Check(wantPeers(s, 2)) })
}
// Verify the old leader is deregistered
state := remain.fsm.State()
retry.Run(t, func(r *retry.R) {
_, node, err := state.GetNode(leader.config.NodeName)
if err != nil {
r.Fatalf("err: %v", err)
}
if node != nil {
r.Fatal("leader should be deregistered")
}
})
}
func TestLeader_MultiBootstrap(t *testing.T) {
t.Parallel()
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, s2 := testServer(t)
defer os.RemoveAll(dir2)
defer s2.Shutdown()
servers := []*Server{s1, s2}
// Try to join
joinLAN(t, s2, s1)
for _, s := range servers {
retry.Run(t, func(r *retry.R) {
if got, want := len(s.serfLAN.Members()), 2; got != want {
r.Fatalf("got %d peers want %d", got, want)
}
})
}
// Ensure we don't have multiple raft peers
for _, s := range servers {
peers, _ := s.numPeers()
if peers != 1 {
t.Fatalf("should only have 1 raft peer!")
}
}
}
func TestLeader_TombstoneGC_Reset(t *testing.T) {
t.Parallel()
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, s2 := testServerDCBootstrap(t, "dc1", false)
defer os.RemoveAll(dir2)
defer s2.Shutdown()
dir3, s3 := testServerDCBootstrap(t, "dc1", false)
defer os.RemoveAll(dir3)
defer s3.Shutdown()
servers := []*Server{s1, s2, s3}
// Try to join
joinLAN(t, s2, s1)
joinLAN(t, s3, s1)
for _, s := range servers {
retry.Run(t, func(r *retry.R) { r.Check(wantPeers(s, 3)) })
}
var leader *Server
for _, s := range servers {
if s.IsLeader() {
leader = s
break
}
}
if leader == nil {
t.Fatalf("Should have a leader")
}
// Check that the leader has a pending GC expiration
if !leader.tombstoneGC.PendingExpiration() {
t.Fatalf("should have pending expiration")
}
// Kill the leader
leader.Shutdown()
time.Sleep(100 * time.Millisecond)
// Wait for a new leader
leader = nil
retry.Run(t, func(r *retry.R) {
for _, s := range servers {
if s.IsLeader() {
leader = s
return
}
}
r.Fatal("no leader")
})
retry.Run(t, func(r *retry.R) {
if !leader.tombstoneGC.PendingExpiration() {
r.Fatal("leader has no pending GC expiration")
}
})
}
func TestLeader_ReapTombstones(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLsEnabled = true
c.ACLMasterToken = "root"
c.ACLDefaultPolicy = "deny"
c.TombstoneTTL = 50 * time.Millisecond
c.TombstoneTTLGranularity = 10 * time.Millisecond
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
codec := rpcClient(t, s1)
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Create a KV entry
arg := structs.KVSRequest{
Datacenter: "dc1",
Op: api.KVSet,
DirEnt: structs.DirEntry{
Key: "test",
Value: []byte("test"),
},
WriteRequest: structs.WriteRequest{
Token: "root",
},
}
var out bool
if err := msgpackrpc.CallWithCodec(codec, "KVS.Apply", &arg, &out); err != nil {
t.Fatalf("err: %v", err)
}
// Delete the KV entry (tombstoned).
arg.Op = api.KVDelete
if err := msgpackrpc.CallWithCodec(codec, "KVS.Apply", &arg, &out); err != nil {
t.Fatalf("err: %v", err)
}
// Make sure there's a tombstone.
state := s1.fsm.State()
func() {
snap := state.Snapshot()
defer snap.Close()
stones, err := snap.Tombstones()
if err != nil {
t.Fatalf("err: %s", err)
}
if stones.Next() == nil {
t.Fatalf("missing tombstones")
}
if stones.Next() != nil {
t.Fatalf("unexpected extra tombstones")
}
}()
// Check that the new leader has a pending GC expiration by
// watching for the tombstone to get removed.
