open-consul/agent/agent.go
Christopher Broglie 94b02c3954 Add support for configuring TLS ServerName for health checks
Some TLS servers require SNI, but the Golang HTTP client doesn't
include it in the ClientHello when connecting to an IP address. This
change adds a new TLSServerName field to health check definitions to
optionally set it. This fixes #9473.
2021-03-16 18:16:44 -04:00

3876 lines
120 KiB
Go

package agent
import (
"context"
"crypto/tls"
"encoding/json"
"fmt"
"io"
"io/ioutil"
"net"
"net/http"
"os"
"path/filepath"
"regexp"
"strconv"
"strings"
"sync"
"time"
"github.com/armon/go-metrics"
"github.com/armon/go-metrics/prometheus"
"github.com/hashicorp/go-connlimit"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/go-memdb"
"github.com/hashicorp/go-multierror"
"github.com/hashicorp/raft"
"github.com/hashicorp/serf/serf"
"golang.org/x/net/http2"
"google.golang.org/grpc"
"github.com/hashicorp/consul/acl"
"github.com/hashicorp/consul/agent/ae"
"github.com/hashicorp/consul/agent/cache"
cachetype "github.com/hashicorp/consul/agent/cache-types"
"github.com/hashicorp/consul/agent/checks"
"github.com/hashicorp/consul/agent/config"
"github.com/hashicorp/consul/agent/consul"
"github.com/hashicorp/consul/agent/dns"
"github.com/hashicorp/consul/agent/local"
"github.com/hashicorp/consul/agent/proxycfg"
"github.com/hashicorp/consul/agent/rpcclient/health"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/consul/agent/systemd"
"github.com/hashicorp/consul/agent/token"
"github.com/hashicorp/consul/agent/xds"
"github.com/hashicorp/consul/api"
"github.com/hashicorp/consul/api/watch"
"github.com/hashicorp/consul/ipaddr"
"github.com/hashicorp/consul/lib"
"github.com/hashicorp/consul/lib/file"
"github.com/hashicorp/consul/lib/mutex"
"github.com/hashicorp/consul/logging"
"github.com/hashicorp/consul/tlsutil"
"github.com/hashicorp/consul/types"
)
const (
// Path to save agent service definitions
servicesDir = "services"
serviceConfigDir = "services/configs"
// Path to save agent proxy definitions
proxyDir = "proxies"
// Path to save local agent checks
checksDir = "checks"
checkStateDir = "checks/state"
// Default reasons for node/service maintenance mode
defaultNodeMaintReason = "Maintenance mode is enabled for this node, " +
"but no reason was provided. This is a default message."
defaultServiceMaintReason = "Maintenance mode is enabled for this " +
"service, but no reason was provided. This is a default message."
// ID of the roots watch
rootsWatchID = "roots"
// ID of the leaf watch
leafWatchID = "leaf"
// maxQueryTime is used to bound the limit of a blocking query
maxQueryTime = 600 * time.Second
// defaultQueryTime is the amount of time we block waiting for a change
// if no time is specified. Previously we would wait the maxQueryTime.
defaultQueryTime = 300 * time.Second
)
var (
httpAddrRE = regexp.MustCompile(`^(http[s]?://)(\[.*?\]|\[?[\w\-\.]+)(:\d+)?([^?]*)(\?.*)?$`)
grpcAddrRE = regexp.MustCompile("(.*)((?::)(?:[0-9]+))(.*)$")
)
type configSource int
const (
ConfigSourceLocal configSource = iota
ConfigSourceRemote
)
var configSourceToName = map[configSource]string{
ConfigSourceLocal: "local",
ConfigSourceRemote: "remote",
}
var configSourceFromName = map[string]configSource{
"local": ConfigSourceLocal,
"remote": ConfigSourceRemote,
// If the value is not found in the persisted config file, then use the
// former default.
"": ConfigSourceLocal,
}
func (s configSource) String() string {
return configSourceToName[s]
}
// ConfigSourceFromName will unmarshal the string form of a configSource.
func ConfigSourceFromName(name string) (configSource, bool) {
s, ok := configSourceFromName[name]
return s, ok
}
// delegate defines the interface shared by both
// consul.Client and consul.Server.
type delegate interface {
GetLANCoordinate() (lib.CoordinateSet, error)
Leave() error
LANMembers() []serf.Member
LANMembersAllSegments() ([]serf.Member, error)
LANSegmentMembers(segment string) ([]serf.Member, error)
LocalMember() serf.Member
JoinLAN(addrs []string) (n int, err error)
RemoveFailedNode(node string, prune bool) error
// TODO: replace this method with consul.ACLResolver
ResolveTokenToIdentity(token string) (structs.ACLIdentity, error)
// ResolveTokenAndDefaultMeta returns an acl.Authorizer which authorizes
// actions based on the permissions granted to the token.
// If either entMeta or authzContext are non-nil they will be populated with the
// default namespace from the token.
ResolveTokenAndDefaultMeta(token string, entMeta *structs.EnterpriseMeta, authzContext *acl.AuthorizerContext) (acl.Authorizer, error)
RPC(method string, args interface{}, reply interface{}) error
UseLegacyACLs() bool
SnapshotRPC(args *structs.SnapshotRequest, in io.Reader, out io.Writer, replyFn structs.SnapshotReplyFn) error
Shutdown() error
Stats() map[string]map[string]string
ReloadConfig(config consul.ReloadableConfig) error
enterpriseDelegate
}
// notifier is called after a successful JoinLAN.
type notifier interface {
Notify(string) error
}
// Agent is the long running process that is run on every machine.
// It exposes an RPC interface that is used by the CLI to control the
// agent. The agent runs the query interfaces like HTTP, DNS, and RPC.
// However, it can run in either a client, or server mode. In server
// mode, it runs a full Consul server. In client-only mode, it only forwards
// requests to other Consul servers.
type Agent struct {
// TODO: remove fields that are already in BaseDeps
baseDeps BaseDeps
// config is the agent configuration.
config *config.RuntimeConfig
// Used for writing our logs
logger hclog.InterceptLogger
// delegate is either a *consul.Server or *consul.Client
// depending on the configuration
delegate delegate
// aclMasterAuthorizer is an object that helps manage local ACL enforcement.
aclMasterAuthorizer acl.Authorizer
// state stores a local representation of the node,
// services and checks. Used for anti-entropy.
State *local.State
// sync manages the synchronization of the local
// and the remote state.
sync *ae.StateSyncer
// syncMu and syncCh are used to coordinate agent endpoints that are blocking
// on local state during a config reload.
syncMu sync.Mutex
syncCh chan struct{}
// cache is the in-memory cache for data the Agent requests.
cache *cache.Cache
// checkReapAfter maps the check ID to a timeout after which we should
// reap its associated service
checkReapAfter map[structs.CheckID]time.Duration
// checkMonitors maps the check ID to an associated monitor
checkMonitors map[structs.CheckID]*checks.CheckMonitor
// checkHTTPs maps the check ID to an associated HTTP check
checkHTTPs map[structs.CheckID]*checks.CheckHTTP
// checkTCPs maps the check ID to an associated TCP check
checkTCPs map[structs.CheckID]*checks.CheckTCP
// checkGRPCs maps the check ID to an associated GRPC check
checkGRPCs map[structs.CheckID]*checks.CheckGRPC
// checkTTLs maps the check ID to an associated check TTL
checkTTLs map[structs.CheckID]*checks.CheckTTL
// checkDockers maps the check ID to an associated Docker Exec based check
checkDockers map[structs.CheckID]*checks.CheckDocker
// checkAliases maps the check ID to an associated Alias checks
checkAliases map[structs.CheckID]*checks.CheckAlias
// exposedPorts tracks listener ports for checks exposed through a proxy
exposedPorts map[string]int
// stateLock protects the agent state
stateLock *mutex.Mutex
// dockerClient is the client for performing docker health checks.
dockerClient *checks.DockerClient
// eventCh is used to receive user events
eventCh chan serf.UserEvent
// eventBuf stores the most recent events in a ring buffer
// using eventIndex as the next index to insert into. This
// is guarded by eventLock. When an insert happens, the
// eventNotify group is notified.
eventBuf []*UserEvent
eventIndex int
eventLock sync.RWMutex
eventNotify NotifyGroup
shutdown bool
shutdownCh chan struct{}
shutdownLock sync.Mutex
// joinLANNotifier is called after a successful JoinLAN.
joinLANNotifier notifier
// retryJoinCh transports errors from the retry join
// attempts.
retryJoinCh chan error
// endpoints maps unique RPC endpoint names to common ones
// to allow overriding of RPC handlers since the golang
// net/rpc server does not allow this.
endpoints map[string]string
endpointsLock sync.RWMutex
// dnsServer provides the DNS API
dnsServers []*DNSServer
// apiServers listening for connections. If any of these server goroutines
// fail, the agent will be shutdown.
apiServers *apiServers
// httpHandlers provides direct access to (one of) the HTTPHandlers started by
// this agent. This is used in tests to test HTTP endpoints without overhead
// of TCP connections etc.
//
// TODO: this is a temporary re-introduction after we removed a list of
// HTTPServers in favour of apiServers abstraction. Now that HTTPHandlers is
// stateful and has config reloading though it's not OK to just use a
// different instance of handlers in tests to the ones that the agent is wired
// up to since then config reloads won't actually affect the handlers under
// test while plumbing the external handlers in the TestAgent through bypasses
// testing that the agent itself is actually reloading the state correctly.
// Once we move `apiServers` to be a passed-in dependency for NewAgent, we
// should be able to remove this and have the Test Agent create the
// HTTPHandlers and pass them in removing the need to pull them back out
// again.
httpHandlers *HTTPHandlers
// wgServers is the wait group for all HTTP and DNS servers
// TODO: remove once dnsServers are handled by apiServers
wgServers sync.WaitGroup
// watchPlans tracks all the currently-running watch plans for the
// agent.
watchPlans []*watch.Plan
// tokens holds ACL tokens initially from the configuration, but can
// be updated at runtime, so should always be used instead of going to
// the configuration directly.
tokens *token.Store
// proxyConfig is the manager for proxy service (Kind = connect-proxy)
// configuration state. This ensures all state needed by a proxy registration
// is maintained in cache and handles pushing updates to that state into XDS
// server to be pushed out to Envoy.
proxyConfig *proxycfg.Manager
// serviceManager is the manager for combining local service registrations with
// the centrally configured proxy/service defaults.
serviceManager *ServiceManager
// grpcServer is the server instance used currently to serve xDS API for
// Envoy.
grpcServer *grpc.Server
// tlsConfigurator is the central instance to provide a *tls.Config
// based on the current consul configuration.
tlsConfigurator *tlsutil.Configurator
// httpConnLimiter is used to limit connections to the HTTP server by client
// IP.
httpConnLimiter connlimit.Limiter
// configReloaders are subcomponents that need to be notified on a reload so
// they can update their internal state.
configReloaders []ConfigReloader
// TODO: pass directly to HTTPHandlers and DNSServer once those are passed
// into Agent, which will allow us to remove this field.
rpcClientHealth *health.Client
// enterpriseAgent embeds fields that we only access in consul-enterprise builds
enterpriseAgent
}
// New process the desired options and creates a new Agent.
// This process will
// * parse the config given the config Flags
// * setup logging
// * using predefined logger given in an option
// OR
// * initialize a new logger from the configuration
// including setting up gRPC logging
// * initialize telemetry
// * create a TLS Configurator
// * build a shared connection pool
// * create the ServiceManager
// * setup the NodeID if one isn't provided in the configuration
// * create the AutoConfig object for future use in fully
// resolving the configuration
func New(bd BaseDeps) (*Agent, error) {
a := Agent{
checkReapAfter: make(map[structs.CheckID]time.Duration),
checkMonitors: make(map[structs.CheckID]*checks.CheckMonitor),
checkTTLs: make(map[structs.CheckID]*checks.CheckTTL),
checkHTTPs: make(map[structs.CheckID]*checks.CheckHTTP),
checkTCPs: make(map[structs.CheckID]*checks.CheckTCP),
checkGRPCs: make(map[structs.CheckID]*checks.CheckGRPC),
checkDockers: make(map[structs.CheckID]*checks.CheckDocker),
checkAliases: make(map[structs.CheckID]*checks.CheckAlias),
eventCh: make(chan serf.UserEvent, 1024),
eventBuf: make([]*UserEvent, 256),
joinLANNotifier: &systemd.Notifier{},
retryJoinCh: make(chan error),
shutdownCh: make(chan struct{}),
endpoints: make(map[string]string),
stateLock: mutex.New(),
baseDeps: bd,
tokens: bd.Tokens,
logger: bd.Logger,
tlsConfigurator: bd.TLSConfigurator,
config: bd.RuntimeConfig,
cache: bd.Cache,
}
cacheName := cachetype.HealthServicesName
if bd.RuntimeConfig.UseStreamingBackend {
cacheName = cachetype.StreamingHealthServicesName
}
a.rpcClientHealth = &health.Client{
Cache: bd.Cache,
NetRPC: &a,
CacheName: cacheName,
}
a.serviceManager = NewServiceManager(&a)
// TODO: do this somewhere else, maybe move to newBaseDeps
var err error
a.aclMasterAuthorizer, err = initializeACLs(bd.RuntimeConfig.NodeName)
if err != nil {
return nil, err
}
// We used to do this in the Start method. However it doesn't need to go
// there any longer. Originally it did because we passed the agent
// delegate to some of the cache registrations. Now we just
// pass the agent itself so its safe to move here.
a.registerCache()
// TODO: why do we ignore failure to load persisted tokens?
_ = a.tokens.Load(bd.RuntimeConfig.ACLTokens, a.logger)
// TODO: pass in a fully populated apiServers into Agent.New
a.apiServers = NewAPIServers(a.logger)
return &a, nil
}
// GetConfig retrieves the agents config
// TODO make export the config field and get rid of this method
// This is here for now to simplify the work I am doing and make
// reviewing the final PR easier.
func (a *Agent) GetConfig() *config.RuntimeConfig {
a.stateLock.Lock()
defer a.stateLock.Unlock()
return a.config
}
// LocalConfig takes a config.RuntimeConfig and maps the fields to a local.Config
func LocalConfig(cfg *config.RuntimeConfig) local.Config {
lc := local.Config{
AdvertiseAddr: cfg.AdvertiseAddrLAN.String(),
CheckUpdateInterval: cfg.CheckUpdateInterval,
Datacenter: cfg.Datacenter,
DiscardCheckOutput: cfg.DiscardCheckOutput,
NodeID: cfg.NodeID,
NodeName: cfg.NodeName,
TaggedAddresses: map[string]string{},
}
for k, v := range cfg.TaggedAddresses {
lc.TaggedAddresses[k] = v
}
return lc
}
// Start verifies its configuration and runs an agent's various subprocesses.
func (a *Agent) Start(ctx context.Context) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
// This needs to be done early on as it will potentially alter the configuration
// and then how other bits are brought up
c, err := a.baseDeps.AutoConfig.InitialConfiguration(ctx)
if err != nil {
return err
}
// copy over the existing node id, this cannot be
// changed while running anyways but this prevents
// breaking some existing behavior. then overwrite
// the configuration
c.NodeID = a.config.NodeID
a.config = c
if err := a.tlsConfigurator.Update(a.config.ToTLSUtilConfig()); err != nil {
return fmt.Errorf("Failed to load TLS configurations after applying auto-config settings: %w", err)
}
// create the local state
a.State = local.NewState(LocalConfig(c), a.logger, a.tokens)
// create the state synchronization manager which performs
// regular and on-demand state synchronizations (anti-entropy).
a.sync = ae.NewStateSyncer(a.State, c.AEInterval, a.shutdownCh, a.logger)
// create the config for the rpc server/client
consulCfg, err := newConsulConfig(a.config, a.logger)
if err != nil {
return err
}
// Setup the user event callback
consulCfg.UserEventHandler = func(e serf.UserEvent) {
select {
case a.eventCh <- e:
case <-a.shutdownCh:
}
}
// ServerUp is used to inform that a new consul server is now
// up. This can be used to speed up the sync process if we are blocking
// waiting to discover a consul server
consulCfg.ServerUp = a.sync.SyncFull.Trigger
err = a.initEnterprise(consulCfg)
if err != nil {
return fmt.Errorf("failed to start Consul enterprise component: %v", err)
}
// Setup either the client or the server.
