open-consul/agent/consul/client.go
R.B. Boyer a7fb26f50f
wan federation via mesh gateways (#6884)
This is like a Möbius strip of code due to the fact that low-level components (serf/memberlist) are connected to high-level components (the catalog and mesh-gateways) in a twisty maze of references which make it hard to dive into. With that in mind here's a high level summary of what you'll find in the patch:

There are several distinct chunks of code that are affected:

* new flags and config options for the server

* retry join WAN is slightly different

* retry join code is shared to discover primary mesh gateways from secondary datacenters

* because retry join logic runs in the *agent* and the results of that
  operation for primary mesh gateways are needed in the *server* there are
  some methods like `RefreshPrimaryGatewayFallbackAddresses` that must occur
  at multiple layers of abstraction just to pass the data down to the right
  layer.

* new cache type `FederationStateListMeshGatewaysName` for use in `proxycfg/xds` layers

* the function signature for RPC dialing picked up a new required field (the
  node name of the destination)

* several new RPCs for manipulating a FederationState object:
  `FederationState:{Apply,Get,List,ListMeshGateways}`

* 3 read-only internal APIs for debugging use to invoke those RPCs from curl

* raft and fsm changes to persist these FederationStates

* replication for FederationStates as they are canonically stored in the
  Primary and replicated to the Secondaries.

* a special derivative of anti-entropy that runs in secondaries to snapshot
  their local mesh gateway `CheckServiceNodes` and sync them into their upstream
  FederationState in the primary (this works in conjunction with the
  replication to distribute addresses for all mesh gateways in all DCs to all
  other DCs)

* a "gateway locator" convenience object to make use of this data to choose
  the addresses of gateways to use for any given RPC or gossip operation to a
  remote DC. This gets data from the "retry join" logic in the agent and also
  directly calls into the FSM.

* RPC (`:8300`) on the server sniffs the first byte of a new connection to
  determine if it's actually doing native TLS. If so it checks the ALPN header
  for protocol determination (just like how the existing system uses the
  type-byte marker).

* 2 new kinds of protocols are exclusively decoded via this native TLS
  mechanism: one for ferrying "packet" operations (udp-like) from the gossip
  layer and one for "stream" operations (tcp-like). The packet operations
  re-use sockets (using length-prefixing) to cut down on TLS re-negotiation
  overhead.

* the server instances specially wrap the `memberlist.NetTransport` when running
  with gateway federation enabled (in a `wanfed.Transport`). The general gist is
  that if it tries to dial a node in the SAME datacenter (deduced by looking
  at the suffix of the node name) there is no change. If dialing a DIFFERENT
  datacenter it is wrapped up in a TLS+ALPN blob and sent through some mesh
  gateways to eventually end up in a server's :8300 port.

* a new flag when launching a mesh gateway via `consul connect envoy` to
  indicate that the servers are to be exposed. This sets a special service
  meta when registering the gateway into the catalog.

* `proxycfg/xds` notice this metadata blob to activate additional watches for
  the FederationState objects as well as the location of all of the consul
  servers in that datacenter.

* `xds:` if the extra metadata is in place additional clusters are defined in a
  DC to bulk sink all traffic to another DC's gateways. For the current
  datacenter we listen on a wildcard name (`server.<dc>.consul`) that load
  balances all servers as well as one mini-cluster per node
  (`<node>.server.<dc>.consul`)

* the `consul tls cert create` command got a new flag (`-node`) to help create
  an additional SAN in certs that can be used with this flavor of federation.
2020-03-09 15:59:02 -05:00

