a97d20cf63
Many places in consul already treated node names case insensitively. The state store indexes already do it, but there are a few places that did a direct byte comparison which have now been corrected. One place of particular consideration is ensureCheckIfNodeMatches which is executed during snapshot restore (among other places). If a node check used a slightly different casing than the casing of the node during register then the snapshot restore here would deterministically fail. This has been fixed. Primary approach: git grep -i "node.*[!=]=.*node" -- ':!*_test.go' ':!docs' git grep -i '\[[^]]*member[^]]*\] git grep -i '\[[^]]*\(member\|name\|node\)[^]]*\]' -- ':!*_test.go' ':!website' ':!ui' ':!agent/proxycfg/testing.go:' ':!*.md'
286 lines
8.5 KiB
Go
286 lines
8.5 KiB
Go
package checks
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import (
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"fmt"
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"strings"
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"sync"
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"time"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/api"
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)
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// Constants related to alias check backoff.
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const (
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checkAliasBackoffMin = 3 // 3 attempts before backing off
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checkAliasBackoffMaxWait = 1 * time.Minute // maximum backoff wait time
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)
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// CheckAlias is a check type that aliases the health of another service
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// instance or node. If the service aliased has any critical health checks, then
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// this check is critical. If the service has no critical but warnings,
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// then this check is warning, and if a service has only passing checks, then
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// this check is passing.
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type CheckAlias struct {
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Node string // Node name of the service. If empty, assumed to be this node.
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ServiceID structs.ServiceID // ID (not name) of the service to alias
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CheckID structs.CheckID // ID of this check
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RPC RPC // Used to query remote server if necessary
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RPCReq structs.NodeSpecificRequest // Base request
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Notify AliasNotifier // For updating the check state
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stop bool
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stopCh chan struct{}
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stopLock sync.Mutex
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stopWg sync.WaitGroup
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structs.EnterpriseMeta
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}
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// AliasNotifier is a CheckNotifier specifically for the Alias check.
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// This requires additional methods that are satisfied by the agent
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// local state.
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type AliasNotifier interface {
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CheckNotifier
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AddAliasCheck(structs.CheckID, structs.ServiceID, chan<- struct{}) error
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RemoveAliasCheck(structs.CheckID, structs.ServiceID)
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Checks(*structs.EnterpriseMeta) map[structs.CheckID]*structs.HealthCheck
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}
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// Start is used to start the check, runs until Stop() func (c *CheckAlias) Start() {
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func (c *CheckAlias) Start() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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c.stop = false
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c.stopCh = make(chan struct{})
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c.stopWg.Add(1)
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go c.run(c.stopCh)
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}
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// Stop is used to stop the check.
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func (c *CheckAlias) Stop() {
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c.stopLock.Lock()
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if !c.stop {
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c.stop = true
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close(c.stopCh)
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}
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c.stopLock.Unlock()
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// Wait until the associated goroutine is definitely complete before
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// returning to the caller. This is to prevent the new and old checks from
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// both updating the state of the alias check using possibly stale
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// information.
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c.stopWg.Wait()
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}
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// run is invoked in a goroutine until Stop() is called.
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func (c *CheckAlias) run(stopCh chan struct{}) {
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defer c.stopWg.Done()
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// If we have a specific node set, then use a blocking query
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if c.Node != "" {
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c.runQuery(stopCh)
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return
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}
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// Use the local state to match the service.
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c.runLocal(stopCh)
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}
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func (c *CheckAlias) runLocal(stopCh chan struct{}) {
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// Very important this is buffered as 1 so that we do not lose any
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// queued updates. This only has to be exactly 1 since the existence
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// of any update triggers us to load the full health check state.
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notifyCh := make(chan struct{}, 1)
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c.Notify.AddAliasCheck(c.CheckID, c.ServiceID, notifyCh)
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defer c.Notify.RemoveAliasCheck(c.CheckID, c.ServiceID)
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// maxDurationBetweenUpdates is maximum time we go between explicit
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// notifications before we re-query the aliased service checks anyway. This
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// helps in the case we miss an edge triggered event and the alias does not
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// accurately reflect the underlying service health status.