if c.ServerMode {
server, err := consul.NewServer(consulCfg, a.baseDeps.Deps)
if err != nil {
return fmt.Errorf("Failed to start Consul server: %v", err)
}
a.delegate = server
} else {
client, err := consul.NewClient(consulCfg, a.baseDeps.Deps)
if err != nil {
return fmt.Errorf("Failed to start Consul client: %v", err)
}
a.delegate = client
}
// the staggering of the state syncing depends on the cluster size.
a.sync.ClusterSize = func() int { return len(a.delegate.LANMembers()) }
// link the state with the consul server/client and the state syncer
// via callbacks. After several attempts this was easier than using
// channels since the event notification needs to be non-blocking
// and that should be hidden in the state syncer implementation.
a.State.Delegate = a.delegate
a.State.TriggerSyncChanges = a.sync.SyncChanges.Trigger
if err := a.baseDeps.AutoConfig.Start(&lib.StopChannelContext{StopCh: a.shutdownCh}); err != nil {
return fmt.Errorf("AutoConf failed to start certificate monitor: %w", err)
}
// Load checks/services/metadata.
emptyCheckSnapshot := map[structs.CheckID]*structs.HealthCheck{}
if err := a.loadServices(c, emptyCheckSnapshot); err != nil {
return err
}
if err := a.loadChecks(c, nil); err != nil {
return err
}
if err := a.loadMetadata(c); err != nil {
return err
}
var intentionDefaultAllow bool
switch a.config.ACLDefaultPolicy {
case "allow":
intentionDefaultAllow = true
case "deny":
intentionDefaultAllow = false
default:
return fmt.Errorf("unexpected ACL default policy value of %q", a.config.ACLDefaultPolicy)
}
// Start the proxy config manager.
a.proxyConfig, err = proxycfg.NewManager(proxycfg.ManagerConfig{
Cache: a.cache,
Health: a.rpcClientHealth,
Logger: a.logger.Named(logging.ProxyConfig),
State: a.State,
Source: &structs.QuerySource{
Node: a.config.NodeName,
Datacenter: a.config.Datacenter,
Segment: a.config.SegmentName,
},
DNSConfig: proxycfg.DNSConfig{
Domain: a.config.DNSDomain,
AltDomain: a.config.DNSAltDomain,
},
TLSConfigurator: a.tlsConfigurator,
IntentionDefaultAllow: intentionDefaultAllow,
})
if err != nil {
return err
}
go func() {
if err := a.proxyConfig.Run(); err != nil {
a.logger.Error("proxy config manager exited with error", "error", err)
}
}()
// Start watching for critical services to deregister, based on their
// checks.
go a.reapServices()
// Start handling events.
go a.handleEvents()
// Start sending network coordinate to the server.
if !c.DisableCoordinates {
go a.sendCoordinate()
}
// Write out the PID file if necessary.
if err := a.storePid(); err != nil {
return err
}
// start DNS servers
if err := a.listenAndServeDNS(); err != nil {
return err
}
// Configure the http connection limiter.
a.httpConnLimiter.SetConfig(connlimit.Config{
MaxConnsPerClientIP: a.config.HTTPMaxConnsPerClient,
})
// Create listeners and unstarted servers; see comment on listenHTTP why
// we are doing this.
servers, err := a.listenHTTP()
if err != nil {
return err
}
// Start HTTP and HTTPS servers.
for _, srv := range servers {
a.apiServers.Start(srv)
}
// Start gRPC server.
if err := a.listenAndServeGRPC(); err != nil {
return err
}
// register watches
if err := a.reloadWatches(a.config); err != nil {
return err
}
// start retry join
go a.retryJoinLAN()
if a.config.ServerMode {
go a.retryJoinWAN()
}
// DEPRECATED: Warn users if they're emitting deprecated metrics. Remove this warning and the flagged metrics in a
// future release of Consul.
if !a.config.Telemetry.DisableCompatOneNine {
a.logger.Warn("DEPRECATED Backwards compatibility with pre-1.9 metrics enabled. These metrics will be removed in a future version of Consul. Set `telemetry { disable_compat_1.9 = true }` to disable them.")
}
// consul version metric with labels
metrics.SetGaugeWithLabels([]string{"version"}, 1, []metrics.Label{
{Name: "version", Value: a.config.Version},
{Name: "pre_release", Value: a.config.VersionPrerelease},
})
return nil
}
var Gauges = []prometheus.GaugeDefinition{
{
Name: []string{"version"},
Help: "Represents the Consul version.",
},
}
// Failed returns a channel which is closed when the first server goroutine exits
// with a non-nil error.
func (a *Agent) Failed() <-chan struct{} {
return a.apiServers.failed
}
func (a *Agent) listenAndServeGRPC() error {
if len(a.config.GRPCAddrs) < 1 {
return nil
}
xdsServer := &xds.Server{
Logger: a.logger.Named(logging.Envoy),
CfgMgr: a.proxyConfig,
ResolveToken: a.resolveToken,
CheckFetcher: a,
CfgFetcher: a,
AuthCheckFrequency: xds.DefaultAuthCheckFrequency,
}
tlsConfig := a.tlsConfigurator
// gRPC uses the same TLS settings as the HTTPS API. If HTTPS is not enabled
// then gRPC should not use TLS.
if a.config.HTTPSPort <= 0 {
tlsConfig = nil
}
var err error
a.grpcServer, err = xdsServer.GRPCServer(tlsConfig)
if err != nil {
return err
}
ln, err := a.startListeners(a.config.GRPCAddrs)
if err != nil {
return err
}
for _, l := range ln {
go func(innerL net.Listener) {
a.logger.Info("Started gRPC server",
"address", innerL.Addr().String(),
"network", innerL.Addr().Network(),
)
err := a.grpcServer.Serve(innerL)
if err != nil {
a.logger.Error("gRPC server failed", "error", err)
}
}(l)
}
return nil
}
func (a *Agent) listenAndServeDNS() error {
notif := make(chan net.Addr, len(a.config.DNSAddrs))
errCh := make(chan error, len(a.config.DNSAddrs))
for _, addr := range a.config.DNSAddrs {
// create server
s, err := NewDNSServer(a)
if err != nil {
return err
}
a.dnsServers = append(a.dnsServers, s)
// start server
a.wgServers.Add(1)
go func(addr net.Addr) {
defer a.wgServers.Done()
err := s.ListenAndServe(addr.Network(), addr.String(), func() { notif <- addr })
if err != nil && !strings.Contains(err.Error(), "accept") {
errCh <- err
}
}(addr)
}
// wait for servers to be up
timeout := time.After(time.Second)
var merr *multierror.Error
for range a.config.DNSAddrs {
select {
case addr := <-notif:
a.logger.Info("Started DNS server",
"address", addr.String(),
"network", addr.Network(),
)
case err := <-errCh:
merr = multierror.Append(merr, err)
case <-timeout:
merr = multierror.Append(merr, fmt.Errorf("agent: timeout starting DNS servers"))
return merr.ErrorOrNil()
}
}
return merr.ErrorOrNil()
}
func (a *Agent) startListeners(addrs []net.Addr) ([]net.Listener, error) {
var ln []net.Listener
for _, addr := range addrs {
var l net.Listener
var err error
switch x := addr.(type) {
case *net.UnixAddr:
l, err = a.listenSocket(x.Name)
if err != nil {
return nil, err
}
case *net.TCPAddr:
l, err = net.Listen("tcp", x.String())
if err != nil {
return nil, err
}
l = &tcpKeepAliveListener{l.(*net.TCPListener)}
default:
return nil, fmt.Errorf("unsupported address type %T", addr)
}
ln = append(ln, l)
}
return ln, nil
}
// listenHTTP binds listeners to the provided addresses and also returns
// pre-configured HTTP servers which are not yet started. The motivation is
// that in the current startup/shutdown setup we de-couple the listener
// creation from the server startup assuming that if any of the listeners
// cannot be bound we fail immediately and later failures do not occur.
// Therefore, starting a server with a running listener is assumed to not
// produce an error.
//
// The second motivation is that an HTTPS server needs to use the same TLSConfig
// on both the listener and the HTTP server. When listeners and servers are
// created at different times this becomes difficult to handle without keeping
// the TLS configuration somewhere or recreating it.
//
// This approach should ultimately be refactored to the point where we just
// start the server and any error should trigger a proper shutdown of the agent.
func (a *Agent) listenHTTP() ([]apiServer, error) {
var ln []net.Listener
var servers []apiServer
start := func(proto string, addrs []net.Addr) error {
listeners, err := a.startListeners(addrs)
if err != nil {
return err
}
ln = append(ln, listeners...)
for _, l := range listeners {
var tlscfg *tls.Config
_, isTCP := l.(*tcpKeepAliveListener)
if isTCP && proto == "https" {
tlscfg = a.tlsConfigurator.IncomingHTTPSConfig()
l = tls.NewListener(l, tlscfg)
}
srv := &HTTPHandlers{
agent: a,
denylist: NewDenylist(a.config.HTTPBlockEndpoints),
}
a.configReloaders = append(a.configReloaders, srv.ReloadConfig)
a.httpHandlers = srv
httpServer := &http.Server{
Addr: l.Addr().String(),
TLSConfig: tlscfg,
Handler: srv.handler(a.config.EnableDebug),
MaxHeaderBytes: a.config.HTTPMaxHeaderBytes,
}
// Load the connlimit helper into the server
connLimitFn := a.httpConnLimiter.HTTPConnStateFuncWithDefault429Handler(10 * time.Millisecond)
if proto == "https" {
if err := setupHTTPS(httpServer, connLimitFn, a.config.HTTPSHandshakeTimeout); err != nil {
return err
}
} else {
httpServer.ConnState = connLimitFn
}
servers = append(servers, newAPIServerHTTP(proto, l, httpServer))
}
return nil
}
if err := start("http", a.config.HTTPAddrs); err != nil {
closeListeners(ln)
return nil, err
}
if err := start("https", a.config.HTTPSAddrs); err != nil {
closeListeners(ln)
return nil, err
}
return servers, nil
}
func closeListeners(lns []net.Listener) {
for _, l := range lns {
l.Close()
}
}
// setupHTTPS adds HTTP/2 support, ConnState, and a connection handshake timeout
// to the http.Server.
func setupHTTPS(server *http.Server, connState func(net.Conn, http.ConnState), timeout time.Duration) error {
// Enforce TLS handshake timeout
server.ConnState = func(conn net.Conn, state http.ConnState) {
switch state {
case http.StateNew:
// Set deadline to prevent slow send before TLS handshake or first
// byte of request.
conn.SetReadDeadline(time.Now().Add(timeout))
case http.StateActive:
// Clear read deadline. We should maybe set read timeouts more
// generally but that's a bigger task as some HTTP endpoints may
// stream large requests and responses (e.g. snapshot) so we can't
// set sensible blanket timeouts here.
conn.SetReadDeadline(time.Time{})
}
// Pass through to conn limit. This is OK because we didn't change
// state (i.e. Close conn).
connState(conn, state)
}
// This will enable upgrading connections to HTTP/2 as
// part of TLS negotiation.
return http2.ConfigureServer(server, nil)
}
// tcpKeepAliveListener sets TCP keep-alive timeouts on accepted
// connections. It's used so dead TCP connections eventually go away.
type tcpKeepAliveListener struct {
*net.TCPListener
}
func (ln tcpKeepAliveListener) Accept() (c net.Conn, err error) {
tc, err := ln.AcceptTCP()
if err != nil {
return
}
tc.SetKeepAlive(true)
tc.SetKeepAlivePeriod(30 * time.Second)
return tc, nil
}
func (a *Agent) listenSocket(path string) (net.Listener, error) {
if _, err := os.Stat(path); !os.IsNotExist(err) {
a.logger.Warn("Replacing socket", "path", path)
}
if err := os.Remove(path); err != nil && !os.IsNotExist(err) {
return nil, fmt.Errorf("error removing socket file: %s", err)
}
l, err := net.Listen("unix", path)
if err != nil {
return nil, err
}
user, group, mode := a.config.UnixSocketUser, a.config.UnixSocketGroup, a.config.UnixSocketMode
if err := setFilePermissions(path, user, group, mode); err != nil {
return nil, fmt.Errorf("Failed setting up socket: %s", err)
}
return l, nil
}
// stopAllWatches stops all the currently running watches
func (a *Agent) stopAllWatches() {
for _, wp := range a.watchPlans {
wp.Stop()
}
}
// reloadWatches stops any existing watch plans and attempts to load the given
// set of watches.
func (a *Agent) reloadWatches(cfg *config.RuntimeConfig) error {
// Stop the current watches.
a.stopAllWatches()
a.watchPlans = nil
// Return if there are no watches now.
if len(cfg.Watches) == 0 {
return nil
}
// Watches use the API to talk to this agent, so that must be enabled.
if len(cfg.HTTPAddrs) == 0 && len(cfg.HTTPSAddrs) == 0 {
return fmt.Errorf("watch plans require an HTTP or HTTPS endpoint")
}
// Compile the watches
var watchPlans []*watch.Plan
for _, params := range cfg.Watches {
if handlerType, ok := params["handler_type"]; !ok {
params["handler_type"] = "script"
} else if handlerType != "http" && handlerType != "script" {
return fmt.Errorf("Handler type '%s' not recognized", params["handler_type"])
}
// Don't let people use connect watches via this mechanism for now as it
// needs thought about how to do securely and shouldn't be necessary. Note
// that if the type assertion fails an type is not a string then
// ParseExample below will error so we don't need to handle that case.
if typ, ok := params["type"].(string); ok {
if strings.HasPrefix(typ, "connect_") {
return fmt.Errorf("Watch type %s is not allowed in agent config", typ)
}
}
wp, err := makeWatchPlan(a.logger, params)
if err != nil {
return err
}
watchPlans = append(watchPlans, wp)
}
// Fire off a goroutine for each new watch plan.
for _, wp := range watchPlans {
config, err := a.config.APIConfig(true)
if err != nil {
a.logger.Error("Failed to run watch", "error", err)
continue
}
a.watchPlans = append(a.watchPlans, wp)
go func(wp *watch.Plan) {
if h, ok := wp.Exempt["handler"]; ok {
wp.Handler = makeWatchHandler(a.logger, h)
} else if h, ok := wp.Exempt["args"]; ok {
wp.Handler = makeWatchHandler(a.logger, h)
} else {
httpConfig := wp.Exempt["http_handler_config"].(*watch.HttpHandlerConfig)
wp.Handler = makeHTTPWatchHandler(a.logger, httpConfig)
}
wp.Logger = a.logger.Named("watch")
addr := config.Address
if config.Scheme == "https" {
addr = "https://" + addr
}
if err := wp.RunWithConfig(addr, config); err != nil {
a.logger.Error("Failed to run watch", "error", err)
}
}(wp)
}
return nil
}
// newConsulConfig translates a RuntimeConfig into a consul.Config.