449 lines
12 KiB
Go

package consul
import (
"fmt"
"io"
"os"
"strconv"
"sync"
"sync/atomic"
"time"
"github.com/armon/go-metrics"
"github.com/hashicorp/consul/agent/pool"
"github.com/hashicorp/consul/agent/router"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/consul/lib"
"github.com/hashicorp/consul/logging"
"github.com/hashicorp/consul/tlsutil"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/serf/serf"
"golang.org/x/time/rate"
)
const (
// clientRPCConnMaxIdle controls how long we keep an idle connection
// open to a server. 127s was chosen as the first prime above 120s
// (arbitrarily chose to use a prime) with the intent of reusing
// connections who are used by once-a-minute cron(8) jobs *and* who
// use a 60s jitter window (e.g. in vixie cron job execution can
// drift by up to 59s per job, or 119s for a once-a-minute cron job).
clientRPCConnMaxIdle = 127 * time.Second
// clientMaxStreams controls how many idle streams we keep
// open to a server
clientMaxStreams = 32
// serfEventBacklog is the maximum number of unprocessed Serf Events
// that will be held in queue before new serf events block. A
// blocking serf event queue is a bad thing.
serfEventBacklog = 256
// serfEventBacklogWarning is the threshold at which point log
// warnings will be emitted indicating a problem when processing serf
// events.
serfEventBacklogWarning = 200
)
// Client is Consul client which uses RPC to communicate with the
// services for service discovery, health checking, and DC forwarding.
type Client struct {
config *Config
// acls is used to resolve tokens to effective policies
acls *ACLResolver
// DEPRECATED (ACL-Legacy-Compat) - Only needed while we support both
// useNewACLs is a flag to indicate whether we are using the new ACL system
useNewACLs int32
// Connection pool to consul servers
connPool *pool.ConnPool
// routers is responsible for the selection and maintenance of
// Consul servers this agent uses for RPC requests
routers *router.Manager
// rpcLimiter is used to rate limit the total number of RPCs initiated
// from an agent.
rpcLimiter atomic.Value
// eventCh is used to receive events from the
// serf cluster in the datacenter
eventCh chan serf.Event
// Logger uses the provided LogOutput
logger hclog.InterceptLogger
// serf is the Serf cluster maintained inside the DC
// which contains all the DC nodes
serf *serf.Serf
shutdown bool
shutdownCh chan struct{}
shutdownLock sync.Mutex
// embedded struct to hold all the enterprise specific data
EnterpriseClient
tlsConfigurator *tlsutil.Configurator
}
// NewClient is used to construct a new Consul client from the configuration,
// potentially returning an error.
// NewClient only used to help setting up a client for testing. Normal code
// exercises NewClientLogger.
func NewClient(config *Config) (*Client, error) {
c, err := tlsutil.NewConfigurator(config.ToTLSUtilConfig(), nil)
if err != nil {
return nil, err
}
return NewClientLogger(config, nil, c)
}
func NewClientLogger(config *Config, logger hclog.InterceptLogger, tlsConfigurator *tlsutil.Configurator) (*Client, error) {
// Check the protocol version
if err := config.CheckProtocolVersion(); err != nil {
return nil, err
}
// Check for a data directory!
if config.DataDir == "" {
return nil, fmt.Errorf("Config must provide a DataDir")
}
// Sanity check the ACLs
if err := config.CheckACL(); err != nil {
return nil, err
}
// Ensure we have a log output
if config.LogOutput == nil {
config.LogOutput = os.Stderr
}
// Create a logger
if logger == nil {
logger = hclog.NewInterceptLogger(&hclog.LoggerOptions{
Level: hclog.Debug,
Output: config.LogOutput,
})
}
connPool := &pool.ConnPool{
Server: false,
SrcAddr: config.RPCSrcAddr,
LogOutput: config.LogOutput,
MaxTime: clientRPCConnMaxIdle,
MaxStreams: clientMaxStreams,
TLSConfigurator: tlsConfigurator,
ForceTLS: config.VerifyOutgoing,
Datacenter: config.Datacenter,