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const maxDurationBetweenUpdates = 1 * time.Minute
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var refreshTimer <-chan time.Time
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extendRefreshTimer := func() {
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refreshTimer = time.After(maxDurationBetweenUpdates)
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}
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updateStatus := func() {
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checks := c.Notify.Checks(c.WithWildcardNamespace())
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checksList := make([]*structs.HealthCheck, 0, len(checks))
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for _, chk := range checks {
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checksList = append(checksList, chk)
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}
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c.processChecks(checksList, func(serviceID *structs.ServiceID) bool {
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return c.Notify.ServiceExists(*serviceID)
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})
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extendRefreshTimer()
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}
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// Immediately run to get the current state of the target service
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updateStatus()
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for {
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select {
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case <-refreshTimer:
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updateStatus()
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case <-notifyCh:
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updateStatus()
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case <-stopCh:
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return
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}
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}
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}
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// CheckIfServiceIDExists is used to determine if a service exists
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type CheckIfServiceIDExists func(*structs.ServiceID) bool
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func (c *CheckAlias) checkServiceExistsOnRemoteServer(serviceID *structs.ServiceID) (bool, error) {
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args := c.RPCReq
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args.Node = c.Node
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args.AllowStale = true
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args.EnterpriseMeta = c.EnterpriseMeta
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// We are late at maximum of 15s compared to leader
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args.MaxStaleDuration = 15 * time.Second
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attempts := 0
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RETRY_CALL:
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var out structs.IndexedNodeServices
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attempts++
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if err := c.RPC.RPC("Catalog.NodeServices", &args, &out); err != nil {
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if attempts <= 3 {
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time.Sleep(time.Duration(attempts) * time.Second)
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goto RETRY_CALL
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}
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return false, err
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}
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for _, srv := range out.NodeServices.Services {
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if serviceID.Matches(srv.CompoundServiceID()) {
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return true, nil
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}
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}
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return false, nil
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}
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func (c *CheckAlias) runQuery(stopCh chan struct{}) {
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args := c.RPCReq
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args.Node = c.Node
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args.AllowStale = true
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args.MaxQueryTime = 1 * time.Minute
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args.EnterpriseMeta = c.EnterpriseMeta
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// We are late at maximum of 15s compared to leader
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args.MaxStaleDuration = 15 * time.Second
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var attempt uint
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for {
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// Check if we're stopped. We fallthrough and block otherwise,
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// which has a maximum time set above so we'll always check for
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// stop within a reasonable amount of time.
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select {
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case <-stopCh:
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return
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default:
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}
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// Backoff if we have to
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if attempt > checkAliasBackoffMin {
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shift := attempt - checkAliasBackoffMin
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if shift > 31 {
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shift = 31 // so we don't overflow to 0
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}
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waitTime := (1 << shift) * time.Second
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if waitTime > checkAliasBackoffMaxWait {
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waitTime = checkAliasBackoffMaxWait
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}
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time.Sleep(waitTime)
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}
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// Get the current health checks for the specified node.
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//
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// NOTE(mitchellh): This currently returns ALL health checks for
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// a node even though we also have the service ID. This can be
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// optimized if we introduce a new RPC endpoint to filter both,
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// but for blocking queries isn't that much more efficient since the checks
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// index is global to the cluster.
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var out structs.IndexedHealthChecks
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if err := c.RPC.RPC("Health.NodeChecks", &args, &out); err != nil {
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attempt++
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if attempt > 1 {
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c.Notify.UpdateCheck(c.CheckID, api.HealthCritical,
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fmt.Sprintf("Failure checking aliased node or service: %s", err))
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}
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continue
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}
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attempt = 0 // Reset the attempts so we don't backoff the next
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// Set our index for the next request
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args.MinQueryIndex = out.Index
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// We want to ensure that we're always blocking on subsequent requests
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// to avoid hot loops. Index 1 is always safe since the min raft index
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// is at least 5. Note this shouldn't happen but protecting against this
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// case is safer than a 100% CPU loop.
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if args.MinQueryIndex < 1 {
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args.MinQueryIndex = 1
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}
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c.processChecks(out.HealthChecks, func(serviceID *structs.ServiceID) bool {
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ret, err := c.checkServiceExistsOnRemoteServer(serviceID)
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if err != nil {
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// We cannot determine if node has the check, let's assume it exists
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return true
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}
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return ret
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})
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}
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}
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// processChecks is a common helper for taking a set of health checks and
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// using them to update our alias. This is abstracted since the checks can
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// come from both the remote server as well as local state.
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func (c *CheckAlias) processChecks(checks []*structs.HealthCheck, CheckIfServiceIDExists CheckIfServiceIDExists) {
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health := api.HealthPassing
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msg := "No checks found."
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serviceFound := false
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for _, chk := range checks {
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if c.Node != "" && !strings.EqualFold(c.Node, chk.Node) {
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continue
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}
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serviceMatch := c.ServiceID.Matches(chk.CompoundServiceID())
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if chk.ServiceID != "" && !serviceMatch {
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continue
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}
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// We have at least one healthcheck for this service
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if serviceMatch {
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serviceFound = true
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}
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if chk.Status == api.HealthCritical || chk.Status == api.HealthWarning {
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health = chk.Status
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msg = fmt.Sprintf("Aliased check %q failing: %s", chk.Name, chk.Output)
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// Critical checks exit the for loop immediately since we
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// know that this is the health state. Warnings do not since
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// there may still be a critical check.
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if chk.Status == api.HealthCritical {
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break
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}
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} else {
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// if current health is warning, don't overwrite it
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if health == api.HealthPassing {
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msg = "All checks passing."
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}
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}
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}
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if !serviceFound {
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if !CheckIfServiceIDExists(&c.ServiceID) {
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msg = fmt.Sprintf("Service %s could not be found on node %s", c.ServiceID.ID, c.Node)
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health = api.HealthCritical
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}
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}
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c.Notify.UpdateCheck(c.CheckID, health, msg)
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}
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