// TODO: move this function to a different file, maybe config.go
func newConsulConfig(runtimeCfg *config.RuntimeConfig, logger hclog.Logger) (*consul.Config, error) {
cfg := consul.DefaultConfig()
// This is set when the agent starts up
cfg.NodeID = runtimeCfg.NodeID
// Apply dev mode
cfg.DevMode = runtimeCfg.DevMode
// Override with our runtimeCfg
// todo(fs): these are now always set in the runtime runtimeCfg so we can simplify this
// todo(fs): or is there a reason to keep it like that?
cfg.Datacenter = runtimeCfg.Datacenter
cfg.PrimaryDatacenter = runtimeCfg.PrimaryDatacenter
cfg.DataDir = runtimeCfg.DataDir
cfg.NodeName = runtimeCfg.NodeName
cfg.CoordinateUpdateBatchSize = runtimeCfg.ConsulCoordinateUpdateBatchSize
cfg.CoordinateUpdateMaxBatches = runtimeCfg.ConsulCoordinateUpdateMaxBatches
cfg.CoordinateUpdatePeriod = runtimeCfg.ConsulCoordinateUpdatePeriod
cfg.CheckOutputMaxSize = runtimeCfg.CheckOutputMaxSize
cfg.RaftConfig.HeartbeatTimeout = runtimeCfg.ConsulRaftHeartbeatTimeout
cfg.RaftConfig.LeaderLeaseTimeout = runtimeCfg.ConsulRaftLeaderLeaseTimeout
cfg.RaftConfig.ElectionTimeout = runtimeCfg.ConsulRaftElectionTimeout
cfg.SerfLANConfig.MemberlistConfig.BindAddr = runtimeCfg.SerfBindAddrLAN.IP.String()
cfg.SerfLANConfig.MemberlistConfig.BindPort = runtimeCfg.SerfBindAddrLAN.Port
cfg.SerfLANConfig.MemberlistConfig.CIDRsAllowed = runtimeCfg.SerfAllowedCIDRsLAN
cfg.SerfWANConfig.MemberlistConfig.CIDRsAllowed = runtimeCfg.SerfAllowedCIDRsWAN
cfg.SerfLANConfig.MemberlistConfig.AdvertiseAddr = runtimeCfg.SerfAdvertiseAddrLAN.IP.String()
cfg.SerfLANConfig.MemberlistConfig.AdvertisePort = runtimeCfg.SerfAdvertiseAddrLAN.Port
cfg.SerfLANConfig.MemberlistConfig.GossipVerifyIncoming = runtimeCfg.EncryptVerifyIncoming
cfg.SerfLANConfig.MemberlistConfig.GossipVerifyOutgoing = runtimeCfg.EncryptVerifyOutgoing
cfg.SerfLANConfig.MemberlistConfig.GossipInterval = runtimeCfg.GossipLANGossipInterval
cfg.SerfLANConfig.MemberlistConfig.GossipNodes = runtimeCfg.GossipLANGossipNodes
cfg.SerfLANConfig.MemberlistConfig.ProbeInterval = runtimeCfg.GossipLANProbeInterval
cfg.SerfLANConfig.MemberlistConfig.ProbeTimeout = runtimeCfg.GossipLANProbeTimeout
cfg.SerfLANConfig.MemberlistConfig.SuspicionMult = runtimeCfg.GossipLANSuspicionMult
cfg.SerfLANConfig.MemberlistConfig.RetransmitMult = runtimeCfg.GossipLANRetransmitMult
if runtimeCfg.ReconnectTimeoutLAN != 0 {
cfg.SerfLANConfig.ReconnectTimeout = runtimeCfg.ReconnectTimeoutLAN
}
if runtimeCfg.SerfBindAddrWAN != nil {
cfg.SerfWANConfig.MemberlistConfig.BindAddr = runtimeCfg.SerfBindAddrWAN.IP.String()
cfg.SerfWANConfig.MemberlistConfig.BindPort = runtimeCfg.SerfBindAddrWAN.Port
cfg.SerfWANConfig.MemberlistConfig.AdvertiseAddr = runtimeCfg.SerfAdvertiseAddrWAN.IP.String()
cfg.SerfWANConfig.MemberlistConfig.AdvertisePort = runtimeCfg.SerfAdvertiseAddrWAN.Port
cfg.SerfWANConfig.MemberlistConfig.GossipVerifyIncoming = runtimeCfg.EncryptVerifyIncoming
cfg.SerfWANConfig.MemberlistConfig.GossipVerifyOutgoing = runtimeCfg.EncryptVerifyOutgoing
cfg.SerfWANConfig.MemberlistConfig.GossipInterval = runtimeCfg.GossipWANGossipInterval
cfg.SerfWANConfig.MemberlistConfig.GossipNodes = runtimeCfg.GossipWANGossipNodes
cfg.SerfWANConfig.MemberlistConfig.ProbeInterval = runtimeCfg.GossipWANProbeInterval
cfg.SerfWANConfig.MemberlistConfig.ProbeTimeout = runtimeCfg.GossipWANProbeTimeout
cfg.SerfWANConfig.MemberlistConfig.SuspicionMult = runtimeCfg.GossipWANSuspicionMult
cfg.SerfWANConfig.MemberlistConfig.RetransmitMult = runtimeCfg.GossipWANRetransmitMult
if runtimeCfg.ReconnectTimeoutWAN != 0 {
cfg.SerfWANConfig.ReconnectTimeout = runtimeCfg.ReconnectTimeoutWAN
}
} else {
// Disable serf WAN federation
cfg.SerfWANConfig = nil
}
cfg.AdvertiseReconnectTimeout = runtimeCfg.AdvertiseReconnectTimeout
cfg.RPCAddr = runtimeCfg.RPCBindAddr
cfg.RPCAdvertise = runtimeCfg.RPCAdvertiseAddr
cfg.Segment = runtimeCfg.SegmentName
if len(runtimeCfg.Segments) > 0 {
segments, err := segmentConfig(runtimeCfg)
if err != nil {
return nil, err
}
cfg.Segments = segments
}
if runtimeCfg.Bootstrap {
cfg.Bootstrap = true
}
if runtimeCfg.CheckOutputMaxSize > 0 {
cfg.CheckOutputMaxSize = runtimeCfg.CheckOutputMaxSize
}
if runtimeCfg.RejoinAfterLeave {
cfg.RejoinAfterLeave = true
}
if runtimeCfg.BootstrapExpect != 0 {
cfg.BootstrapExpect = runtimeCfg.BootstrapExpect
}
if runtimeCfg.RPCProtocol > 0 {
cfg.ProtocolVersion = uint8(runtimeCfg.RPCProtocol)
}
if runtimeCfg.RaftProtocol != 0 {
cfg.RaftConfig.ProtocolVersion = raft.ProtocolVersion(runtimeCfg.RaftProtocol)
}
if runtimeCfg.RaftSnapshotThreshold != 0 {
cfg.RaftConfig.SnapshotThreshold = uint64(runtimeCfg.RaftSnapshotThreshold)
}
if runtimeCfg.RaftSnapshotInterval != 0 {
cfg.RaftConfig.SnapshotInterval = runtimeCfg.RaftSnapshotInterval
}
if runtimeCfg.RaftTrailingLogs != 0 {
cfg.RaftConfig.TrailingLogs = uint64(runtimeCfg.RaftTrailingLogs)
}
if runtimeCfg.ACLMasterToken != "" {
cfg.ACLMasterToken = runtimeCfg.ACLMasterToken
}
if runtimeCfg.ACLDatacenter != "" {
cfg.ACLDatacenter = runtimeCfg.ACLDatacenter
}
if runtimeCfg.ACLTokenTTL != 0 {
cfg.ACLTokenTTL = runtimeCfg.ACLTokenTTL
}
if runtimeCfg.ACLPolicyTTL != 0 {
cfg.ACLPolicyTTL = runtimeCfg.ACLPolicyTTL
}
if runtimeCfg.ACLRoleTTL != 0 {
cfg.ACLRoleTTL = runtimeCfg.ACLRoleTTL
}
if runtimeCfg.ACLDefaultPolicy != "" {
cfg.ACLDefaultPolicy = runtimeCfg.ACLDefaultPolicy
}
if runtimeCfg.ACLDownPolicy != "" {
cfg.ACLDownPolicy = runtimeCfg.ACLDownPolicy
}
cfg.ACLTokenReplication = runtimeCfg.ACLTokenReplication
cfg.ACLsEnabled = runtimeCfg.ACLsEnabled
if runtimeCfg.ACLEnableKeyListPolicy {
cfg.ACLEnableKeyListPolicy = runtimeCfg.ACLEnableKeyListPolicy
}
if runtimeCfg.SessionTTLMin != 0 {
cfg.SessionTTLMin = runtimeCfg.SessionTTLMin
}
if runtimeCfg.ReadReplica {
cfg.ReadReplica = runtimeCfg.ReadReplica
}
// These are fully specified in the agent defaults, so we can simply
// copy them over.
cfg.AutopilotConfig.CleanupDeadServers = runtimeCfg.AutopilotCleanupDeadServers
cfg.AutopilotConfig.LastContactThreshold = runtimeCfg.AutopilotLastContactThreshold
cfg.AutopilotConfig.MaxTrailingLogs = uint64(runtimeCfg.AutopilotMaxTrailingLogs)
cfg.AutopilotConfig.MinQuorum = runtimeCfg.AutopilotMinQuorum
cfg.AutopilotConfig.ServerStabilizationTime = runtimeCfg.AutopilotServerStabilizationTime
cfg.AutopilotConfig.RedundancyZoneTag = runtimeCfg.AutopilotRedundancyZoneTag
cfg.AutopilotConfig.DisableUpgradeMigration = runtimeCfg.AutopilotDisableUpgradeMigration
cfg.AutopilotConfig.UpgradeVersionTag = runtimeCfg.AutopilotUpgradeVersionTag
// make sure the advertise address is always set
if cfg.RPCAdvertise == nil {
cfg.RPCAdvertise = cfg.RPCAddr
}
// Rate limiting for RPC calls.
if runtimeCfg.RPCRateLimit > 0 {
cfg.RPCRateLimit = runtimeCfg.RPCRateLimit
}
if runtimeCfg.RPCMaxBurst > 0 {
cfg.RPCMaxBurst = runtimeCfg.RPCMaxBurst
}
// RPC timeouts/limits.
if runtimeCfg.RPCHandshakeTimeout > 0 {
cfg.RPCHandshakeTimeout = runtimeCfg.RPCHandshakeTimeout
}
if runtimeCfg.RPCMaxConnsPerClient > 0 {
cfg.RPCMaxConnsPerClient = runtimeCfg.RPCMaxConnsPerClient
}
// RPC-related performance configs. We allow explicit zero value to disable so
// copy it whatever the value.
cfg.RPCHoldTimeout = runtimeCfg.RPCHoldTimeout
cfg.RPCConfig = runtimeCfg.RPCConfig
if runtimeCfg.LeaveDrainTime > 0 {
cfg.LeaveDrainTime = runtimeCfg.LeaveDrainTime
}
// set the src address for outgoing rpc connections
// Use port 0 so that outgoing connections use a random port.
if !ipaddr.IsAny(cfg.RPCAddr.IP) {
cfg.RPCSrcAddr = &net.TCPAddr{IP: cfg.RPCAddr.IP}
}
// Format the build string
revision := runtimeCfg.Revision
if len(revision) > 8 {
revision = revision[:8]
}
cfg.Build = fmt.Sprintf("%s%s:%s", runtimeCfg.Version, runtimeCfg.VersionPrerelease, revision)
// Copy the TLS configuration
cfg.VerifyIncoming = runtimeCfg.VerifyIncoming || runtimeCfg.VerifyIncomingRPC
if runtimeCfg.CAPath != "" || runtimeCfg.CAFile != "" {
cfg.UseTLS = true
}
cfg.VerifyOutgoing = runtimeCfg.VerifyOutgoing
cfg.VerifyServerHostname = runtimeCfg.VerifyServerHostname
cfg.CAFile = runtimeCfg.CAFile
cfg.CAPath = runtimeCfg.CAPath
cfg.CertFile = runtimeCfg.CertFile
cfg.KeyFile = runtimeCfg.KeyFile
cfg.ServerName = runtimeCfg.ServerName
cfg.Domain = runtimeCfg.DNSDomain
cfg.TLSMinVersion = runtimeCfg.TLSMinVersion
cfg.TLSCipherSuites = runtimeCfg.TLSCipherSuites
cfg.TLSPreferServerCipherSuites = runtimeCfg.TLSPreferServerCipherSuites
cfg.DefaultQueryTime = runtimeCfg.DefaultQueryTime
cfg.MaxQueryTime = runtimeCfg.MaxQueryTime
cfg.AutoEncryptAllowTLS = runtimeCfg.AutoEncryptAllowTLS
// Copy the Connect CA bootstrap runtimeCfg
if runtimeCfg.ConnectEnabled {
cfg.ConnectEnabled = true
cfg.ConnectMeshGatewayWANFederationEnabled = runtimeCfg.ConnectMeshGatewayWANFederationEnabled
ca, err := runtimeCfg.ConnectCAConfiguration()
if err != nil {
return nil, err
}
cfg.CAConfig = ca
}
// copy over auto runtimeCfg settings
cfg.AutoConfigEnabled = runtimeCfg.AutoConfig.Enabled
cfg.AutoConfigIntroToken = runtimeCfg.AutoConfig.IntroToken
cfg.AutoConfigIntroTokenFile = runtimeCfg.AutoConfig.IntroTokenFile
cfg.AutoConfigServerAddresses = runtimeCfg.AutoConfig.ServerAddresses
cfg.AutoConfigDNSSANs = runtimeCfg.AutoConfig.DNSSANs
cfg.AutoConfigIPSANs = runtimeCfg.AutoConfig.IPSANs
cfg.AutoConfigAuthzEnabled = runtimeCfg.AutoConfig.Authorizer.Enabled
cfg.AutoConfigAuthzAuthMethod = runtimeCfg.AutoConfig.Authorizer.AuthMethod
cfg.AutoConfigAuthzClaimAssertions = runtimeCfg.AutoConfig.Authorizer.ClaimAssertions
cfg.AutoConfigAuthzAllowReuse = runtimeCfg.AutoConfig.Authorizer.AllowReuse
// This will set up the LAN keyring, as well as the WAN and any segments
// for servers.
// TODO: move this closer to where the keyrings will be used.
if err := setupKeyrings(cfg, runtimeCfg, logger); err != nil {
return nil, fmt.Errorf("Failed to configure keyring: %v", err)
}
cfg.ConfigEntryBootstrap = runtimeCfg.ConfigEntryBootstrap
enterpriseConsulConfig(cfg, runtimeCfg)
return cfg, nil
}
// Setup the serf and memberlist config for any defined network segments.
func segmentConfig(config *config.RuntimeConfig) ([]consul.NetworkSegment, error) {
var segments []consul.NetworkSegment
for _, s := range config.Segments {
serfConf := consul.DefaultConfig().SerfLANConfig
serfConf.MemberlistConfig.BindAddr = s.Bind.IP.String()
serfConf.MemberlistConfig.BindPort = s.Bind.Port
serfConf.MemberlistConfig.AdvertiseAddr = s.Advertise.IP.String()
serfConf.MemberlistConfig.AdvertisePort = s.Advertise.Port
if config.ReconnectTimeoutLAN != 0 {
serfConf.ReconnectTimeout = config.ReconnectTimeoutLAN
}
if config.EncryptVerifyIncoming {
serfConf.MemberlistConfig.GossipVerifyIncoming = config.EncryptVerifyIncoming
}
if config.EncryptVerifyOutgoing {
serfConf.MemberlistConfig.GossipVerifyOutgoing = config.EncryptVerifyOutgoing
}
var rpcAddr *net.TCPAddr
if s.RPCListener {
rpcAddr = &net.TCPAddr{
IP: s.Bind.IP,
Port: config.ServerPort,
}
}
segments = append(segments, consul.NetworkSegment{
Name: s.Name,
Bind: serfConf.MemberlistConfig.BindAddr,
Advertise: serfConf.MemberlistConfig.AdvertiseAddr,
Port: s.Bind.Port,
RPCAddr: rpcAddr,
SerfConfig: serfConf,
})
}
return segments, nil
}
// registerEndpoint registers a handler for the consul RPC server
// under a unique name while making it accessible under the provided
// name. This allows overwriting handlers for the golang net/rpc
// service which does not allow this.