}
// Create client
c := &Client{
config: config,
connPool: connPool,
eventCh: make(chan serf.Event, serfEventBacklog),
logger: logger.NamedIntercept(logging.ConsulClient),
shutdownCh: make(chan struct{}),
tlsConfigurator: tlsConfigurator,
}
c.rpcLimiter.Store(rate.NewLimiter(config.RPCRate, config.RPCMaxBurst))
if err := c.initEnterprise(); err != nil {
c.Shutdown()
return nil, err
}
c.useNewACLs = 0
aclConfig := ACLResolverConfig{
Config: config,
Delegate: c,
Logger: c.logger,
AutoDisable: true,
CacheConfig: clientACLCacheConfig,
ACLConfig: newACLConfig(c.logger),
}
var err error
if c.acls, err = NewACLResolver(&aclConfig); err != nil {
c.Shutdown()
return nil, fmt.Errorf("Failed to create ACL resolver: %v", err)
}
// Initialize the LAN Serf
c.serf, err = c.setupSerf(config.SerfLANConfig,
c.eventCh, serfLANSnapshot)
if err != nil {
c.Shutdown()
return nil, fmt.Errorf("Failed to start lan serf: %v", err)
}
if c.acls.ACLsEnabled() {
go c.monitorACLMode()
}
// Start maintenance task for servers
c.routers = router.New(c.logger, c.shutdownCh, c.serf, c.connPool)
go c.routers.Start()
// Start LAN event handlers after the router is complete since the event
// handlers depend on the router and the router depends on Serf.
go c.lanEventHandler()
if err := c.startEnterprise(); err != nil {
c.Shutdown()
return nil, err
}
return c, nil
}
// Shutdown is used to shutdown the client
func (c *Client) Shutdown() error {
c.logger.Info("shutting down client")
c.shutdownLock.Lock()
defer c.shutdownLock.Unlock()
if c.shutdown {
return nil
}
c.shutdown = true
close(c.shutdownCh)
if c.serf != nil {
c.serf.Shutdown()
}
// Close the connection pool
c.connPool.Shutdown()
c.acls.Close()
return nil
}
// Leave is used to prepare for a graceful shutdown
func (c *Client) Leave() error {
c.logger.Info("client starting leave")
// Leave the LAN pool
if c.serf != nil {
if err := c.serf.Leave(); err != nil {
c.logger.Error("Failed to leave LAN Serf cluster", "error", err)
}
}
return nil
}
// JoinLAN is used to have Consul client join the inner-DC pool
// The target address should be another node inside the DC
// listening on the Serf LAN address
func (c *Client) JoinLAN(addrs []string) (int, error) {
return c.serf.Join(addrs, true)
}
// LocalMember is used to return the local node
func (c *Client) LocalMember() serf.Member {
return c.serf.LocalMember()
}
// LANMembers is used to return the members of the LAN cluster
func (c *Client) LANMembers() []serf.Member {
return c.serf.Members()
}
// LANMembersAllSegments returns members from all segments.
func (c *Client) LANMembersAllSegments() ([]serf.Member, error) {
return c.serf.Members(), nil
}
// LANSegmentMembers only returns our own segment's members, because clients
// can't be in multiple segments.
func (c *Client) LANSegmentMembers(segment string) ([]serf.Member, error) {
if segment == c.config.Segment {
return c.LANMembers(), nil
}
return nil, fmt.Errorf("segment %q not found", segment)
}
// RemoveFailedNode is used to remove a failed node from the cluster
func (c *Client) RemoveFailedNode(node string, prune bool) error {
if prune {
return c.serf.RemoveFailedNodePrune(node)
}
return c.serf.RemoveFailedNode(node)
}
// KeyManagerLAN returns the LAN Serf keyring manager
func (c *Client) KeyManagerLAN() *serf.KeyManager {
return c.serf.KeyManager()
}
// Encrypted determines if gossip is encrypted
func (c *Client) Encrypted() bool {
return c.serf.EncryptionEnabled()
}
// RPC is used to forward an RPC call to a consul server, or fail if no servers
func (c *Client) RPC(method string, args interface{}, reply interface{}) error {
// This is subtle but we start measuring the time on the client side
// right at the time of the first request, vs. on the first retry as
// is done on the server side inside forward(). This is because the
// servers may already be applying the RPCHoldTimeout up there, so by
