open-consul/agent/consul/session_endpoint.go

319 lines
9.0 KiB
Go

package consul
import (
"fmt"
"time"
"github.com/armon/go-metrics"
"github.com/armon/go-metrics/prometheus"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/go-memdb"
"github.com/hashicorp/go-uuid"
"github.com/hashicorp/consul/acl"
"github.com/hashicorp/consul/agent/consul/state"
"github.com/hashicorp/consul/agent/structs"
)
var SessionEndpointSummaries = []prometheus.SummaryDefinition{
{
Name: []string{"session", "apply"},
Help: "Measures the time spent applying a session update.",
},
{
Name: []string{"session", "renew"},
Help: "Measures the time spent renewing a session.",
},
}
// Session endpoint is used to manipulate sessions for KV
type Session struct {
srv *Server
logger hclog.Logger
}
// in v1.7.0 we renamed Session -> SessionID. While its more descriptive of what
// we actually expect, it did break the RPC API for the SessionSpecificRequest. Now
// we have to put back the original name and support both with the new name being
// the canonical name and the other being considered only when the main one is empty.
func fixupSessionSpecificRequest(args *structs.SessionSpecificRequest) {
if args.SessionID == "" {
args.SessionID = args.Session
}
}
// Apply is used to apply a modifying request to the data store. This should
// only be used for operations that modify the data
func (s *Session) Apply(args *structs.SessionRequest, reply *string) error {
if done, err := s.srv.ForwardRPC("Session.Apply", args, reply); done {
return err
}
defer metrics.MeasureSince([]string{"session", "apply"}, time.Now())
// Verify the args
if args.Session.ID == "" && args.Op == structs.SessionDestroy {
return fmt.Errorf("Must provide ID")
}
if args.Session.Node == "" && args.Op == structs.SessionCreate {
return fmt.Errorf("Must provide Node")
}
// The entMeta to populate is the one in the Session struct, not SessionRequest
// This is because the Session is what is passed to downstream functions like raftApply
var authzContext acl.AuthorizerContext
// Fetch the ACL token, if any, and apply the policy.
authz, err := s.srv.ResolveTokenAndDefaultMeta(args.Token, &args.Session.EnterpriseMeta, &authzContext)
if err != nil {
return err
}
if err := s.srv.validateEnterpriseRequest(&args.Session.EnterpriseMeta, true); err != nil {
return err
}
switch args.Op {
case structs.SessionDestroy:
state := s.srv.fsm.State()
_, existing, err := state.SessionGet(nil, args.Session.ID, &args.Session.EnterpriseMeta)
if err != nil {
return fmt.Errorf("Session lookup failed: %v", err)
}
if existing == nil {
return nil
}
if err := authz.ToAllowAuthorizer().SessionWriteAllowed(existing.Node, &authzContext); err != nil {
return err
}
case structs.SessionCreate:
if err := authz.ToAllowAuthorizer().SessionWriteAllowed(args.Session.Node, &authzContext); err != nil {
return err
}
default:
return fmt.Errorf("Invalid session operation %q", args.Op)
}
// Ensure that the specified behavior is allowed
switch args.Session.Behavior {
case "":
// Default behavior to Release for backwards compatibility
args.Session.Behavior = structs.SessionKeysRelease
case structs.SessionKeysRelease:
case structs.SessionKeysDelete:
default:
return fmt.Errorf("Invalid Behavior setting '%s'", args.Session.Behavior)
}
// Ensure the Session TTL is valid if provided
if args.Session.TTL != "" {
ttl, err := time.ParseDuration(args.Session.TTL)
if err != nil {
return fmt.Errorf("Session TTL '%s' invalid: %v", args.Session.TTL, err)
}
if ttl != 0 && (ttl < s.srv.config.SessionTTLMin || ttl > structs.SessionTTLMax) {
return fmt.Errorf("Invalid Session TTL '%d', must be between [%v=%v]",
ttl, s.srv.config.SessionTTLMin, structs.SessionTTLMax)
}
}
// If this is a create, we must generate the Session ID. This must
// be done prior to appending to the raft log, because the ID is not
// deterministic. Once the entry is in the log, the state update MUST
// be deterministic or the followers will not converge.