func (a *Agent) registerEndpoint(name string, handler interface{}) error {
srv, ok := a.delegate.(*consul.Server)
if !ok {
panic("agent must be a server")
}
realname := fmt.Sprintf("%s-%d", name, time.Now().UnixNano())
a.endpointsLock.Lock()
a.endpoints[name] = realname
a.endpointsLock.Unlock()
return srv.RegisterEndpoint(realname, handler)
}
// RPC is used to make an RPC call to the Consul servers
// This allows the agent to implement the Consul.Interface
func (a *Agent) RPC(method string, args interface{}, reply interface{}) error {
a.endpointsLock.RLock()
// fast path: only translate if there are overrides
if len(a.endpoints) > 0 {
p := strings.SplitN(method, ".", 2)
if e := a.endpoints[p[0]]; e != "" {
method = e + "." + p[1]
}
}
a.endpointsLock.RUnlock()
return a.delegate.RPC(method, args, reply)
}
// Leave is used to prepare the agent for a graceful shutdown
func (a *Agent) Leave() error {
return a.delegate.Leave()
}
// ShutdownAgent is used to hard stop the agent. Should be preceded by
// Leave to do it gracefully. Should be followed by ShutdownEndpoints to
// terminate the HTTP and DNS servers as well.
func (a *Agent) ShutdownAgent() error {
a.shutdownLock.Lock()
defer a.shutdownLock.Unlock()
if a.shutdown {
return nil
}
a.logger.Info("Requesting shutdown")
// Stop the watches to avoid any notification/state change during shutdown
a.stopAllWatches()
// this would be cancelled anyways (by the closing of the shutdown ch) but
// this should help them to be stopped more quickly
a.baseDeps.AutoConfig.Stop()
// Stop the service manager (must happen before we take the stateLock to avoid deadlock)
if a.serviceManager != nil {
a.serviceManager.Stop()
}
// Stop all the checks
a.stateLock.Lock()
defer a.stateLock.Unlock()
for _, chk := range a.checkMonitors {
chk.Stop()
}
for _, chk := range a.checkTTLs {
chk.Stop()
}
for _, chk := range a.checkHTTPs {
chk.Stop()
}
for _, chk := range a.checkTCPs {
chk.Stop()
}
for _, chk := range a.checkGRPCs {
chk.Stop()
}
for _, chk := range a.checkDockers {
chk.Stop()
}
for _, chk := range a.checkAliases {
chk.Stop()
}
// Stop gRPC
if a.grpcServer != nil {
a.grpcServer.Stop()
}
// Stop the proxy config manager
if a.proxyConfig != nil {
a.proxyConfig.Close()
}
// Stop the cache background work
if a.cache != nil {
a.cache.Close()
}
var err error
if a.delegate != nil {
err = a.delegate.Shutdown()
if _, ok := a.delegate.(*consul.Server); ok {
a.logger.Info("consul server down")
} else {
a.logger.Info("consul client down")
}
}
pidErr := a.deletePid()
if pidErr != nil {
a.logger.Warn("could not delete pid file", "error", pidErr)
}
a.logger.Info("shutdown complete")
a.shutdown = true
close(a.shutdownCh)
return err
}
// ShutdownEndpoints terminates the HTTP and DNS servers. Should be
// preceded by ShutdownAgent.
// TODO: remove this method, move to ShutdownAgent
func (a *Agent) ShutdownEndpoints() {
a.shutdownLock.Lock()
defer a.shutdownLock.Unlock()
ctx := context.TODO()
for _, srv := range a.dnsServers {
if srv.Server != nil {
a.logger.Info("Stopping server",
"protocol", "DNS",
"address", srv.Server.Addr,
"network", srv.Server.Net,
)
srv.Shutdown()
}
}
a.dnsServers = nil
a.apiServers.Shutdown(ctx)
a.logger.Info("Waiting for endpoints to shut down")
if err := a.apiServers.WaitForShutdown(); err != nil {
a.logger.Error(err.Error())
}
a.logger.Info("Endpoints down")
}
// RetryJoinCh is a channel that transports errors
// from the retry join process.
func (a *Agent) RetryJoinCh() <-chan error {
return a.retryJoinCh
}
// ShutdownCh is used to return a channel that can be
// selected to wait for the agent to perform a shutdown.
func (a *Agent) ShutdownCh() <-chan struct{} {
return a.shutdownCh
}
// JoinLAN is used to have the agent join a LAN cluster
func (a *Agent) JoinLAN(addrs []string) (n int, err error) {
a.logger.Info("(LAN) joining", "lan_addresses", addrs)
n, err = a.delegate.JoinLAN(addrs)
if err == nil {
a.logger.Info("(LAN) joined", "number_of_nodes", n)
if a.joinLANNotifier != nil {
if notifErr := a.joinLANNotifier.Notify(systemd.Ready); notifErr != nil {
a.logger.Debug("systemd notify failed", "error", notifErr)
}
}
} else {
a.logger.Warn("(LAN) couldn't join",
"number_of_nodes", n,
"error", err,
)
}
return
}
// JoinWAN is used to have the agent join a WAN cluster
func (a *Agent) JoinWAN(addrs []string) (n int, err error) {
a.logger.Info("(WAN) joining", "wan_addresses", addrs)
if srv, ok := a.delegate.(*consul.Server); ok {
n, err = srv.JoinWAN(addrs)
} else {
err = fmt.Errorf("Must be a server to join WAN cluster")
}
if err == nil {
a.logger.Info("(WAN) joined", "number_of_nodes", n)
} else {
a.logger.Warn("(WAN) couldn't join",
"number_of_nodes", n,
"error", err,
)
}
return
}
// PrimaryMeshGatewayAddressesReadyCh returns a channel that will be closed
// when federation state replication ships back at least one primary mesh
// gateway (not via fallback config).
func (a *Agent) PrimaryMeshGatewayAddressesReadyCh() <-chan struct{} {
if srv, ok := a.delegate.(*consul.Server); ok {
return srv.PrimaryMeshGatewayAddressesReadyCh()
}
return nil
}
// PickRandomMeshGatewaySuitableForDialing is a convenience function used for writing tests.
func (a *Agent) PickRandomMeshGatewaySuitableForDialing(dc string) string {
if srv, ok := a.delegate.(*consul.Server); ok {
return srv.PickRandomMeshGatewaySuitableForDialing(dc)
}
return ""
}
// RefreshPrimaryGatewayFallbackAddresses is used to update the list of current
// fallback addresses for locating mesh gateways in the primary datacenter.
func (a *Agent) RefreshPrimaryGatewayFallbackAddresses(addrs []string) error {
if srv, ok := a.delegate.(*consul.Server); ok {
srv.RefreshPrimaryGatewayFallbackAddresses(addrs)
return nil
}
return fmt.Errorf("Must be a server to track mesh gateways in the primary datacenter")
}
// ForceLeave is used to remove a failed node from the cluster
func (a *Agent) ForceLeave(node string, prune bool) (err error) {
a.logger.Info("Force leaving node", "node", node)
if ok := a.IsMember(node); !ok {
return fmt.Errorf("agent: No node found with name '%s'", node)
}
err = a.delegate.RemoveFailedNode(node, prune)
if err != nil {
a.logger.Warn("Failed to remove node",
"node", node,
"error", err,
)
}
return err
}
// LocalMember is used to return the local node
func (a *Agent) LocalMember() serf.Member {
return a.delegate.LocalMember()
}
// LANMembers is used to retrieve the LAN members
func (a *Agent) LANMembers() []serf.Member {
return a.delegate.LANMembers()
}
// WANMembers is used to retrieve the WAN members
func (a *Agent) WANMembers() []serf.Member {
if srv, ok := a.delegate.(*consul.Server); ok {
return srv.WANMembers()
}
return nil
}
// IsMember is used to check if a node with the given nodeName
// is a member
func (a *Agent) IsMember(nodeName string) bool {
for _, m := range a.LANMembers() {
if m.Name == nodeName {
return true
}
}
return false
}
// StartSync is called once Services and Checks are registered.
// This is called to prevent a race between clients and the anti-entropy routines
func (a *Agent) StartSync() {
go a.sync.Run()
a.logger.Info("started state syncer")
}
// PauseSync is used to pause anti-entropy while bulk changes are made. It also
// sets state that agent-local watches use to "ride out" config reloads and bulk
// updates which might spuriously unload state and reload it again.
func (a *Agent) PauseSync() {
// Do this outside of lock as it has it's own locking
a.sync.Pause()
// Coordinate local state watchers
a.syncMu.Lock()
defer a.syncMu.Unlock()
if a.syncCh == nil {
a.syncCh = make(chan struct{})
}
}
// ResumeSync is used to unpause anti-entropy after bulk changes are make
func (a *Agent) ResumeSync() {
// a.sync maintains a stack/ref count of Pause calls since we call
// Pause/Resume in nested way during a reload and AddService. We only want to
// trigger local state watchers if this Resume call actually started sync back
// up again (i.e. was the last resume on the stack). We could check that
// separately with a.sync.Paused but that is racey since another Pause call
// might be made between our Resume and checking Paused.
resumed := a.sync.Resume()
if !resumed {
// Return early so we don't notify local watchers until we are actually
// resumed.
return
}
// Coordinate local state watchers
a.syncMu.Lock()
defer a.syncMu.Unlock()
if a.syncCh != nil {
close(a.syncCh)
a.syncCh = nil
}
}
// SyncPausedCh returns either a channel or nil. If nil sync is not paused. If
// non-nil, the channel will be closed when sync resumes.
func (a *Agent) SyncPausedCh() <-chan struct{} {
a.syncMu.Lock()
defer a.syncMu.Unlock()
return a.syncCh
}
// GetLANCoordinate returns the coordinates of this node in the local pools
// (assumes coordinates are enabled, so check that before calling).
func (a *Agent) GetLANCoordinate() (lib.CoordinateSet, error) {
return a.delegate.GetLANCoordinate()
}
// sendCoordinate is a long-running loop that periodically sends our coordinate
// to the server. Closing the agent's shutdownChannel will cause this to exit.
func (a *Agent) sendCoordinate() {
OUTER:
for {
rate := a.config.SyncCoordinateRateTarget
min := a.config.SyncCoordinateIntervalMin
intv := lib.RateScaledInterval(rate, min, len(a.LANMembers()))
intv = intv + lib.RandomStagger(intv)
select {
case <-time.After(intv):
members := a.LANMembers()
grok, err := consul.CanServersUnderstandProtocol(members, 3)
if err != nil {
a.logger.Error("Failed to check servers", "error", err)
continue
}
if !grok {
a.logger.Debug("Skipping coordinate updates until servers are upgraded")
continue
}
cs, err := a.GetLANCoordinate()
if err != nil {
a.logger.Error("Failed to get coordinate", "error", err)
continue
}
for segment, coord := range cs {
agentToken := a.tokens.AgentToken()
req := structs.CoordinateUpdateRequest{
Datacenter: a.config.Datacenter,
Node: a.config.NodeName,
Segment: segment,
Coord: coord,
WriteRequest: structs.WriteRequest{Token: agentToken},
}
var reply struct{}
// todo(kit) port all of these logger calls to hclog w/ loglevel configuration
// todo(kit) handle acl.ErrNotFound cases here in the future
if err := a.RPC("Coordinate.Update", &req, &reply); err != nil {
if acl.IsErrPermissionDenied(err) {
accessorID := a.aclAccessorID(agentToken)
a.logger.Warn("Coordinate update blocked by ACLs", "accessorID", accessorID)
} else {
a.logger.Error("Coordinate update error", "error", err)
}
continue OUTER
}
}
case <-a.shutdownCh:
return
}
}
}
// reapServicesInternal does a single pass, looking for services to reap.
func (a *Agent) reapServicesInternal() {
reaped := make(map[structs.ServiceID]bool)
for checkID, cs := range a.State.CriticalCheckStates(structs.WildcardEnterpriseMeta()) {
serviceID := cs.Check.CompoundServiceID()
// There's nothing to do if there's no service.
if serviceID.ID == "" {
continue
}
// There might be multiple checks for one service, so
// we don't need to reap multiple times.
if reaped[serviceID] {
continue
}
// See if there's a timeout.
// todo(fs): this looks fishy... why is there another data structure in the agent with its own lock?
a.stateLock.Lock()
timeout := a.checkReapAfter[checkID]
a.stateLock.Unlock()
// Reap, if necessary. We keep track of which service
// this is so that we won't try to remove it again.
if timeout > 0 && cs.CriticalFor() > timeout {
reaped[serviceID] = true
if err := a.RemoveService(serviceID); err != nil {
a.logger.Error("unable to deregister service after check has been critical for too long",
"service", serviceID.String(),
"check", checkID.String(),
"error", err)
} else {
a.logger.Info("Check for service has been critical for too long; deregistered service",
"service", serviceID.String(),
"check", checkID.String(),
)
}
}
}
}
// reapServices is a long running goroutine that looks for checks that have been
// critical too long and deregisters their associated services.
func (a *Agent) reapServices() {
for {
select {
case <-time.After(a.config.CheckReapInterval):
a.reapServicesInternal()
case <-a.shutdownCh:
return
}
}
}
// persistedService is used to wrap a service definition and bundle it
// with an ACL token so we can restore both at a later agent start.
type persistedService struct {
Token string
Service *structs.NodeService
Source string
// whether this service was registered as a sidecar, see structs.NodeService
// we store this field here because it is excluded from json serialization
// to exclude it from API output, but we need it to properly deregister
// persisted sidecars.
LocallyRegisteredAsSidecar bool `json:",omitempty"`
}
// persistService saves a service definition to a JSON file in the data dir
func (a *Agent) persistService(service *structs.NodeService, source configSource) error {
svcID := service.CompoundServiceID()
svcPath := filepath.Join(a.config.DataDir, servicesDir, svcID.StringHash())
wrapped := persistedService{
Token: a.State.ServiceToken(service.CompoundServiceID()),
Service: service,
Source: source.String(),
LocallyRegisteredAsSidecar: service.LocallyRegisteredAsSidecar,
}
encoded, err := json.Marshal(wrapped)
if err != nil {
return err
}
return file.WriteAtomic(svcPath, encoded)
}
// purgeService removes a persisted service definition file from the data dir
func (a *Agent) purgeService(serviceID structs.ServiceID) error {
svcPath := filepath.Join(a.config.DataDir, servicesDir, serviceID.StringHash())
if _, err := os.Stat(svcPath); err == nil {
return os.Remove(svcPath)
}
return nil
}
// persistCheck saves a check definition to the local agent's state directory
func (a *Agent) persistCheck(check *structs.HealthCheck, chkType *structs.CheckType, source configSource) error {
cid := check.CompoundCheckID()
checkPath := filepath.Join(a.config.DataDir, checksDir, cid.StringHash())
// Create the persisted check
wrapped := persistedCheck{
Check: check,
ChkType: chkType,
Token: a.State.CheckToken(check.CompoundCheckID()),
Source: source.String(),
}
encoded, err := json.Marshal(wrapped)
if err != nil {
return err
}
return file.WriteAtomic(checkPath, encoded)
}
// purgeCheck removes a persisted check definition file from the data dir
func (a *Agent) purgeCheck(checkID structs.CheckID) error {
checkPath := filepath.Join(a.config.DataDir, checksDir, checkID.StringHash())
if _, err := os.Stat(checkPath); err == nil {
return os.Remove(checkPath)
}
return nil
}
// persistedServiceConfig is used to serialize the resolved service config that
// feeds into the ServiceManager at registration time so that it may be
// restored later on.
type persistedServiceConfig struct {
ServiceID string
Defaults *structs.ServiceConfigResponse
structs.EnterpriseMeta
}
func (a *Agent) persistServiceConfig(serviceID structs.ServiceID, defaults *structs.ServiceConfigResponse) error {
// Create the persisted config.
wrapped := persistedServiceConfig{
ServiceID: serviceID.ID,
Defaults: defaults,
EnterpriseMeta: serviceID.EnterpriseMeta,
}
encoded, err := json.Marshal(wrapped)
if err != nil {
return err
}
dir := filepath.Join(a.config.DataDir, serviceConfigDir)
configPath := filepath.Join(dir, serviceID.StringHash())
// Create the config dir if it doesn't exist
if err := os.MkdirAll(dir, 0700); err != nil {
return fmt.Errorf("failed creating service configs dir %q: %s", dir, err)
}
return file.WriteAtomic(configPath, encoded)
}
func (a *Agent) purgeServiceConfig(serviceID structs.ServiceID) error {
configPath := filepath.Join(a.config.DataDir, serviceConfigDir, serviceID.StringHash())
if _, err := os.Stat(configPath); err == nil {
return os.Remove(configPath)
}
return nil
}
func (a *Agent) readPersistedServiceConfigs() (map[structs.ServiceID]*structs.ServiceConfigResponse, error) {
out := make(map[structs.ServiceID]*structs.ServiceConfigResponse)
configDir := filepath.Join(a.config.DataDir, serviceConfigDir)
files, err := ioutil.ReadDir(configDir)
if err != nil {
if os.IsNotExist(err) {
return nil, nil
}
return nil, fmt.Errorf("Failed reading service configs dir %q: %s", configDir, err)
}
for _, fi := range files {
// Skip all dirs
if fi.IsDir() {
continue
}
// Skip all partially written temporary files
if strings.HasSuffix(fi.Name(), "tmp") {
a.logger.Warn("Ignoring temporary service config file", "file", fi.Name())
continue
}
// Read the contents into a buffer
file := filepath.Join(configDir, fi.Name())
buf, err := ioutil.ReadFile(file)
if err != nil {
return nil, fmt.Errorf("failed reading service config file %q: %s", file, err)
}
// Try decoding the service config definition
var p persistedServiceConfig
if err := json.Unmarshal(buf, &p); err != nil {
a.logger.Error("Failed decoding service config file",
"file", file,
"error", err,
)
continue
}
out[structs.NewServiceID(p.ServiceID, &p.EnterpriseMeta)] = p.Defaults
}
return out, nil
}
// AddService is used to add a service entry and its check. Any check for this service missing from chkTypes will be deleted.