retry.Run(t, func(r *retry.R) {
snap := state.Snapshot()
defer snap.Close()
stones, err := snap.Tombstones()
if err != nil {
r.Fatal(err)
}
if stones.Next() != nil {
r.Fatal("should have no tombstones")
}
})
}
func TestLeader_RollRaftServer(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.Bootstrap = true
c.Datacenter = "dc1"
c.RaftConfig.ProtocolVersion = 2
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, s2 := testServerWithConfig(t, func(c *Config) {
c.Bootstrap = false
c.Datacenter = "dc1"
c.RaftConfig.ProtocolVersion = 1
})
defer os.RemoveAll(dir2)
defer s2.Shutdown()
dir3, s3 := testServerWithConfig(t, func(c *Config) {
c.Bootstrap = false
c.Datacenter = "dc1"
c.RaftConfig.ProtocolVersion = 2
})
defer os.RemoveAll(dir3)
defer s3.Shutdown()
servers := []*Server{s1, s2, s3}
// Try to join
joinLAN(t, s2, s1)
joinLAN(t, s3, s1)
for _, s := range servers {
retry.Run(t, func(r *retry.R) { r.Check(wantPeers(s, 3)) })
}
// Kill the v1 server
s2.Shutdown()
for _, s := range []*Server{s1, s3} {
retry.Run(t, func(r *retry.R) {
minVer, err := s.autopilot.MinRaftProtocol()
if err != nil {
r.Fatal(err)
}
if got, want := minVer, 2; got != want {
r.Fatalf("got min raft version %d want %d", got, want)
}
})
}
// Replace the dead server with one running raft protocol v3
dir4, s4 := testServerWithConfig(t, func(c *Config) {
c.Bootstrap = false
c.Datacenter = "dc1"
c.RaftConfig.ProtocolVersion = 3
})
defer os.RemoveAll(dir4)
defer s4.Shutdown()
joinLAN(t, s4, s1)
servers[1] = s4
// Make sure the dead server is removed and we're back to 3 total peers
for _, s := range servers {
retry.Run(t, func(r *retry.R) {
addrs := 0
ids := 0
future := s.raft.GetConfiguration()
if err := future.Error(); err != nil {
r.Fatal(err)
}
for _, server := range future.Configuration().Servers {
if string(server.ID) == string(server.Address) {
addrs++
} else {
ids++
}
}
if got, want := addrs, 2; got != want {
r.Fatalf("got %d server addresses want %d", got, want)
}
if got, want := ids, 1; got != want {
r.Fatalf("got %d server ids want %d", got, want)
}
})
}
}
func TestLeader_ChangeServerID(t *testing.T) {
t.Parallel()
conf := func(c *Config) {
c.Bootstrap = false
c.BootstrapExpect = 3
c.Datacenter = "dc1"
c.RaftConfig.ProtocolVersion = 3
}
dir1, s1 := testServerWithConfig(t, conf)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, s2 := testServerWithConfig(t, conf)
defer os.RemoveAll(dir2)
defer s2.Shutdown()
dir3, s3 := testServerWithConfig(t, conf)
defer os.RemoveAll(dir3)
defer s3.Shutdown()
servers := []*Server{s1, s2, s3}
// Try to join and wait for all servers to get promoted
joinLAN(t, s2, s1)
joinLAN(t, s3, s1)
for _, s := range servers {
testrpc.WaitForTestAgent(t, s.RPC, "dc1")
retry.Run(t, func(r *retry.R) { r.Check(wantPeers(s, 3)) })
}
// Shut down a server, freeing up its address/port
s3.Shutdown()
retry.Run(t, func(r *retry.R) {
alive := 0
for _, m := range s1.LANMembers() {
if m.Status == serf.StatusAlive {
alive++
}
}
if got, want := alive, 2; got != want {
r.Fatalf("got %d alive members want %d", got, want)
}
})
// Bring up a new server with s3's address that will get a different ID
dir4, s4 := testServerWithConfig(t, func(c *Config) {
c.Bootstrap = false
c.BootstrapExpect = 3
c.Datacenter = "dc1"
c.RaftConfig.ProtocolVersion = 3
c.SerfLANConfig.MemberlistConfig = s3.config.SerfLANConfig.MemberlistConfig
c.RPCAddr = s3.config.RPCAddr
c.RPCAdvertise = s3.config.RPCAdvertise
})
defer os.RemoveAll(dir4)
defer s4.Shutdown()
joinLAN(t, s4, s1)
testrpc.WaitForTestAgent(t, s1.RPC, "dc1")
testrpc.WaitForTestAgent(t, s4.RPC, "dc1")
servers[2] = s4
// While integrating #3327 it uncovered that this test was flaky. The
// connection pool would use the same TCP connection to the old server
// which would give EOF errors to the autopilot health check RPC call.
// To make this more reliable we changed the connection pool to throw
// away the connection if it sees an EOF error, since there's no way
// that connection is going to work again. This made this test reliable
// since it will make a new connection to s4.
