open-consul/test/integration/consul-container/libs/cluster/cluster.go

256 lines
6.4 KiB
Go

package cluster
import (
"context"
"fmt"
"strings"
"testing"
"time"
"github.com/hashicorp/serf/serf"
"github.com/pkg/errors"
"github.com/stretchr/testify/require"
"github.com/teris-io/shortid"
"github.com/testcontainers/testcontainers-go"
"github.com/hashicorp/consul/api"
"github.com/hashicorp/consul/sdk/testutil/retry"
libagent "github.com/hashicorp/consul/test/integration/consul-container/libs/agent"
)
// Cluster provides an interface for creating and controlling a Consul cluster
// in integration tests, with agents running in containers.
// These fields are public in the event someone might want to surgically
// craft a test case.
type Cluster struct {
Agents []libagent.Agent
CACert string
CAKey string
ID string
Index int
Network testcontainers.Network
NetworkName string
}
// New creates a Consul cluster. An agent will be started for each of the given
// configs and joined to the cluster.
//
// A cluster has its own docker network for DNS connectivity, but is also joined
func New(configs []libagent.Config) (*Cluster, error) {
id, err := shortid.Generate()
if err != nil {
return nil, errors.Wrap(err, "could not cluster id")
}
name := fmt.Sprintf("consul-int-cluster-%s", id)
network, err := createNetwork(name)
if err != nil {
return nil, errors.Wrap(err, "could not create cluster container network")
}
cluster := Cluster{
ID: id,
Network: network,
NetworkName: name,
}
if err := cluster.Add(configs); err != nil {
return nil, errors.Wrap(err, "could not start or join all agents")
}
return &cluster, nil
}
// Add starts an agent with the given configuration and joins it with the existing cluster
func (c *Cluster) Add(configs []libagent.Config) error {
agents := make([]libagent.Agent, len(configs))
for idx, conf := range configs {
n, err := libagent.NewConsulContainer(context.Background(), conf, c.NetworkName, c.Index)
if err != nil {
return errors.Wrapf(err, "could not add container index %d", idx)
}
agents[idx] = n
c.Index++
}
if err := c.Join(agents); err != nil {
return errors.Wrapf(err, "could not join agent")
}
return nil
}
// Join joins the given agent to the cluster.
func (c *Cluster) Join(agents []libagent.Agent) error {
var joinAddr string
if len(c.Agents) >= 1 {
joinAddr, _ = c.Agents[0].GetAddr()
} else if len(agents) >= 1 {
joinAddr, _ = agents[0].GetAddr()
}
for _, n := range agents {
err := n.GetClient().Agent().Join(joinAddr, false)
if err != nil {
return errors.Wrapf(err, "could not join agent %s to %s", n.GetName(), joinAddr)
}
c.Agents = append(c.Agents, n)
}
return nil
}
// Remove instructs the agent to leave the cluster then removes it
// from the cluster Agent list.
func (c *Cluster) Remove(n libagent.Agent) error {
err := n.GetClient().Agent().Leave()
if err != nil {
return errors.Wrapf(err, "could not remove agent %s", n.GetName())
}
foundIdx := -1
for idx, this := range c.Agents {
if this == n {
foundIdx = idx
break
}
}
if foundIdx == -1 {
return errors.New("could not find agent in cluster")
}
c.Agents = append(c.Agents[:foundIdx], c.Agents[foundIdx+1:]...)
return nil
}
// Terminate will attempt to terminate all agents in the cluster and its network. If any agent
// termination fails, Terminate will abort and return an error.
func (c *Cluster) Terminate() error {
for _, n := range c.Agents {
err := n.Terminate()
if err != nil {
return err
}
}
// Testcontainers seems to clean this the network.
// Trigger it now will throw an error while the containers are still shutting down
//if err := c.Network.Remove(context.Background()); err != nil {
// return errors.Wrapf(err, "could not terminate cluster network %s", c.ID)
//}
return nil
}
// Leader returns the cluster leader agent, or an error if no leader is
// available.
func (c *Cluster) Leader() (libagent.Agent, error) {
if len(c.Agents) < 1 {
return nil, fmt.Errorf("no agent available")
}
n0 := c.Agents[0]
leaderAdd, err := getLeader(n0.GetClient())
if err != nil {
return nil, err
}
for _, n := range c.Agents {
addr, _ := n.GetAddr()
if strings.Contains(leaderAdd, addr) {
return n, nil
}
}
return nil, fmt.Errorf("leader not found")
}
func getLeader(client *api.Client) (string, error) {
leaderAdd, err := client.Status().Leader()
if err != nil {
return "", errors.Wrap(err, "could not query leader")
}
if leaderAdd == "" {
return "", errors.New("no leader available")
}
return leaderAdd, nil
}
// Followers returns the cluster following servers.
func (c *Cluster) Followers() ([]libagent.Agent, error) {
var followers []libagent.Agent
leader, err := c.Leader()
if err != nil {
return nil, fmt.Errorf("could not determine leader: %w", err)
}
for _, n := range c.Agents {
if n != leader && n.IsServer() {
followers = append(followers, n)
}
}
return followers, nil
}
// Servers returns the handle to server agents
func (c *Cluster) Servers() ([]libagent.Agent, error) {
var servers []libagent.Agent
for _, n := range c.Agents {
if n.IsServer() {
servers = append(servers, n)
}
}
return servers, nil
}
// Clients returns the handle to client agents
func (c *Cluster) Clients() ([]libagent.Agent, error) {
var clients []libagent.Agent
for _, n := range c.Agents {
if !n.IsServer() {
clients = append(clients, n)
}
}
return clients, nil
}
const retryTimeout = 20 * time.Second
const retryFrequency = 500 * time.Millisecond
func LongFailer() *retry.Timer {
return &retry.Timer{Timeout: retryTimeout, Wait: retryFrequency}
}
func WaitForLeader(t *testing.T, cluster *Cluster, client *api.Client) {
retry.RunWith(LongFailer(), t, func(r *retry.R) {
leader, err := cluster.Leader()
require.NoError(r, err)
require.NotEmpty(r, leader)
})
if client != nil {
waitForLeaderFromClient(t, client)
}
}
func waitForLeaderFromClient(t *testing.T, client *api.Client) {
retry.RunWith(LongFailer(), t, func(r *retry.R) {
leader, err := getLeader(client)
require.NoError(r, err)
require.NotEmpty(r, leader)
})
}
func WaitForMembers(t *testing.T, client *api.Client, expectN int) {
retry.RunWith(LongFailer(), t, func(r *retry.R) {
members, err := client.Agent().Members(false)
var activeMembers int
for _, member := range members {
if serf.MemberStatus(member.Status) == serf.StatusAlive {
activeMembers++
}
}
require.NoError(r, err)
require.Equal(r, activeMembers, expectN)
})
}