// This entry is persistent and the agent will make a best effort to
// ensure it is registered
func (a *Agent) AddService(req AddServiceRequest) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
rl := addServiceLockedRequest{
AddServiceRequest: req,
serviceDefaults: serviceDefaultsFromCache(a.baseDeps, req),
persistServiceConfig: true,
}
return a.addServiceLocked(rl)
}
// addServiceLocked adds a service entry to the service manager if enabled, or directly
// to the local state if it is not. This function assumes the state lock is already held.
func (a *Agent) addServiceLocked(req addServiceLockedRequest) error {
req.Service.EnterpriseMeta.Normalize()
if err := a.validateService(req.Service, req.chkTypes); err != nil {
return err
}
if a.config.EnableCentralServiceConfig && (req.Service.IsSidecarProxy() || req.Service.IsGateway()) {
return a.serviceManager.AddService(req)
}
req.persistServiceConfig = false
return a.addServiceInternal(addServiceInternalRequest{addServiceLockedRequest: req})
}
type addServiceLockedRequest struct {
AddServiceRequest
persistServiceConfig bool
// serviceDefaults is a function which will return centralized service
// configuration.
// When loading service definitions from disk this will return a copy
// loaded from a persisted file. Otherwise it will query a Server for the
// centralized config.
// serviceDefaults is called when the Agent.stateLock is held, so it must
// never attempt to acquire that lock.
serviceDefaults func(context.Context) (*structs.ServiceConfigResponse, error)
// checkStateSnapshot may optionally be set to a snapshot of the checks in
// the local.State. If checkStateSnapshot is nil, addServiceInternal will
// callState.Checks to get the snapshot.
checkStateSnapshot map[structs.CheckID]*structs.HealthCheck
}
// AddServiceRequest contains the fields used to register a service on the local
// agent using Agent.AddService.
type AddServiceRequest struct {
Service *structs.NodeService
chkTypes []*structs.CheckType
persist bool
token string
replaceExistingChecks bool
Source configSource
}
type addServiceInternalRequest struct {
addServiceLockedRequest
// persistService may be set to a NodeService definition to indicate to
// addServiceInternal that if persist=true, it should persist this definition
// of the service, not the one from the Service field. This is necessary so
// that the service is persisted without the serviceDefaults.
persistService *structs.NodeService
// persistServiceDefaults may be set to a ServiceConfigResponse to indicate to
// addServiceInternal that it should persist the value in a file.
persistServiceDefaults *structs.ServiceConfigResponse
}
// addServiceInternal adds the given service and checks to the local state.
func (a *Agent) addServiceInternal(req addServiceInternalRequest) error {
service := req.Service
// Pause the service syncs during modification
a.PauseSync()
defer a.ResumeSync()
// Set default tagged addresses
serviceIP := net.ParseIP(service.Address)
serviceAddressIs4 := serviceIP != nil && serviceIP.To4() != nil
serviceAddressIs6 := serviceIP != nil && serviceIP.To4() == nil
if service.TaggedAddresses == nil {
service.TaggedAddresses = map[string]structs.ServiceAddress{}
}
if _, ok := service.TaggedAddresses[structs.TaggedAddressLANIPv4]; !ok && serviceAddressIs4 {
service.TaggedAddresses[structs.TaggedAddressLANIPv4] = structs.ServiceAddress{Address: service.Address, Port: service.Port}
}
if _, ok := service.TaggedAddresses[structs.TaggedAddressWANIPv4]; !ok && serviceAddressIs4 {
service.TaggedAddresses[structs.TaggedAddressWANIPv4] = structs.ServiceAddress{Address: service.Address, Port: service.Port}
}
if _, ok := service.TaggedAddresses[structs.TaggedAddressLANIPv6]; !ok && serviceAddressIs6 {
service.TaggedAddresses[structs.TaggedAddressLANIPv6] = structs.ServiceAddress{Address: service.Address, Port: service.Port}
}
if _, ok := service.TaggedAddresses[structs.TaggedAddressWANIPv6]; !ok && serviceAddressIs6 {
service.TaggedAddresses[structs.TaggedAddressWANIPv6] = structs.ServiceAddress{Address: service.Address, Port: service.Port}
}
var checks []*structs.HealthCheck
// all the checks must be associated with the same enterprise meta of the service
// so this map can just use the main CheckID for indexing
existingChecks := map[structs.CheckID]bool{}
for _, check := range a.State.ChecksForService(service.CompoundServiceID(), false) {
existingChecks[check.CompoundCheckID()] = false
}
// Note, this is explicitly a nil check instead of len() == 0 because
// Agent.Start does not have a snapshot, and we don't want to query
// State.Checks each time.
if req.checkStateSnapshot == nil {
req.checkStateSnapshot = a.State.Checks(structs.WildcardEnterpriseMeta())
}
// Create an associated health check
for i, chkType := range req.chkTypes {
checkID := string(chkType.CheckID)
if checkID == "" {
checkID = fmt.Sprintf("service:%s", service.ID)
if len(req.chkTypes) > 1 {
checkID += fmt.Sprintf(":%d", i+1)
}
}
cid := structs.NewCheckID(types.CheckID(checkID), &service.EnterpriseMeta)
existingChecks[cid] = true
name := chkType.Name
if name == "" {
name = fmt.Sprintf("Service '%s' check", service.Service)
}
check := &structs.HealthCheck{
Node: a.config.NodeName,
CheckID: types.CheckID(checkID),
Name: name,
Status: api.HealthCritical,
Notes: chkType.Notes,
ServiceID: service.ID,
ServiceName: service.Service,
ServiceTags: service.Tags,
Type: chkType.Type(),
EnterpriseMeta: service.EnterpriseMeta,
}
if chkType.Status != "" {
check.Status = chkType.Status
}
// Restore the fields from the snapshot.
prev, ok := req.checkStateSnapshot[cid]
if ok {
check.Output = prev.Output
check.Status = prev.Status
}
checks = append(checks, check)
}
// cleanup, store the ids of services and checks that weren't previously
// registered so we clean them up if something fails halfway through the
// process.
var cleanupServices []structs.ServiceID
var cleanupChecks []structs.CheckID
sid := service.CompoundServiceID()
if s := a.State.Service(sid); s == nil {
cleanupServices = append(cleanupServices, sid)
}
for _, check := range checks {
cid := check.CompoundCheckID()
if c := a.State.Check(cid); c == nil {
cleanupChecks = append(cleanupChecks, cid)
}
}
err := a.State.AddServiceWithChecks(service, checks, req.token)
if err != nil {
a.cleanupRegistration(cleanupServices, cleanupChecks)
return err
}
source := req.Source
persist := req.persist
for i := range checks {
if err := a.addCheck(checks[i], req.chkTypes[i], service, req.token, source); err != nil {
a.cleanupRegistration(cleanupServices, cleanupChecks)
return err
}
if persist && a.config.DataDir != "" {
if err := a.persistCheck(checks[i], req.chkTypes[i], source); err != nil {
a.cleanupRegistration(cleanupServices, cleanupChecks)
return err
}
}
}
// If a proxy service wishes to expose checks, check targets need to be rerouted to the proxy listener
// This needs to be called after chkTypes are added to the agent, to avoid being overwritten
psid := structs.NewServiceID(service.Proxy.DestinationServiceID, &service.EnterpriseMeta)
if service.Proxy.Expose.Checks {
err := a.rerouteExposedChecks(psid, service.Address)
if err != nil {
a.logger.Warn("failed to reroute L7 checks to exposed proxy listener")
}
} else {
// Reset check targets if proxy was re-registered but no longer wants to expose checks
// If the proxy is being registered for the first time then this is a no-op
a.resetExposedChecks(psid)
}
if req.persistServiceConfig && a.config.DataDir != "" {
var err error
if req.persistServiceDefaults != nil {
err = a.persistServiceConfig(service.CompoundServiceID(), req.persistServiceDefaults)
} else {
err = a.purgeServiceConfig(service.CompoundServiceID())
}
if err != nil {
a.cleanupRegistration(cleanupServices, cleanupChecks)
return err
}
}
// Persist the service to a file
if persist && a.config.DataDir != "" {
if req.persistService == nil {
req.persistService = service
}
if err := a.persistService(req.persistService, source); err != nil {
a.cleanupRegistration(cleanupServices, cleanupChecks)
return err
}
}
if req.replaceExistingChecks {
for checkID, keep := range existingChecks {
if !keep {
a.removeCheckLocked(checkID, persist)
}
}
}
return nil
}
// validateService validates an service and its checks, either returning an error or emitting a
// warning based on the nature of the error.
func (a *Agent) validateService(service *structs.NodeService, chkTypes []*structs.CheckType) error {
if service.Service == "" {
return fmt.Errorf("Service name missing")
}
if service.ID == "" && service.Service != "" {
service.ID = service.Service
}
for _, check := range chkTypes {
if err := check.Validate(); err != nil {
return fmt.Errorf("Check is not valid: %v", err)
}
}
// Set default weights if not specified. This is important as it ensures AE
// doesn't consider the service different since it has nil weights.
if service.Weights == nil {
service.Weights = &structs.Weights{Passing: 1, Warning: 1}
}
// Warn if the service name is incompatible with DNS
if dns.InvalidNameRe.MatchString(service.Service) {
a.logger.Warn("Service name will not be discoverable "+
"via DNS due to invalid characters. Valid characters include "+
"all alpha-numerics and dashes.",
"service", service.Service,
)
} else if len(service.Service) > dns.MaxLabelLength {
a.logger.Warn("Service name will not be discoverable "+
"via DNS due to it being too long. Valid lengths are between "+
"1 and 63 bytes.",
"service", service.Service,
)
}
// Warn if any tags are incompatible with DNS
for _, tag := range service.Tags {
if dns.InvalidNameRe.MatchString(tag) {
a.logger.Debug("Service tag will not be discoverable "+
"via DNS due to invalid characters. Valid characters include "+
"all alpha-numerics and dashes.",
"tag", tag,
)
} else if len(tag) > dns.MaxLabelLength {
a.logger.Debug("Service tag will not be discoverable "+
"via DNS due to it being too long. Valid lengths are between "+
"1 and 63 bytes.",
"tag", tag,
)
}
}
// Check IPv4/IPv6 tagged addresses
if service.TaggedAddresses != nil {
if sa, ok := service.TaggedAddresses[structs.TaggedAddressLANIPv4]; ok {
ip := net.ParseIP(sa.Address)
if ip == nil || ip.To4() == nil {
return fmt.Errorf("Service tagged address %q must be a valid ipv4 address", structs.TaggedAddressLANIPv4)
}
}
if sa, ok := service.TaggedAddresses[structs.TaggedAddressWANIPv4]; ok {
ip := net.ParseIP(sa.Address)
if ip == nil || ip.To4() == nil {
return fmt.Errorf("Service tagged address %q must be a valid ipv4 address", structs.TaggedAddressWANIPv4)
}
}
if sa, ok := service.TaggedAddresses[structs.TaggedAddressLANIPv6]; ok {
ip := net.ParseIP(sa.Address)
if ip == nil || ip.To4() != nil {
return fmt.Errorf("Service tagged address %q must be a valid ipv6 address", structs.TaggedAddressLANIPv6)
}
}
if sa, ok := service.TaggedAddresses[structs.TaggedAddressLANIPv6]; ok {
ip := net.ParseIP(sa.Address)
if ip == nil || ip.To4() != nil {
return fmt.Errorf("Service tagged address %q must be a valid ipv6 address", structs.TaggedAddressLANIPv6)
}
}
}
return nil
}
// cleanupRegistration is called on registration error to ensure no there are no
// leftovers after a partial failure
func (a *Agent) cleanupRegistration(serviceIDs []structs.ServiceID, checksIDs []structs.CheckID) {
for _, s := range serviceIDs {
if err := a.State.RemoveService(s); err != nil {
a.logger.Error("failed to remove service during cleanup",
"service", s.String(),
"error", err,
)
}
if err := a.purgeService(s); err != nil {
a.logger.Error("failed to purge service file during cleanup",
"service", s.String(),
"error", err,
)
}
if err := a.purgeServiceConfig(s); err != nil {
a.logger.Error("failed to purge service config file during cleanup",
"service", s,
"error", err,
)
}
if err := a.removeServiceSidecars(s, true); err != nil {
a.logger.Error("service registration: cleanup: failed remove sidecars for", "service", s, "error", err)
}
}
for _, c := range checksIDs {
a.cancelCheckMonitors(c)
if err := a.State.RemoveCheck(c); err != nil {
a.logger.Error("failed to remove check during cleanup",
"check", c.String(),
"error", err,
)
}
if err := a.purgeCheck(c); err != nil {
a.logger.Error("failed to purge check file during cleanup",
"check", c.String(),
"error", err,
)
}
}
}
// RemoveService is used to remove a service entry.
// The agent will make a best effort to ensure it is deregistered
func (a *Agent) RemoveService(serviceID structs.ServiceID) error {
return a.removeService(serviceID, true)
}
func (a *Agent) removeService(serviceID structs.ServiceID, persist bool) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
return a.removeServiceLocked(serviceID, persist)
}
// removeServiceLocked is used to remove a service entry.
// The agent will make a best effort to ensure it is deregistered
func (a *Agent) removeServiceLocked(serviceID structs.ServiceID, persist bool) error {
// Validate ServiceID
if serviceID.ID == "" {
return fmt.Errorf("ServiceID missing")
}
// Shut down the config watch in the service manager if enabled.
if a.config.EnableCentralServiceConfig {
a.serviceManager.RemoveService(serviceID)
}
// Reset the HTTP check targets if they were exposed through a proxy
// If this is not a proxy or checks were not exposed then this is a no-op
svc := a.State.Service(serviceID)
if svc != nil {
psid := structs.NewServiceID(svc.Proxy.DestinationServiceID, &svc.EnterpriseMeta)
a.resetExposedChecks(psid)
}
checks := a.State.ChecksForService(serviceID, false)
var checkIDs []structs.CheckID
for id := range checks {
checkIDs = append(checkIDs, id)
}
// Remove service immediately
if err := a.State.RemoveServiceWithChecks(serviceID, checkIDs); err != nil {
a.logger.Warn("Failed to deregister service",
"service", serviceID.String(),
"error", err,
)
return nil
}
// Remove the service from the data dir
if persist {
if err := a.purgeService(serviceID); err != nil {
return err
}
if err := a.purgeServiceConfig(serviceID); err != nil {
return err
}
}
// Deregister any associated health checks
for checkID := range checks {
if err := a.removeCheckLocked(checkID, persist); err != nil {
return err
}
}
a.logger.Debug("removed service", "service", serviceID.String())
// If any Sidecar services exist for the removed service ID, remove them too.
return a.removeServiceSidecars(serviceID, persist)
}
func (a *Agent) removeServiceSidecars(serviceID structs.ServiceID, persist bool) error {
sidecarSID := structs.NewServiceID(sidecarServiceID(serviceID.ID), &serviceID.EnterpriseMeta)
if sidecar := a.State.Service(sidecarSID); sidecar != nil {
// Double check that it's not just an ID collision and we actually added
// this from a sidecar.
if sidecar.LocallyRegisteredAsSidecar {
// Remove it!
err := a.removeServiceLocked(sidecarSID, persist)
if err != nil {
return err
}
}
}
return nil
}
// AddCheck is used to add a health check to the agent.
