410 lines
11 KiB
Go
410 lines
11 KiB
Go
package consul
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import (
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"fmt"
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"io"
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"log"
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"os"
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"path/filepath"
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"strconv"
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"strings"
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"sync"
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"time"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/consul/consul/servers"
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"github.com/hashicorp/consul/consul/structs"
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"github.com/hashicorp/serf/coordinate"
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"github.com/hashicorp/serf/serf"
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)
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const (
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// clientRPCConnMaxIdle controls how long we keep an idle connection
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// open to a server. 127s was chosen as the first prime above 120s
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// (arbitrarily chose to use a prime) with the intent of reusing
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// connections who are used by once-a-minute cron(8) jobs *and* who
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// use a 60s jitter window (e.g. in vixie cron job execution can
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// drift by up to 59s per job, or 119s for a once-a-minute cron job).
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clientRPCConnMaxIdle = 127 * time.Second
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// clientMaxStreams controls how many idle streams we keep
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// open to a server
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clientMaxStreams = 32
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// serfEventBacklog is the maximum number of unprocessed Serf Events
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// that will be held in queue before new serf events block. A
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// blocking serf event queue is a bad thing.
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serfEventBacklog = 256
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// serfEventBacklogWarning is the threshold at which point log
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// warnings will be emitted indicating a problem when processing serf
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// events.
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serfEventBacklogWarning = 200
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)
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// Interface is used to provide either a Client or Server,
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// both of which can be used to perform certain common
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// Consul methods
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type Interface interface {
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RPC(method string, args interface{}, reply interface{}) error
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LANMembers() []serf.Member
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LocalMember() serf.Member
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}
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// Client is Consul client which uses RPC to communicate with the
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// services for service discovery, health checking, and DC forwarding.
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type Client struct {
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config *Config
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// Connection pool to consul servers
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connPool *ConnPool
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// servers is responsible for the selection and maintenance of
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// Consul servers this agent uses for RPC requests
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servers *servers.Manager
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// eventCh is used to receive events from the
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// serf cluster in the datacenter
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eventCh chan serf.Event
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// Logger uses the provided LogOutput
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logger *log.Logger
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// serf is the Serf cluster maintained inside the DC
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// which contains all the DC nodes
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serf *serf.Serf
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shutdown bool
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shutdownCh chan struct{}
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shutdownLock sync.Mutex
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}
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// NewClient is used to construct a new Consul client from the
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// configuration, potentially returning an error
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func NewClient(config *Config) (*Client, error) {
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// Check the protocol version
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if err := config.CheckVersion(); err != nil {
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return nil, err
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}
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// Check for a data directory!
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if config.DataDir == "" {
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return nil, fmt.Errorf("Config must provide a DataDir")
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}
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// Sanity check the ACLs
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if err := config.CheckACL(); err != nil {
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return nil, err
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}
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// Ensure we have a log output
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if config.LogOutput == nil {
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config.LogOutput = os.Stderr
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}
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// Create the tls Wrapper
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tlsWrap, err := config.tlsConfig().OutgoingTLSWrapper()
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if err != nil {
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return nil, err
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}
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// Create a logger
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logger := log.New(config.LogOutput, "", log.LstdFlags)
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// Create server
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c := &Client{
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config: config,
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connPool: NewPool(config.LogOutput, clientRPCConnMaxIdle, clientMaxStreams, tlsWrap),
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eventCh: make(chan serf.Event, serfEventBacklog),
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logger: logger,
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shutdownCh: make(chan struct{}),
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}
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// Start lan event handlers before lan Serf setup to prevent deadlock
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go c.lanEventHandler()
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// Initialize the lan Serf
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c.serf, err = c.setupSerf(config.SerfLANConfig,
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c.eventCh, serfLANSnapshot)
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if err != nil {
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c.Shutdown()
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return nil, fmt.Errorf("Failed to start lan serf: %v", err)
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}
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// Start maintenance task for servers
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c.servers = servers.New(c.logger, c.shutdownCh, c.serf, c.connPool)
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go c.servers.Start()
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return c, nil
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}
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// setupSerf is used to setup and initialize a Serf
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func (c *Client) setupSerf(conf *serf.Config, ch chan serf.Event, path string) (*serf.Serf, error) {