// starting the timer here we won't potentially double up the delay.
// TODO (slackpad) Plumb a deadline here with a context.
firstCheck := time.Now()
TRY:
server := c.routers.FindServer()
if server == nil {
return structs.ErrNoServers
}
// Enforce the RPC limit.
metrics.IncrCounter([]string{"client", "rpc"}, 1)
if !c.rpcLimiter.Load().(*rate.Limiter).Allow() {
metrics.IncrCounter([]string{"client", "rpc", "exceeded"}, 1)
return structs.ErrRPCRateExceeded
}
// Make the request.
rpcErr := c.connPool.RPC(c.config.Datacenter, server.ShortName, server.Addr, server.Version, method, server.UseTLS, args, reply)
if rpcErr == nil {
return nil
}
// Move off to another server, and see if we can retry.
c.logger.Error("RPC failed to server",
"method", method,
"server", server.Addr,
"error", rpcErr,
)
metrics.IncrCounterWithLabels([]string{"client", "rpc", "failed"}, 1, []metrics.Label{{Name: "server", Value: server.Name}})
c.routers.NotifyFailedServer(server)
if retry := canRetry(args, rpcErr); !retry {
return rpcErr
}
// We can wait a bit and retry!
if time.Since(firstCheck) < c.config.RPCHoldTimeout {
jitter := lib.RandomStagger(c.config.RPCHoldTimeout / jitterFraction)
select {
case <-time.After(jitter):
goto TRY
case <-c.shutdownCh:
}
}
return rpcErr
}
// SnapshotRPC sends the snapshot request to one of the servers, reading from
// the streaming input and writing to the streaming output depending on the
// operation.
func (c *Client) SnapshotRPC(args *structs.SnapshotRequest, in io.Reader, out io.Writer,
replyFn structs.SnapshotReplyFn) error {
server := c.routers.FindServer()
if server == nil {
return structs.ErrNoServers
}
// Enforce the RPC limit.
metrics.IncrCounter([]string{"client", "rpc"}, 1)
if !c.rpcLimiter.Load().(*rate.Limiter).Allow() {
metrics.IncrCounter([]string{"client", "rpc", "exceeded"}, 1)
return structs.ErrRPCRateExceeded
}
// Request the operation.
var reply structs.SnapshotResponse
snap, err := SnapshotRPC(c.connPool, c.config.Datacenter, server.ShortName, server.Addr, server.UseTLS, args, in, &reply)
if err != nil {
return err
}
defer func() {
if err := snap.Close(); err != nil {
c.logger.Error("Failed closing snapshot stream", "error", err)
}
}()
// Let the caller peek at the reply.
if replyFn != nil {
if err := replyFn(&reply); err != nil {
return nil
}
}
// Stream the snapshot.
if out != nil {
if _, err := io.Copy(out, snap); err != nil {
return fmt.Errorf("failed to stream snapshot: %v", err)
}
}
return nil
}
// Stats is used to return statistics for debugging and insight
// for various sub-systems
func (c *Client) Stats() map[string]map[string]string {
numServers := c.routers.NumServers()
toString := func(v uint64) string {
return strconv.FormatUint(v, 10)
}
stats := map[string]map[string]string{
"consul": map[string]string{
"server": "false",
"known_servers": toString(uint64(numServers)),
},
"serf_lan": c.serf.Stats(),
"runtime": runtimeStats(),
}
if c.ACLsEnabled() {
if c.UseLegacyACLs() {
stats["consul"]["acl"] = "legacy"
} else {
stats["consul"]["acl"] = "enabled"
}
} else {
stats["consul"]["acl"] = "disabled"
}
for outerKey, outerValue := range c.enterpriseStats() {
if _, ok := stats[outerKey]; ok {
for innerKey, innerValue := range outerValue {
stats[outerKey][innerKey] = innerValue
}
} else {
stats[outerKey] = outerValue
}
}
return stats
}
// GetLANCoordinate returns the network coordinate of the current node, as
// maintained by Serf.
func (c *Client) GetLANCoordinate() (lib.CoordinateSet, error) {
lan, err := c.serf.GetCoordinate()
if err != nil {
return nil, err
}
cs := lib.CoordinateSet{c.config.Segment: lan}
return cs, nil
}
// ReloadConfig is used to have the Client do an online reload of
// relevant configuration information
func (c *Client) ReloadConfig(config *Config) error {
c.rpcLimiter.Store(rate.NewLimiter(config.RPCRate, config.RPCMaxBurst))
return nil
}