// This entry is persistent and the agent will make a best effort to
// ensure it is registered. The Check may include a CheckType which
// is used to automatically update the check status
func (a *Agent) AddCheck(check *structs.HealthCheck, chkType *structs.CheckType, persist bool, token string, source configSource) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
return a.addCheckLocked(check, chkType, persist, token, source)
}
func (a *Agent) addCheckLocked(check *structs.HealthCheck, chkType *structs.CheckType, persist bool, token string, source configSource) error {
var service *structs.NodeService
check.EnterpriseMeta.Normalize()
if check.ServiceID != "" {
cid := check.CompoundServiceID()
service = a.State.Service(cid)
if service == nil {
return fmt.Errorf("ServiceID %q does not exist", cid.String())
}
}
// Extra validations
if err := check.Validate(); err != nil {
return err
}
// snapshot the current state of the health check to avoid potential flapping
cid := check.CompoundCheckID()
existing := a.State.Check(cid)
defer func() {
if existing != nil {
a.State.UpdateCheck(cid, existing.Status, existing.Output)
}
}()
err := a.addCheck(check, chkType, service, token, source)
if err != nil {
a.State.RemoveCheck(cid)
return err
}
// Add to the local state for anti-entropy
err = a.State.AddCheck(check, token)
if err != nil {
return err
}
// Persist the check
if persist && a.config.DataDir != "" {
return a.persistCheck(check, chkType, source)
}
return nil
}
func (a *Agent) addCheck(check *structs.HealthCheck, chkType *structs.CheckType, service *structs.NodeService, token string, source configSource) error {
if check.CheckID == "" {
return fmt.Errorf("CheckID missing")
}
if chkType != nil {
if err := chkType.Validate(); err != nil {
return fmt.Errorf("Check is not valid: %v", err)
}
if chkType.IsScript() {
if source == ConfigSourceLocal && !a.config.EnableLocalScriptChecks {
return fmt.Errorf("Scripts are disabled on this agent; to enable, configure 'enable_script_checks' or 'enable_local_script_checks' to true")
}
if source == ConfigSourceRemote && !a.config.EnableRemoteScriptChecks {
return fmt.Errorf("Scripts are disabled on this agent from remote calls; to enable, configure 'enable_script_checks' to true")
}
}
}
if check.ServiceID != "" {
check.ServiceName = service.Service
check.ServiceTags = service.Tags
check.EnterpriseMeta = service.EnterpriseMeta
}
// Check if already registered
if chkType != nil {
maxOutputSize := a.config.CheckOutputMaxSize
if maxOutputSize == 0 {
maxOutputSize = checks.DefaultBufSize
}
if chkType.OutputMaxSize > 0 && maxOutputSize > chkType.OutputMaxSize {
maxOutputSize = chkType.OutputMaxSize
}
// Get the address of the proxy for this service if it exists
// Need its config to know whether we should reroute checks to it
var proxy *structs.NodeService
if service != nil {
for _, svc := range a.State.Services(&service.EnterpriseMeta) {
if svc.Proxy.DestinationServiceID == service.ID {
proxy = svc
break
}
}
}
statusHandler := checks.NewStatusHandler(a.State, a.logger, chkType.SuccessBeforePassing, chkType.FailuresBeforeCritical)
sid := check.CompoundServiceID()
cid := check.CompoundCheckID()
switch {
case chkType.IsTTL():
if existing, ok := a.checkTTLs[cid]; ok {
existing.Stop()
delete(a.checkTTLs, cid)
}
ttl := &checks.CheckTTL{
Notify: a.State,
CheckID: cid,
ServiceID: sid,
TTL: chkType.TTL,
Logger: a.logger,
OutputMaxSize: maxOutputSize,
}
// Restore persisted state, if any
if err := a.loadCheckState(check); err != nil {
a.logger.Warn("failed restoring state for check",
"check", cid.String(),
"error", err,
)
}
ttl.Start()
a.checkTTLs[cid] = ttl
case chkType.IsHTTP():
if existing, ok := a.checkHTTPs[cid]; ok {
existing.Stop()
delete(a.checkHTTPs, cid)
}
if chkType.Interval < checks.MinInterval {
a.logger.Warn("check has interval below minimum",
"check", cid.String(),
"minimum_interval", checks.MinInterval,
)
chkType.Interval = checks.MinInterval
}
tlsClientConfig := a.tlsConfigurator.OutgoingTLSConfigForCheck(chkType.TLSSkipVerify, chkType.TLSServerName)
http := &checks.CheckHTTP{
CheckID: cid,
ServiceID: sid,
HTTP: chkType.HTTP,
Header: chkType.Header,
Method: chkType.Method,
Body: chkType.Body,
Interval: chkType.Interval,
Timeout: chkType.Timeout,
Logger: a.logger,
OutputMaxSize: maxOutputSize,
TLSClientConfig: tlsClientConfig,
StatusHandler: statusHandler,
}
if proxy != nil && proxy.Proxy.Expose.Checks {
port, err := a.listenerPortLocked(sid, cid)
if err != nil {
a.logger.Error("error exposing check",
"check", cid.String(),
"error", err,
)
return err
}
http.ProxyHTTP = httpInjectAddr(http.HTTP, proxy.Address, port)
}
http.Start()
a.checkHTTPs[cid] = http
case chkType.IsTCP():
if existing, ok := a.checkTCPs[cid]; ok {
existing.Stop()
delete(a.checkTCPs, cid)
}
if chkType.Interval < checks.MinInterval {
a.logger.Warn("check has interval below minimum",
"check", cid.String(),
"minimum_interval", checks.MinInterval,
)
chkType.Interval = checks.MinInterval
}
tcp := &checks.CheckTCP{
CheckID: cid,
ServiceID: sid,
TCP: chkType.TCP,
Interval: chkType.Interval,
Timeout: chkType.Timeout,
Logger: a.logger,
StatusHandler: statusHandler,
}
tcp.Start()
a.checkTCPs[cid] = tcp
case chkType.IsGRPC():
if existing, ok := a.checkGRPCs[cid]; ok {
existing.Stop()
delete(a.checkGRPCs, cid)
}
if chkType.Interval < checks.MinInterval {
a.logger.Warn("check has interval below minimum",
"check", cid.String(),
"minimum_interval", checks.MinInterval,
)
chkType.Interval = checks.MinInterval
}
var tlsClientConfig *tls.Config
if chkType.GRPCUseTLS {
tlsClientConfig = a.tlsConfigurator.OutgoingTLSConfigForCheck(chkType.TLSSkipVerify, chkType.TLSServerName)
}
grpc := &checks.CheckGRPC{
CheckID: cid,
ServiceID: sid,
GRPC: chkType.GRPC,
Interval: chkType.Interval,
Timeout: chkType.Timeout,
Logger: a.logger,
TLSClientConfig: tlsClientConfig,
StatusHandler: statusHandler,
}
if proxy != nil && proxy.Proxy.Expose.Checks {
port, err := a.listenerPortLocked(sid, cid)
if err != nil {
a.logger.Error("error exposing check",
"check", cid.String(),
"error", err,
)
return err
}
grpc.ProxyGRPC = grpcInjectAddr(grpc.GRPC, proxy.Address, port)
}
grpc.Start()
a.checkGRPCs[cid] = grpc
case chkType.IsDocker():
if existing, ok := a.checkDockers[cid]; ok {
existing.Stop()
delete(a.checkDockers, cid)
}
if chkType.Interval < checks.MinInterval {
a.logger.Warn("check has interval below minimum",
"check", cid.String(),
"minimum_interval", checks.MinInterval,
)
chkType.Interval = checks.MinInterval
}
if a.dockerClient == nil {
dc, err := checks.NewDockerClient(os.Getenv("DOCKER_HOST"), int64(maxOutputSize))
if err != nil {
a.logger.Error("error creating docker client", "error", err)
return err
}
a.logger.Debug("created docker client", "host", dc.Host())
a.dockerClient = dc
}
dockerCheck := &checks.CheckDocker{
CheckID: cid,
ServiceID: sid,
DockerContainerID: chkType.DockerContainerID,
Shell: chkType.Shell,
ScriptArgs: chkType.ScriptArgs,
Interval: chkType.Interval,
Logger: a.logger,
Client: a.dockerClient,
StatusHandler: statusHandler,
}
if prev := a.checkDockers[cid]; prev != nil {
prev.Stop()
}
dockerCheck.Start()
a.checkDockers[cid] = dockerCheck
case chkType.IsMonitor():
if existing, ok := a.checkMonitors[cid]; ok {
existing.Stop()
delete(a.checkMonitors, cid)
}
if chkType.Interval < checks.MinInterval {
a.logger.Warn("check has interval below minimum",
"check", cid.String(),
"minimum_interval", checks.MinInterval,
)
chkType.Interval = checks.MinInterval
}
monitor := &checks.CheckMonitor{
Notify: a.State,
CheckID: cid,
ServiceID: sid,
ScriptArgs: chkType.ScriptArgs,
Interval: chkType.Interval,
Timeout: chkType.Timeout,
Logger: a.logger,
OutputMaxSize: maxOutputSize,
StatusHandler: statusHandler,
}
monitor.Start()
a.checkMonitors[cid] = monitor
case chkType.IsAlias():
if existing, ok := a.checkAliases[cid]; ok {
existing.Stop()
delete(a.checkAliases, cid)
}
var rpcReq structs.NodeSpecificRequest
rpcReq.Datacenter = a.config.Datacenter
// The token to set is really important. The behavior below follows
// the same behavior as anti-entropy: we use the user-specified token
// if set (either on the service or check definition), otherwise
// we use the "UserToken" on the agent. This is tested.
rpcReq.Token = a.tokens.UserToken()
if token != "" {
rpcReq.Token = token
}
aliasServiceID := structs.NewServiceID(chkType.AliasService, &check.EnterpriseMeta)
chkImpl := &checks.CheckAlias{
Notify: a.State,
RPC: a.delegate,
RPCReq: rpcReq,
CheckID: cid,
Node: chkType.AliasNode,
ServiceID: aliasServiceID,
EnterpriseMeta: check.EnterpriseMeta,
}
chkImpl.Start()
a.checkAliases[cid] = chkImpl
default:
return fmt.Errorf("Check type is not valid")
}
// Notify channel that watches for service state changes
// This is a non-blocking send to avoid synchronizing on a large number of check updates
s := a.State.ServiceState(sid)
if s != nil && !s.Deleted {
select {
case s.WatchCh <- struct{}{}:
default:
}
}
if chkType.DeregisterCriticalServiceAfter > 0 {
timeout := chkType.DeregisterCriticalServiceAfter
if timeout < a.config.CheckDeregisterIntervalMin {
timeout = a.config.CheckDeregisterIntervalMin
a.logger.Warn("check has deregister interval below minimum",
"check", cid.String(),
"minimum_interval", a.config.CheckDeregisterIntervalMin,
)
}
a.checkReapAfter[cid] = timeout
} else {
delete(a.checkReapAfter, cid)
}
}
return nil
}
// RemoveCheck is used to remove a health check.
// The agent will make a best effort to ensure it is deregistered
func (a *Agent) RemoveCheck(checkID structs.CheckID, persist bool) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
return a.removeCheckLocked(checkID, persist)
}
// removeCheckLocked is used to remove a health check.
// The agent will make a best effort to ensure it is deregistered
func (a *Agent) removeCheckLocked(checkID structs.CheckID, persist bool) error {
// Validate CheckID
if checkID.ID == "" {
return fmt.Errorf("CheckID missing")
}
// Notify channel that watches for service state changes
// This is a non-blocking send to avoid synchronizing on a large number of check updates
var svcID structs.ServiceID
if c := a.State.Check(checkID); c != nil {
svcID = c.CompoundServiceID()
}
s := a.State.ServiceState(svcID)
if s != nil && !s.Deleted {
select {
case s.WatchCh <- struct{}{}:
default:
}
}
// Delete port from allocated port set
// If checks weren't being exposed then this is a no-op
portKey := listenerPortKey(svcID, checkID)
delete(a.exposedPorts, portKey)
a.cancelCheckMonitors(checkID)
a.State.RemoveCheck(checkID)
if persist {
if err := a.purgeCheck(checkID); err != nil {
return err
}
if err := a.purgeCheckState(checkID); err != nil {
return err
}
}
a.logger.Debug("removed check", "check", checkID.String())
return nil
}
// ServiceHTTPBasedChecks returns HTTP and GRPC based Checks
// for the given serviceID
func (a *Agent) ServiceHTTPBasedChecks(serviceID structs.ServiceID) []structs.CheckType {
a.stateLock.Lock()
defer a.stateLock.Unlock()
var chkTypes = make([]structs.CheckType, 0)
for _, c := range a.checkHTTPs {
if c.ServiceID == serviceID {
chkTypes = append(chkTypes, c.CheckType())
}
}
for _, c := range a.checkGRPCs {
if c.ServiceID == serviceID {
chkTypes = append(chkTypes, c.CheckType())
}
}
return chkTypes
}
// AdvertiseAddrLAN returns the AdvertiseAddrLAN config value
func (a *Agent) AdvertiseAddrLAN() string {
return a.config.AdvertiseAddrLAN.String()
}
// resolveProxyCheckAddress returns the best address to use for a TCP check of
// the proxy's public listener. It expects the input to already have default
// values populated by applyProxyConfigDefaults. It may return an empty string
// indicating that the TCP check should not be created at all.
//
// By default this uses the proxy's bind address which in turn defaults to the
// agent's bind address. If the proxy bind address ends up being 0.0.0.0 we have
// to assume the agent can dial it over loopback which is usually true.
//
// In some topologies such as proxy being in a different container, the IP the
// agent used to dial proxy over a local bridge might not be the same as the
// container's public routable IP address so we allow a manual override of the
// check address in config "tcp_check_address" too.
//
// Finally the TCP check can be disabled by another manual override
// "disable_tcp_check" in cases where the agent will never be able to dial the
// proxy directly for some reason.
func (a *Agent) resolveProxyCheckAddress(proxyCfg map[string]interface{}) string {
// If user disabled the check return empty string
if disable, ok := proxyCfg["disable_tcp_check"].(bool); ok && disable {
return ""
}
// If user specified a custom one, use that
if chkAddr, ok := proxyCfg["tcp_check_address"].(string); ok && chkAddr != "" {
return chkAddr
}
// If we have a bind address and its diallable, use that
if bindAddr, ok := proxyCfg["bind_address"].(string); ok &&
bindAddr != "" && bindAddr != "0.0.0.0" && bindAddr != "[::]" {
return bindAddr
}
// Default to localhost
return "127.0.0.1"
}
func (a *Agent) cancelCheckMonitors(checkID structs.CheckID) {
// Stop any monitors
delete(a.checkReapAfter, checkID)
if check, ok := a.checkMonitors[checkID]; ok {
check.Stop()
delete(a.checkMonitors, checkID)
}
if check, ok := a.checkHTTPs[checkID]; ok {
check.Stop()
delete(a.checkHTTPs, checkID)
}
if check, ok := a.checkTCPs[checkID]; ok {
check.Stop()
delete(a.checkTCPs, checkID)
}
if check, ok := a.checkGRPCs[checkID]; ok {
check.Stop()
delete(a.checkGRPCs, checkID)
}
if check, ok := a.checkTTLs[checkID]; ok {
check.Stop()
delete(a.checkTTLs, checkID)
}
if check, ok := a.checkDockers[checkID]; ok {
check.Stop()
delete(a.checkDockers, checkID)
}
}
// updateTTLCheck is used to update the status of a TTL check via the Agent API.
func (a *Agent) updateTTLCheck(checkID structs.CheckID, status, output string) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
// Grab the TTL check.
check, ok := a.checkTTLs[checkID]
if !ok {
return fmt.Errorf("CheckID %q does not have associated TTL", checkID.String())
}
// Set the status through CheckTTL to reset the TTL.
outputTruncated := check.SetStatus(status, output)
// We don't write any files in dev mode so bail here.
if a.config.DataDir == "" {
return nil
}
// Persist the state so the TTL check can come up in a good state after
// an agent restart, especially with long TTL values.
if err := a.persistCheckState(check, status, outputTruncated); err != nil {
return fmt.Errorf("failed persisting state for check %q: %s", checkID.String(), err)
}
return nil
}
// persistCheckState is used to record the check status into the data dir.