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conf.Init()
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conf.NodeName = c.config.NodeName
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conf.Tags["role"] = "node"
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conf.Tags["dc"] = c.config.Datacenter
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conf.Tags["vsn"] = fmt.Sprintf("%d", c.config.ProtocolVersion)
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conf.Tags["vsn_min"] = fmt.Sprintf("%d", ProtocolVersionMin)
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conf.Tags["vsn_max"] = fmt.Sprintf("%d", ProtocolVersionMax)
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conf.Tags["build"] = c.config.Build
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conf.MemberlistConfig.LogOutput = c.config.LogOutput
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conf.LogOutput = c.config.LogOutput
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conf.EventCh = ch
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conf.SnapshotPath = filepath.Join(c.config.DataDir, path)
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conf.ProtocolVersion = protocolVersionMap[c.config.ProtocolVersion]
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conf.RejoinAfterLeave = c.config.RejoinAfterLeave
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conf.Merge = &lanMergeDelegate{dc: c.config.Datacenter}
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conf.DisableCoordinates = c.config.DisableCoordinates
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if err := ensurePath(conf.SnapshotPath, false); err != nil {
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return nil, err
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}
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return serf.Create(conf)
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}
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// Shutdown is used to shutdown the client
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func (c *Client) Shutdown() error {
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c.logger.Printf("[INFO] consul: shutting down client")
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c.shutdownLock.Lock()
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defer c.shutdownLock.Unlock()
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if c.shutdown {
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return nil
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}
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c.shutdown = true
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close(c.shutdownCh)
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if c.serf != nil {
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c.serf.Shutdown()
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}
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// Close the connection pool
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c.connPool.Shutdown()
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return nil
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}
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// Leave is used to prepare for a graceful shutdown
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func (c *Client) Leave() error {
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c.logger.Printf("[INFO] consul: client starting leave")
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// Leave the LAN pool
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if c.serf != nil {
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if err := c.serf.Leave(); err != nil {
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c.logger.Printf("[ERR] consul: Failed to leave LAN Serf cluster: %v", err)
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}
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}
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return nil
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}
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// JoinLAN is used to have Consul client join the inner-DC pool
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// The target address should be another node inside the DC
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// listening on the Serf LAN address
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func (c *Client) JoinLAN(addrs []string) (int, error) {
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return c.serf.Join(addrs, true)
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}
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// LocalMember is used to return the local node
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func (c *Client) LocalMember() serf.Member {
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return c.serf.LocalMember()
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}
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// LANMembers is used to return the members of the LAN cluster
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func (c *Client) LANMembers() []serf.Member {
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return c.serf.Members()
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}
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// RemoveFailedNode is used to remove a failed node from the cluster
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func (c *Client) RemoveFailedNode(node string) error {
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return c.serf.RemoveFailedNode(node)
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}
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// KeyManagerLAN returns the LAN Serf keyring manager
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func (c *Client) KeyManagerLAN() *serf.KeyManager {
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return c.serf.KeyManager()
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}
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// Encrypted determines if gossip is encrypted
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func (c *Client) Encrypted() bool {
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return c.serf.EncryptionEnabled()
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}
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// lanEventHandler is used to handle events from the lan Serf cluster
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func (c *Client) lanEventHandler() {
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var numQueuedEvents int
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for {
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numQueuedEvents = len(c.eventCh)
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if numQueuedEvents > serfEventBacklogWarning {
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c.logger.Printf("[WARN] consul: number of queued serf events above warning threshold: %d/%d", numQueuedEvents, serfEventBacklogWarning)
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}
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select {
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case e := <-c.eventCh:
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switch e.EventType() {
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case serf.EventMemberJoin:
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c.nodeJoin(e.(serf.MemberEvent))
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case serf.EventMemberLeave, serf.EventMemberFailed:
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c.nodeFail(e.(serf.MemberEvent))
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case serf.EventUser:
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c.localEvent(e.(serf.UserEvent))
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case serf.EventMemberUpdate: // Ignore
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case serf.EventMemberReap: // Ignore
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case serf.EventQuery: // Ignore
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default:
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c.logger.Printf("[WARN] consul: unhandled LAN Serf Event: %#v", e)
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}
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case <-c.shutdownCh:
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return
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}
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}
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}
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// nodeJoin is used to handle join events on the serf cluster
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func (c *Client) nodeJoin(me serf.MemberEvent) {
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for _, m := range me.Members {
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ok, parts := agent.IsConsulServer(m)
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if !ok {
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continue
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}
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if parts.Datacenter != c.config.Datacenter {
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c.logger.Printf("[WARN] consul: server %s for datacenter %s has joined wrong cluster",
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m.Name, parts.Datacenter)
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continue
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}
