open-consul/agent/proxy/snapshot.go
2018-06-14 09:42:12 -07:00

172 lines
4.8 KiB
Go

package proxy
import (
"encoding/json"
"fmt"
"io/ioutil"
"os"
"path/filepath"
"reflect"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/consul/lib/file"
)
// snapshot is the structure of the snapshot file. This is unexported because
// we don't want this being a public API.
//
// The snapshot doesn't contain any configuration for the manager. We only
// want to restore the proxies that we're managing, and we use the config
// set at runtime to sync and reconcile what proxies we should start,
// restart, stop, or have already running.
type snapshot struct {
// Version is the version of the snapshot format and can be used
// to safely update the format in the future if necessary.
Version int
// Proxies are the set of proxies that the manager has.
Proxies map[string]snapshotProxy
}
// snapshotProxy represents a single proxy.
type snapshotProxy struct {
// Mode corresponds to the type of proxy running.
Mode structs.ProxyExecMode
// Config is an opaque mapping of primitive values that the proxy
// implementation uses to restore state.
Config map[string]interface{}
}
// snapshotVersion is the current version to encode within the snapshot.
const snapshotVersion = 1
// SnapshotPath returns the default snapshot path for this manager. This
// will return empty if DataDir is not set. This file may not exist yet.
func (m *Manager) SnapshotPath() string {
if m.DataDir == "" {
return ""
}
return filepath.Join(m.DataDir, "snapshot.json")
}
// Snapshot will persist a snapshot of the proxy manager state that
// can be restored with Restore.
//
// If DataDir is non-empty, then the Manager will automatically snapshot
// whenever the set of managed proxies changes. This method generally doesn't
// need to be called manually.
func (m *Manager) Snapshot(path string) error {
m.lock.Lock()
defer m.lock.Unlock()
return m.snapshot(path, false)
}
// snapshot is the internal function analogous to Snapshot but expects
// a lock to already be held.
//
// checkDup when set will store the snapshot on lastSnapshot and use
// reflect.DeepEqual to verify that its not writing an identical snapshot.
func (m *Manager) snapshot(path string, checkDup bool) error {
// Build the snapshot
s := snapshot{
Version: snapshotVersion,
Proxies: make(map[string]snapshotProxy, len(m.proxies)),
}
for id, p := range m.proxies {
// Get the snapshot configuration. If the configuration is nil or
// empty then we don't persist this proxy.
config := p.MarshalSnapshot()
if len(config) == 0 {
continue
}
s.Proxies[id] = snapshotProxy{
Mode: proxyExecMode(p),
Config: config,
}
}
// Dup detection, if the snapshot is identical to the last, do nothing
if checkDup && reflect.DeepEqual(m.lastSnapshot, &s) {
return nil
}
// Encode as JSON
encoded, err := json.Marshal(&s)
if err != nil {
return err
}
// Write the file
err = file.WriteAtomic(path, encoded)
// If we are checking for dups and we had a successful write, store
// it so we don't rewrite the same value.
if checkDup && err == nil {
m.lastSnapshot = &s
}
return err
}
// Restore restores the manager state from a snapshot at path. If path
// doesn't exist, this does nothing and no error is returned.
//
// This restores proxy state but does not restore any Manager configuration
// such as DataDir, Logger, etc. All of those should be set _before_ Restore
// is called.
//
// Restore must be called before Run. Restore will immediately start
// supervising the restored processes but will not sync with the local
// state store until Run is called.
//
// If an error is returned the manager state is left untouched.
func (m *Manager) Restore(path string) error {
buf, err := ioutil.ReadFile(path)
if err != nil {
if os.IsNotExist(err) {
return nil
}
return err
}
var s snapshot
if err := json.Unmarshal(buf, &s); err != nil {
return err
}
// Verify the version matches so we can be more confident that we're
// decoding a structure that we expect.
if s.Version != snapshotVersion {
return fmt.Errorf("unknown snapshot version, expecting %d", snapshotVersion)
}
// Build the proxies from the snapshot
proxies := make(map[string]Proxy, len(s.Proxies))
for id, sp := range s.Proxies {
p, err := m.newProxyFromMode(sp.Mode, id)
if err != nil {
return err
}
// Unmarshal the proxy. If there is an error we just continue on and
// ignore it. Errors restoring proxies should be exceptionally rare
// and only under scenarios where the proxy isn't running anymore or
// we won't have permission to access it. We log and continue.
if err := p.UnmarshalSnapshot(sp.Config); err != nil {
m.Logger.Printf("[WARN] agent/proxy: error restoring proxy %q: %s", id, err)
continue
}
proxies[id] = p
}
// Overwrite the proxies. The documentation notes that this will happen.
m.lock.Lock()
defer m.lock.Unlock()
m.proxies = proxies
return nil
}