// Make sure the dead server is removed and we're back to 3 total peers
retry.Run(t, func(r *retry.R) {
r.Check(wantRaft(servers))
for _, s := range servers {
r.Check(wantPeers(s, 3))
}
})
}
func TestLeader_ACL_Initialization(t *testing.T) {
t.Parallel()
tests := []struct {
name string
build string
master string
bootstrap bool
}{
{"old version, no master", "0.8.0", "", true},
{"old version, master", "0.8.0", "root", false},
{"new version, no master", "0.9.1", "", true},
{"new version, master", "0.9.1", "root", false},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
conf := func(c *Config) {
c.Build = tt.build
c.Bootstrap = true
c.Datacenter = "dc1"
c.ACLDatacenter = "dc1"
c.ACLsEnabled = true
c.ACLMasterToken = tt.master
}
dir1, s1 := testServerWithConfig(t, conf)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
if tt.master != "" {
_, master, err := s1.fsm.State().ACLTokenGetBySecret(nil, tt.master)
if err != nil {
t.Fatalf("err: %v", err)
}
if master == nil {
t.Fatalf("master token wasn't created")
}
}
_, anon, err := s1.fsm.State().ACLTokenGetBySecret(nil, anonymousToken)
if err != nil {
t.Fatalf("err: %v", err)
}
if anon == nil {
t.Fatalf("anonymous token wasn't created")
}
canBootstrap, _, err := s1.fsm.State().CanBootstrapACLToken()
if err != nil {
t.Fatalf("err: %v", err)
}
if tt.bootstrap {
if !canBootstrap {
t.Fatalf("bootstrap should be allowed")
}
} else if canBootstrap {
t.Fatalf("bootstrap should not be allowed")
}
})
}
}
func TestLeader_CARootPruning(t *testing.T) {
t.Parallel()
caRootPruneInterval = 200 * time.Millisecond
require := require.New(t)
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
codec := rpcClient(t, s1)
defer codec.Close()
testrpc.WaitForTestAgent(t, s1.RPC, "dc1")
// Get the current root
rootReq := &structs.DCSpecificRequest{
Datacenter: "dc1",
}
var rootList structs.IndexedCARoots
require.Nil(msgpackrpc.CallWithCodec(codec, "ConnectCA.Roots", rootReq, &rootList))
require.Len(rootList.Roots, 1)
oldRoot := rootList.Roots[0]
// Update the provider config to use a new private key, which should
// cause a rotation.
_, newKey, err := connect.GeneratePrivateKey()
require.NoError(err)
newConfig := &structs.CAConfiguration{
Provider: "consul",
Config: map[string]interface{}{
"LeafCertTTL": "500ms",
"PrivateKey": newKey,
"RootCert": "",
"RotationPeriod": "2160h",
"SkipValidate": true,
},
}
{
args := &structs.CARequest{
Datacenter: "dc1",
Config: newConfig,
}
var reply interface{}
require.NoError(msgpackrpc.CallWithCodec(codec, "ConnectCA.ConfigurationSet", args, &reply))
}
// Should have 2 roots now.
_, roots, err := s1.fsm.State().CARoots(nil)
require.NoError(err)
require.Len(roots, 2)
time.Sleep(2 * time.Second)
// Now the old root should be pruned.
_, roots, err = s1.fsm.State().CARoots(nil)
require.NoError(err)
require.Len(roots, 1)
require.True(roots[0].Active)
require.NotEqual(roots[0].ID, oldRoot.ID)
}
func TestLeader_PersistIntermediateCAs(t *testing.T) {
t.Parallel()
require := require.New(t)
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
codec := rpcClient(t, s1)
defer codec.Close()
dir2, s2 := testServerDCBootstrap(t, "dc1", false)
defer os.RemoveAll(dir2)
defer s2.Shutdown()
dir3, s3 := testServerDCBootstrap(t, "dc1", false)
defer os.RemoveAll(dir3)
defer s3.Shutdown()
joinLAN(t, s2, s1)
joinLAN(t, s3, s1)
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Get the current root
rootReq := &structs.DCSpecificRequest{
Datacenter: "dc1",
}
var rootList structs.IndexedCARoots
require.Nil(msgpackrpc.CallWithCodec(codec, "ConnectCA.Roots", rootReq, &rootList))
require.Len(rootList.Roots, 1)
// Update the provider config to use a new private key, which should
// cause a rotation.
_, newKey, err := connect.GeneratePrivateKey()
require.NoError(err)
newConfig := &structs.CAConfiguration{
Provider: "consul",
Config: map[string]interface{}{
"PrivateKey": newKey,
"RootCert": "",
"RotationPeriod": 90 * 24 * time.Hour,
},
}
{
args := &structs.CARequest{
Datacenter: "dc1",
Config: newConfig,
}
var reply interface{}
require.NoError(msgpackrpc.CallWithCodec(codec, "ConnectCA.ConfigurationSet", args, &reply))
}
// Get the active root before leader change.
_, root := s1.getCAProvider()
require.Len(root.IntermediateCerts, 1)
// Force a leader change and make sure the root CA values are preserved.
s1.Leave()
s1.Shutdown()
retry.Run(t, func(r *retry.R) {
var leader *Server
for _, s := range []*Server{s2, s3} {
if s.IsLeader() {
leader = s
break
}
}
if leader == nil {
r.Fatal("no leader")
}
_, newLeaderRoot := leader.getCAProvider()
if !reflect.DeepEqual(newLeaderRoot, root) {
r.Fatalf("got %v, want %v", newLeaderRoot, root)
}
})
}