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c.logger.Printf("[INFO] consul: adding server %s", parts)
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c.servers.AddServer(parts)
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// Trigger the callback
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if c.config.ServerUp != nil {
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c.config.ServerUp()
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}
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}
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}
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// nodeFail is used to handle fail events on the serf cluster
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func (c *Client) nodeFail(me serf.MemberEvent) {
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for _, m := range me.Members {
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ok, parts := agent.IsConsulServer(m)
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if !ok {
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continue
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}
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c.logger.Printf("[INFO] consul: removing server %s", parts)
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c.servers.RemoveServer(parts)
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}
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}
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// localEvent is called when we receive an event on the local Serf
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func (c *Client) localEvent(event serf.UserEvent) {
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// Handle only consul events
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if !strings.HasPrefix(event.Name, "consul:") {
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return
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}
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switch name := event.Name; {
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case name == newLeaderEvent:
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c.logger.Printf("[INFO] consul: New leader elected: %s", event.Payload)
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// Trigger the callback
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if c.config.ServerUp != nil {
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c.config.ServerUp()
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}
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case isUserEvent(name):
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event.Name = rawUserEventName(name)
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c.logger.Printf("[DEBUG] consul: user event: %s", event.Name)
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// Trigger the callback
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if c.config.UserEventHandler != nil {
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c.config.UserEventHandler(event)
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}
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default:
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c.logger.Printf("[WARN] consul: Unhandled local event: %v", event)
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}
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}
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// RPC is used to forward an RPC call to a consul server, or fail if no servers
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func (c *Client) RPC(method string, args interface{}, reply interface{}) error {
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server := c.servers.FindServer()
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if server == nil {
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return structs.ErrNoServers
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}
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// Forward to remote Consul
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if err := c.connPool.RPC(c.config.Datacenter, server.Addr, server.Version, method, args, reply); err != nil {
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c.servers.NotifyFailedServer(server)
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c.logger.Printf("[ERR] consul: RPC failed to server %s: %v", server.Addr, err)
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return err
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}
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return nil
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}
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// SnapshotReplyFn gets a peek at the reply before the snapshot streams, which
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// is useful for setting headers.
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type SnapshotReplyFn func(reply *structs.SnapshotResponse) error
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// SnapshotRPC sends the snapshot request to one of the servers, reading from
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// the streaming input and writing to the streaming output depending on the
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// operation.
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func (c *Client) SnapshotRPC(args *structs.SnapshotRequest, in io.Reader, out io.Writer,
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replyFn SnapshotReplyFn) error {
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// Locate a server to make the request to.
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server := c.servers.FindServer()
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if server == nil {
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return structs.ErrNoServers
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}
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// Request the operation.
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var reply structs.SnapshotResponse
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snap, err := SnapshotRPC(c.connPool, c.config.Datacenter, server.Addr, args, in, &reply)
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if err != nil {
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return err
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}
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defer func() {
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if err := snap.Close(); err != nil {
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c.logger.Printf("[WARN] consul: Failed closing snapshot stream: %v", err)
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}
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}()
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// Let the caller peek at the reply.
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if replyFn != nil {
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if err := replyFn(&reply); err != nil {
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return nil
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}
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}
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// Stream the snapshot.
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if out != nil {
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if _, err := io.Copy(out, snap); err != nil {
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return fmt.Errorf("failed to stream snapshot: %v", err)
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}
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}
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return nil
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}
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// Stats is used to return statistics for debugging and insight
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// for various sub-systems
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func (c *Client) Stats() map[string]map[string]string {
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numServers := c.servers.NumServers()
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toString := func(v uint64) string {
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return strconv.FormatUint(v, 10)
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}
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stats := map[string]map[string]string{
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"consul": map[string]string{
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"server": "false",
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"known_servers": toString(uint64(numServers)),
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},
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"serf_lan": c.serf.Stats(),
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"runtime": runtimeStats(),
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}
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return stats
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}
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// GetCoordinate returns the network coordinate of the current node, as
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// maintained by Serf.
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func (c *Client) GetCoordinate() (*coordinate.Coordinate, error) {
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return c.serf.GetCoordinate()
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}
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