// This allows the state to be restored on a later agent start. Currently
// only useful for TTL based checks.
func (a *Agent) persistCheckState(check *checks.CheckTTL, status, output string) error {
// Create the persisted state
state := persistedCheckState{
CheckID: check.CheckID.ID,
Status: status,
Output: output,
Expires: time.Now().Add(check.TTL).Unix(),
EnterpriseMeta: check.CheckID.EnterpriseMeta,
}
// Encode the state
buf, err := json.Marshal(state)
if err != nil {
return err
}
// Create the state dir if it doesn't exist
dir := filepath.Join(a.config.DataDir, checkStateDir)
if err := os.MkdirAll(dir, 0700); err != nil {
return fmt.Errorf("failed creating check state dir %q: %s", dir, err)
}
// Write the state to the file
file := filepath.Join(dir, check.CheckID.StringHash())
// Create temp file in same dir, to make more likely atomic
tempFile := file + ".tmp"
// persistCheckState is called frequently, so don't use writeFileAtomic to avoid calling fsync here
if err := ioutil.WriteFile(tempFile, buf, 0600); err != nil {
return fmt.Errorf("failed writing temp file %q: %s", tempFile, err)
}
if err := os.Rename(tempFile, file); err != nil {
return fmt.Errorf("failed to rename temp file from %q to %q: %s", tempFile, file, err)
}
return nil
}
// loadCheckState is used to restore the persisted state of a check.
func (a *Agent) loadCheckState(check *structs.HealthCheck) error {
cid := check.CompoundCheckID()
// Try to read the persisted state for this check
file := filepath.Join(a.config.DataDir, checkStateDir, cid.StringHash())
buf, err := ioutil.ReadFile(file)
if err != nil {
if os.IsNotExist(err) {
return nil
}
return fmt.Errorf("failed reading file %q: %s", file, err)
}
// Decode the state data
var p persistedCheckState
if err := json.Unmarshal(buf, &p); err != nil {
a.logger.Error("failed decoding check state", "error", err)
return a.purgeCheckState(cid)
}
// Check if the state has expired
if time.Now().Unix() >= p.Expires {
a.logger.Debug("check state expired, not restoring", "check", cid.String())
return a.purgeCheckState(cid)
}
// Restore the fields from the state
check.Output = p.Output
check.Status = p.Status
return nil
}
// purgeCheckState is used to purge the state of a check from the data dir
func (a *Agent) purgeCheckState(checkID structs.CheckID) error {
file := filepath.Join(a.config.DataDir, checkStateDir, checkID.StringHash())
err := os.Remove(file)
if os.IsNotExist(err) {
return nil
}
return err
}
// Stats is used to get various debugging state from the sub-systems
func (a *Agent) Stats() map[string]map[string]string {
stats := a.delegate.Stats()
stats["agent"] = map[string]string{
"check_monitors": strconv.Itoa(len(a.checkMonitors)),
"check_ttls": strconv.Itoa(len(a.checkTTLs)),
}
for k, v := range a.State.Stats() {
stats["agent"][k] = v
}
revision := a.config.Revision
if len(revision) > 8 {
revision = revision[:8]
}
stats["build"] = map[string]string{
"revision": revision,
"version": a.config.Version,
"prerelease": a.config.VersionPrerelease,
}
return stats
}
// storePid is used to write out our PID to a file if necessary
func (a *Agent) storePid() error {
// Quit fast if no pidfile
pidPath := a.config.PidFile
if pidPath == "" {
return nil
}
// Open the PID file
pidFile, err := os.OpenFile(pidPath, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0666)
if err != nil {
return fmt.Errorf("Could not open pid file: %v", err)
}
defer pidFile.Close()
// Write out the PID
pid := os.Getpid()
_, err = pidFile.WriteString(fmt.Sprintf("%d", pid))
if err != nil {
return fmt.Errorf("Could not write to pid file: %s", err)
}
return nil
}
// deletePid is used to delete our PID on exit
func (a *Agent) deletePid() error {
// Quit fast if no pidfile
pidPath := a.config.PidFile
if pidPath == "" {
return nil
}
stat, err := os.Stat(pidPath)
if err != nil {
return fmt.Errorf("Could not remove pid file: %s", err)
}
if stat.IsDir() {
return fmt.Errorf("Specified pid file path is directory")
}
err = os.Remove(pidPath)
if err != nil {
return fmt.Errorf("Could not remove pid file: %s", err)
}
return nil
}
// loadServices will load service definitions from configuration and persisted
// definitions on disk, and load them into the local agent.
func (a *Agent) loadServices(conf *config.RuntimeConfig, snap map[structs.CheckID]*structs.HealthCheck) error {
// Load any persisted service configs so we can feed those into the initial
// registrations below.
persistedServiceConfigs, err := a.readPersistedServiceConfigs()
if err != nil {
return err
}
// Register the services from config
for _, service := range conf.Services {
ns := service.NodeService()
chkTypes, err := service.CheckTypes()
if err != nil {
return fmt.Errorf("Failed to validate checks for service %q: %v", service.Name, err)
}
// Grab and validate sidecar if there is one too
sidecar, sidecarChecks, sidecarToken, err := a.sidecarServiceFromNodeService(ns, service.Token)
if err != nil {
return fmt.Errorf("Failed to validate sidecar for service %q: %v", service.Name, err)
}
// Remove sidecar from NodeService now it's done it's job it's just a config
// syntax sugar and shouldn't be persisted in local or server state.
ns.Connect.SidecarService = nil
sid := ns.CompoundServiceID()
err = a.addServiceLocked(addServiceLockedRequest{
AddServiceRequest: AddServiceRequest{
Service: ns,
chkTypes: chkTypes,
persist: false, // don't rewrite the file with the same data we just read
token: service.Token,
replaceExistingChecks: false, // do default behavior
Source: ConfigSourceLocal,
},
serviceDefaults: serviceDefaultsFromStruct(persistedServiceConfigs[sid]),
persistServiceConfig: false, // don't rewrite the file with the same data we just read
checkStateSnapshot: snap,
})
if err != nil {
return fmt.Errorf("Failed to register service %q: %v", service.Name, err)
}
// If there is a sidecar service, register that too.
if sidecar != nil {
sidecarServiceID := sidecar.CompoundServiceID()
err = a.addServiceLocked(addServiceLockedRequest{
AddServiceRequest: AddServiceRequest{
Service: sidecar,
chkTypes: sidecarChecks,
persist: false, // don't rewrite the file with the same data we just read
token: sidecarToken,
replaceExistingChecks: false, // do default behavior
Source: ConfigSourceLocal,
},
serviceDefaults: serviceDefaultsFromStruct(persistedServiceConfigs[sidecarServiceID]),
persistServiceConfig: false, // don't rewrite the file with the same data we just read
checkStateSnapshot: snap,
})
if err != nil {
return fmt.Errorf("Failed to register sidecar for service %q: %v", service.Name, err)
}
}
}
// Load any persisted services
svcDir := filepath.Join(a.config.DataDir, servicesDir)
files, err := ioutil.ReadDir(svcDir)
if err != nil {
if os.IsNotExist(err) {
return nil
}
return fmt.Errorf("Failed reading services dir %q: %s", svcDir, err)
}
for _, fi := range files {
// Skip all dirs
if fi.IsDir() {
continue
}
// Skip all partially written temporary files
if strings.HasSuffix(fi.Name(), "tmp") {
a.logger.Warn("Ignoring temporary service file", "file", fi.Name())
continue
}
// Read the contents into a buffer
file := filepath.Join(svcDir, fi.Name())
buf, err := ioutil.ReadFile(file)
if err != nil {
return fmt.Errorf("failed reading service file %q: %s", file, err)
}
// Try decoding the service definition
var p persistedService
if err := json.Unmarshal(buf, &p); err != nil {
// Backwards-compatibility for pre-0.5.1 persisted services
if err := json.Unmarshal(buf, &p.Service); err != nil {
a.logger.Error("Failed decoding service file",
"file", file,
"error", err,
)
continue
}
}
// Restore LocallyRegisteredAsSidecar, see persistedService.LocallyRegisteredAsSidecar
p.Service.LocallyRegisteredAsSidecar = p.LocallyRegisteredAsSidecar
serviceID := p.Service.CompoundServiceID()
source, ok := ConfigSourceFromName(p.Source)
if !ok {
a.logger.Warn("service exists with invalid source, purging",
"service", serviceID.String(),
"source", p.Source,
)
if err := a.purgeService(serviceID); err != nil {
return fmt.Errorf("failed purging service %q: %s", serviceID, err)
}
if err := a.purgeServiceConfig(serviceID); err != nil {
return fmt.Errorf("failed purging service config %q: %s", serviceID, err)
}
continue
}
if a.State.Service(serviceID) != nil {
// Purge previously persisted service. This allows config to be
// preferred over services persisted from the API.
a.logger.Debug("service exists, not restoring from file",
"service", serviceID.String(),
"file", file,
)
if err := a.purgeService(serviceID); err != nil {
return fmt.Errorf("failed purging service %q: %s", serviceID.String(), err)
}
if err := a.purgeServiceConfig(serviceID); err != nil {
return fmt.Errorf("failed purging service config %q: %s", serviceID.String(), err)
}
} else {
a.logger.Debug("restored service definition from file",
"service", serviceID.String(),
"file", file,
)
err = a.addServiceLocked(addServiceLockedRequest{
AddServiceRequest: AddServiceRequest{
Service: p.Service,
chkTypes: nil,
persist: false, // don't rewrite the file with the same data we just read
token: p.Token,
replaceExistingChecks: false, // do default behavior
Source: source,
},
serviceDefaults: serviceDefaultsFromStruct(persistedServiceConfigs[serviceID]),
persistServiceConfig: false, // don't rewrite the file with the same data we just read
checkStateSnapshot: snap,
})
if err != nil {
return fmt.Errorf("failed adding service %q: %s", serviceID, err)
}
}
}
for serviceID := range persistedServiceConfigs {
if a.State.Service(serviceID) == nil {
// This can be cleaned up now.
if err := a.purgeServiceConfig(serviceID); err != nil {
return fmt.Errorf("failed purging service config %q: %s", serviceID, err)
}
}
}
return nil
}
// unloadServices will deregister all services.
func (a *Agent) unloadServices() error {
for id := range a.State.Services(structs.WildcardEnterpriseMeta()) {
if err := a.removeServiceLocked(id, false); err != nil {
return fmt.Errorf("Failed deregistering service '%s': %v", id, err)
}
}
return nil
}
// loadChecks loads check definitions and/or persisted check definitions from
// disk and re-registers them with the local agent.
func (a *Agent) loadChecks(conf *config.RuntimeConfig, snap map[structs.CheckID]*structs.HealthCheck) error {
// Register the checks from config
for _, check := range conf.Checks {
health := check.HealthCheck(conf.NodeName)
// Restore the fields from the snapshot.
if prev, ok := snap[health.CompoundCheckID()]; ok {
health.Output = prev.Output
health.Status = prev.Status
}
chkType := check.CheckType()
if err := a.addCheckLocked(health, chkType, false, check.Token, ConfigSourceLocal); err != nil {
return fmt.Errorf("Failed to register check '%s': %v %v", check.Name, err, check)
}
}
// Load any persisted checks
checkDir := filepath.Join(a.config.DataDir, checksDir)
files, err := ioutil.ReadDir(checkDir)
if err != nil {
if os.IsNotExist(err) {
return nil
}
return fmt.Errorf("Failed reading checks dir %q: %s", checkDir, err)
}
for _, fi := range files {
// Ignore dirs - we only care about the check definition files
if fi.IsDir() {
continue
}
// Read the contents into a buffer
file := filepath.Join(checkDir, fi.Name())
buf, err := ioutil.ReadFile(file)
if err != nil {
return fmt.Errorf("failed reading check file %q: %s", file, err)
}
// Decode the check
var p persistedCheck
if err := json.Unmarshal(buf, &p); err != nil {
a.logger.Error("Failed decoding check file",
"file", file,
"error", err,
)
continue
}
checkID := p.Check.CompoundCheckID()
source, ok := ConfigSourceFromName(p.Source)
if !ok {
a.logger.Warn("check exists with invalid source, purging",
"check", checkID.String(),
"source", p.Source,
)
if err := a.purgeCheck(checkID); err != nil {
return fmt.Errorf("failed purging check %q: %s", checkID, err)
}
continue
}
if a.State.Check(checkID) != nil {
// Purge previously persisted check. This allows config to be
// preferred over persisted checks from the API.
a.logger.Debug("check exists, not restoring from file",
"check", checkID.String(),
"file", file,
)
if err := a.purgeCheck(checkID); err != nil {
return fmt.Errorf("Failed purging check %q: %s", checkID, err)
}
} else {
// Default check to critical to avoid placing potentially unhealthy
// services into the active pool
p.Check.Status = api.HealthCritical
// Restore the fields from the snapshot.
if prev, ok := snap[p.Check.CompoundCheckID()]; ok {
p.Check.Output = prev.Output
p.Check.Status = prev.Status
}
if err := a.addCheckLocked(p.Check, p.ChkType, false, p.Token, source); err != nil {
// Purge the check if it is unable to be restored.
a.logger.Warn("Failed to restore check",
"check", checkID.String(),
"error", err,
)
if err := a.purgeCheck(checkID); err != nil {
return fmt.Errorf("Failed purging check %q: %s", checkID, err)
}
}
a.logger.Debug("restored health check from file",
"check", p.Check.CheckID,
"file", file,
)
}
}
return nil
}
// unloadChecks will deregister all checks known to the local agent.
func (a *Agent) unloadChecks() error {
for id := range a.State.Checks(structs.WildcardEnterpriseMeta()) {
if err := a.removeCheckLocked(id, false); err != nil {
return fmt.Errorf("Failed deregistering check '%s': %s", id, err)
}
}
return nil
}
// snapshotCheckState is used to snapshot the current state of the health
// checks. This is done before we reload our checks, so that we can properly
// restore into the same state.
func (a *Agent) snapshotCheckState() map[structs.CheckID]*structs.HealthCheck {
return a.State.Checks(structs.WildcardEnterpriseMeta())
}
// loadMetadata loads node metadata fields from the agent config and
// updates them on the local agent.
func (a *Agent) loadMetadata(conf *config.RuntimeConfig) error {
meta := map[string]string{}
for k, v := range conf.NodeMeta {
meta[k] = v
}
meta[structs.MetaSegmentKey] = conf.SegmentName
return a.State.LoadMetadata(meta)
}
// unloadMetadata resets the local metadata state
func (a *Agent) unloadMetadata() {
a.State.UnloadMetadata()
}
// serviceMaintCheckID returns the ID of a given service's maintenance check
func serviceMaintCheckID(serviceID structs.ServiceID) structs.CheckID {
cid := types.CheckID(structs.ServiceMaintPrefix + serviceID.ID)
return structs.NewCheckID(cid, &serviceID.EnterpriseMeta)
}
// EnableServiceMaintenance will register a false health check against the given
// service ID with critical status. This will exclude the service from queries.