if args.Op == structs.SessionCreate {
// Generate a new session ID, verify uniqueness
state := s.srv.fsm.State()
for {
var err error
if args.Session.ID, err = uuid.GenerateUUID(); err != nil {
s.logger.Error("UUID generation failed", "error", err)
return err
}
_, sess, err := state.SessionGet(nil, args.Session.ID, &args.Session.EnterpriseMeta)
if err != nil {
s.logger.Error("Session lookup failed", "error", err)
return err
}
if sess == nil {
break
}
}
}
// Apply the update
resp, err := s.srv.raftApply(structs.SessionRequestType, args)
if err != nil {
return fmt.Errorf("apply failed: %w", err)
}
if args.Op == structs.SessionCreate && args.Session.TTL != "" {
// If we created a session with a TTL, reset the expiration timer
s.srv.resetSessionTimer(&args.Session)
} else if args.Op == structs.SessionDestroy {
// If we destroyed a session, it might potentially have a TTL,
// and we need to clear the timer
s.srv.clearSessionTimer(args.Session.ID)
}
// Check if the return type is a string
if respString, ok := resp.(string); ok {
*reply = respString
}
return nil
}
// Get is used to retrieve a single session
func (s *Session) Get(args *structs.SessionSpecificRequest,
reply *structs.IndexedSessions) error {
if done, err := s.srv.ForwardRPC("Session.Get", args, reply); done {
return err
}
fixupSessionSpecificRequest(args)
var authzContext acl.AuthorizerContext
authz, err := s.srv.ResolveTokenAndDefaultMeta(args.Token, &args.EnterpriseMeta, &authzContext)
if err != nil {
return err
}
if err := s.srv.validateEnterpriseRequest(&args.EnterpriseMeta, false); err != nil {
return err
}
return s.srv.blockingQuery(
&args.QueryOptions,
&reply.QueryMeta,
func(ws memdb.WatchSet, state *state.Store) error {
index, session, err := state.SessionGet(ws, args.SessionID, &args.EnterpriseMeta)
if err != nil {
return err
}
reply.Index = index
if session != nil {
reply.Sessions = structs.Sessions{session}
} else {
reply.Sessions = nil
return errNotFound
}
s.srv.filterACLWithAuthorizer(authz, reply)
return nil
})
}
// List is used to list all the active sessions
func (s *Session) List(args *structs.SessionSpecificRequest,
reply *structs.IndexedSessions) error {
if done, err := s.srv.ForwardRPC("Session.List", args, reply); done {
return err
}
var authzContext acl.AuthorizerContext
authz, err := s.srv.ResolveTokenAndDefaultMeta(args.Token, &args.EnterpriseMeta, &authzContext)
if err != nil {
return err
}
if err := s.srv.validateEnterpriseRequest(&args.EnterpriseMeta, false); err != nil {
return err
}
return s.srv.blockingQuery(
&args.QueryOptions,
&reply.QueryMeta,
func(ws memdb.WatchSet, state *state.Store) error {
index, sessions, err := state.SessionList(ws, &args.EnterpriseMeta)
if err != nil {
return err
}
reply.Index, reply.Sessions = index, sessions
s.srv.filterACLWithAuthorizer(authz, reply)
return nil
})
}
// NodeSessions is used to get all the sessions for a particular node
func (s *Session) NodeSessions(args *structs.NodeSpecificRequest,
reply *structs.IndexedSessions) error {
if done, err := s.srv.ForwardRPC("Session.NodeSessions", args, reply); done {
return err
}
var authzContext acl.AuthorizerContext
authz, err := s.srv.ResolveTokenAndDefaultMeta(args.Token, &args.EnterpriseMeta, &authzContext)
if err != nil {
return err
}
if err := s.srv.validateEnterpriseRequest(&args.EnterpriseMeta, false); err != nil {
return err
}
return s.srv.blockingQuery(
&args.QueryOptions,
&reply.QueryMeta,
func(ws memdb.WatchSet, state *state.Store) error {
index, sessions, err := state.NodeSessions(ws, args.Node, &args.EnterpriseMeta)
if err != nil {
return err
}
reply.Index, reply.Sessions = index, sessions
s.srv.filterACLWithAuthorizer(authz, reply)
return nil
})
}
// Renew is used to renew the TTL on a single session
func (s *Session) Renew(args *structs.SessionSpecificRequest,
reply *structs.IndexedSessions) error {
if done, err := s.srv.ForwardRPC("Session.Renew", args, reply); done {
return err
}
fixupSessionSpecificRequest(args)
defer metrics.MeasureSince([]string{"session", "renew"}, time.Now())
// Fetch the ACL token, if any, and apply the policy.
var authzContext acl.AuthorizerContext
authz, err := s.srv.ResolveTokenAndDefaultMeta(args.Token, &args.EnterpriseMeta, &authzContext)
if err != nil {
return err
}
if err := s.srv.validateEnterpriseRequest(&args.EnterpriseMeta, true); err != nil {
return err
}
// Get the session, from local state.
state := s.srv.fsm.State()
index, session, err := state.SessionGet(nil, args.SessionID, &args.EnterpriseMeta)
if err != nil {
return err
}
reply.Index = index
if session == nil {
return nil
}
if err := authz.ToAllowAuthorizer().SessionWriteAllowed(session.Node, &authzContext); err != nil {
return err
}
// Reset the session TTL timer.
reply.Sessions = structs.Sessions{session}
if err := s.srv.resetSessionTimer(session); err != nil {
s.logger.Error("Session renew failed", "error", err)
return err
}
return nil
}