dd0e8eec14
* copyright headers for agent folder * Ignore test data files * fix proto files and remove headers in agent/uiserver folder * ignore deep-copy files
213 lines
5.5 KiB
Go
213 lines
5.5 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package xdscapacity
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import (
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"context"
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"math"
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"time"
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"github.com/armon/go-metrics"
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"github.com/armon/go-metrics/prometheus"
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"github.com/hashicorp/go-hclog"
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"github.com/hashicorp/go-memdb"
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"golang.org/x/time/rate"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/lib/retry"
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)
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var StatsGauges = []prometheus.GaugeDefinition{
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{
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Name: []string{"xds", "server", "idealStreamsMax"},
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Help: "The maximum number of xDS streams per server, chosen to achieve a roughly even spread of load across servers.",
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},
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}
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// errorMargin is amount to which we allow a server to be over-occupied,
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// expressed as a percentage (between 0 and 1).
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//
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// We allow 10% more than the ideal number of streams per server.
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const errorMargin = 0.1
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// Controller determines the ideal number of xDS streams for the server to
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// handle and enforces it using the given SessionLimiter.
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//
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// We aim for a roughly even spread of streams between servers in the cluster
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// and, to that end, limit the number of streams each server can handle to:
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//
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// (<number of proxies> / <number of healthy servers>) + <error margin>
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//
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// Controller receives changes to the number of healthy servers from the
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// autopilot delegate. It queries the state store's catalog tables to discover
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// the number of registered proxy (sidecar and gateway) services.
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type Controller struct {
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cfg Config
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serverCh chan uint32
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doneCh chan struct{}
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prevMaxSessions uint32
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prevRateLimit rate.Limit
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}
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// Config contains the dependencies for Controller.
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type Config struct {
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Logger hclog.Logger
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GetStore func() Store
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SessionLimiter SessionLimiter
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}
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// SessionLimiter is used to enforce the session limit to achieve the ideal
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// spread of xDS streams between servers.
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type SessionLimiter interface {
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SetMaxSessions(maxSessions uint32)
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SetDrainRateLimit(rateLimit rate.Limit)
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}
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// NewController creates a new capacity controller with the given config.
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//
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// Call Run to start the control-loop.
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func NewController(cfg Config) *Controller {
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return &Controller{
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cfg: cfg,
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serverCh: make(chan uint32),
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doneCh: make(chan struct{}),
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}
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}
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// Run the control-loop until the given context is canceled or reaches its
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// deadline.
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func (c *Controller) Run(ctx context.Context) {
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defer close(c.doneCh)
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watchCh, numProxies, err := c.countProxies(ctx)
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if err != nil {
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return
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}
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var numServers uint32
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for {
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select {
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case s := <-c.serverCh:
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numServers = s
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c.updateMaxSessions(numServers, numProxies)
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case <-watchCh:
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watchCh, numProxies, err = c.countProxies(ctx)
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if err != nil {
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return
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}
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c.updateDrainRateLimit(numProxies)
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c.updateMaxSessions(numServers, numProxies)
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case <-ctx.Done():
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return
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}
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}
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}
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// SetServerCount updates the number of healthy servers that is used when
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// determining capacity. It is called by the autopilot delegate.
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func (c *Controller) SetServerCount(count uint32) {
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select {
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case c.serverCh <- count:
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case <-c.doneCh:
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}
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}
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func (c *Controller) updateDrainRateLimit(numProxies uint32) {
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rateLimit := calcRateLimit(numProxies)
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if rateLimit == c.prevRateLimit {
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return
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}
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c.cfg.Logger.Debug("updating drain rate limit", "rate_limit", rateLimit)
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c.cfg.SessionLimiter.SetDrainRateLimit(rateLimit)
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c.prevRateLimit = rateLimit
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}
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// We dynamically scale the rate at which excess sessions will be drained
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// according to the number of proxies in the catalog.
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//
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// The numbers here are pretty arbitrary (change them if you find better ones!)
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// but the logic is:
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//
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// 0-512 proxies: drain 1 per second
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// 513-2815 proxies: linearly scaled by 1/s for every additional 256 proxies
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// 2816+ proxies: drain 10 per second
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func calcRateLimit(numProxies uint32) rate.Limit {
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perSecond := math.Floor((float64(numProxies) - 256) / 256)
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if perSecond < 1 {
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return 1
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}
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if perSecond > 10 {
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return 10
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}
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return rate.Limit(perSecond)
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}
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func (c *Controller) updateMaxSessions(numServers, numProxies uint32) {
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if numServers == 0 || numProxies == 0 {
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return
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}
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maxSessions := uint32(math.Ceil((float64(numProxies) / float64(numServers)) * (1 + errorMargin)))
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if maxSessions == c.prevMaxSessions {
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return
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}
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c.cfg.Logger.Debug(
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"updating max sessions",
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"max_sessions", maxSessions,
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"num_servers", numServers,
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"num_proxies", numProxies,
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)
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metrics.SetGauge([]string{"xds", "server", "idealStreamsMax"}, float32(maxSessions))
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c.cfg.SessionLimiter.SetMaxSessions(maxSessions)
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c.prevMaxSessions = maxSessions
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}
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// countProxies counts the number of registered proxy services, retrying on
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// error until the given context is cancelled.
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func (c *Controller) countProxies(ctx context.Context) (<-chan error, uint32, error) {
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retryWaiter := &retry.Waiter{
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MinFailures: 1,
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MinWait: 1 * time.Second,
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MaxWait: 1 * time.Minute,
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}
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for {
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store := c.cfg.GetStore()
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ws := memdb.NewWatchSet()
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ws.Add(store.AbandonCh())
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var count uint32
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_, usage, err := store.ServiceUsage(ws)
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// Query failed? Wait for a while, and then go to the top of the loop to
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// retry (unless the context is cancelled).
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if err != nil {
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if err := retryWaiter.Wait(ctx); err != nil {
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return nil, 0, err
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}
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continue
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}
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for kind, kindCount := range usage.ConnectServiceInstances {
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if structs.ServiceKind(kind).IsProxy() {
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count += uint32(kindCount)
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}
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}
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return ws.WatchCh(ctx), count, nil
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}
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}
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type Store interface {
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AbandonCh() <-chan struct{}
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ServiceUsage(ws memdb.WatchSet) (uint64, structs.ServiceUsage, error)
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}
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