func (a *Agent) EnableServiceMaintenance(serviceID structs.ServiceID, reason, token string) error {
service := a.State.Service(serviceID)
if service == nil {
return fmt.Errorf("No service registered with ID %q", serviceID.String())
}
// Check if maintenance mode is not already enabled
checkID := serviceMaintCheckID(serviceID)
if a.State.Check(checkID) != nil {
return nil
}
// Use default notes if no reason provided
if reason == "" {
reason = defaultServiceMaintReason
}
// Create and register the critical health check
check := &structs.HealthCheck{
Node: a.config.NodeName,
CheckID: checkID.ID,
Name: "Service Maintenance Mode",
Notes: reason,
ServiceID: service.ID,
ServiceName: service.Service,
Status: api.HealthCritical,
Type: "maintenance",
EnterpriseMeta: checkID.EnterpriseMeta,
}
a.AddCheck(check, nil, true, token, ConfigSourceLocal)
a.logger.Info("Service entered maintenance mode", "service", serviceID.String())
return nil
}
// DisableServiceMaintenance will deregister the fake maintenance mode check
// if the service has been marked as in maintenance.
func (a *Agent) DisableServiceMaintenance(serviceID structs.ServiceID) error {
if a.State.Service(serviceID) == nil {
return fmt.Errorf("No service registered with ID %q", serviceID.String())
}
// Check if maintenance mode is enabled
checkID := serviceMaintCheckID(serviceID)
if a.State.Check(checkID) == nil {
// maintenance mode is not enabled
return nil
}
// Deregister the maintenance check
a.RemoveCheck(checkID, true)
a.logger.Info("Service left maintenance mode", "service", serviceID.String())
return nil
}
// EnableNodeMaintenance places a node into maintenance mode.
func (a *Agent) EnableNodeMaintenance(reason, token string) {
// Ensure node maintenance is not already enabled
if a.State.Check(structs.NodeMaintCheckID) != nil {
return
}
// Use a default notes value
if reason == "" {
reason = defaultNodeMaintReason
}
// Create and register the node maintenance check
check := &structs.HealthCheck{
Node: a.config.NodeName,
CheckID: structs.NodeMaint,
Name: "Node Maintenance Mode",
Notes: reason,
Status: api.HealthCritical,
Type: "maintenance",
}
a.AddCheck(check, nil, true, token, ConfigSourceLocal)
a.logger.Info("Node entered maintenance mode")
}
// DisableNodeMaintenance removes a node from maintenance mode
func (a *Agent) DisableNodeMaintenance() {
if a.State.Check(structs.NodeMaintCheckID) == nil {
return
}
a.RemoveCheck(structs.NodeMaintCheckID, true)
a.logger.Info("Node left maintenance mode")
}
// ReloadConfig will atomically reload all configuration, including
// all services, checks, tokens, metadata, dnsServer configs, etc.
// It will also reload all ongoing watches.
func (a *Agent) ReloadConfig() error {
newCfg, err := a.baseDeps.AutoConfig.ReadConfig()
if err != nil {
return err
}
// copy over the existing node id, this cannot be
// changed while running anyways but this prevents
// breaking some existing behavior.
newCfg.NodeID = a.config.NodeID
// DEPRECATED: Warn users on reload if they're emitting deprecated metrics. Remove this warning and the flagged
// metrics in a future release of Consul.
if !a.config.Telemetry.DisableCompatOneNine {
a.logger.Warn("DEPRECATED Backwards compatibility with pre-1.9 metrics enabled. These metrics will be removed in a future version of Consul. Set `telemetry { disable_compat_1.9 = true }` to disable them.")
}
return a.reloadConfigInternal(newCfg)
}
// reloadConfigInternal is mainly needed for some unit tests. Instead of parsing
// the configuration using CLI flags and on disk config, this just takes a
// runtime configuration and applies it.
func (a *Agent) reloadConfigInternal(newCfg *config.RuntimeConfig) error {
// Change the log level and update it
if logging.ValidateLogLevel(newCfg.Logging.LogLevel) {
a.logger.SetLevel(logging.LevelFromString(newCfg.Logging.LogLevel))
} else {
a.logger.Warn("Invalid log level in new configuration", "level", newCfg.Logging.LogLevel)
newCfg.Logging.LogLevel = a.config.Logging.LogLevel
}
// Bulk update the services and checks
a.PauseSync()
defer a.ResumeSync()
a.stateLock.Lock()
defer a.stateLock.Unlock()
// Snapshot the current state, and use that to initialize the checks when
// they are recreated.
snap := a.snapshotCheckState()
// First unload all checks, services, and metadata. This lets us begin the reload
// with a clean slate.
if err := a.unloadServices(); err != nil {
return fmt.Errorf("Failed unloading services: %s", err)
}
if err := a.unloadChecks(); err != nil {
return fmt.Errorf("Failed unloading checks: %s", err)
}
a.unloadMetadata()
// Reload tokens - should be done before all the other loading
// to ensure the correct tokens are available for attaching to
// the checks and service registrations.
a.tokens.Load(newCfg.ACLTokens, a.logger)
if err := a.tlsConfigurator.Update(newCfg.ToTLSUtilConfig()); err != nil {
return fmt.Errorf("Failed reloading tls configuration: %s", err)
}
// Reload service/check definitions and metadata.
if err := a.loadServices(newCfg, snap); err != nil {
return fmt.Errorf("Failed reloading services: %s", err)
}
if err := a.loadChecks(newCfg, snap); err != nil {
return fmt.Errorf("Failed reloading checks: %s", err)
}
if err := a.loadMetadata(newCfg); err != nil {
return fmt.Errorf("Failed reloading metadata: %s", err)
}
if err := a.reloadWatches(newCfg); err != nil {
return fmt.Errorf("Failed reloading watches: %v", err)
}
a.httpConnLimiter.SetConfig(connlimit.Config{
MaxConnsPerClientIP: newCfg.HTTPMaxConnsPerClient,
})
for _, s := range a.dnsServers {
if err := s.ReloadConfig(newCfg); err != nil {
return fmt.Errorf("Failed reloading dns config : %v", err)
}
}
err := a.reloadEnterprise(newCfg)
if err != nil {
return err
}
cc := consul.ReloadableConfig{
RPCRateLimit: newCfg.RPCRateLimit,
RPCMaxBurst: newCfg.RPCMaxBurst,
RPCMaxConnsPerClient: newCfg.RPCMaxConnsPerClient,
ConfigEntryBootstrap: newCfg.ConfigEntryBootstrap,
}
if err := a.delegate.ReloadConfig(cc); err != nil {
return err
}
if a.cache.ReloadOptions(newCfg.Cache) {
a.logger.Info("Cache options have been updated")
} else {
a.logger.Debug("Cache options have not been modified")
}
// Update filtered metrics
metrics.UpdateFilter(newCfg.Telemetry.AllowedPrefixes,
newCfg.Telemetry.BlockedPrefixes)
a.State.SetDiscardCheckOutput(newCfg.DiscardCheckOutput)
for _, r := range a.configReloaders {
if err := r(newCfg); err != nil {
return err
}
}
return nil
}
// LocalBlockingQuery performs a blocking query in a generic way against
// local agent state that has no RPC or raft to back it. It uses `hash` parameter
// instead of an `index`.
// `alwaysBlock` determines whether we block if the provided hash is empty.
// Callers like the AgentService endpoint will want to return the current result if a hash isn't provided.
// On the other hand, for cache notifications we always want to block. This avoids an empty first response.
func (a *Agent) LocalBlockingQuery(alwaysBlock bool, hash string, wait time.Duration,
fn func(ws memdb.WatchSet) (string, interface{}, error)) (string, interface{}, error) {
// If we are not blocking we can skip tracking and allocating - nil WatchSet
// is still valid to call Add on and will just be a no op.
var ws memdb.WatchSet
var ctx context.Context = &lib.StopChannelContext{StopCh: a.shutdownCh}
shouldBlock := false
if alwaysBlock || hash != "" {
if wait == 0 {
wait = defaultQueryTime
}
if wait > 10*time.Minute {
wait = maxQueryTime
}
// Apply a small amount of jitter to the request.
wait += lib.RandomStagger(wait / 16)
var cancel func()
ctx, cancel = context.WithDeadline(ctx, time.Now().Add(wait))
defer cancel()
shouldBlock = true
}
for {
// Must reset this every loop in case the Watch set is already closed but
// hash remains same. In that case we'll need to re-block on ws.Watch()
// again.
ws = memdb.NewWatchSet()
curHash, curResp, err := fn(ws)
if err != nil {
return "", curResp, err
}
// Return immediately if there is no timeout, the hash is different or the
// Watch returns true (indicating timeout fired). Note that Watch on a nil
// WatchSet immediately returns false which would incorrectly cause this to
// loop and repeat again, however we rely on the invariant that ws == nil
// IFF timeout == nil in which case the Watch call is never invoked.
if !shouldBlock || hash != curHash || ws.WatchCtx(ctx) != nil {
return curHash, curResp, err
}
// Watch returned false indicating a change was detected, loop and repeat
// the callback to load the new value. If agent sync is paused it means
// local state is currently being bulk-edited e.g. config reload. In this
// case it's likely that local state just got unloaded and may or may not be
// reloaded yet. Wait a short amount of time for Sync to resume to ride out
// typical config reloads.
if syncPauseCh := a.SyncPausedCh(); syncPauseCh != nil {
select {
case <-syncPauseCh:
case <-ctx.Done():
}
}
}
}
// registerCache types on a.cache.
// This function may only be called once from New.
//
// Note: this function no longer registered all cache-types. Newer cache-types
// that do not depend on Agent are registered from registerCacheTypes.
func (a *Agent) registerCache() {
// Note that you should register the _agent_ as the RPC implementation and not
// the a.delegate directly, otherwise tests that rely on overriding RPC
// routing via a.registerEndpoint will not work.
a.cache.RegisterType(cachetype.ConnectCARootName, &cachetype.ConnectCARoot{RPC: a})
a.cache.RegisterType(cachetype.ConnectCALeafName, &cachetype.ConnectCALeaf{
RPC: a,
Cache: a.cache,
Datacenter: a.config.Datacenter,
TestOverrideCAChangeInitialDelay: a.config.ConnectTestCALeafRootChangeSpread,
})
a.cache.RegisterType(cachetype.IntentionMatchName, &cachetype.IntentionMatch{RPC: a})
a.cache.RegisterType(cachetype.CatalogServicesName, &cachetype.CatalogServices{RPC: a})
a.cache.RegisterType(cachetype.HealthServicesName, &cachetype.HealthServices{RPC: a})
a.cache.RegisterType(cachetype.PreparedQueryName, &cachetype.PreparedQuery{RPC: a})
a.cache.RegisterType(cachetype.NodeServicesName, &cachetype.NodeServices{RPC: a})
a.cache.RegisterType(cachetype.ResolvedServiceConfigName, &cachetype.ResolvedServiceConfig{RPC: a})
a.cache.RegisterType(cachetype.CatalogListServicesName, &cachetype.CatalogListServices{RPC: a})
a.cache.RegisterType(cachetype.CatalogServiceListName, &cachetype.CatalogServiceList{RPC: a})
a.cache.RegisterType(cachetype.CatalogDatacentersName, &cachetype.CatalogDatacenters{RPC: a})
a.cache.RegisterType(cachetype.InternalServiceDumpName, &cachetype.InternalServiceDump{RPC: a})
a.cache.RegisterType(cachetype.CompiledDiscoveryChainName, &cachetype.CompiledDiscoveryChain{RPC: a})
a.cache.RegisterType(cachetype.GatewayServicesName, &cachetype.GatewayServices{RPC: a})
a.cache.RegisterType(cachetype.ConfigEntriesName, &cachetype.ConfigEntries{RPC: a})
a.cache.RegisterType(cachetype.ConfigEntryName, &cachetype.ConfigEntry{RPC: a})
a.cache.RegisterType(cachetype.ServiceHTTPChecksName, &cachetype.ServiceHTTPChecks{Agent: a})
a.cache.RegisterType(cachetype.FederationStateListMeshGatewaysName,
&cachetype.FederationStateListMeshGateways{RPC: a})
}
// LocalState returns the agent's local state
func (a *Agent) LocalState() *local.State {
return a.State
}
// rerouteExposedChecks will inject proxy address into check targets
// Future calls to check() will dial the proxy listener
// The agent stateLock MUST be held for this to be called
func (a *Agent) rerouteExposedChecks(serviceID structs.ServiceID, proxyAddr string) error {
for cid, c := range a.checkHTTPs {
if c.ServiceID != serviceID {
continue
}
port, err := a.listenerPortLocked(serviceID, cid)
if err != nil {
return err
}
c.ProxyHTTP = httpInjectAddr(c.HTTP, proxyAddr, port)
}
for cid, c := range a.checkGRPCs {
if c.ServiceID != serviceID {
continue
}
port, err := a.listenerPortLocked(serviceID, cid)
if err != nil {
return err
}
c.ProxyGRPC = grpcInjectAddr(c.GRPC, proxyAddr, port)
}
return nil
}
// resetExposedChecks will set Proxy addr in HTTP checks to empty string
// Future calls to check() will use the original target c.HTTP or c.GRPC
// The agent stateLock MUST be held for this to be called
func (a *Agent) resetExposedChecks(serviceID structs.ServiceID) {
ids := make([]structs.CheckID, 0)
for cid, c := range a.checkHTTPs {
if c.ServiceID == serviceID {
c.ProxyHTTP = ""
ids = append(ids, cid)
}
}
for cid, c := range a.checkGRPCs {
if c.ServiceID == serviceID {
c.ProxyGRPC = ""
ids = append(ids, cid)
}
}
for _, checkID := range ids {
delete(a.exposedPorts, listenerPortKey(serviceID, checkID))
}
}
// listenerPort allocates a port from the configured range
// The agent stateLock MUST be held when this is called
func (a *Agent) listenerPortLocked(svcID structs.ServiceID, checkID structs.CheckID) (int, error) {
key := listenerPortKey(svcID, checkID)
if a.exposedPorts == nil {
a.exposedPorts = make(map[string]int)
}
if p, ok := a.exposedPorts[key]; ok {
return p, nil
}
allocated := make(map[int]bool)
for _, v := range a.exposedPorts {
allocated[v] = true
}
var port int
for i := 0; i < a.config.ExposeMaxPort-a.config.ExposeMinPort; i++ {
port = a.config.ExposeMinPort + i
if !allocated[port] {
a.exposedPorts[key] = port
break
}
}
if port == 0 {
return 0, fmt.Errorf("no ports available to expose '%s'", checkID)
}
return port, nil
}
func listenerPortKey(svcID structs.ServiceID, checkID structs.CheckID) string {
return fmt.Sprintf("%s:%s", svcID, checkID)
}
// grpcInjectAddr injects an ip and port into an address of the form: ip:port[/service]
func grpcInjectAddr(existing string, ip string, port int) string {
portRepl := fmt.Sprintf("${1}:%d${3}", port)
out := grpcAddrRE.ReplaceAllString(existing, portRepl)
addrRepl := fmt.Sprintf("%s${2}${3}", ip)
out = grpcAddrRE.ReplaceAllString(out, addrRepl)
return out
}
// httpInjectAddr injects a port then an IP into a URL
func httpInjectAddr(url string, ip string, port int) string {
portRepl := fmt.Sprintf("${1}${2}:%d${4}${5}", port)
out := httpAddrRE.ReplaceAllString(url, portRepl)
// Ensure that ipv6 addr is enclosed in brackets (RFC 3986)
ip = fixIPv6(ip)
addrRepl := fmt.Sprintf("${1}%s${3}${4}${5}", ip)
out = httpAddrRE.ReplaceAllString(out, addrRepl)
return out
}
func fixIPv6(address string) string {
if strings.Count(address, ":") < 2 {
return address
}
if !strings.HasSuffix(address, "]") {
address = address + "]"
}
if !strings.HasPrefix(address, "[") {
address = "[" + address
}
return address
}
// defaultIfEmpty returns the value if not empty otherwise the default value.
func defaultIfEmpty(val, defaultVal string) string {
if val != "" {
return val
}
return defaultVal
}